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Thread Statistics | Show CCP posts - 3 post(s) |
elitatwo
Eve Minions O.U.Z.O. Alliance
1251
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Posted - 2016.06.10 13:23:05 -
[1] - Quote
Anthar Thebess wrote:Tried to fit arty Naglfar that have some tank - need more power grid, cpu increase is also to small. T2 arty gun require 77 CPU, and my 2 gun naglfar already required a co processor.
Use the CONCORD ones instead, they can use t2 ammo too.
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elitatwo
Eve Minions O.U.Z.O. Alliance
1253
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Posted - 2016.06.13 08:37:35 -
[2] - Quote
Amarisen Gream wrote:So i bought a Bowhead to day. Wanted to fit an AB to it. Can we plz have a short visit to the Bowheads stats so we can fit a capital AB/MWD...? Please don't forget the industrials.
Also, when you redo the Rorqual, please make the Orca a real capital all the way through. no more large riggs.
Amarisen, don't fit an ab, put a higgs anchor rig and 2x hyperspatial accelerators on. Thank me later.
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elitatwo
Eve Minions O.U.Z.O. Alliance
1266
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Posted - 2016.06.24 16:03:20 -
[3] - Quote
Cade Windstalker wrote:... As for the fleet engagements, a sufficient number of anything will always be able to alpha-strike targets. Now it requires support ships with painters and webs to be really effective and it takes a lot more of those to bring down small ships, who generally have less EHP and are therefore more vulnerable to any alpha strikes that can actually apply damage to them.
What part of this sounds like a bad thing for the game?
I don't see that as bad, depending on the situation. What hopefully is getting fixed is that you can not longer launch 3 squads of gallente fighters as answer to everything on the field, small or large.
Those Equite fighters can be good against frigate class ships but those "light former fighter drones" are currently like an IWIN button.
What I am hoping for is that there is a substantial risk of losing a squad when launching them to fight small cruisers but currently you cannot even get a target lock on them before you are getting nuked to kingdom come.
In the future I would like a damage reduction thing in ship vs ship combat like citadels have so that alpha-ing is becoming a thing of the past and we need to fly a ship to sink it or die trying. That would split the 10000000 vs 3 "fleets" into smaller groups instead of hammering the poor hamsters with tidi.
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elitatwo
Eve Minions O.U.Z.O. Alliance
1269
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Posted - 2016.06.25 06:04:15 -
[4] - Quote
Cade Windstalker wrote:... Given the current state of the changes I wouldn't worry about Light Fighters being a solo I-Win button. If you get nuked by a single carrier's fighters, in a decently tanked Cruiser, it will be because you've been webbed, painted, and EWar'd to Jita and back.
As for the last bit, I don't really see that happening. Big fights are, in general, good for the game and 3 players are never going to have a chance against 1000. Not that people really form up fleets like that unless they expect major resistance so... not sure what the actual example case for your issue is. Seems like you may have obscured your point a bit with hyperbole.
I tend to exaggerate sometimes, anyway does a 1.6b pirate boat count as decently tanked cruiser count?
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elitatwo
Eve Minions O.U.Z.O. Alliance
1270
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Posted - 2016.06.25 20:04:53 -
[5] - Quote
Cade Windstalker wrote:elitatwo wrote:I tend to exaggerate sometimes, anyway does a 1.6b pirate boat count as decently tanked cruiser count? Probably, but I'd be really curious to see the fit and how quickly it actually died..
Really?? Fighters were approaching and poof. And on which obituary would you look for ships that died?
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elitatwo
Eve Minions O.U.Z.O. Alliance
1270
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Posted - 2016.06.26 13:07:20 -
[6] - Quote
Cade Windstalker wrote:elitatwo wrote:Really?? Fighters were approaching and poof. And on which obituary would you look for ships that died? Just trying to figure out the circumstances. A large sig Cruiser that's not moving very fast is a pretty understandable alpha-strike. A sig-tanking Vigilant less so..
Let's see, that migy dude whom I repeatedly defeated for many years on SiSi every time he tried baited in a Prophecy. When he went into half armor he called in his 17 friends to show me that the combined "length" of his buddies almost makes 4 inches- errm that he and his 17 buddies can kill ONE ship with a carrier.
The keyboards some folks are so fond of are public. The signature radius of my Phantasm was 135m and my speed was 1535m/s.
While we are at is, CCP Larrikin, can you decrease the signature radius of light fighter to .000000000000000000000000000000000000000000000000000000000000000000000000001fm so they only take 35 decades to get a lock?
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