ER0X
Pyrrhus Sicarii
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Posted - 2007.02.18 00:25:00 -
[1]
Wait for it ,.,., Soft Eject ,.,., ahhh!
A momment of sanity in a game gone mad
Let me state for the record I am in no way pointing fingers at any individual, corp or alliance in particular nor am I inferring that any pilots logged off deliberately to avoid destruction.
You state in your opening post Drokar that there are many tactics being used in todays Eve that are not in keeping with your idea of chivalry. I'm not a fan of many of these tactics either. However to be honest this comes as no surprise to me whatsoever. It could be argued that these tactics have evolved as the game has, respectively. Daon Khan makes some nice observations, reminders, on the psychology behind EvE in his posts in the thread. http://oldforums.eveonline.com/?a=topic&threadID=477672 The concepts Daon highlights are more than likely the main reasons CCP has not interviened.
To reiterate the current state of play, if I have the gist of your argument, is; that battle tactics employed by certain individuals / corps / alliances are removing competitiveness from the game.
e.g.
Mass logoff / logon to catch an unsuspecting fleet moving through a system.
Filling a node to critical levels, with players, while assaulting a POSition. The result being node failure, which on restart favours the fleet jumping into the system and not the fleet defending it.
Likewise other less chivalrous, in your opinion, tactics are also being used.
The use of Sleepers to gain an unnatural advantage of agression timers. Black ops specialists, pinpointing enemy positions calling in Counter strike at a momments notice.
Might I suggest that the later example could be percieved as a counter to the former and that these types of tactics are progressing on a natural evolutionary time line in keeping with the nature of the game in which we find ourselves playing. We as players have a choice to make. One choice being - Quit.
We can hit the forums and complain about it hoping the developers take notice of our concerns and change the nature of the game to be one with a more consensualy oriented combat model removing the opportunity of surprise attacks completely.
OR
We can be observant remain quiet, objective and see it played out till a natural conclusion has been drawn. To finish, and im paraphrasing here ' improvise, adapt, overcome, take a handful of young fire pi$$ers, excersise some personal initiative and kick some a$$ '.
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