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Rinai Vero
Moira. Villore Accords
814
|
Posted - 2016.04.28 17:47:44 -
[31] - Quote
Everyone who is good at EVE now had to deal with the exact same challenge you are facing. Either you are going to learn like everyone else, or you are going to keep complaining and eventually quit. That choice is entirely yours.
Disclaimer: I am not good at EVE. I have good friends instead of good skills. Actually, that might mean I am good at EVE... |
Daemun Khanid
Kameiran Order Team Amarrica
531
|
Posted - 2016.04.28 18:56:26 -
[32] - Quote
As has already been mentioned you need to find an actual FW corp to join and learn the ropes. NPC FW corp mates are no more corp mates than citizens of the same country are room mates.
You also keep implying that FW is "intro pvp" and novice plex's imply novice pilots and both couldn't be further from the truth.
"Developers made it for having players to learn pvp"
I really have no idea where you're getting this from other than surmising it for yourself but it's simply not the case. FW is just a mechanic placed in the game to provide content, both pve and pvp, not as learning tool no matter what some null bear may have told you. Many of the best solo and small gang pvp pilots in the game are in lowsec simply because they live it everyday unlike the big fleet follow the leader stuff out in null sec. And novice plexes are only called novice because it sounds better than "x-tra small." It only refers to the ship restrictions in place and technically those faction frigs you're complaining about are T1 frigs. Just more expensive and capable ones. The skill requirements are no different.
I don't see your name on kill boards so I have no idea what kind of fits you're flying but it's safe to say you need some instruction on mechanics, tactics and ship fits otherwise you certainly wouldn't be out there getting nuked and podded in 2 seconds as you've claimed. It's unreasonable to expect that you can come into a war zone with little to no knowledge or experience and immediately start winning fights.
Eve pvp isn't just a dice game where you can go head to head and have a fair chance of winning. You need the proper ships, with the proper fits and you need to know how to employ them effectively. The only way you're going to achieve those things in any kind of reasonable time frame is to find others that are willing to share what they know and teach you the ropes. If you don't like working with others then learn what you need and then leave but you're just not going to magically figure it out all on your own. You're up against over a decade of developing tactics and knowledge that people have acquired and then subsequently passed on to others.
If you want to stop losing and figure out how to win then the ball is in your park to make it happen but it's not going to happen until you step up with some humility and accept that you aren't going to "win" EvE all on your own. No one walks into a lab and says "I'm gonna be the next great astrophysicist but I'm not going to pick up any books or go to school. I'm just gonna figure it all out on my own." Nor can you step into EvE and say "I'm gonna win because I'm a special snowflake."
Find an FW corp or even a neutral low sec pirate corp and learn from what they can teach you. You may not even have any luck in the first corp you join, maybe not even the second or third. It may take a while to find a good group of ppl that are willing to happily work with you but rest assured those groups are out there. If you are willing to switch to Amarr faction then I don't think we'd have any trouble helping you out so long as you're willing to cowboy up and learn. We're all mature (personality wise) and are generally pretty friendly and there are plenty of other corps out there that can offer the same.
Basically don't expect the game to change for you. The game is fine how it is. You're the one who needs to become part of the game.
o7
Daemun of Khanid
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Gully Alex Foyle
Black Fox Marauders
4377
|
Posted - 2016.04.28 19:36:14 -
[33] - Quote
Solo PVP is one of, if not the, hardest style of PVP in EVE. It's awesome but expect to die a lot. Like, 100s of times.
Consider joining a PVP corp to have fun and learn with group PVP as well.
FW complexes are not designed/balanced specifically for solo PVP (though they happen to actually BE good for solo PVP because of the acceleration gate - makes it much easier to control who and how many you're fighting).
They're designed for faction WARFARE, as in lots of good guys (gallente) fighting against lots of bad guys (caldari) for system control. Adding more plex types wouldn't break much I guess, but we already have 4, no real need to over-complicate.
As a solo newbro, you should at least fit your t1 frig with t2 mods, be able to overheat (everything!), and have most/all relevant skillz trained to 4 (3 is ok for the longer trains). Else you'll really have a hard time killing anything. It shouldn't take you more than a month or so training from scratch.
Also, you'll need to patiently learn the different frigs and fittings and try to fly so-called 'hard counters'. As a newbro, you'll likely lose against the same exact ship type (e.g. brawl vs. brawl). Instead, you can win if for example you manage to kite a brawl ship (e.g. long-range mwd frig vs. short-range ab ship).
As someone else said, always keep in mind that the guy who just killed you was once a newbro like you. Contrary to what most people say, EVE actually is a FAIR game, in the sense that whoever puts in the most time/effort/brains usually wins. So keep it up!
Finally: record your fights with FRAPS or similar software. Frig fights as you have learned are over in seconds, only way to understand wtf happened is re-playing in slow-mo. You'll be surprised at all the simple mistakes you can make in the heat of the action.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Paxx Mandragoran
Rapid Withdrawal
8
|
Posted - 2016.04.29 15:09:55 -
[34] - Quote
Gully Alex Foyle wrote: Also, you'll need to patiently learn the different frigs and fittings and try to fly so-called 'hard counters'. As a newbro, you'll likely lose against the same exact ship type (e.g. brawl vs. brawl). Instead, you can win if for example you manage to kite a brawl ship (e.g. long-range mwd frig vs. short-range ab ship).
In my opinion (which is worth its weight in gold!) this is the most important concept to learn about solo PvP. When I first started, I had heard the terms kite fit and brawl fit, but didn't really understand how important the difference is and how much of your success or failure depends on the matchup of ship styles, rather than the difference between T1 and T2/faction hulls/mods.
Those things make a difference, but if your opponent in the T1 kite fit kestrel can keep your T2 brawling frigate at range where his weapons can hit you but yours can't hit him, then it doesn't matter if his ship can only do 100 dps and yours can do 250 - he's going to slowly whittle you down and win because he had the right counter to your fitting.
Player skill/experience also comes into play here, because an experienced brawler pilot will know some tricks to be able to close that range and not allow the kiter to dictate the range of the engagement.... and likewise, a skilled kiter will have tricks up his sleeve to maintain that range.
So what does all of that mean to you? It means that style matchups are really more important than T1 vs T2/faction. Figure out what style you want to fly (brawl, kite, scram kite) and then learn which ships that style fitting is likely to have success against. Engage those ships and avoid the bad matchups. |
Lucy Lollipops
State War Academy Caldari State
9
|
Posted - 2016.04.29 15:55:43 -
[35] - Quote
Hello again.
From all your very useful posts I learn different concepts and informations, so I thank everyone warmly.
Some of the informations that I've read I think should be given out to newbies like me often so we can be able to enjoy FW faster, being this game, as someone said, not intuitive to say the least.
Anyway, regarding ships, the most interesting information I got from you is about the navy frigates (i.e. Navy comet).
Navy frigates, like navy comet, can be bought for about 10k LP and some more little money for other components, it's a really affordable price to pay, in particular that amount of LP is quite easy to obtain doing FW, even simply with defensive plexing.
So if other "noobs" are reading this post, my suggestion is to focus on doing some defexive plexing with very cheap ships and gain the 20-30k lp to be able to buy some Navy Comets ( or similar navy frigaters ) so you will have a solid ship for your pvp.
This informations unfortunately are really hard to find online in my opinion, but I'm happy that a forum post gave me the chance to collect some so I'll be sharing it with other newbies like me... |
Stormin
Distortion. Amplified.
4
|
Posted - 2016.04.29 16:52:42 -
[36] - Quote
I've also been learning FW flying mostly T1 Frigs. My advise to you is learn what you can fight, try different ships and find what works for you.
I see a ton of Comets around in Cal/GalMil space. I've tried fighting them in many ships, the best luck so far has been with a Tristan. I've also had many close fights in a Tormentor. With good piloting I think both of those ships match up to a Comet decently. https://zkillboard.com/kill/53396420/
You can always run away from them or get into a ship that has similar paper stats. Lastly you can always fly a Comet yourself!
A few things that can help when fighting Comets:
-Look at the ship (blasters or rails?) -Stay away from blasters (~5km+) -Orbit tight vs rails (~1km-500m) -Know how fast your ship is! If it's slower you wont be able to keep the needed range. (AB heated Comet can go ~1.5km/s+) |
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2933
|
Posted - 2016.04.29 22:22:44 -
[37] - Quote
I think it'd be great if there were a handful of lesser value sites that only allow access to T1 frigates. The limitation won't stop people from getting ganked much but the decreased value will a bit. It'll be helpful for giving newbies a stepping stone.
OP, I have some advice for you. Most sites are not camped most of the time, and you weren't simply getting unlucky. You were probably falling prey to conditions you didn't know about that the pirates were using against you: 1.) it may have been a high-traffic area where pirates decided was a good spot to set up camp 2.) after you got ganked once or twice, it may have incited the pirates to track you and set up traps specifically for you, because you showed them that you put out (by dying to them) 3.) you may have been in someone else's space without realizing it. Perhaps they were actually running the site but shot you on sight because NBSI.
There are things you can do to keep yourself safe. Here's a few off the top of my head, by no means an exhaustive list of all ways to defend yourself: 1.) At the acceleration gate, focus your D-scan to 110,000km range and 15-¦ angle, then center your camera on the vanishing point of the gate (where ships will disappear off to in warp), and scan. If there are ships in the site which aren't cloaked and aren't combat recons, you will see them on d-scan (make sure your overview settings show the ships!). 2.) Check local. If there's nobody in local, there's nobody camping the site. If there's people in local and they mostly belong to the same alliance or corporation, you're probably in their space and likely not welcome. If local is flooded, there are probably pirates everywhere. 3.) Go far away from trade hubs. Research where the trade hubs are and find bits of highsec that are away from trade routes. When you jump across several systems and see very few pilots, you're probably in the right area. The lowsec near those regions tends to get much less traffic. 4.) Make sure you're not being followed. Read the names of folks in local. If you start seeing the same name too many times in different systems, that person may be following you. A spy is probably not associated with the people who are tracking you, but will be an alt, so just because it's a noob in NPC school doesn't mean the person isn't a threat. They could be in fleet and on voice chat with the enemy. 5.) Don't get yourself a reputation as a loot pi+¦ata. The more you lose in one area, the more you should get away from that area. If you ever lose something particularly valuable (100 mil value or more) then you should probably stick to highsec for a few days or more or fit warp stabs on everything you fly.
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
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May Arethusa
The Mjolnir Bloc The Bloc
118
|
Posted - 2016.04.30 14:35:03 -
[38] - Quote
Quote:No Character/Corp/Alliance by that name could be found!
Your suggestion would simply pigeonhole newer players, significantly increase the power gap they experience when they decide to move on to larger plexes, hamper their learning experience, and decrease the risk farmers face. |
Netan MalDoran
Last Garrison
196
|
Posted - 2016.04.30 17:32:57 -
[39] - Quote
Lucy Lollipops wrote:Hello Oreb,
I am asking to add a extra small plex limited to t1 frigates, not important how many LP are gained at the end of counter, even half of a novice plex can be more than enough, my idea is to give a chance of a decently fair fight for newbies, to spend weeks and weeks dying all time with almost zero chances to win a fight is something that makes new players to leave PvP, not to join and love PvP at all.
Obviously it would make pirates not so happy, I was told many of them simply like to add new kills to their list, they don't care if they kill a newbie or a veteran, they simply love to add kills to their collection,. very very easy kills are always welcomed.
You see, the problem isnt the game, its YOU.
Most newbs die a few times, then LEARN from their mistakes, then rarely die again.
YOU on the other hand are saying fu*k it and just brainlessly dying every time because you dont want to learn.
Sooo, either HTFU, or go back to WoW.
"Your security status has been lowered." - Hell yeah it was!
Falcon's truth
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Sean Parisi
Blackrise Vanguard
724
|
Posted - 2016.04.30 20:00:57 -
[40] - Quote
The answer is clear. Remove all ships from the game. |
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Lucy Lollipops
State War Academy Caldari State
10
|
Posted - 2016.05.01 13:16:07 -
[41] - Quote
After many useful and intelligent answers maybe some gankers/arrogant players noticed the post and decided to insult, lookink at the last answers.
Well, I'm patient, there are intelligent players and not so intelligent ones, it's life |
Hahnide Kragomn
Iota Piscium
1
|
Posted - 2016.05.01 15:25:06 -
[42] - Quote
You might try pick-up fleets. T1 ships do better in groups than solo. Sometimes they even offer free replacement ships.
