Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Dani Gallar
University of Caille Gallente Federation
73
|
Posted - 2016.06.10 07:17:06 -
[31] - Quote
My thoughts on this:
Drones is a (x1) skill, those skills are increadibly fast to train even as a new player and any player that finds 4 days of training to be 'to much' will leave EVE sooner or later anyway.
If I look at Gallente Droneship players such as myself the difference between having Drones IV (which takes about 1 day in total) and V (which takes about 5 days in total) is minor and won-Št make a huge difference early on.
I think it's a good decision to not have any skills fully trained when you start because it shows a new player that it's not CRITICAL to get any skills to that level early on.
On Dagan I say use a specifically tailored gunboat destroyer (There's a Catalyst fit that absolutely murders him without much extra training) if you wanna solo but as have been said by others the whole point of him is to teach the new player that cooperation is good and exists even in EVE:s dark and hostile universe. |
elitatwo
Eve Minions O.U.Z.O. Alliance
1250
|
Posted - 2016.06.10 10:22:58 -
[32] - Quote
Dani Gallar wrote:My thoughts on this:
Drones is a (x1) skill, those skills are increadibly fast to train even as a new player and any player that finds 4 days of training to be 'to much' will leave EVE sooner or later anyway.
If I look at Gallente Droneship players such as myself the difference between having Drones IV (which takes about 1 day in total) and V (which takes about 5 days in total) is minor and won-Št make a huge difference early on.
I think it's a good decision to not have any skills fully trained when you start because it shows a new player that it's not CRITICAL to get any skills to that level early on.
On Dagan I say use a specifically tailored gunboat destroyer (There's a Catalyst fit that absolutely murders him without much extra training) if you wanna solo but as have been said by others the whole point of him is to teach the new player that cooperation is good and exists even in EVE:s dark and hostile universe.
That's the spirit. If we get more player like you and your zen thinking, EVE would be better of.
You have the right idea right from the beginning which is, do not train everything to 5 yet. Having a skill at level 3 or 4 is enough to get you started and whenever you know you won't be here, put the level 4 or5 in the que so they are done when you come home.
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them correctly. Small gang and solo action in high, low and nullsec and w-space alike.
We will teach you everything you need and want to know.
|
Arnst Atram
Brutor Tribe Minmatar Republic
8
|
Posted - 2016.06.10 10:28:56 -
[33] - Quote
As it stands, you currently need Drones V and Light Drones V to use Tech 2 light Drones, compared to just Gunnery V and Light Turret V for turrets. Add to that how Drones use a very obnoxious set of attributes. Personally I'd like to see CCP got further and do a full "Tiercide" on a lot of skills that present a large barrier for new players, but Drones would be a start. |
Nevyn Auscent
Broke Sauce
3287
|
Posted - 2016.06.10 12:39:50 -
[34] - Quote
Serendipity Lost wrote: 4 days to use 5 drones..... what's the next unbearable roadblock? - 6 days to get into an inty so that you can free travel null bubble camps?
Name me another weapon system that a day 1 newbie (of the right race obviously) can not fit a full rack of to a frigate or destroyer. Yes they might need PG or CPU upgrades to do it in certain cases but to get T1 Micro reactors is what.... a 14 minute train or something like that?
Frankly this is not a situation where Malcanis' law applies. The T1 drones without any support skills will not be abusable, any 'abuses' can already be done with turret ships anyway. And any Vets in a position to abuse it are in a position to wait the 4 days also. This has been brought up many times, and every time has been a good idea, it's not demanding T2 drones for IV skills or anything like that, it's just saying 'hey, let me actually use my weapon system without training a skill to V which is meant for specialisation, not basic fitting' |
Frostys Virpio
Yet another corpdot.
2912
|
Posted - 2016.06.10 18:32:29 -
[35] - Quote
Nevyn Auscent wrote:Serendipity Lost wrote: 4 days to use 5 drones..... what's the next unbearable roadblock? - 6 days to get into an inty so that you can free travel null bubble camps?
