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Kulmid
Bringers of Misfortune
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Posted - 2007.02.22 02:58:00 -
[1]
Edited by: Kulmid on 22/02/2007 02:55:55
HIGH-SLOTS : ~~~~~~~~~~~~ - [ 190 | 26] Heavy Neutron Blaster II [80xVoid M] - [ 190 | 26] Heavy Neutron Blaster II [80xVoid M] - [ 190 | 26] Heavy Neutron Blaster II [80xVoid M] - [ 190 | 26] Heavy Neutron Blaster II [80xVoid M] - [ 190 | 26] Heavy Neutron Blaster II [80xVoid M] - [ 0 | 0] Empty Slot
MED-SLOTS : ~~~~~~~~~~~~ - [ 150 | 50] Y-T8 Overcharged Hydrocarbon I Microwarpdrive - [ 1 | 32] Warp Disruptor I - [ 150 | 25] Medium Electrochemical Capacitor Booster I
LOW-SLOTS : ~~~~~~~~~~~~ - [ 173 | 28] Medium Armor Repairer II - [ 1 | 30] Magnetic Field Stabilizer II - [ 1 | 30] Magnetic Field Stabilizer II - [ 1 | 30] Magnetic Field Stabilizer II - [ 1 | 44] Armor Explosive Hardener II - [ 1 | 30] Damage Control II
RIG-SLOTS : ~~~~~~~~~~~~ - [ 100] Ancillary Current Router I - [ 100] Ancillary Current Router I
DRONE BAY : ~~~~~~~~~~~~~~~ - Hammerhead II - Hammerhead II - Hammerhead II - Hammerhead II - Hammerhead II
SHIP'S ATTRIBUTES : ~~~~~~~~~~~~~~~ Powergrid : 1432.0 MW / 1436.875 MW CPU : 408.25 tf / 437.5 tf Armor HP : 2550.0 Armor EM : 66.0 % Armor Explo : 65.57 % Armor Kinetic : 86.19 % Armor Thermal : 72.38 % Structure HP : 3163.75
==> 762.8 DPS <==
This fits with AWU 5, I'd say this is a pretty nice setup, the Deimos has a new power with the introduction of rigs
~~~~~~~~~~~~ Anyone have any improvements and/or suggestions? ~~~~~~~~~~~~
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DiuxDium
Casting Shadows
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Posted - 2007.02.22 03:03:00 -
[2]
Edited by: DiuxDium on 22/02/2007 03:02:15 Problem: Setup will cost a fortune, and will die incredibly quickly.
e; To be constructive. The setup would be decent for 0.0 gate camps, and pretty awesome as a DD. It would do good in solo-pvp due to the massive amount of gank on it surprising your enemy.
I wouldn't be too fond of using something with that weak of a tank at that price in regular corp roaming ops. Replacing a MFS with another MAR, and the guns down to ION.
Then you run into serious cap issue though. Deimos is still hard to fit. I think with 5x Ion and 2x PG rigs you can fit a med nos, which can help a little.
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Mr Peanut
STK Scientific INVICTUS.
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Posted - 2007.02.22 03:14:00 -
[3]
Seems like it would be great for gangs, but simply not viable for solo. A webber means that getting in range would be near-impossible.
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Kulmid
Bringers of Misfortune
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Posted - 2007.02.22 03:14:00 -
[4]
Edited by: Kulmid on 22/02/2007 03:11:10
Originally by: DiuxDium Then you run into serious cap issue though.
did you happened to notice the injector?
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Jerick Ludhowe
Internet Tough Guys Inc.
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Posted - 2007.02.22 03:33:00 -
[5]
electron with 800mm plate setup is king imo. Allows you to fit a med nos w/o fitting mod.
Heinrich Klaus: "You need to get a leet signature you****got" |
Kulmid
Bringers of Misfortune
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Posted - 2007.02.22 03:33:00 -
[6]
Edited by: Kulmid on 22/02/2007 07:08:07
Originally by: Mr Peanut Seems like it would be great for gangs, but simply not viable for solo. A webber means that getting in range would be near-impossible.
I never had an issue killing with a Thorax with the same midslot layout, you can just burst the MWD to stay in range with all that excess cap
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Samirol
Queens of the Stone Age Anarchy Empire
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Posted - 2007.02.22 03:43:00 -
[7]
little pricy, but if you are willing to throw out the cash, awesome fit
Originally by: High Sierra note to self - don't ever provide ANYONE with quoteable material EVER AGAIN.
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Mutant Caldari
Caldari VSP Corp. R0ADKILL
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Posted - 2007.02.22 05:58:00 -
[8]
/me waits for Deety to post in the Deimos topic Yeah I am a pirate.What are you gonna do about it? |
Riho
Red Wrath Exquisite Malevolence
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Posted - 2007.02.22 08:22:00 -
[9]
Originally by: Jerick Ludhowe electron with 800mm plate setup is king imo. Allows you to fit a med nos w/o fitting mod.
if u fit electrons on ur deimos... i will find u and gank u until u dont have isk to put em on. (j/k)
electron crap blasters are for thoraxes not deimoses.
spend some isk and fit:
5x ion, med nos mwd, scram, web mar t2, ean t2, dcu t2, explosive hardener t2, mag stab t2, 800mm plate
2x pg rigs
Great being Gallente... aint it ? ----------------- <------ Hijack free space :) ----------------- |
Jerick Ludhowe
Internet Tough Guys Inc.
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Posted - 2007.02.22 09:26:00 -
[10]
Originally by: Riho
Originally by: Jerick Ludhowe electron with 800mm plate setup is king imo. Allows you to fit a med nos w/o fitting mod.
if u fit electrons on ur deimos... i will find u and gank u until u dont have isk to put em on. (j/k)
electron crap blasters are for thoraxes not deimoses.
spend some isk and fit:
5x ion, med nos mwd, scram, web mar t2, ean t2, dcu t2, explosive hardener t2, mag stab t2, 800mm plate
2x pg rigs
Or I can drop the eanm for a 2nd mfsII and put 2x cap recharge/capacity rigs on and be able to eat some heavy nos
Heinrich Klaus: "You need to get a leet signature you****got" |
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Exus
Die Trying
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Posted - 2007.02.22 10:12:00 -
[11]
1st : the deimos isnt a solo ship anymore 2nd : cap injector / web / plate is needed 3st : fit agility and speed rigs/mod
òò
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Fierce Fury
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Posted - 2007.02.22 15:20:00 -
[12]
Guys, how would you advise me to fit my first Deimos? I dont really want to go all-out gank, so preferably something with ions and good resists. Plate too maybe, however ive heard she's abit sluggish as it is...
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DarkElf
Caldari Veto. Academy
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Posted - 2007.02.22 15:48:00 -
[13]
Originally by: Exus 1st : the deimos isnt a solo ship anymore 2nd : cap injector / web / plate is needed 3st : fit agility and speed rigs/mod
1st : when was it? 2nd : web is totally needed unless u have tacklers with web, and if u don't have double rep or plate then it dies very quickly 3rd : yeah maybe
imo the only good waay to use the deimos is for it's dmg potential in a group. full gank setup. it really can't tank very well and has major cap and agility issues so alsoi'd say it's price is it's advantage. getting seriously cheap now and might be worth me flying one again soon.
DE
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ElCoCo
KIA Corp KIA Alliance
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Posted - 2007.02.22 15:59:00 -
[14]
I'll say it again. Deimos is only good for those without drone skills (for pvp that is)
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Djerin
Obsidian Exploration Services
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Posted - 2007.02.22 17:05:00 -
[15]
Originally by: Fierce Fury Guys, how would you advise me to fit my first Deimos? I dont really want to go all-out gank, so preferably something with ions and good resists. Plate too maybe, however ive heard she's abit sluggish as it is...
I've been flying my Deimos quite some time. Imho fitting a plate is a very bad idea. Deimos is not a fast ship but the plate makes it even less agile. You need to get in range as fast as possible. If you don't you cannot put any reasonable damage on your target. Fitting a strong tank is pointless too, because you're not gonna sustain it. Your only goal is to take out the target fast. Nothing else matters. So you'll need: 3 Magstabs, MWD, Injector and 5 guns
Now you see you've got 3 spare lowslots. There is no item to help improving your damage output. so fit 1 eanm, 1 explo hardener and a rep.
You've got 1 spare med slot. As you can see you cannot really solo. You need either a lad scrambling or webbing, depending on what you fit. I'd fit the webber and have a lad with a way better scan resolution scramble the target.
As for the guns you can decide. Either you use ions and waste the 6th hi slot. Or you use electrons and fit a med nos to this 6th slot. You'll have approx 5% more damge if you choose to use ions. The nos on the other hand can be usefull against small targets.
Imho it's a horrible waste of isk to fit 2 pg-rigs just to be able to fit neutrons instead of ions. Neutrons are only another 5% more damage than ions. this is not worth investing like 60m or 80m or w/e. I'd fit agility-mods to be at max speed earlier. This way you get in range faster and can start pummling on him earlier. Fitting hybrid damage/rof rigs is pointless too, because they a stacking nerfed with magstabs.
Just my thoughts. It's not a great allrounder. But it's still fun flying it.
Originally by: Cipher7
Its like if the Imperial Star Destroyers flew past the X-Wing fighters and started flying circles around them, it would turn Star Wars into a slapstick comedy a-la Benny Hill instead |
DarkElf
Caldari Veto. Academy
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Posted - 2007.02.22 17:07:00 -
[16]
Originally by: ElCoCo I'll say it again. Deimos is only good for those without drone skills (for pvp that is)
that makes no sense at all. if u have no drone skills the deimos is better some how?
DE
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Lucifer Fellblade
Ore Mongers R0ADKILL
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Posted - 2007.02.22 17:16:00 -
[17]
Originally by: DarkElf
Originally by: ElCoCo I'll say it again. Deimos is only good for those without drone skills (for pvp that is)
that makes no sense at all. if u have no drone skills the deimos is better some how?
DE
No, because if you have drone skills, Ishtar is wtfbbq. ------
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Fierce Fury
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Posted - 2007.02.22 17:37:00 -
[18]
Well.. i do have drone skills actually, t2 heavies... But i dont really get the poin of an Ishtar when you can do pretty much the same with your Domi/Myrm. Well ok, I can not because i have BC and Gall BS at lvl3, but then its all up to if i want to train BC/BS to lvl4 or spend 170% the cost of a domi/myrm for an Ishtar. It's kind hard for me to decide what to do atm.
Thanx for those points Djerin, ill keep that in mind. Also, how about ditching the injector and fitting a scram + 2 cap recharge/capacity rigs?
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IamL33T
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Posted - 2007.02.22 18:02:00 -
[19]
Myr is cheaper and if u got great drone skills why pay over 100m isk when u can buy a myr for 50m ? with a cap injector dual rep and drones guns u pwn any deimos any day
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DarkElf
Caldari Veto. Academy
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Posted - 2007.02.22 18:37:00 -
[20]
Originally by: IamL33T Myr is cheaper and if u got great drone skills why pay over 100m isk when u can buy a myr for 50m ? with a cap injector dual rep and drones guns u pwn any deimos any day
simply saying that something can beat the other in a 1v1 doesn't make it better. a carrier can beat a vagabond 1v1 but i wouldn't say it's better. it's just different.
yeah i do think the deimos sucks something aweful but it can put out a lot of dps straight out of it's guns and is more agile than a myrmidon (a bit).
personally i'd prefer to fly a myrmidon but that's just me
DE
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Jerick Ludhowe
Internet Tough Guys Inc.
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Posted - 2007.02.22 18:48:00 -
[21]
Originally by: DarkElf
simply saying that something can beat the other in a 1v1 doesn't make it better. a carrier can beat a vagabond 1v1 but i wouldn't say it's better. it's just different.
yeah i do think the deimos sucks something aweful but it can put out a lot of dps straight out of it's guns and is more agile than a myrmidon (a bit).
personally i'd prefer to fly a myrmidon but that's just me
DE
Exactly... Being able to bring the vast majority of your dps with you whenever your ship moves has a large advantage in many pvp situations. Lets say you're forced to warp out because of an ambush and don't have time to recall drones, the myrmidon is not only less agile thus making it less likeley to escape but the vast majority of its DPS comes from it's drones thus rendering the ship useless untill you find a spot to dock and reload.
