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Author |
Thread Statistics | Show CCP posts - 13 post(s) |
Paulo Damarr
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Posted - 2007.09.13 00:28:00 -
[331]
Well you certainly wont get ME out my pod, you do know that cloning only works when you are encased in your pod mmm? What happens if you tripped down the stairs and hit your head? what an inglorious end for a master combat pilot or a famous explorer! And what exactly happens when you come out of your pod dripping slime, will you have a private wash room on your ship to get cleaned up and ready to go out in public?
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Lucia Warbler
Native Freshfood
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Posted - 2007.09.13 00:28:00 -
[332]
First of all, I loved Ambulation idea the moment I heard it!
Originally by: Verlaine Glariant
+ Are you planning to put some new skills relating to the Ambulation part of the game? (f.ex.social skills that allows you to wear special costumes)
Now wouldn't that be silly? I personally think I have enough to train already without having to add Clothing 5 and Cosmetics 5 to my training queue. There was some talk of getting to change your clothing when in a private place (your room on board of your ship, eg.).
Originally by: Verlaine Glariant
+ Shall we, the players that created our characters in a pre-ambulation time, have an oportunity to re-edit our character's appearance?
Many of your questions have already been answered. In this case, I heard that all players *need to* recreate their character for Ambulation. Another good guess is that on character creation, one won't be able to force, say, a smile, or such, this time around, as she/he would always wear that stupid grin or scold. Facial expressions are supposed to be an actual method of communication! So it'll be slightly different process IMO.
-----
In my visions of Ambulation, different actions prompt different visual emotes. Such as viewing a market while having a drink at the bar would show to the others as me viewing a hand held small screen or a wrist screen. When I close the market window, my character puts down the screen and resumes glancing around suspiciously.
Sitting down emote is a must have! It will come in handy at the corporation meetings and such. Other must haves are: drinking, hand shake, pat on back, hug (only if mutually accepted else there'll be a hugfest at Jita!), pointing and emotes for various... duh, emotions, such as thoughtful, angry, unsatisfied, sad, happy, amused, etc.
How would a hug work for example? Select a character and select emote. If the other character will do likewise, hug emote will commence. Animations should be done so that other character can tell when the other one wants to shake her/his hand, like, a character is holding out her hand as if saying; "shake it, you know you want to."
Anywaaaay, rabble rabble rabble...
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Lucia Warbler
Native Freshfood
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Posted - 2007.09.13 00:31:00 -
[333]
Edited by: Lucia Warbler on 13/09/2007 00:32:14
Originally by: Paulo Damarr Well you certainly wont get ME out my pod, you do know that cloning only works when you are encased in your pod mmm? What happens if you tripped down the stairs and hit your head? what an inglorious end for a master combat pilot or a famous explorer! And what exactly happens when you come out of your pod dripping slime, will you have a private wash room on your ship to get cleaned up and ready to go out in public?
*spontaneous Bruton assault, bwhahahaa!*
Amarr in question: Oh noes, killed, I just lost lvl 5 Slaving!
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Paulo Damarr
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Posted - 2007.09.13 00:44:00 -
[334]
Edited by: Paulo Damarr on 13/09/2007 00:46:20 Jokes aside I'm more interested in the idea of walking around your own ship, But station entertainments like mind clash or caldari gladiator droid arenas would be fairly cool as well as a personal apartment or property and the ability to collect souvenirs or for corps to award medals or trophy's would be appealing to.
Just for the love of decency NO DANCING
EDIT
Although I'm serious about what happens when you get out of your pod will you have private quarters on your ship? because just "appearing" on the platform outside ruins the whole point of immersion.
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Lucia Warbler
Native Freshfood
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Posted - 2007.09.13 00:53:00 -
[335]
Edited by: Lucia Warbler on 13/09/2007 00:54:33 Edited by: Lucia Warbler on 13/09/2007 00:53:31
Originally by: Paulo Damarr
Although I'm serious about what happens when you get out of your pod will you have private quarters on your ship? because just "appearing" on the platform outside ruins the whole point of immersion.
Well, there isn't enough immersion on certain aspects of Eve at the moment, so no doubt the same policy continues with Ambulation.
//edit, which means Bruton assassins can spawn from out of nowhere!
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Valeo Galaem
New Eden Advanced Reconnaissance Unit
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Posted - 2007.09.13 01:51:00 -
[336]
Originally by: Paulo Damarr Although I'm serious about what happens when you get out of your pod will you have private quarters on your ship? because just "appearing" on the platform outside ruins the whole point of immersion.
This is planned, yes.
As far questions about emotes, they are going to be using a special behavior system so that they are dynamic and fluid, based on the context of the situation. The style of the emotes will be dependent on who you are, where you are at, who else is there, and what mood you set yourself to be in, among other things. Defiantly far beyond any character behavior system in other games.
Thar be Pirates
You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied!
CONCORD Encryption Methods |
Zenemis
VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2007.09.13 03:16:00 -
[337]
I hope there's collision detection, we should be able to box people in.
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Boses
Kapital Punishment Karnal Knowledge
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Posted - 2007.09.13 03:19:00 -
[338]
lol and then what happens in jita? just a room full of people with no way of moving lol
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Zenemis
VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2007.09.13 03:21:00 -
[339]
Originally by: Boses lol and then what happens in jita? just a room full of people with no way of moving lol
Yes, that's why there will be handheld smartbombs
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Berrik Radhok
GoonFleet GoonSwarm
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Posted - 2007.09.13 03:28:00 -
[340]
there is only one question I have:
will my avatar be able to have sex with other avatars
preferably in the butt
Originally by: Khavi Vetali
Oh don't worry, the goons are just as suicidal with their battleships as they are with their frigates.
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Lithalnas
Amarr Headcrabs
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Posted - 2007.09.13 03:58:00 -
[341]
Originally by: Zenemis
Originally by: Boses lol and then what happens in jita? just a room full of people with no way of moving lol
Yes, that's why there will be handheld smartbombs
FOR MINMATAR FREEDOM!!!! boom. -------------
fixed for greater eve content |
Miz Cenuij
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Posted - 2007.09.13 05:22:00 -
[342]
will there be Pvp?
I wanna wtf murder people in the bars
"Men are going to die..
and im going to kill them". |
Valeo Galaem
New Eden Advanced Reconnaissance Unit
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Posted - 2007.09.13 05:42:00 -
[343]
Originally by: Zenemis I hope there's collision detection, we should be able to box people in.
There is collision detection, but you will not be able to box people in. Really, why? The point of Ambulation is social interaction - there is nothing to gain by locking someone into an area other to be an a-hole.
CCP's goal is realism, so characters will act like you expect a real person to when in a crowd or blocked. Other characters will automatically make room, or if for whatever reason they don't, you will be able to forcefully squeeze through.
Thar be Pirates
You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied!
CONCORD Encryption Methods |
Dubious Drewski
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Posted - 2007.09.13 06:44:00 -
[344]
Originally by: Ishina Fel Station servers are independent from system nodes | V Players inside stations will not be on system nodes | V Player density on a station node will not effect the system node the station is in | V Player density in Jita 4-4 will not affect the Jita system | V Jita stops lagging!
I actually didn't think of that. It looks like this is what will actually happen. Fanfreakingtastic!
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Paulo Damarr
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Posted - 2007.09.13 06:59:00 -
[345]
Non fatal Bar fist fights would be funny and I would imagine pretty easy to create:-
19:01 Your Back Hand ***** slap strikes XXXXXXXX 22 E-Peen deflation
19:02 XXXXXXX Headbut slams you wrecking 109 E-Peen deflation
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Horoc'h Ryydell
Gallente Midnight Enterprises
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Posted - 2007.09.13 07:32:00 -
[346]
* Hopes for a Promenade Deck *
Nothing more relaxing then walking in the starlight, watching peoples... |
Zalgar VII
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Posted - 2007.09.13 08:14:00 -
[347]
Originally by: Siri Blue Well...the dancing would happen in private rooms/strip clubs...and you'd have to pay a damn steep fee to see my skillfull performances...and probably needed to be above 18 as well *chuckles* And trust me, I can field more marines than you do, sex sells better than anything!
Looking forward to this.
Originally by: An Anarchyyt I can promise you, you do not want Kieron touching the server.
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Revy Valentine
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Posted - 2007.09.13 08:47:00 -
[348]
I really hope every gets to re make their characters avatar (And full body n stuff) for free to do this..
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Darcuese
Destructive Influence Band of Brothers
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Posted - 2007.09.13 08:55:00 -
[349]
Originally by: CCP kieron In-station servers will be seperate from the space servers, so there will be little (if any) lag introduced into the other environment.
Enjoy!
Even tinny little extra lag is more then enough (if so-no doubt though) me, myself and I ------> |
Jiny
Kapital Punishment Karnal Knowledge
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Posted - 2007.09.14 16:48:00 -
[350]
Me sad its not coming in Rev 3
But I will wait till it comes, hopefully next year, then open my club of smokes, booze and cheap women
And to the people who dont like it. Dont use it! Simple, easy, and a lot less forum posts about not liking it... ----- Set phazors on fun!
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Creepin
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Posted - 2007.09.18 15:59:00 -
[351]
As for me, I'm fully intended to ignore this feature. I want to play Elite-like spase-sim, after all, that's why I'm here. If I ever were interested in 3rd-person shooter, I would definitely choose completely another game. My only hope that this new "feature" wouldn't add any in-game benefits for those actively using it, as I really hate 3d shooters, 3d stealthers and the like.
