Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Juicy Aivo
NANO Tech Trading Inc.
0
|
Posted - 2016.05.12 15:34:43 -
[1] - Quote
Hey folks, this has been bothering me for a while. It has been 9 years and 6 months since i had first logged onto TQ. It was amazing, so many 24k players online at the peak EU TZ. However since then things gone from bad to worse for EVE online in making new players because after all these years at the very same hour (15;30 12/05/2016) it is the same 24k players online.
Just 1 thing, me same as many others now has more than 1 acc. Which makes significant loss of actual players/bodies not ALTs. Where did you (EVE sales department guys) go WRONG with trying to attract more bodies into the game??? I know there will be hates of this post but consider this, if eve online had 500k players they could REDUCE price per month by 5x or 10x. However they chose to do NOTHING and makes us all pay every month the same amount of money as you were buying a new game every month or even more. This even makes me to consider leave this game because they are ripping us off! |
embrel
BamBam Inc.
266
|
Posted - 2016.05.12 15:40:11 -
[2] - Quote
INB4
---> GD |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
15647
|
Posted - 2016.05.12 15:44:12 -
[3] - Quote
Can i have your stuff if you do leave?
Better the Devil you know.
=]|[=
|
Johnathan Coffey
Niforce Triggers
75
|
Posted - 2016.05.12 16:10:08 -
[4] - Quote
There's only so many people able and willing to put up with this game. I won't go as far as saying that the market is saturated but I don't think that putting more advertisement out would get you the right kind of players in here. Chances are, 99% of them would quit after two days.
First rule of EVE UI: right click EVERYTHING.
|
hurgmurflUr
No Corporation for Old Spacemen
8
|
Posted - 2016.05.12 16:12:54 -
[5] - Quote
Juicy Aivo wrote: . Where did you (EVE sales department guys) go WRONG with trying to attract more bodies into the game??? I know there will be hates of this post but consider this, if eve online had 500k players they could REDUCE price per month by 5x or 10x. However they chose to do NOTHING and makes us all pay every month the same amount of money as you were buying a new game every month or even more. This even makes me to consider leave this game because they are ripping us off!
You think if they had more subscribers they would forego the increased profits and massively reduce the price of their product?
That sounds like an incredibly unrealistic expectation. |
Ka Plaa
Raumfahrer Spiff Rakett Piloot Anslutning
207
|
Posted - 2016.05.12 16:38:02 -
[6] - Quote
Dear new players: OP is an example of what not to become.
IB4 deserved L
"The Crowd Is Untruth" - Kierkegaard
|
Cara Forelli
Meticulously Indifferent
1795
|
Posted - 2016.05.12 16:46:22 -
[7] - Quote
You are not a new player and this is not a question.
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
|
|
ISD Gallifreyan
ISD Community Communications Liaisons
340
|
Posted - 2016.05.12 19:42:27 -
[8] - Quote
So I am going to agree with some others here.
One, you are not a New Player, nor are you posting a new Player Q or A (so I will move this to General Discussion)
There is no real discussion in this topic.
Quote:23. Post constructively.
Negative feedback can be very useful to further improve EVE Online provided that it is presented in a civil and factual manner. All users are encouraged to honestly express their feelings regarding EVE Online and how it can be improved. Posts that are non-constructive, insulting or in breach of the rules will be deleted regardless of how valid the ideas behind them may be. Users are also reminded that posting with a lack of content also constitutes non-constructive posting.
32. Rumor mongering is prohibited.
Rumor threads and posts which are based off no actual solid information and are designed to either troll or annoy other users will be locked and removed. These kinds of threads and posts are detrimental to the well being and spirit of the EVE Online Community, and can create undue panic among forum users, as well as adding to the workload of our moderators. CCP has done a fair bit to improve the New Player Experience and Advertise Eve to New Players over the last few years. There were even presentations at Fanfest this year talking about the Health of the Game's Community through Raw Numbers presented by CCP Quant.
There is also no substance to the statement that if CCP had 500k Active Players daily that they could reduce subscription costs. Having More active players would require much more Infrastructure which costs more money and requires more upkeep.
ISD Gallifreyan
Lt. Commander
Community Communication Liaisons (CCL)
Interstellar Services Department
|
|
ISD Gallifreyan
ISD Community Communications Liaisons
340
|
Posted - 2016.05.12 19:46:19 -
[9] - Quote
Thread has been moved to EVE General Discussion.
ISD Gallifreyan
Lt. Commander
Community Communication Liaisons (CCL)
Interstellar Services Department
|
ISD Gallifreyan
ISD Community Communications Liaisons
340
|
Posted - 2016.05.12 22:12:57 -
[10] - Quote
OK. I will Unlock this then to allow some Constructive Discussion.
Lets see how long it will stay open for. (Don't make me regret it.)
ISD Gallifreyan
Lt. Commander
Community Communication Liaisons (CCL)
Interstellar Services Department
|
|
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
15664
|
Posted - 2016.05.12 22:25:43 -
[11] - Quote
ISD Gallifreyan wrote:OK. I will Unlock this then to allow some Constructive Discussion.
Lets see how long it will stay open for. (Don't make me regret it.) *cracks knuckles*
Better the Devil you know.
=]|[=
|
Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2954
|
Posted - 2016.05.12 22:27:00 -
[12] - Quote
EVE has longevity in the market, and that is a valuable thing. CCP once tried to move to bigger and better things, they made DUST-514 and tried to make World of Darkness the MMO, but after spending a lot and not getting that much back, they realized they had abandoned their faithful baby. EVE kept chugging along without development support, generating funds but it began to lose long-term players because CCP was ignoring glaring issues that weren't that difficult to fix. Now they spend a small amount of their budget on continually making EVE a better game while being VERY careful not to destroy what we faithful EVE players like most about it, and they have the majority of their budget left over to spend on bigger projects that could make them rich and famous but might not be successful.
EVE is the project they know will make money. And that is very important in a fiercely competitive market such as the one CCP is dabbling in. Without us, CCP may have been sunk, and it would have taken with it one of the richest people in Iceland--CCP Hilmar.
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
|
John Hand
17
|
Posted - 2016.05.12 22:40:12 -
[13] - Quote
Only thing I wish for is a price reduction on the sub/month.
This is a game where having 2 or more toons is REQUIRED, not a want but a requirement to succeed at this game. If the sub was $5 a month, it would be FAR easier pill to swallow for someone who has 3 or even 10 toons.
Currently most people who run more then 2+ accounts, only actually will pay for 2 of them (if at all) and will use PLEX to sub the rest. CCP is still getting sub money from somewhere, even if YOU are not the one actually paying for it, since someone else had to buy the PLEX with IRL money at some point before you bought it and used it to sub.