Sometimes fleets are advertised in the Militia chat. You can also see fleets in the Fleet Finder tool.
To bring up the Fleet Finder tool, from the Neocom menu in the upper left corner select Social - Fleet.
If you have not seen the "Ship Tree", I would take some time to browse that. It's the square icon on the left, marked with the letter "A" (or is it an arrow). It will give you an idea of what ships you might want to fly, how much they might cost, and how long it will take to train for.
As far as training and ships go, if you want to do solo PVP, focus on depth rather than breadth. For example, train and save for T2/T3/Pirate frigates instead of cruisers/battlecruisers/battleships. I don't think it really matters exactly which branch of the "Ship Tree" you focus on, but remember that training into advanced battleships takes a lot longer than training into advanced frigates or destroyers.
If you want to fight solo, you might try being a little more aggressive and actively look for fights in enemy Plexes instead of waiting for someone to fight you. If you sit and wait you will get people who are confident they can defeat you. If you force the issue you are more likely to catch someone unprepared or asleep. |
Lucy Lollipops
State War Academy Caldari State
10
|
Posted - 2016.05.01 15:32:42 -
[43] - Quote
Hahnide Kragomn wrote:You might try pick-up fleets. T1 ships do better in groups than solo. Sometimes they even offer free replacement ships.
Sometimes fleets are advertised in the Militia chat. You can also see fleets in the Fleet Finder tool.
To bring up the Fleet Finder tool, from the Neocom menu in the upper left corner select Social - Fleet.
If you have not seen the "Ship Tree", I would take some time to browse that. It's the square icon on the left, marked with the letter "A" (or is it an arrow). It will give you an idea of what ships you might want to fly, how much they might cost, and how long it will take to train for.
As far as training and ships go, if you want to do solo PVP, focus on depth rather than breadth. For example, train and save for T2/T3/Pirate frigates instead of cruisers/battlecruisers/battleships. I don't think it really matters exactly which branch of the "Ship Tree" you focus on, but remember that training into advanced battleships takes a lot longer than training into advanced frigates or destroyers.
If you want to fight solo, you might try being a little more aggressive and actively look for fights in enemy Plexes instead of waiting for someone to fight you. If you sit and wait you will get people who are confident they can defeat you. If you force the issue you are more likely to catch someone unprepared or asleep.
Yes, those are very good suggestions, I perfectly agree with the little ships faster to train and I love frigates so far ( and destroyers for the future) so I'll stick to them for sure.
About offensive plexing, yes, this I think is another good suggestion, I was able to down all shield and big part of armor on a navy comet so I'm improving a bit, but surely doing defensive plex I am attacked by veterans, I never had a fight from a new player like me so far...
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pushdogg
Tribal Liberation Force Minmatar Republic
254
|
Posted - 2016.05.01 18:21:13 -
[44] - Quote
Op, look at my KB. I have lost garmurs to atrons. Sabre to Nereus.....yes Nereus.
You just need to get your feet wet and stop taking every fight. Taking every fight means you will lose.....a lot. |
Johng Kahn
We're Happy In Wormhole Space
10
|
Posted - 2016.05.01 22:21:20 -
[45] - Quote
Seems like you have a very good attitude about the entire experience so that will take you far. There have been many good suggestions in this thread so far but one of the best especially when it comes to low sec is to find some people that are experienced to fly with.
If you do that you will start to learn some new combat techniques while you skill your toon. Also they may be able to advise you on the best skill training for your character to get the most out of it the quickest.
I find low sec frustrating myself. Usually i'm the one warping to a plex to have them either run or come back with a blob.
Usually the only thing fair about a fight in eve is when a pilot gives a fight instead of docking or running. Outside of that it's pretty much 90% 2 to 1 odds at min.
Keep up that good attitude and you will improve ! |
Kaska Iskalar
Republic Military School Minmatar Republic
59
|
Posted - 2016.05.04 02:02:11 -
[46] - Quote
You really shouldn't be getting podded unless you're in a bubble in 0.0. When you hit structure spam the warp button. You'll get away 99% of the time. Pods warp pretty much instantly. You should find a newbie friendly corp to fly with. It's easier in a fleet and they'll be able to teach you too. |
Oreb Wing
Arm of Coryphaeus
167
|
Posted - 2016.05.04 03:08:09 -
[47] - Quote
Kaska Iskalar wrote:You really shouldn't be getting podded unless you're in a bubble in 0.0. When you hit structure spam the warp button. You'll get away 99% of the time. Pods warp pretty much instantly. You should find a newbie friendly corp to fly with. It's easier in a fleet and they'll be able to teach you too. Oreb Wing wrote:I agree that Eve is a very non -intuitive game to learn, but out has come a long way from where it was when I chose to try to learn, when the only option you had was train 1 month+ to get into a t2 hull. There was never a time like that.
There was for me. That was my view of it. If a t1 hull did not have some sort of damage bonus, it was laughed at in pvp. I do not include navy ships when I say t1. Remember that tracking on almost everything was awful during this time.
We'll only be able to debate this if you can say anything good about t1 ships prior to, or during, Apocrypha. |
labrat001
Native Freshfood Minmatar Republic
0
|
Posted - 2016.05.04 15:01:27 -
[48] - Quote
Is anyone actually reading the whole point of the post? It's suggesting a smaller plex for t1 frigs only. Specifically non-faction, so someone with barely any SP at least has a fighting chance vs. bling/links/vastly more SP anyway.
Leave the plex, you say? Same said pirate will hunt for the kill and just run him down at a nearby plex. And lowsec has plenty of hunter-killer type players which will do just that.
It's not an unreasonable suggestion, jeez.
"git gud" is just dumb when we're considering the raw #'s of someone with vastly more SP just wrecking you, regardless of skill. It drives new players away trying to "git gud" but have absolutely no chance over 90% of the time.
+1 to the suggestion, or at least making a new plex EXCLUSIVELY for t1 frigs, not faction. You can't deal with the links though without a change to "on-grid only for boosts" which they're working on....eventually. |
Lucy Lollipops
State War Academy Caldari State
10
|
Posted - 2016.05.04 15:27:52 -
[49] - Quote
labrat001 wrote:Is anyone actually reading the whole point of the post? It's suggesting a smaller plex for t1 frigs only. Specifically non-faction, so someone with barely any SP at least has a fighting chance vs. bling/links/vastly more SP anyway.
Leave the plex, you say? Same said pirate will hunt for the kill and just run him down at a nearby plex. And lowsec has plenty of hunter-killer type players which will do just that.
It's not an unreasonable suggestion, jeez.
"git gud" is just dumb when we're considering the raw #'s of someone with vastly more SP just wrecking you, regardless of skill. It drives new players away trying to "git gud" but have absolutely no chance over 90% of the time.
+1 to the suggestion, or at least making a new plex EXCLUSIVELY for t1 frigs, not faction. You can't deal with the links though without a change to "on-grid only for boosts" which they're working on....eventually.
I really appreciate someone thinking it's a good idea.
The idea is still there and it's to allow a total newbie to enjoy some fair fights giving him/her the chance to practice what everyone says it's the best part of this game, pilot combat.
I keep thinking many many many new players are frustrated by the difficulty of this game at the beginning and leave it and quit much longer before understanding how deep and interesting it can be.
Developers should really think about it and do everything to keep new players ingame, to let them understand Eve.
My petition is not for myself, I already love this game very much, I will not leave it for sure, it's more for the many new players quitting because of the game difficulty.... |
Blade Darth
Room for Improvement Limited Expectations
0
|
Posted - 2016.05.05 07:35:33 -
[50] - Quote
There are a lot of great FW tutorials on youtube, including low-sp kestrel and rifter. click info on ship if you see something on overview or d-scan, check what bonuses that ship has and make a plan how to engage (or not) check pilot age, how many pilots of same alliance are in local, if enemy has a bonus ship (its like 30-50% boost to tank and dmg mitigation, don't fight linked ships 1v1), killboards are useful to check for traps (if pilot has 0 solo kills for exampls) try to get pod out.... shortcuts or radial menu allow to warp off in 1 second, way faster than a regular pvp frig can lock a pod. if ur too slow or have too much lag maybe try cruiser, in frig combat each second matters a lot
t1 hull and fit can cost 1m (or 5-10 for full t2 modules) while faction frigs cost 20-70 for the ship itself. And no the ship is not 7 times better, 20-50% ish, if it's properly fit and piloted ofc, which is not always the case. |
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SeaSaw
Tribal Liberation Force Minmatar Republic
76
|
Posted - 2016.05.05 13:22:58 -
[51] - Quote
The OP is right. If you are going to have a novice plex for beginner type ships it should be a plex for beginner type ships.