Name me another weapon system that a day 1 newbie (of the right race obviously) can not fit a full rack of to a frigate or destroyer. Yes they might need PG or CPU upgrades to do it in certain cases but to get T1 Micro reactors is what.... a 14 minute train or something like that? Frankly this is not a situation where Malcanis' law applies. The T1 drones without any support skills will not be abusable, any 'abuses' can already be done with turret ships anyway. And any Vets in a position to abuse it are in a position to wait the 4 days also. This has been brought up many times, and every time has been a good idea, it's not demanding T2 drones for IV skills or anything like that, it's just saying 'hey, let me actually use my weapon system without training a skill to V which is meant for specialisation, not basic fitting'
You could always use a gun/missile boat instead of a drone one... |
Serendipity Lost
Repo Industries
2131
|
Posted - 2016.06.11 05:48:15 -
[36] - Quote
Now that you get 10k extra SP every 22 hr or so, is this over? |
Lugh Crow-Slave
2799
|
Posted - 2016.06.11 06:11:30 -
[37] - Quote
Frostys Virpio wrote:
You could always use a gun/missile boat instead of a drone one...
how about you have to train gunnery and missile operation to use more launchers and turrets
but honestly this may have been acceptable when drones were not a primary weapon system but they are now the drone skill just hasn't caught up yet.
Citadel worm hole tax
|
Donnachadh
United Allegiance of Undesirables
868
|
Posted - 2016.06.11 14:36:22 -
[38] - Quote
Lugh Crow-Slave wrote:but honestly this may have been acceptable when drones were not a primary weapon system but they are now the drone skill just hasn't caught up yet. To me this whole topic misses the point. At the very start a Tristan with three drones is reasonably well balanced against the other T1 frigates. As the characters skills increase all ships get an increase in DPS the Tristan from more drones and from support skills that make those drones better, while all the other ships get their increased DPS from better guns / missiles and support skills that make them better.
Going back to the OP giving that Tristan pilot five drones from day one unbalances the Tristan by giving it more DPS and more utility than any of the other T1 frigates. So in the end what you see as something that is useless and has no place in the game is actually the opposite, it is needed to keep this class of ships in balance as the new characters that fly them increase in skill points. |
Somal Thunder
V0LTA WE FORM V0LTA
34
|
Posted - 2016.06.11 19:32:10 -
[39] - Quote
Oh, you're sad that you can't use 5 hobgoblins... why don't you just use 3 hobgoblins and a valkyrie instead? |
Frostys Virpio
Yet another corpdot.
2912
|
Posted - 2016.06.11 22:39:16 -
[40] - Quote
Lugh Crow-Slave wrote:Frostys Virpio wrote:
You could always use a gun/missile boat instead of a drone one...
how about you have to train gunnery and missile operation to use more launchers and turrets but honestly this may have been acceptable when drones were not a primary weapon system but they are now the drone skill just hasn't caught up yet.
As soon as you get PG/CPU requirement for your drones...
|
|
Nevyn Auscent
Broke Sauce
3287
|
Posted - 2016.06.12 08:05:05 -
[41] - Quote
Frostys Virpio wrote:
As soon as you get PG/CPU requirement for your drones...
Does that go alongside Drones becoming indestructible then like guns and missiles are..... Really, you are arguing just for the sake of trolling here, you haven't produced a single meaningful argument here, just the 'It's always been this way so drone pilots should continue to suffer' and trotted out old platitudes that you are misusing. Well, goons will be goons, gotta fight somewhere you think you might win I guess.
Back on topic, it's a no brainer, no other basic weapon skill gains 100% damage per skill level, yet drones do, because you go from 1 drone to 5 drones. They specifically cut back on Drone interfacing adding 20% per level to only 10% per level because the bonus was too large per skill level. Basic drone operation is exactly the same issue, but 5 times larger in it's per level difference. Sure, drones would probably lose 10% DPS and it would become a 2% per level DPS skill, just like gunnery & launcher operation are (So the same at V either way). Which would also solve the complaint that a day 1 tristian would put out a little too much DPS, the skill would still need training to maximise drones, but it wouldn't prohibit people actually using them. As for the utility, don't make me laugh. No rookie pilot is going to have all the utility drone or ewar drone options trained. You need to sink a LOT of SP in order to get that utility that people attribute to drones. |
Zhilia Mann
Tide Way Out Productions
2636
|
Posted - 2016.06.12 08:43:02 -
[42] - Quote
Despite generally being grumpy about change and simplification I really don't have much of an issue with this. |
Daichi Yamato
Xero Security and Technologies
3301
|
Posted - 2016.06.12 12:19:17 -
[43] - Quote
I'll even add that we could lower the required skills for light drones. Needing drones to level three before you can use anything but civilian drones is also annoying.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |