Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Wachutu
Terpene Conglomerate
0
|
Posted - 2016.04.26 19:42:44 -
[1] - Quote
The idea of adding a new implat, which would do pods immune to bubbles.
Thx for reactions
|
Frostys Virpio
KarmaFleet Goonswarm Federation
2786
|
Posted - 2016.04.26 19:46:09 -
[2] - Quote
Wachutu wrote:The idea of adding a new implat, which would do pods immune to bubbles.
Thx for reactions
At the minimum, for this to exist, it should take every single implant slots and cost a quadrillion ISK to a NPC from CONCORD. That's the minimum without dealing with balance technicality. |
waltari
High Flyers Northern Coalition.
16
|
Posted - 2016.04.26 19:46:58 -
[3] - Quote
http://wheresmysammich.com/images/29387.jpg |
Danika Princip
GoonWaffe Goonswarm Federation
4375
|
Posted - 2016.04.26 19:50:11 -
[4] - Quote
Go away. |
Phoenix Jones
Small-Arms Fire
1611
|
Posted - 2016.04.26 20:09:01 -
[5] - Quote
Wachutu wrote:The idea of adding a new implat, which would do pods immune to bubbles.
Thx for reactions
If they deny the ability to pull implants when not docked, I'm game.
Tldr. Bubble immune pod, can't trash implants undocked in space anymore.
Yaay!!!!
|
exiik Shardani
Terpene Conglomerate
56
|
Posted - 2016.04.26 20:09:24 -
[6] - Quote
Frostys Virpio wrote:Wachutu wrote:The idea of adding a new implat, which would do pods immune to bubbles.
Thx for reactions
At the minimum, for this to exist, it should take every single implant slots and cost a quadrillion ISK to a NPC from CONCORD. That's the minimum without dealing with balance technicality.
Why? nullified subsystem cost <100m and no one have problem with that. Why something that is problem for pods? if null guys do not know how to kill pod without bubble, mayby they need something to learn :-)
sry for my English :-(
|
Danika Princip
GoonWaffe Goonswarm Federation
4375
|
Posted - 2016.04.26 20:22:35 -
[7] - Quote
exiik Shardani wrote:Frostys Virpio wrote:Wachutu wrote:The idea of adding a new implat, which would do pods immune to bubbles.
Thx for reactions
At the minimum, for this to exist, it should take every single implant slots and cost a quadrillion ISK to a NPC from CONCORD. That's the minimum without dealing with balance technicality. Why? nullified subsystem cost <100m and no one have problem with that. Why something that is problem for pods? if null guys do not know how to kill pod without bubble, mayby they need something to learn :-)
Lots of people have problems with nullification. It needs removing. |
unidenify
Plundering Penguins Solyaris Chtonium
180
|
Posted - 2016.04.26 20:23:09 -
[8] - Quote
only problem I see with nullifier implant for pod is except for smartbomb gate, pod would be uncatchable |
Isaac Armer
The Soup Kitchen
175
|
Posted - 2016.04.26 21:15:56 -
[9] - Quote
https://i.imgur.com/JkOzKst.gif |
Lucy Callagan
V0LTA WE FORM V0LTA
174
|
Posted - 2016.04.26 21:33:04 -
[10] - Quote
both s h i t t y and useless, well memed m8
Frugu.net
a¦á_a¦¦a¦â
|
|
Tabyll Altol
Breaking.Bad Circle-Of-Two
161
|
Posted - 2016.04.27 06:05:08 -
[11] - Quote
Wachutu wrote:The idea of adding a new implat, which would do pods immune to bubbles.
Thx for reactions
So you basically want to remove one of the two ways to loose you pod (without beeing bad). Yeah .... i mean noooooo.
-1 aweful idea |
Wachutu
Terpene Conglomerate
1
|
Posted - 2016.04.27 08:27:32 -
[12] - Quote
unidenify wrote:only problem I see with nullifier implant for pod is except for smartbomb gate, pod would be uncatchable You do not know warp disraptors and scramblers? Seriously you are a nullsec player you should come out and learn something other than F1. |
Zimmer Jones
Lightspeed Enterprises Goonswarm Federation
466
|
Posted - 2016.04.27 08:31:26 -
[13] - Quote
But all you are asking for is nullsec podding immunity... sooo, learn theres consequences to 0.0?
Pods are already pretty damn close to the 2 second warp mark.
Use the force without consent and the court wont acquit you even if you are a card carryin', robe wearin' Jedi.
|
Wimzy Chent-Shi
Unkindness Incorporated Who Dares Wins.