Duh.
The next level up can be for destroyers etc. |
sklep monopolowy247
Pator Tech School Minmatar Republic
0
|
Posted - 2016.05.05 22:33:50 -
[52] - Quote
Lucy Lollipops wrote:Hello,
After some weeks of gameplay as a "carebear" I decided to do pvp, everywhere everyone says this game is pvp based, only pvp is core to this game, you will be bored with this game if you don't do pvp and so on....
I joined FW and began to do pvp, mainly inside novices plexes in my faction owned systems.
Then jumped again....killed...podded...
Basically I was in my 2/3 Mils frigate with my less than one mil sp char and 99.9% of time I was killed...webbed..podded by 50 mils faction frigate piloted by long time veterans pirates!
So my question and petition at the same time is:
If novice plexes are supposed to be used by novices, would not be better to be accessible to t1 frigates only?
A t1 frigate with t2 modules piloted by a veteran can be let's say 200% 300% more effective than mine?
At least I have a little chance to win or to go near a winning.
With this situation of faction frigates, the difference is so big I have almost zero chance to win a fight so I am not encouraged to go into novice plexes to learn basic pvp.
What I learned so far is only to use dscan to see who is coming and because 99.9% it's a draemiel, a navy comet or another faction ship, I need to flee out of the plex, so no pvp and no learning at all...
So please CCP developers, think about restricting novice plex to T1 frigates only, or make a even little plex ( with less LP so pirates cannot say I farm big money LP as their excuse to gank me inside the plex), or lowering LP gains from novice plex making this restriction, giving me the chance to learn basic pvp.
I'm in a very similar situation as you except i have been in game for a total active time of 9 years and have pretty much maxed ship fitting. drones and ship skills. Over the years i have done the industry, Mission running and trading. I've also spent a lot of time with exploration, and lived in a WH for a couple of months. I like to think i excelled in what i have done with above apart from WH's where you need some PVP experience. So decided to try my hand at PVP in T1 frigates so at least i can get a grasp of it and not have to worry about the loss of isk, I know for a fact i will lose alot of ships and bulked bought Tristan's/Breacher's and Merlin's, with fits so i can hop right back in and go again. Advice on the forums leaned towards R V B or FW to which i opted for.
After 2 weeks in FW and loads and loads of losses and 1 kill (and that was due to him having a non fitted ship in a large plex (Farming LP apparently)) So what you say is so familiar and frustrating how can you learn from what happened??? Its a crazy 20 or so seconds. Unless you fraps it as someone has said +1 to them (I'll try this). Also don't get hooked up in the SP side of things 150 mill SP sub cap pilot here and i cant do shite.
The idea about having novice plex's T1 frigates only, i agree it think needs it. Also I have lost a few ships to 2 or more ships camping inside a plex which is also disappointing. I would like to see a T1 'frigate novice' which can only do 1 on 1's and just rename the current novice 'small' and the other tiers move up a band).
So what's helped me so far????
Reading the forums, if you have the patience to cut past the trolls.
By far the most valuable is setting up your over view, you can install one from a link in-game' sarashawa' i think it is or if you want to understand every aspect of eve like i do i found these invaluable.
Un-phuck your overview https://www.youtube.com/watch?v=UcUGwvOHk_Q
Your D-Scan - but your getting to grips with that by the sounds of things.
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Blade Darth
Room for Improvement Limited Expectations
4
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Posted - 2016.05.06 11:41:26 -
[53] - Quote
Warping into a site with 2 enemies on short scan is not mandatory, checking scan/ local while fighting 1v1 is, unless it's an arranged fight. And even then some randoms might 3'rd party haha.