If the price for subbing went down, it would turn more people to using subs rather then PLEX. This would, in the long run, be more quick cash for CCP on a monthly basis. Since someone who is using PLEX's is using "old" money that might of been spent years ago and thus no direct $$$ to CCP (as it was cash already spent by CCP).
As for PLEX's, they would be viewed as a more "quick ISK" venture (not like they are already viewed like that). With the price of a SUBS going down, people would be more likely to buy a PLEX or two for quick ISK since now they would have "more" actual money to spend on the game. Save the customer money in one area, and see more money spent in another.
Not to mention, with a lower sub cost, it would attract more players from other games that have NOT lowered there sub... |
Gimme Sake
State War Academy Caldari State
307
|
Posted - 2016.05.12 22:42:10 -
[14] - Quote
From time to time, in seasonal coating, the eve is dying thread.
"Never not blob!" ~ Plato
|
Ka Plaa
Raumfahrer Spiff Rakett Piloot Anslutning
208
|
Posted - 2016.05.12 22:51:50 -
[15] - Quote
Juicy Aivo wrote:... they could REDUCE price per month by 5x or 10!
So, 3 monies or less per month per subscription? Wow...I'd be subbing for a long time along with many others...CCP employees don't need paychecks, and who wants new server hardware and physical game infrastructure maintenance anyway?
...Actually...maybe subbing for a long time wouldn't be that great of an idea in such a case...
"The Crowd Is Untruth" - Kierkegaard
|
Pandora Carrollon
Kingsman Tailors
245
|
Posted - 2016.05.12 23:15:31 -
[16] - Quote
I disagree with the concept the OP is putting forward. In order for an Epic Fail to have happened, the game would have to have been damaged or destroyed by it's advertising. That has not happened. Even the OP said "9 Years Later" which implies the game is still GOING 9 years later with about the same subscription rate.
So, no epic fail here... however, no epic win either.
I've wondered for a long time now about how I would market this game. I have to admit, it's really hard. They've tried the mega fleet battles, the decisions have consequences, the various 'desciptive' ads supporting the various expansions. All of that is fine, but while the ads are cool, I don't want to dive into the game.
In many ways, the best advertising for the game is the players themselves. I've seen a couple of ad attempts down this road also but again, nothing that would make my fingers fly across the keyboard to join. I joined because a friend of mine lead me to try it. That's it.
So, right now my brain is settling on the idea that the game itself is the advertising it needs. I'm not talking trial periods, nor streams of large fleet fights or day to day ho-hum stuff. I'm talking CCP opening YouTube and Twitch channels, turning live time over to players with events and discussions going on over various things. Take people back into the programmer dungeons, as well as into the brainstorming meetings. Put up constant content. Have regularly scheduled shows "Newbro Hour", "Fitting your...." (Yeah, start with the Raven ), "PVP Playground", "Corporation Corner"... etc. In EVE you literally have all the stock market financial shows, builders content, Military content, social content, drama, comedy, reality show etc. The game is a reflection of the real life and real people in it. Put it out there!
There are already some YouTube stars centered on EVE, they would be a great place to start for some help in developing stuff. Make it fun, make it entertaining, make it brutal and awesome.
Show off EVE!
Be Positive GÇó Change yourself first, New Eden will come later GÇó EVE is Awesome GÇó CCP isn't the enemy GÇó Players are people too GÇó Where're the clothing blueprints GÇó Yeah, I'm still learning this game
-- Pandora's Rules to EVE by
|
May Arethusa
The Mjolnir Bloc The Bloc
126
|
Posted - 2016.05.12 23:19:14 -
[17] - Quote
Quote:after all these years at the very same hour (15;30 12/05/2016) it is the same 24k players online.
The real story here is how despite EVE's Boromir-esque death stagger that has lasted thirteen years now, purportedly hemorrhaging players at a staggering rate, the server remains as active as it was a decade ago. Go CCP?
Quote: if eve online had 500k players they could REDUCE price per month by 5x or 10x.
Only they wouldn't. They'd have spent 5 to 10 times as much on side projects, and nodes would crash 5 to 10 times more frequently. An equally enlarged proportion of players would both hate and demand walking in stations, EVE would be dying at an increased rate, we'd have a momument on the frickin' moon instead of in Iceland. I mean, I could go on. |
Pandora Carrollon
Kingsman Tailors
245
|
Posted - 2016.05.12 23:19:57 -
[18] - Quote
(On a side note)
CCP can also monetize EVE via such a channel. Pay in game ISK or PLEX for ad time for your alliances, YouTube show, tutorial channels, whatever. They can take money from other MMO's, games and interests. Get creative!
Be Positive GÇó Change yourself first, New Eden will come later GÇó EVE is Awesome GÇó CCP isn't the enemy GÇó Players are people too GÇó Where're the clothing blueprints GÇó Yeah, I'm still learning this game
-- Pandora's Rules to EVE by
|
Gee Shunziji
1
|
Posted - 2016.05.12 23:23:43 -
[19] - Quote
Juicy Aivo wrote:Hey folks, this has been bothering me for a while. It has been 9 years and 6 months since i had first logged onto TQ. It was amazing, so many 24k players online at the peak EU TZ. However since then things gone from bad to worse for EVE online in making new players because after all these years at the very same hour (15;30 12/05/2016) it is the same 24k players online.
Just 1 thing, me same as many others now has more than 1 acc. Which makes significant loss of actual players/bodies not ALTs. Where did you (EVE sales department guys) go WRONG with trying to attract more bodies into the game??? I know there will be hates of this post but consider this, if eve online had 500k players they could REDUCE price per month by 5x or 10x. However they chose to do NOTHING and makes us all pay every month the same amount of money as you were buying a new game every month or even more. This even makes me to consider leave this game because they are ripping us off!
Hey. Hm ... Please don't.
Leave business to business men and philosophy to the philosophers. If playing multiple accounts is too expensive for you ... well... i hope you are smart enough to figure out the answer on your own.
If i may offer a clue, when i go to McDonald's, it does not matter if i buy one or twenty five Big Macs. They charge them all to me the same price.
Bonus tip : i can not afford to have 5 cell phones, so i have only 1.
'' Why would i work hard when i can kill for loot and brag about my below average size genitals ? "
|
Chopper Rollins
Brutor Tribe Minmatar Republic
1346
|
Posted - 2016.05.13 00:40:09 -
[20] - Quote
May Arethusa wrote:.we'd have a momument on the frickin' moon instead of in Iceland.
Isn't the moon closer?
Goggles. Making me look good. Making you look good.
|
|
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
4245
|
Posted - 2016.05.13 01:11:37 -
[21] - Quote
Chopper Rollins wrote:May Arethusa wrote:.we'd have a momument on the frickin' moon instead of in Iceland. Isn't the moon closer? I hear the weather is better at least. |
Solonius Rex
F0RCED ENTRY
268
|
Posted - 2016.05.13 01:27:49 -
[22] - Quote
Juicy Aivo wrote:Hey folks, this has been bothering me for a while. It has been 9 years and 6 months since i had first logged onto TQ. It was amazing, so many 24k players online at the peak EU TZ. However since then things gone from bad to worse for EVE online in making new players because after all these years at the very same hour (15;30 12/05/2016) it is the same 24k players online.
Just 1 thing, me same as many others now has more than 1 acc. Which makes significant loss of actual players/bodies not ALTs. Where did you (EVE sales department guys) go WRONG with trying to attract more bodies into the game??? I know there will be hates of this post but consider this, if eve online had 500k players they could REDUCE price per month by 5x or 10x. However they chose to do NOTHING and makes us all pay every month the same amount of money as you were buying a new game every month or even more. This even makes me to consider leave this game because they are ripping us off!
...And you think those 24k players 9 years ago are the exact same players you see today? you don't think that half those players has unsubbed, and the other half have joined the game since then? |
Hawke Frost
90
|
Posted - 2016.05.13 01:45:42 -
[23] - Quote
There's this little thing called inflation. We're completely fine with cars, food, your starbucks coffee, life itself, become way more expensive over the past 12 years. But somehow MMO's are not allowed to adjust for inflation, because :stupid uninformed selfish reasons:. |
aldhura
Bartledannians
41
|
Posted - 2016.05.13 02:51:51 -
[24] - Quote
Perhaps its because EVE sells itself as a PVP game, surprisingly not everyone wants to come home from a hard days work and have to put up with some of the "characters" in EVE. I know someone who spends more on farmville that I do on eve so its not money thing in many cases.
Bartledannians Corporation is recruiting
|
Sustrai Aditua
Irubo Kovu
198
|
Posted - 2016.05.13 05:34:45 -
[25] - Quote
LOL! What was the subject? (construct construct construct - discuss discuss discuss)
If you don't know what EVE is, you're in some digital backwater. EVE was even on the CBS Evening News with Dan Rather for an in-game event once. Not only can you Google that still, it's an internet historical event.
EVE has a reputation as well; well-deserved in some cases; rather exaggerated in others.
Even the figures will show you EVE isn't lagging behind any game in the trial period being used. The thing about EVE is, its population plays a game only roughly 20% of the internet gaming population enjoys. It's a conscious choice. It would be defended as one defends a religion if challenged.
You are what you are. If you want those who don't play EVE to play it, then the game has to be changed to appeal those people, and this would naturally really ****-off the people who like it just fine the way it is.
Look at it like wearing a Speed-O to the beach. Some people should. Others...please, don't.
If we get chased by zombies, I'm tripping you.
|
Chewytowel Haklar
KarmaFleet Goonswarm Federation
150
|
Posted - 2016.05.13 05:44:05 -
[26] - Quote
What makes you think they would lower the price if they had more people playing EVE? I don't think that would happen at all. |
Dracvlad
Taishi Combine Second-Dawn
1560
|
Posted - 2016.05.13 06:50:48 -
[27] - Quote
The issue here is simply what I touched upon before, to play this game to not be an easy kill you have to have two accounts, this means that many casual players give away easy kills because they don't, which means that they get disillusioned faster. I will not play Eve with a single account, so when I go and play another game I de-sub as I have said that Gé¼30 is my limit per month on MMO's.
I am not going to grind for plex and the like because I play a game and get the assets in game not to use that to pay for an account. In my opinion CCP would be better off doing a discount price for a second account which is linked to the main account which will deal with another issue with Eve. I think that would gain and retain a lot more casual players.
The fun with Eve is that it is deep and because it is full of entitled scum bags who use some mechanics very well to prey on others it is difficult, this means you have to have a mindset that is not daunted by a challenge, so for me it is the deepness of the game, the difficulty in some areas and the sheer nastiness of many of the players that keeps me interested, but most people find the last part a major put off.
So for me its a way of testing myself in a game which has the capacity to get under your skin, which is why I also play the forum game too and why I am very keen to put forward my viewpoint.
The key thing about this game is that it is a challenge, but sometimes CCP does not get that balance right and in doing so they have lost a lot of players. There are other games out there, but so far none are as deep of have the level of engagement, Star Citizen may do that, I have a friend in the PU testing and its looking good so far.
CCP recently made Capital game play awesome, the carriers now are a joy to play with, who ever designed that is very very good, what amused me was seeing the entitled rage by small gang PvP players who can no longer kill carriers with a destroyer swarm for no loss, oh the indignity of it, seeing such whining made me joyful... and that is Eve...
Ella's Snack bar. The Hisec sandbox is basically no longer a themepark for gankers now that CCP have rebalanced key areas. Well done CCP
|
Darth Destroyer
Hedion University Amarr Empire
11
|
Posted - 2016.05.13 07:36:18 -
[28] - Quote
Starting EVE is recently being a fail for new players, because of the tutorial and the tutorial missions. They make 1-2 mission about mining, exploration, etc, and next to that, they usually not knowing what menu-windows to use, what is what on the UI, etc. After they struggle themselves over with this whole tutorial procedure, they find themselves alone with no goals, no quests.
To solve this problem they should be introduced to EVE in a different way from the time of making their character. There should be a long RPG-like storyline they can make, mixed with some comic-book pictures stuff, introducing different menus, giving them much more immersive missions, much more knowledge, that lead them more deeply into the universe of EVE. The goal is, that after this long introduction, they should have make some own goals and they have the ability to start playing alone with confidence. |
Chewytowel Haklar
KarmaFleet Goonswarm Federation
151
|
Posted - 2016.05.13 08:27:36 -
[29] - Quote
Darth Destroyer wrote:
To solve this problem they should be introduced to EVE in a different way from the time of making their character. There should be a long RPG-like storyline they can make, mixed with some comic-book pictures stuff, introducing different menus, giving them much more immersive missions, much more knowledge, that lead them more deeply into the universe of EVE. The goal is, that after this long introduction, they should have make some own goals and they have the ability to start playing alone with confidence.
Today children we venture into the magical land of Overview and fight the terrible enemy within known as default settings. We must first gain the favor of our powerful friend the Tab, who can help us hack overview's settings and forge ahead to defeat its enemies. Once we do this we can control their mystical powers known as bracket settings. First, let us make a new friend called Warp To, so everyone go ahead and click on that little cute plus sign right next to the first tab in the land of Overview... |
lollerwaffle
Black Serpent Technologies The-Culture
288
|
Posted - 2016.05.13 08:36:52 -
[30] - Quote
John Hand wrote:This is a game where having 2 or more toons is REQUIRED, not a want but a requirement to succeed at this game. If the sub was $5 a month, it would be FAR easier pill to swallow for someone who has 3 or even 10 toons.
LOL LOLOLOLOL |
|
Varathius
Enlightened Industries Goonswarm Federation
230
|
Posted - 2016.05.13 09:16:53 -
[31] - Quote
People talk as if Eve is one of the only few games out there since its creation...
Guess what. WOT comes along, people suddenly like that more and leave. Same applies for many other games, thus I would love to see some valid research in the rate of population growth, thus more gamers vs all the online games that have been introduced during all this time.
Anyway, I think it is funny how CCP often plans something that has a complete different outcome, because this is how a real sandbox works CCP. Regarding the reduced player count, I actually think it would stay more stable if CCP would let things be a bit more, and stop make constant abrupt changes that completely deviate from their original goals, but then again, at the end it is ultimately about adaptation, and this game requires a lot of it, so the many abrupt changes recently, I believe, caused many of the people that took a long break, not to be able to get a hang of it anymore and they just left for good. However, CCP can be lucky it has a community that is really large and devoted to use out of CCP resources to promote this game and get people to join. |
Algarion Getz
Aideron Corp
174
|
Posted - 2016.05.13 10:34:09 -
[32] - Quote
Why would you advertise EVE Online as a game? That would be false advertising! EVE Online is a job. |
Tristan Agion
Viziam Amarr Empire
143
|
Posted - 2016.05.13 11:15:37 -
[33] - Quote
Sustrai Aditua wrote:The thing about EVE is, its population plays a game only roughly 20% of the internet gaming population enjoys. If 20% of the internet gaming population was subscribed to EVE, CCP would be building their new HQ in solid platinum right now.
EVE as game is quite difficult for new players. In response, CCP has fabricated an utter mess of incoherent ... stuff. I mean, the number one tip for new players is to just ignore the "opportunities" and work with the career agents... (not that those missions are bug/problem free either).
CCP is over-relying on the player community to pick up their incredible slack as far as newbies go. From the the rookie chat channel to newbie corps, most of the work in converting a trial account into a subscription is down to the directed efforts by other players.
And that's just no good. Not because those players are not doing a good job, to the contrary, they are doing a great job and are keeping EVE alive. Rather because people entering a new game - in particular a game famous for being harsh and full of backstabbing - tend to try stuff out on their own a lot. Many people will drop out before they get to any proper help from other players.
That a game this old does not have a decent "tutorial" and a comprehensive, scripted "newbie phase" is just plain risible. And yes, such a system would need constant updating. So what? Frankly, there should be a team working on this 24/7 anyway.
There is CCP Ghost now, so maybe this will get fixed. Maybe. Frankly, his presentation at Fanfest didn't exactly inspire confidence in me. But everybody deserves a chance and I have been wrong in judging people many times before... |
Brown Pathfinder
Its a good day to die
11
|
Posted - 2016.05.13 12:14:29 -
[34] - Quote
Something i learned after a few years of life is that something that is my cup of tea isnt always everyone elses cup of tea. I think there is currently in a surge in intrested in space and space games currently but its not always been the case. Also eve is hardcore or semi hardcore at best, judging from what i heard on the fanfest talks this year alot of people try eve. So i dont think they are doing anything wrong with marketing the game, its just that eve isn't for everyone Also I wish sometimes sub would be cheaper, but if it was cheaper ccp would crash within a few years and its a frightening idea for now. Sometimes a slow growth is better than a over accelerated growth that is unsustainable in the long run. |
Merchaltofme
Garoun Investment Bank Gallente Federation
0
|
Posted - 2016.05.13 12:43:46 -
[35] - Quote
Take it from me, most MMORPG players have heard of EVE (And even tried it). But EVE is a brutal game. It takes a special player to enjoy it. Most people nowadays are all about that instant gratification which EVE does not provide.
These types of people are more suited for themeparks and MOBA's , which is why those types of games have more players.
EVE is niche, and thats why the playerbase will remain relativelythe same for years and years. Those of us that find this type of game fun have no where else to go even if we wanted to leave.
There are only a handful of games with full loot (most of which restrict it to very certain circumstances) and all except Runescape have populations less then 1000. |
Jenn aSide
Shinigami Miners Test Alliance Please Ignore
14086
|
Posted - 2016.05.13 13:35:50 -
[36] - Quote
I used to 'blame' poor advertising too. And the "NPE".
But I( think the fact is this: EVE is so niche no amount of proper advertising or gameplay training is going to make a difference. i visit "Massively OP" a lot, and last week I noticed an article that was about a 'themepark' style player who just didn't get all the hype about sandbox games.
A comment from one of the Massively OP staff guys really hit the nail on the head IMO, he said: Quote:But have you seen the stats on how many people stop playing EVE within the first couple hours? That massive conglomeration of systems and numbers and opportunities turns people off.ItGÇÖs like writing your own novel instead of just sitting down and reading one. I like writing, sure GÇô but sometimes I just stare at my screen, not sure where to take a character, or how to finish a scene. Then I close my laptop and go read something instead.
I think he's right on the money. Many many people like reading novels (other people's work) rather than just writing their own. It's why many more people will watch a movie or a play rather than write one, it's why soo many more people will play Call of Duty rather than join the Army (well, the dying part figures in there too lol). Most people will work for (other people's) businesses, most will never start/run one.
So CCP spends all this time on advertising (which is always misleading) and that turns off new players who were expecting epicness on the 1st day. And they spend all of this time on the NPE which is fine until it ends after which point the new player doesn't know what to do. Because like most people (and especially most gamers) he/she needs already existing structures in order to progress. EVE isn't formless (there are rules, and necessities like generating isk), but it's 'structure' is otherwise extremely limited.
TL;DR Advertising and some form of NPE is fine, but the core issue is that EVE (the Turbo-Nerd's Valhalla) just isn't something most human beings would enjoy, so after a certain point putting more time and resources into advertising is pointless. |
Tigh Edatosmi
Bound And Determined
30
|
Posted - 2016.05.13 14:52:30 -
[37] - Quote
Juicy Aivo wrote:Hey folks, this has been bothering me for a while. It has been 9 years and 6 months since i had first logged onto TQ. It was amazing, so many 24k players online at the peak EU TZ. However since then things gone from bad to worse for EVE online in making new players because after all these years at the very same hour (15;30 12/05/2016) it is the same 24k players online.
Just 1 thing, me same as many others now has more than 1 acc. Which makes significant loss of actual players/bodies not ALTs. Where did you (EVE sales department guys) go WRONG with trying to attract more bodies into the game??? I know there will be hates of this post but consider this, if eve online had 500k players they could REDUCE price per month by 5x or 10x. However they chose to do NOTHING and makes us all pay every month the same amount of money as you were buying a new game every month or even more. This even makes me to consider leave this game because they are ripping us off!
I hope this will be constructive.
My profile: I started playing in Jan 2013, played for about 9 months, then quit due to focusing on RL stuff. I came back because "why not" in Jan of this year.
Starting out in the game the first time was hard. You know why I stayed? I joined a random corp that asked me, then made friends, found a better corp, and played because of connections I made to players in game.
This time around, I came back, all the friends I made are gone, so I joined a new corp. New friends, new connections, then joined PH. For all that one can say about the Horde, it is friendly, it is helpful, and it is fun.
Again, I continue to play because of the people in the game.
New players sign up and sign in all the time. CCP tells us that half quit quickly due to the "learning curve". But, this game is a sandbox. Why is it never spoken about what the responsibility is as established players to spend time bringing in and retaining new players ourselves? Why does CCP have to build all these New Player "stuff" to teach up and retain new players? If it truly is a sandbox, maybe instead of complaining how new players don't seem to come, you spend some of your own time in new player channels helping players out and keeping them coming back. Provide some structure to new players, made from the very sand in this sandbox, and build the mechanisms that keep new players yourself.
"Oh, well, why should I do CCP's job for them?" - Look, if you see a problem, and you don't like the outcome, and look around at everyone else to solve it, then you are the problem. To paraphrase Ghandi: "Be the change you want to see in Eve".
Note, I do not mean this personally. I also am assuming that the OP is only complaining, and is not taking some active role to help new players. If you are in fact actively helping new players, amazing, keep it up!
|
Ka Plaa
Raumfahrer Spiff Rakett Piloot Anslutning
213
|
Posted - 2016.05.13 15:36:31 -
[38] - Quote
"EVE: the Turbo-Nerd's Valhalla" true Even if that's not you, you know it's true...
The conundrum is that EvE is niche and to remain EvE it can't be all things to huge numbers of the gaming public, isn't it?. I don't mind it staying niche, but even if it does change to appeal to a wider market, it will still be far superior to other MMOs. Pretty good run for a game so far regardless of what happens to it in future.
"The Crowd Is Untruth" - Kierkegaard
|
Chinwhe
Galactic Special Operations Division Silent Infinity
1
|
Posted - 2016.05.13 16:29:24 -
[39] - Quote
This game isnGÇÖt for everyone, and thatGÇÖs what has enabled it to survive as long as it has. A loyal following of players who enjoy the unique aspects of EVE will keep it going well into the foreseeable future. Other games have tried to come close, but each has failed in one way or another.
CCP has done a great job improving the game through the years, and I still hold out hope that they add some kind of out-of-capsule gameplay (i.e. walking in stations). I do agree that there *could* be more efforts made to market this game to people that might not have heard of it or tried it, and I know a good number of people that simply canGÇÖt get past the idea that 99% of the gameplay is done GÇ£as a shipGÇ¥.
Perhaps simply adding on-foot gameplay of some sort might help bridge the gap. Of the gamers IGÇÖve gotten to try EVE (but didnGÇÖt stay due to not being able to interact with others outside of a ship) ALL of them LOVED the idea of nowhere being truly safe, and the truly massive scale of the game with everyone being in the same instance/server. They also couldnGÇÖt stop talking about how awesome the character creation was, and how unfortunate that itGÇÖs just being used to create a portrait (or at best to walk around by yourself in a stationGǪ)
Either way, CCP keep up the good work!
|
Dani Gallar
University of Caille Gallente Federation
68
|
Posted - 2016.05.13 17:05:23 -
[40] - Quote
lollerwaffle wrote:John Hand wrote:This is a game where having 2 or more toons is REQUIRED, not a want but a requirement to succeed at this game. If the sub was $5 a month, it would be FAR easier pill to swallow for someone who has 3 or even 10 toons.
LOL LOLOLOLOL
Couldn-¦t agree more ... now given there are a few career choices where having scout alts helps alot but I don-¦t think it's REQUIRED for any career path. I do primarily exploration and wouldn't consider subbing for another account both for the cost (25 Gé¼/month is quite steep) and because of my limited capacity for multitasking.
|
|
Senzite
3M Industries
3
|
Posted - 2016.05.13 17:45:26 -
[41] - Quote
Wow.
Do you hear yourself whine. Pay by the year it is only 131 dollars. I pay for 2 accounts.
yea, i have plexed a few times when i forgot to pay and left my CC where i could not find it that very moment.
I have been in EVE for 10 years...and does the amount i mentioned above sound like a lot? NO
People dont work for free and keeping an office and paying for servers and electricity is not free either so get a freaking grip peeps.
You pay far more for other crap in your life and get far less for it and you can play this game 23.5/ hours a day 365 days of the year.
it works out to be a dollar a day. I spend more on coffee a day and then smoke.
I am not rich but i can well afford to play.
IF you enjoy playing then dont ***** about it, this is a great game like none other and probably never will be.
So support those who give you an awesome enviroment to enjoy when you have time to do so.
thank you for your time :) |
Dan Seavey Allier
Seavy Acquisitions
88
|
Posted - 2016.05.13 18:03:35 -
[42] - Quote
Dracvlad wrote:The issue here is simply what I touched upon before, to play this game to not be an easy kill you have to have two accounts, this means that many casual players give away easy kills because they don't, which means that they get disillusioned faster. I will not play Eve with a single account, so when I go and play another game I de-sub as I have said that Gé¼30 is my limit per month on MMO's.
I am not going to grind for plex and the like because I play a game and get the assets in game not to use that to pay for an account. In my opinion CCP would be better off doing a discount price for a second account which is linked to the main account which will deal with another issue with Eve. I think that would gain and retain a lot more casual players.
Here's a quick solution. (one of many, but this one fits my play style)
Both of your accounts can be maxed out to provide you with 6 toons.
Your two mains need to sacrifice two months of training time each for it's two spares, training them strictly for P.I.
Even doing crappy P.I. in high sec with 4 alts will allow you to plex one of your two accounts. Low sec P.I. will let you plex both.
Your Sacrifice:
- Burning 4 months of training cue per main. A one time event - 1 hour per week of click fest P.i. This includes hauling. ( On 8 day+6 hour extractor timers)
Your Reward:
- Never pay CCP again for your two subs.
Honestly, if you call that a grind then you should hush and pay the coin for the entertainment you are receiving. If the extra 15 pounds is a hardship, then you need to make the choice to earn an extra 15 by mowing laws, ect. OR : 1 hour per week click fest that will SAVE you 15 pounds for other game subscriptions or a few pints at the pub.
its all choices.
I disagree that one needs two accounts to "Win" at EvE. However, your fun triples if you have 2.
I've heard that the only way to "Win" at EvE is to have zero accounts, but i think that was just the salt talking.
Regards,
Dan
Honey Never Sleeps. - John Russell
|
coldarray
Caldari Provisions Caldari State
0
|
Posted - 2016.05.13 18:48:10 -
[43] - Quote
I am a new player and i'd say the main barrier to me is the skill system not a lack of advertising. given how the skill system works taking literally years of real time and the age of the game. I personally felt pressured to avoid it. I think anyone who's played any sort of mmorpg has this instinct that if the games old you're usually too late to the party and the skill training system exaggerates this. my personally suggestion regarding this would be a 4x training time for the first couple million SP a new character or account earns. I mean I currently got 2 weeks to wait before I can go and kick rocks in nullsec and i'd like to move to nullsec but I cant even kick rocks there yet so... erm. back to kicking rocks in highsec. /yawn |
aldhura
Bartledannians
41
|
Posted - 2016.05.15 19:33:58 -
[44] - Quote
coldarray wrote:I am a new player and i'd say the main barrier to me is the skill system not a lack of advertising. given how the skill system works taking literally years of real time and the age of the game. I personally felt pressured to avoid it. I think anyone who's played any sort of mmorpg has this instinct that if the games old you're usually too late to the party and the skill training system exaggerates this. my personally suggestion regarding this would be a 4x training time for the first couple million SP a new character or account earns. I mean I currently got 2 weeks to wait before I can go and kick rocks in nullsec and i'd like to move to nullsec but I cant even kick rocks there yet so... erm. back to kicking rocks in highsec. /yawn
Skill injectors can solve this in EVE. There is no other game that you can "buy" your way in as easily. Also skills train while you not playing while in other MMO's if you not grinding you not growing.
There is also no reason why you cant go to null on day one. If you join a decent helpful corp and engage with them you should be growing, learning and making is very early on. Its a MMO, play it like it is supposed to be played, with people. If you need some help/tips, mail me in game. Always happy to help new players and old alike
Bartledannians Corporation is recruiting
|
W33b3l
Conquest and Kittens
96
|
Posted - 2016.05.15 19:59:01 -
[45] - Quote
I've been playing since....crap I can't remember lol. This is my main you can look it up. I know I just happened to create my account the day wormholes went live for the Apocrypha expansion, so however long ago that was.
I have 3 accounts, the 2nd of the 3 is almost as old as my main. I've been on a reccuring monthly payment for 3 accounts for years. I've never once extended game time with PLEX. Just saying. That's like 45 bucks a month for like 6 years. Its doable if you like the game. I'm bad about that though. Although I only log in twice a month or so anymore. If it wherent for the training que, Ide unsub from time to time.
I don't recall ever seeing EVE advertised anywhere other then spam banners on websites because my history showed I was interested in it after I started playing. I heard about the game from someone else. I never saw or heard a single thing about it before I started playing otherwise I would have got hooked earlier. I agree that CCPs advertising department consists of an intern in a broom closet and they could do a little better at it.
|
u3pog
Ministerstvo na otbranata
737
|
Posted - 2016.05.16 11:05:29 -
[46] - Quote
I am wearing an EVE T-shirt custom made for me in public areas, so I hope I am contributing somehow to EVE. If not...well it's still cool. |
Brynjard
Virgin Plc Evictus.
11
|
Posted - 2016.05.16 23:37:09 -
[47] - Quote
Darth Destroyer wrote:Starting EVE is recently being a fail for new players, because of the tutorial and the tutorial missions. They make 1-2 mission about mining, exploration, etc, and next to that, they usually not knowing what menu-windows to use, what is what on the UI, etc. After they struggle themselves over with this whole tutorial procedure, they find themselves alone with no goals, no quests.
To solve this problem they should be introduced to EVE in a different way from the time of making their character. There should be a long RPG-like storyline they can make, mixed with some comic-book pictures stuff, introducing different menus, giving them much more immersive missions, much more knowledge, that lead them more deeply into the universe of EVE. The goal is, that after this long introduction, they should have make some own goals and they have the ability to start playing alone with confidence.
#CCP - #Darth Destroyer - "Sign him up" I so far has not been able to read all the post in this topic. I will. But so far this is it! Work on the tutorial. I've met players in local asking for help in starter systems; - "how do I fly my ship?" - "how do I do quests?" - "Where do I find my agent?"
I of course try to help, but my guess is they didn't buy subscription... adding some more content to the tutorial will not kill the sandbox!
|
Xtreem
Knockaround Guys Inc. Sin City Coalition
428
|
Posted - 2016.05.17 08:41:30 -
[48] - Quote
I do wish the money spent of WoD and dust was spent on advertisement for Eve, I think it would have been money better spent on their core game.
I want 100k concurrent unique players. |
Indahmawar Fazmarai
5227
|
Posted - 2016.05.17 13:20:07 -
[49] - Quote
EVE Online doesn't haves issues to attract new players. 2 million people try EVE Online each year. And then half of them quit within two hours. |
Roenok Baalnorn
Sadistically Sinister
4
|
Posted - 2016.05.17 14:09:10 -
[50] - Quote
Juicy Aivo wrote:Hey folks, this has been bothering me for a while. It has been 9 years and 6 months since i had first logged onto TQ. It was amazing, so many 24k players online at the peak EU TZ. However since then things gone from bad to worse for EVE online in making new players because after all these years at the very same hour (15;30 12/05/2016) it is the same 24k players online.
Just 1 thing, me same as many others now has more than 1 acc. Which makes significant loss of actual players/bodies not ALTs. Where did you (EVE sales department guys) go WRONG with trying to attract more bodies into the game??? I know there will be hates of this post but consider this, if eve online had 500k players they could REDUCE price per month by 5x or 10x. However they chose to do NOTHING and makes us all pay every month the same amount of money as you were buying a new game every month or even more. This even makes me to consider leave this game because they are ripping us off!
I have been playing since 2008 and i remember back in 2009-2010 players saying "there was 23k people on today and thats the most there ever has been" . Last i saw, Eve went from around 50k subs when it first started to over 500k . It has went up almost every single year except when they brought out those crappy sov mechanics that replaced POS bashing. It actually drops for a couple of years then if i recall from the graph. Another trend i have noticed is when i first started playing, it was common to have players that played for 4-8 hours a day every single day. If you told an alliance then you play 10-15 hours a week, they were like yeah you arent active enough. That has shifted to the average player playing 10-20 hours in a week a couple of hours at a time many days.
Cost wise...