58
|
Posted - 2016.04.27 12:48:29 -
[14] - Quote
Wachutu wrote:unidenify wrote:only problem I see with nullifier implant for pod is except for smartbomb gate, pod would be uncatchable You do not know warp disraptors and scramblers? Seriously you are a nullsec player you should come out and learn something other than F1.
Ok since you obviously lack the knowledge of Null mechanics based on your statements let me break it down for you: Pod aligns and waprs faster than instalock + scram, but not faster than instalock and pop (this is why instaSvipul exists) = only way to CATCH not KILL a pod is thus through the bubble. Don't ask me why it's EVE mechanics (server ticks, luck, calculations) and this is why it won't happen. Too good, which means OP, and why would you go and introduce new OP thing to a sandbox? Take it away and you are elusive AF. Basically you would make your pod an insta-align interceptor, which is sort of OP enough as it is. We might just remove the pod aggresion from the game alltogether. Which will eventually happen consequently with the attribute and implant removal, but not right now.
Make a newbro foundation started @ here
Let us help those newbros that can not PLEX themselves.
|
Serendipity Lost
Repo Industries
1959
|
Posted - 2016.04.27 13:03:59 -
[15] - Quote
Wachutu wrote:unidenify wrote:only problem I see with nullifier implant for pod is except for smartbomb gate, pod would be uncatchable You do not know warp disraptors and scramblers? Seriously you are a nullsec player you should come out and learn something other than F1.
OH SNAP! **** just got real
I'm recommending this thread get moved Crime and Punishment so that a full blown thunderdome can be convened to settle this!
|
elitatwo
Eve Minions The-Company
1184
|
Posted - 2016.04.27 13:04:36 -
[16] - Quote
Wimzy Chent-Shi wrote:...Ok since you obviously lack the knowledge of Null mechanics based on your statements let me break it down for you: Pod aligns and waprs faster than instalock + scram, but not faster than instalock and pop (this is why instaSvipul exists)...
That should also be removed. No insta-killmails for anyone. Either fight or not, no insta-killmail because you want to.
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them correctly. Small gang and solo action in high, low and nullsec and w-space alike.
We will teach you everything you need and want to know.
|
Serendipity Lost
Repo Industries
1960
|
Posted - 2016.04.27 13:15:44 -
[17] - Quote
Wimzy Chent-Shi wrote:Wachutu wrote:unidenify wrote:only problem I see with nullifier implant for pod is except for smartbomb gate, pod would be uncatchable You do not know warp disraptors and scramblers? Seriously you are a nullsec player you should come out and learn something other than F1. Ok since you obviously lack the knowledge of Null mechanics based on your statements let me break it down for you: Pod aligns and waprs faster than instalock + scram, but not faster than instalock and pop (this is why instaSvipul exists) = only way to CATCH not KILL a pod is thus through the bubble. Don't ask me why it's EVE mechanics (server ticks, luck, calculations) and this is why it won't happen. Too good, which means OP, and why would you go and introduce new OP thing to a sandbox? Take it away and you are elusive AF. Basically you would make your pod an insta-align interceptor, which is sort of OP enough as it is. We might just remove the pod aggresion from the game alltogether. Which will eventually happen consequently with the attribute and implant removal, but not right now.
I don't see podding being removed from the game. Giving an opponent an express ride home is a pretty big thing in WH space. The option to pod a guy back to his home system or to leave him on grid to slow boat out or self destruct home is a tactical decision that has some value in all pvp.
Besides a LOT of players put sooooooo much relevance on podding or being podded that I doubt it's a feature that will ever go out of date (attribute implants or not). I've seen guys be OK w/ losing a 600mil ratting ship and losing their minds over losing a 100 mil pod at the same time. This misplaced value is just too significant to removed from the game. |
beor oranes
Macabre Votum Northern Coalition.
29
|
Posted - 2016.04.27 13:53:42 -
[18] - Quote
Wachutu wrote:The idea of adding a new implat, which would do pods immune to bubbles.
Thx for reactions
Only if it either means no other implants can be fitted or the bonuses from the fitted implants are significantly reduced (see 50-75%). It would need to cost around 250mil (like faction mindlinks) and make it a Slot 6 implant, then you can't have Omega's in.
If clones still cost isk and you still had to upgrade them, then I could see the functionality and the need for something similar to this.
|
Frostys Virpio
KarmaFleet Goonswarm Federation
2786
|
Posted - 2016.04.27 15:33:17 -
[19] - Quote
Wachutu wrote:unidenify wrote:only problem I see with nullifier implant for pod is except for smartbomb gate, pod would be uncatchable You do not know warp disraptors and scramblers? Seriously you are a nullsec player you should come out and learn something other than F1.
Those that get caught this way were slow to warp out or have latency issue. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |