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dalman
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Posted - 2003.12.19 02:05:00 -
[1]
Don't "fix" please.
The game is already fixed.
The game is the way it's supposed to be now.
And it's working just fine :)
M.I.A. since 2004-07-30 |

dalman
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Posted - 2003.12.19 04:37:00 -
[2]
Quote:
Quote: Don't "fix" please.
The game is already fixed.
The game is the way it's supposed to be now.
And it's working just fine :)
I'm not so sure.
I took on the swarms solo and with others. What I learned was that it's like throwing dice. Skill, teamwork, or tactics do not matter. If the super-swarm program logic decides it's your day to die, you're dead.
My thoughts are the pirates are too many, too fast, and hit too hard. I'm seeing a lot of people learn this the hard way.
And I've learned it too. But I'm one of the lucky ones. I got out with my ship and my gear.
I'm not going back.
That's so?
Me and my mates has been MINING in 0.0 space for ABOUT A TOTAL OF 16 HOURS since the patch. Got us a fair amount of bistot and MERCOXITE (deep core mining).
Yea, big groups of nasty pirates spawn 10 km away from us frequently. But we're yet to loose a ship.
Skill, teamwork, and tactics do matter.
M.I.A. since 2004-07-30 |

dalman
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Posted - 2003.12.19 06:33:00 -
[3]
Quote:
Dalman...what's the biggest spawn you're mining group(s) have had to contend with so far and what was the mix of the NPC spawn (BS's and cruisers)?
The hardest spawn I have seen in the system where we were mining consist of: 1x 1M battleship + 2x 750k battleships +4x 85k cruisers + 6x 65k cruisers.
But somehow, no such spawn has spawned right on us while mining. Most of the spawns are just a good amounts (up to 18 NPCs) of cruisers and frigates, sometimes with a battleship among them. And we're very happy about that, but also always prepared that the next second such a spawn may be 10km away from us.
However, since while mining, all NPCs always spawn very close to a target (like 10 km away), that also means that all cruisers and frigates are in range to do damage instantly. Therefor, a spawn with 18 NPCs of just cruisers and frigates may in fact be as hard as a spawn with 13 NPC of which 3 are battleships.
M.I.A. since 2004-07-30 |

dalman
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Posted - 2003.12.19 16:44:00 -
[4]
Hint: Extreme defence >> Extreme offence. All ships needs to be setup to be able to take a huge beating.
Since we've been mining mercoxit with dcm we can not use a setup where each ship fits 2 mining lasers each.
Been using 4-5 battleships as guards.
M.I.A. since 2004-07-30 |

dalman
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Posted - 2003.12.19 16:46:00 -
[5]
Quote: i belive a "warp away" tactic is used...simple and effective :)
Does not work. Cause NPCs ALWAYS spawn about 10 km away from a target.
We've been mining in a HUGE belt. Sometimes 340km away from the centre of the belt. The NPCs still spawned 10 km away from us.
M.I.A. since 2004-07-30 |
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