-Eve cost $15 an month if this causes you hardship you should seriously rethink your priorities. - You get access to all content for $15. No content is off limit like so called "free games" Everyone is on the same playing field, rich people ( or those that spend money stupidly) do not have an advantage. For comparison to "cheaper subs" you have: 1) The best customer support of any game ive ever played( and ive been playing online games for 20 years) and in many cases best of companies in general. Wont find this in cheaper games and its non existent in free games. 2) Constant patches and fixes. Far more than you will find in most games. 3) Free xpacks. Many games make you pay for the xpacks. 4) CCP uses cutting edge technology in their game to the point of developing or having it developed for them exclusively. They use modern servers. Your not playing on some broken down server from 2004. Its the alienware of servers. 5) CCP puts a majority of their revenue back into the game in R&D, features, and operations. Id rather them spend my money to make my game better rather than spend it on advertising to get a few hundred more players. Other games spend a majority of their money on profits and advertising. Very little actually goes back into the game. So updates to their games are put together very sloppy and often unbalanced and are rarely fixed. Other devs make xpacks to generate more revenue, CCP makes xpacks to generate more content which leads to #6. 6) CCP cares what its players want. It constantly engages players and consults players on ideas, what features they want to see and which they dont. Eve content is truly player driven in all forms. -If the price was lowered or free, i would have to play with a bunch of immature children. I dont want to be in fleet with 10 year olds who think they are god because they got a shiny new ship. If i wanted to play with children, i would get on facebook games. - CCP caters to a very niche market. They arent trying to be the WOW of space. They arent trying to be like anyone. They are looking for a certain type of player that likes hardcore games that require ingenuity and creativeness to use a toolset in an almost completely player controlled environment. - Eve's player base is very loyal. They might complain, but no more than players from other games. Eve is a game many players take a break from for a few months or a year and the come back for a while and then another break. I cant say the same for the other games ive played. Once you decide to quit those games, you have a very low chance of returning to them.
- And the big one. It is not only possible to play eve for free but its quite easy. If im trying, i can make enough for a plex( at 1 bil isk) in about 12-15 hours of gameplay.
|
|
Tigh Edatosmi
Bound And Determined
34
|
Posted - 2016.05.17 14:24:48 -
[51] - Quote
Dan Seavey Allier wrote:[quote=Dracvlad]
I've heard that the only way to "Win" at EvE is to have zero accounts, but i think that was just the salt talking.
Regards,
Dan
https://www.youtube.com/watch?v=6DGNZnfKYnU
#amiright? |
Tigh Edatosmi
Bound And Determined
34
|
Posted - 2016.05.17 14:31:24 -
[52] - Quote
Roenok Baalnorn wrote:[quote=Juicy Aivo] 1) The best customer support of any game ive ever played( and ive been playing online games for 20 years) and in many cases best of companies in general. Wont find this in cheaper games and its non existent in free games.
And consider what that customer support must deal with. This game allows piracy, ganking, fraud, awoxing (It used to, look up safaris), in addition to high levels of PvP, and the real world value of some assets are so high that I imagine for every 100 carrier kills, there is at least 1 player who petitions incessantly to get their assets reinstated. If you blow up a ship, its gone, period. I cannot even imagine what it must be like to be in the customer service department which has to (chooses to, in a way) deal with all of those issues on top of normal gameplay issues, and even with all of this difficulty, they are still some of the most professional, courteous, and prompt customer service people I have ever interacted with.
There was something I was taught back when I worked in retail, and that was, if a customer had a great experience, they might tell 3 people, but if they had a bad experience, they would tell 11. Bad customer service stories exist, just like they do for any company, but all things considered, these guys more than earn the price of a subscription for the service they provide on that end.
Just another 2 cents for the pile. |
doges
Roving Guns Inc. RAZOR Alliance
0
|
Posted - 2016.05.18 12:53:20 -
[53] - Quote
Quote: 1) The best customer support of any game ive ever played( and ive been playing online games for 20 years) and in many cases best of companies in general. Wont find this in cheaper games and its non existent in free games.
eve customer support is non existent, trying to solve a simple thing since 8 days and ccp was not able to resolve my issue. first 5 days no answer, after creating another ticket, this got closed merged into my current case and then the usual, no response other then i should not create duplicate tickets. seems like this is the only way to somehow get a response from ccp about them telling you to not open additional tickets. but issues dont get resolved or take to much time.
case handling is horrible, but they are fast when it comes to closing tickets of all kinds.
have another case that is almost 1 1/2 years old. case is closed, ccp does know about the issue, still not resolved.
ccp one thing, support is the thing that makes a customer decide if he is going to stick with your company or not
|
Nat Silverguard
Aideron Robotics
472
|
Posted - 2016.05.18 13:11:52 -
[54] - Quote
doges wrote:Quote: 1) The best customer support of any game ive ever played( and ive been playing online games for 20 years) and in many cases best of companies in general. Wont find this in cheaper games and its non existent in free games.
eve customer support is non existent, trying to solve a simple thing since 8 days and ccp was not able to resolve my issue. first 5 days no answer, after creating another ticket, this got closed merged into my current case and then the usual, no response other then i should not create duplicate tickets. seems like this is the only way to somehow get a response from ccp about them telling you to not open additional tickets. but issues dont get resolved or take to much time. case handling is horrible, but they are fast when it comes to closing tickets of all kinds. have another case that is almost 1 1/2 years old. case is closed, ccp does know about the issue, still not resolved. ccp one thing, support is the thing that makes a customer decide if he is going to stick with your company or not
can i haz your stuff? you are quitting right?
Just Add Water
|
Tigh Edatosmi
Bound And Determined
35
|
Posted - 2016.05.18 13:21:54 -
[55] - Quote
Nat Silverguard wrote:doges wrote:Quote: 1) The best customer support of any game ive ever played( and ive been playing online games for 20 years) and in many cases best of companies in general. Wont find this in cheaper games and its non existent in free games.
eve customer support is non existent, trying to solve a simple thing since 8 days and ccp was not able to resolve my issue. first 5 days no answer, after creating another ticket, this got closed merged into my current case and then the usual, no response other then i should not create duplicate tickets. seems like this is the only way to somehow get a response from ccp about them telling you to not open additional tickets. but issues dont get resolved or take to much time. case handling is horrible, but they are fast when it comes to closing tickets of all kinds. have another case that is almost 1 1/2 years old. case is closed, ccp does know about the issue, still not resolved. ccp one thing, support is the thing that makes a customer decide if he is going to stick with your company or not can i haz your stuff? you are quitting right?
He makes my point though.
For ever time customer service opens a ticket, fixes an issue, and resolves it under a day, who do you tell? The corp mates you happen to be on comms with, maybe?
What gets talked about are the failures, and they happen, as they will at any business. And those failures are repeated ad nauseum over and over again. I challenge you to work as a customer service rep at a bagel stand for one week and try to make every customer happy.
