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Zekk Pacus
Caldari StateCorp
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Posted - 2007.02.28 20:11:00 -
[31]
Originally by: XGP Darkside
Originally by: Zekk Pacus A pimp crow will kill most other inties unless the other pilot is good, and the crow pilot isn't.
But then a pimp crow costs about 100mill.
ever seen those light missiles / rockets hit something doing 4+kp/s?
Given that the missiles out of my crow can fly at 7.5km/sec, yes.
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welsh wizard
0utbreak
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Posted - 2007.02.28 20:19:00 -
[32]
Originally by: Sorela Just out of curiosity how does a pimped out crow kill a high speed inty w/o webbing it? Even with crazy mods and skills the explosion velocity on precision light missiles seems way too low to really touch the insane speeds inties are putting out these days.
They don't.
If the enemy inty exceeds about 5k/s its easy for them to just pop out of your disruptor range and leg it, same goes for dictors.
22km+ disruptors ease the problem slightly.
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SwindonBadger
0utbreak
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Posted - 2007.02.28 21:19:00 -
[33]
as welshi boy ses, to kill another inty outside of web range if both ships can do 5 kps + is very hard, a dirrection change at any moment can lead to a gap of 40k + in seconds. Inty v inty its a tough battle at long range, one massive factor is using a 20k + scram and mwd for a long time, most setup if they are for hi speed dont have enough cap to run 20k scram and mwd forever. I do rate the long range ranis highly droping a bit of speed for 2 power mods in low and a rep, its not normally exspected since its so hot with blasters and has gained me alot of kills even outside of web range. One nasty trick (u want mwd skills lev 5 ect then ur ranis is fast enough v normal people or even much faster crows) if they are not faster then your drones is to make them chace u (stretch there cap a bit and then do a passing web relasing ur light nos drones, u should be able to get out ( leave ur webbing till they are just about past u if ur aproaching ) the drones sit on them and u start to orbit or keep range at optimal (around 18k) till u see he cant mwd then its easy pickings.
Thats one of so many situations U have to genralize and I have to say a crow Sure in the super leage of rigged implant slots and faction mods there will be stuff at speed that pawns better but withought all the mods the crow lets u run long range and speed with very little cap issues, the claw is the same on cap but u dont alway get to pick you starting point and only having 2 mids really does suck if u have to start at a gate with no speed ect..
rambling .. its all run,
long range ranis > std crow = ranis with good pilot (no implants ect) long range ranis > rocket crow = crow less ranis has tank and right ammo loaded long range ranis > crusader = almost 50 50 depending on fitting ammo loaded long range ranis > fast plated claw with web,= claw,no web but close range guns = ranis long range ranis > long range claw = get the hell into orbit or die close range ranis > well if u end up 500 meters from one u better have both a damn good tank and damge or say gb really really quickly.
jamming stilleto > anything it jammes! bar a long range crow out of range who always carries fofs :) close range stiletto + extender can give people a hard time.
theres alot more but im rambling x 2 :)
each pilot wants to fight differently so those are just genral things Ive found in all my little fights and each situation is unique.
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Isonkon Serikain
Gallente Band of Builders Inc. Firmus Ixion
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Posted - 2007.03.01 00:19:00 -
[34]
I lub the ranis but its locking range is so short that dogfighting at high speeds gets you a handicap... Pity the fool |

Wylker
Caldari Pyrrhus Sicarii
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Posted - 2007.03.01 02:01:00 -
[35]
The claw really kind of sucks at inty vs. inty. Autocannons are only so-so tracking, but the real problem is that you only get 2 meds. So you have to pick scram or web. If you're pvping in an inty and you don't have a scram you're doing it wrong, so you have to be able to fight at full speed.
The MAJOR problem with the claw is its max targetting range. With Long Range targetting V my claw only locks to a little bit over 20km, which makes it really suck fighting other fast ships. It also makes it impossible to tackle battleships and not die.
-Wylker |

Guillame Herschel
Gallente Cheers Restaurant and Bar Coalition Of Empires
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Posted - 2007.03.01 02:28:00 -
[36]
Originally by: Humpalot Actually looking them up seems the Claw (475) is the fastest with the Crusader (455) second and Ares (450) a close third in speed. They all have 4 lows for i-stabs/nanos/whatever too.
Don't forget the effects of mass on the magnitude of MWD speed boost. Claw clearly cries out for a mass reduction rig and a i-stab or two.
Claw: 1,125,000 kg, 4 lows, 475 m/s Stiletto: 1,100,000 kg, 3 lows, 435 m/s
Crusader: 1,050,000 kg, 4 lows, 455 m/s Malediction: 1,000,000 kg, 3 lows, 435 m/s
Ares: 1,050,000 kg, 4 lows, 450 m/s Taranis: 1,075,000 kg, 3 lows, 420 m/s
Crow: 1,000,000 kg, 3 lows, 425 m/s Raptor: 1,075,000 kg, 3 lows, 415 m/s
It makes no RP sense that Minmatar have the two heaviest interceptors, and Amarr have two with the lightest mass, but there you go. I imagine the Claw and Stiletto would be overpowered if their mass were in line with the rest of the racial fleets.
-- Guile can always trump hardware -- |

Vily
Eternity INC. Mercenary Coalition
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Posted - 2007.03.01 02:42:00 -
[37]
all depends on how you fight.
crusader and claw and ares all suck for 1on1, as they get out run
pimped rail ranis > all other inties. IF he can get in web and keep up
crow > all other inties if he can stay out of web, keep range, and keep his opponent aggressed
raptor < all pretty much
malediction > crow if mal can get in range
stilletto with jammers owns all. if he gets a web in and jams successfully -
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goodby4u
Logistic Technologies Incorporated Free Trade Coalition
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Posted - 2007.03.01 06:54:00 -
[38]
Originally by: Vily all depends on how you fight.
crusader and claw and ares all suck for 1on1, as they get out run
pimped rail ranis > all other inties. IF he can get in web and keep up
crow > all other inties if he can stay out of web, keep range, and keep his opponent aggressed
raptor < all pretty much
malediction > crow if mal can get in range
stilletto with jammers owns all. if he gets a web in and jams successfully
Crusader and claw outrun?First off in order for that to happen they need to be in web range in which the crusader and claw can hit them,atleast the crusader can.
Flat out outrun?NO fastest inty and second fastest both with 4 lows=fast. __________________________________________ Yes it is great being amarr. I am minmatar,fly amarr,use gellente drones and am in caldari space. |

Hamatitio
Caldari Fate.
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Posted - 2007.03.01 08:49:00 -
[39]
just get a sabre.
It makes it easy mode.
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Ifni
Developmental Neogenics Amalgamated
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Posted - 2007.03.01 11:17:00 -
[40]
Edited by: Ifni on 01/03/2007 11:23:55
Originally by: Vily crusader and claw and ares all suck for 1on1, as they get out run
Now I won't deny that this stupid speed craze has stopped me solo hunting, but prior to that, I've scored hundreds of kills with the Crusader in both beam and pulse setups.
So it was awesome for solo or 1v1, but this speed addiction that alot of people have has broken more than just the Crusader.
You take what is offered. And that must sometimes be enough. |

LUKEC
Destructive Influence Band of Brothers
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Posted - 2007.03.01 11:32:00 -
[41]
I'm tinkering with stuff atm, don't have time to waste chasing flies around, but properly fitted crow will do 9km/s and murder most intys & frigs without any danger at all. Worst case scenario is running. It can annoy any ship apart from really fast vagas, huggins, curses & nanobs.
While specific fitted antiintyinty might beat crow, it's quite worthless against anything else. -------- ..... |
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