As for the "faction garmur whipping a$$"- why warp in at all? You know he is faster and probably has a defensive scram too, get an ab frig and wait for him at warp in point- scram, web, ab mitigates over 50% of missile dmg, he won't be able to kite or do dmg and will die in 5 seconds wondering what happened. Yes it probably requires more time and effort than just yolo into a trap. |
BOFH2
Red Federation RvB - RED Federation
0
|
Posted - 2016.05.13 14:31:54 -
[54] - Quote
If your looking for "safer" more winnable fights try joining RVB.
No podding rule and arranged fights are honoured so you can set up 1v1 t1 frig fights. All the fighting is in Hi-Sec so no nasty pirates.
It makes a good environment to learn the basics. |
Netan MalDoran
Last Garrison
215
|
Posted - 2016.05.13 15:18:39 -
[55] - Quote
BOFH2 wrote:If your looking for "safer" more winnable fights try joining RVB.
No podding rule and arranged fights are honoured so you can set up 1v1 t1 frig fights. All the fighting is in Hi-Sec so no nasty pirates.
It makes a good environment to learn the basics.
Did RvB regroup or something?
"Your security status has been lowered." - Hell yeah it was!
Falcon's truth
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BOFH2
Red Federation RvB - RED Federation
0
|
Posted - 2016.05.13 15:44:36 -
[56] - Quote
Never actually closed down.
There was an announcement they would be closing, but some of the leadership took over and its still going now. Lots of lovely explosions! :)
Details about the rules and to join here
http://rvbeve.com/forums/index.php/forum/3-rvb-information-news-rules/ |
Brokk Witgenstein
Extreme Agony The Wraithguard.
298
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Posted - 2016.05.13 15:51:34 -
[57] - Quote
SeaSaw wrote:The OP is right. If you are going to have a novice plex for beginner type ships it should be a plex for beginner type ships.
Duh.
The next level up can be for destroyers etc.
...where he will face the exact same problem: getting stomped on by skilled players with bigger guns. OP would do well to join a PvP corp and learn the ropes there -- get some pointers from the vets who are, contrary to popular belief, always willing to help a newbro out. |
Calivess Avada
Nightlight Manufacturing
7
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Posted - 2016.05.15 11:52:55 -
[58] - Quote
Bittervets forget what it's like to be new to things; New to the game, new to PvP, new to everything.
95% of their answers are going to consist of "lern2X" or "Google it".
When I was pretty new, I got recruited into some hardcore PvP null-sec corp, and I spent the next 2 weeks sitting in-station, waiting for skills to train up (the queue was 2 months to be able to fly with them). After that, I said "screw it", and flew back to high-sec space.
Check the characters who give you crappy feedback. Either they'll be over 2 years old, or they'll be in some corp that spoon-feeds them everything they need.
First off: There's nothing wrong with hanging around in High-Sec, killing NPC ships. It's going to be quite some time before you can outfit a ship (and have the reflexes/knowledge to use it) to be able to handle the hard stuff. And not the WoW version of a long time (like a month) but more like a few months (or maybe even a year).
Those newbie frigates all cover the basic roles that you'll have later on, so if I were in your shoes, I'd experiment with flying those few T1 frigates, and paying attention to their roles. Skill up into a certain role that interest you. Don't go into tough encounters (or PvP) until you're not only flying a fully T2 equipped T2 ship, but you have the resources/funds to replace it at least twice.
PvP isn't going to be a good experience for you until you're able to survive getting Alpha-Striked by some guy in a battleship.
"Great job shooting things that cant shoot back. You're a regular scourge of New Eden"
-Lament von Gankenheim from CODE. in response to someone destroying their POCOs.
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Squatdog
State Protectorate Caldari State
200
|
Posted - 2016.05.16 07:55:18 -
[59] - Quote
Here's my counter-petition:
Stop Being a Whiny Pussy
T1 frigs can be fit to hard counter certain faction frigs. You can fit out a navy frig for 25m. |
Nat Silverguard
Aideron Robotics
470
|
Posted - 2016.05.16 08:11:55 -
[60] - Quote
imho, OPs suggestion to increase PLEX type and add 1 more size type is not good.
in the event of actual defense or seige of a system, the only thing i like the least is reshipping. even if your base of operation is 1 jump away, warping to and back, sorting out ships to everyone, changing links if you are changing tanks. it's kinda tedious.
Just Add Water
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