Heinrich Klaus: "You need to get a leet signature you****got" |
Fenderson
OLE Mining Corp Miners With Attitude
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Posted - 2007.02.22 19:58:00 -
[22]
unfortunately this setup does too little to address the deimos's biggest weakness. it dies way too easily. as soon as a deimos starts taking damage they vaporize in a few seconds. I personally will never fly another deimos without a plate.
actually, on second thought, i probably wont fly a deimos at all now that i can fly astarte. deimos is essentially a baby version of the astarte that is waaaaaay easier to kill.
got new corp, need new sig. mail me ingame. |
Kulmid
Bringers of Misfortune
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Posted - 2007.02.22 19:58:00 -
[23]
I personally would like to drop that utility high slot for another med slot, making it a viable solo ship, with a MWD, injector, web, scrambler
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Djerin
Obsidian Exploration Services
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Posted - 2007.02.22 22:28:00 -
[24]
Originally by: IamL33T Myr is cheaper and if u got great drone skills why pay over 100m isk when u can buy a myr for 50m ? with a cap injector dual rep and drones guns u pwn any deimos any day
You know this statement is silly. In fact the battlecruisers are the most suitable ships to kill any cruiser in a 1on1 situation. So they do great against most HACs too. This is like saying an interceptor sucks because most assault ships can kill them.
Just because a Deimos sucks in 1on1 against this or that ship doesn't make her useless. Maybe you should stop thinking of 1on1 engagements, because the vast majority of engagements are not 1on1.
But then again, you're obviously "l33t"...
Originally by: Cipher7
Its like if the Imperial Star Destroyers flew past the X-Wing fighters and started flying circles around them, it would turn Star Wars into a slapstick comedy a-la Benny Hill instead |
zwerg
Caldari OctoberSnow Corp
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Posted - 2007.02.22 22:50:00 -
[25]
easy idea of a ganking deimos,
but:
what you gonna do against a ship with 1+ nos + ok tank?
i expect a good answer!
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Djerin
Obsidian Exploration Services
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Posted - 2007.02.22 23:03:00 -
[26]
Originally by: zwerg easy idea of a ganking deimos,
but:
what you gonna do against a ship with 1+ nos + ok tank?
i expect a good answer!
About the NOS dude: Considering i have my lad with me who is not only scrambling but also webbing him? Use the injector to activate the MWD and run like a chicken. You're not gonna win this fight in a Deimos.
About the tank dude: It depends on how well he's gonna hit me. There is no ship, that can tank a Deimos forever. If he doesn't hit me he's going down. If he is obviously going to hit me i don't engage.
You have to picky about your targets. I'm not saying Deimos is teh wtfbbq. But i still like it.
Originally by: Cipher7
Its like if the Imperial Star Destroyers flew past the X-Wing fighters and started flying circles around them, it would turn Star Wars into a slapstick comedy a-la Benny Hill instead |
Deety
VSP Corp. R0ADKILL
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Posted - 2007.02.23 03:59:00 -
[27]
Originally by: Mutant Caldari /me waits for Deety to post in the Deimos topic
Just so Mutant isn't dissapointed I guess I'll throw my two isk in here.
I use a very similar setup to the original poster, with a few changes here and there. I don't have AWU 5 yet, so I've got a faction MWD on it currently. Yes my setup is expensive, but hey, it is fun, so I figure it is worth it.
Setup is as follows:
Heavy Neutron Blaster II [80xVoid M] Heavy Neutron Blaster II [80xVoid M] Heavy Neutron Blaster II [80xVoid M] Heavy Neutron Blaster II [80xVoid M] Heavy Neutron Blaster II [80xVoid M] Empty Slot
Fleeting Propulsion Inhibitor I Cap Recharger II Shadow Serpentis 10MN MicroWarpdrive
Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer Shadow Serpentis Magnetic Field Stabilizer Medium Armor Repairer II Damage Control II Energized Adaptive Nano Membrane II
Rigs : Ancillary Current Router I \ Capacitor Control Circuit I \ Hammerhead II Hammerhead II Hammerhead II Hammerhead II Hammerhead II
I use this primarily for ratting vs guristas, and it does this EXCEPTIONALLY well, especially since with my HAC at V it does insane amounts of damage.
I've also brought it out for PVP in a small gang of recon ships. I don't like flying this ship into pvp without an Arazu escort. But a 4 man gang with an inty/dictor, Rapier, Arazu, Deimos does very well. Especially if either the Arazu or the Deimos is carrying medium ECM drones. VS larger ships their lock time will be horrendous when dampened by the Arazu, and the ECM drones, while not being great, get enough jamming cycles to keep interrupting any lock that my enemy may get.
As soon as AWU V completes, I'll likely be taking that SS MWD back off again, but who knows maybe it will stay.
As much as I love my Deimos, I have to say that it is only good for very specific roles. Makes an amazing ratting ship for sure, but for PVP I would only fly it in certain situations, IE when I have a reasonably assurance that I won't be taking TOO much damage, and I've got the opportunity to make a "tactical retreat" if things don't go my way. It seems to me to work best with a "hit and run" setup, such as my recon gang I mentioned above.
______
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Kulmid
Bringers of Misfortune
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Posted - 2007.02.23 10:25:00 -
[28]
Edited by: Kulmid on 23/02/2007 10:23:48
Originally by: Mutant Caldari /me waits for Deety to post in the Deimos topic
Why are we waiting for Deety?
~~~~~~~~~~~~~ Deety while your setup may work for PvE, which I've found against serpentis is a very easy task, do you have the cap recharge to sustain all of that with a nos or 2 on you? with the injector I can run my setup till I run out of injectors which will take approx. 4-5 mins, depending on how often I need to use em. Also, once you drop below your max cap regen, its going to go down hill quick for you. I figure you'd be better off with another grid rig and fitting an injector instead of the cap recharger in the mids
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wierchas noobhunter
The Collective Against ALL Authorities
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Posted - 2007.02.23 10:41:00 -
[29]
ill better take rax its do almost same dps and cost way less
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Deety
VSP Corp. R0ADKILL
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Posted - 2007.02.23 15:24:00 -
[30]
Originally by: Kulmid Edited by: Kulmid on 23/02/2007 10:23:48
Originally by: Mutant Caldari /me waits for Deety to post in the Deimos topic
Why are we waiting for Deety?
~~~~~~~~~~~~~ Deety while your setup may work for PvE, which I've found against serpentis is a very easy task, do you have the cap recharge to sustain all of that with a nos or 2 on you? with the injector I can run my setup till I run out of injectors which will take approx. 4-5 mins, depending on how often I need to use em. Also, once you drop below your max cap regen, its going to go down hill quick for you. I figure you'd be better off with another grid rig and fitting an injector instead of the cap recharger in the mids
I agree that my setup is limited in it's PVP usefulness, but then that is how it is with the Deimos in general. Maybe when I get AWU 5 I'll slap an injector on there, but for now the setup works ok in the PVP situations I use it in (hit and run recon gangs). ______
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Centurin
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2007.02.23 15:35:00 -
[31]
I honestly wouldn't rat with void. ----------------------------------------------- "It's great playing Caldari Online, isn't it?" by Xori Ruscuv
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Kulmid
Bringers of Misfortune
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Posted - 2007.02.23 18:48:00 -
[32]
Originally by: wierchas noobhunter ill better take rax its do almost same dps and cost way less
Hmmm... if you tried to fit a neutron setup on a rax with 3x mag stabs, you'd have a 2 slot tank and 68 grid after the guns with AWU 5, doesn't seem like a very viable setup to me
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Mr.Mayhem
Amarr Nubs. Anarchy Empire
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Posted - 2007.02.26 20:27:00 -
[33]
I know I'm going to get flamed but here it goes.
5 200mm II's mwd, scrambler, turret disrupter med rep II, 2 i stab II's, 2 Mag Stabs, exp hardner
recharge cap rig, faster targeting rig
implants - lessin mwd cap use, 5% damage bonus, 3% less cpu for turrets, armor rep time, bonus to tracking speed
I have the turret disrupter secondary skill to level 4. When I mwd around them they cant hit and if they have NOS then I can get outside of it. ---------------------
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Donmadefy
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Posted - 2007.02.26 23:28:00 -
[34]
to me it's insane that people try to fit a third damage mod ... I'm curious what the difference in DPS is, as I reckon it would be worth dropping and adding something to make you last longer. I dunno, a CPR maybe? Another energised plate?
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Kulmid
Bringers of Misfortune
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Posted - 2007.02.26 23:32:00 -
[35]
Originally by: Donmadefy to me it's insane that people try to fit a third damage mod ... I'm curious what the difference in DPS is, as I reckon it would be worth dropping and adding something to make you last longer. I dunno, a CPR maybe? Another energised plate?
about 12% more
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Donmadefy
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Posted - 2007.02.26 23:35:00 -
[36]
12%? Wow, ok! That was about 10% higher than I thought :)
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Mr.Mayhem
Amarr Nubs. Anarchy Empire
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Posted - 2007.02.27 00:34:00 -
[37]
Edited by: Mr.Mayhem on 27/02/2007 00:30:55 I think next go around I'll drop the exp hardner and the targeting rig. equip the exp resistance rig and put on an extra mag stab 2.
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