Also, case studies do not prove trends, but now I am off onto sophistry. There is literally no way a product could survive this long if the customer service were truly, on average, that bad. (Except for Cable companies.) |
doges
Roving Guns Inc. RAZOR Alliance
0
|
Posted - 2016.05.18 13:27:08 -
[56] - Quote
Nat Silverguard wrote:doges wrote:Quote: 1) The best customer support of any game ive ever played( and ive been playing online games for 20 years) and in many cases best of companies in general. Wont find this in cheaper games and its non existent in free games.
eve customer support is non existent, trying to solve a simple thing since 8 days and ccp was not able to resolve my issue. first 5 days no answer, after creating another ticket, this got closed merged into my current case and then the usual, no response other then i should not create duplicate tickets. seems like this is the only way to somehow get a response from ccp about them telling you to not open additional tickets. but issues dont get resolved or take to much time. case handling is horrible, but they are fast when it comes to closing tickets of all kinds. have another case that is almost 1 1/2 years old. case is closed, ccp does know about the issue, still not resolved. ccp one thing, support is the thing that makes a customer decide if he is going to stick with your company or not can i haz your stuff? you are quitting right?
why? dont you have your own assets? |
Nat Silverguard
Aideron Robotics
472
|
Posted - 2016.05.18 13:31:06 -
[57] - Quote
doges wrote:Nat Silverguard wrote:doges wrote:Quote: 1) The best customer support of any game ive ever played( and ive been playing online games for 20 years) and in many cases best of companies in general. Wont find this in cheaper games and its non existent in free games.
eve customer support is non existent, trying to solve a simple thing since 8 days and ccp was not able to resolve my issue. first 5 days no answer, after creating another ticket, this got closed merged into my current case and then the usual, no response other then i should not create duplicate tickets. seems like this is the only way to somehow get a response from ccp about them telling you to not open additional tickets. but issues dont get resolved or take to much time. case handling is horrible, but they are fast when it comes to closing tickets of all kinds. have another case that is almost 1 1/2 years old. case is closed, ccp does know about the issue, still not resolved. ccp one thing, support is the thing that makes a customer decide if he is going to stick with your company or not can i haz your stuff? you are quitting right? why? dont you have your own assets?
i have but i want to increase it as effortlessly as possible, your post implied your distaste for the game therefore i assumed you're going. what's wrong in taking chances, you really might be going, so?
Just Add Water
|
Galaxy Pig
New Order Logistics CODE.
947
|
Posted - 2016.05.18 18:51:23 -
[58] - Quote
As bad as the original post is, I must say that I agree with the basic premise. CCP has failed to properly advertise EVE. What's my litmus test? No one has ever heard of it.
I'm constantly trying to recruit people from RL into EVE, and I notice that, for some reason, no one I talk to has ever heard of the best MMO on the market.
Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com
|
Rin Vocaloid2
Dust University Ivy League
20
|
Posted - 2016.05.18 19:03:55 -
[59] - Quote
Galaxy Pig wrote:As bad as the original post is, I must say that I agree with the basic premise. CCP has failed to properly advertise EVE. What's my litmus test? No one has ever heard of it.
I'm constantly trying to recruit people from RL into EVE, and I notice that, for some reason, no one I talk to has ever heard of the best MMO on the market.
Last week at my job I ran into a coworker who plays WoW but then I told him about Eve Online which he never heard of. I know right? A WoW player never hearing about Eve? Heresy.
But anyways, I showed him some of the trailers and told him about the true nature of the game that isn't always covered by the trailers and he seems to be interested in it despite my warnings that the game is heavy in meta, scamming is allowed, everyone can do things in Eve that would otherwise get you banned in other games. I think the warning actually attracted him to the game.
Moral of the Story: Word of Mouth can sometimes work better than a TV advertisement. |
000Hunter000
Missiles 'R' Us
63
|
Posted - 2016.05.18 19:33:30 -
[60] - Quote
If ur gonna quit, can i have ur stuffz? ktnxbye |
|
DaReaper
Net 7
2848
|
Posted - 2016.05.18 21:30:21 -
[61] - Quote
John Hand wrote:Only thing I wish for is a price reduction on the sub/month.
This is a game where having 2 or more toons is REQUIRED, not a want but a requirement to succeed at this game. If the sub was $5 a month, it would be FAR easier pill to swallow for someone who has 3 or even 10 toons.
Currently most people who run more then 2+ accounts, only actually will pay for 2 of them (if at all) and will use PLEX to sub the rest. CCP is still getting sub money from somewhere, even if YOU are not the one actually paying for it, since someone else had to buy the PLEX with IRL money at some point before you bought it and used it to sub.
If the price for subbing went down, it would turn more people to using subs rather then PLEX. This would, in the long run, be more quick cash for CCP on a monthly basis. Since someone who is using PLEX's is using "old" money that might of been spent years ago and thus no direct $$$ to CCP (as it was cash already spent by CCP).
As for PLEX's, they would be viewed as a more "quick ISK" venture (not like they are already viewed like that). With the price of a SUBS going down, people would be more likely to buy a PLEX or two for quick ISK since now they would have "more" actual money to spend on the game. Save the customer money in one area, and see more money spent in another.
Not to mention, with a lower sub cost, it would attract more players from other games that have NOT lowered there sub...
or you know, make friends.
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
|
Hal Morsh
Hmmzor. Muffins of Mayhem
526
|
Posted - 2016.05.18 22:05:10 -
[62] - Quote
I love when a Russian and his alt pop into system, because it's telltale someone's trying to kill me. Alts are your choice, same with everyone else's, it's not a requirement.
Omar Alharazaad > Pretty much any time you blow something up in space it's bound to annoy someone or something.
|
DaReaper
Net 7
2848
|
Posted - 2016.05.18 23:17:00 -
[63] - Quote
Dracvlad wrote:
The key thing about this game is that it is a challenge, but sometimes CCP does not get that balance right and in doing so they have lost a lot of players. There are other games out there, but so far none are as deep of have the level of engagement, Star Citizen may do that, I have a friend in the PU testing and its looking good so far.
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHA
*dies laughing*
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
|
Joia Crenca
Science and Trade Institute Caldari State
287
|
Posted - 2016.05.18 23:27:15 -
[64] - Quote
DaReaper wrote:Dracvlad wrote:
The key thing about this game is that it is a challenge, but sometimes CCP does not get that balance right and in doing so they have lost a lot of players. There are other games out there, but so far none are as deep of have the level of engagement, Star Citizen may do that, I have a friend in the PU testing and its looking good so far.
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHA *dies laughing*
*Hangs up DaReaper's smiling corpse on a billboard, uses it for advertising: "EVE Online, make your enemies die laughing while flying in space!* |
Joia Crenca
Science and Trade Institute Caldari State
287
|
Posted - 2016.05.18 23:31:07 -
[65] - Quote
u3pog wrote:I am wearing an EVE T-shirt custom made for me in public areas, so I hope I am contributing somehow to EVE. If not...well it's still cool.
Or get a bumper sticker that reads "If you can read this, you're close enough to be warp scrammed! EVE Online"
The shirt is a cool idea, though! |
|
|
|
Pages: 1 2 3 :: [one page] |