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343conspiracy43345
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Posted - 2007.09.18 16:28:00 -
[352]
It is meant to be fun.
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Slimmy
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Posted - 2007.09.18 21:49:00 -
[353]
I'm looking forward to this feature. A lot of friend's I've tried to get into this game have decided not to because they couldn't get their heads around the fact that you're always just a ship. I don't mind it but some do apparently.
I'd also love it if I could gamble inside a station while sitting at a blackjack (or some other) table with other pilots. Another great way to make isk =P.
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Ryoji Tanakama
Caldari Daikoku Fleet Shipyards
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Posted - 2007.09.18 22:40:00 -
[354]
Originally by: Icarus Starkiller Ambulation...
What I'd like to know is why CCP is throwing their energy into something I can get at a few dozen other MMOs, whereas content that I cannot find in other MMOs is getting a back seat? Bugs are not being fixed, content not being brought forward in a timely manner ("soon TM" only goes so far), and things that were promised with the first release have *yet* to make it into the game.
So ditch the wasted effort of 'ambulation' and go back to what Eve is all about.
Do people not read before whining?
Ambulation is actually the basis of the game engine for the forthcoming WoD MMO. In order to 'pilot test' and develop the engine, the team will first be building it into EVE.
CCP will be writing this code regardless of whether it makes it into EVE or not. So why not accept that EVE loses nothing by having ambulation tacked onto it. No development or resources are being taken away from anything - because this is actually the first development stage for WoD:MMO.
Ambulation is going to add some customization, interaction options and finally make our characters more human, rather than a snapshot and the arse end of a battleship.
If ambulation is dropped from EVE, CCP lose that initial testing and tweaking. hey don't get the learning experiences provided by an existing large community. Instead they have to invest more into developing it seperately, get in more in-house testers, hire additional art staff and so on.
Quit whining.
~Ryoji Tanakama
Daikoku Fleet Shipyards |
Usarua
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Posted - 2007.09.19 08:07:00 -
[355]
Originally by: Arialla Edited by: Arialla on 14/03/2007 00:09:15 I am in the anti-ambulation corner mostly because it seems like a lot of eye candy with no functional use at all.
Originally by: kieron In regards to the video itself, here's a sequence of events. The room where the video starts with the Amarr female and Caldari male is a map room. One of a number of functions will be that of a 'war room', where corporation officers will be able to use the map as a sort of white board for planning attacks.
Now this sounds more interesting. Some actual useful function. Is it possible to get more details about the actual use for stations?
Quote: The second room (or third scene) is a meeting chamber. Depending on corporation resources and the type of station (among other factors), the decor can be changed. You could consider the Gallente female a corporation recruiter in this shot.
Not sure if this will see much use. Maybe for Corp functions. Perhaps some of the bigger specialized Corps will take time out to go meet with applicants in a station. There is no incentive really. What do you get for interviewing in station as opposed to just chat through private channel? How many times would you go through the inconvenience to fly to a specific station at a specific time to interview people before you get fed up with it?
Quote: There is another hallway transitioning to the docking bay. The docking bay itself is designed with an eye at trying to give the scope of just how big EVE ships are.
OK...now you've seen it. Why bother doing it ever again? Each time you get a new ship you go and check out how big you are next to your ship, take a screenshot, set it as your background, all done. Why not make ships customizable? Allow me to add some fancy paint or shark fins or Corp insignia and we are in business.
Quote: After boarding the ship (an off-screen event in the video), the Zealot leaves the station and you can see the increased detail on the surface of the station. There have been some recent Dev Blogs with static images, now you can see one in the EVE environment.
This is good. It is actually improving the quality of what players see and interact with every time they play.
Quote: Other information: Those players that do not wish to interact with the full-body avatar aspect of the game will not be forced to do so, a la the now defunct Earth & Beyond and their station interface. In-station servers will be seperate from the space servers, so there will be little (if any) lag introduced into the other environment. A high quality download will be available in the future, no time frame as of yet.
Ok....
So in-station is being kept separate. Why go there if it does not provide any functionality? The war room is the only exception.
Patch ships: Everyone goes into stations .... oooeeeeee ..... pretty .... and never goes there again.
Or am I missing something? Is there actually more functionality planned for stations and you just won't tell us about it? Or is it really being implemented as eye candy with little to no gameplay purpose?
I just don't get it.
I'm with you. that about sums up all my inductions on the realistic way it will happen. People always go "cool I want that" and then when they have it, they no longer desire it. its just human nature. I dont care about this, even though it looks like good eye candy, I can see only one aspect, if everyone is looking at the same map in the map room, there's no room for error, although a HUD map control thing that is like a chatroom but has a map that the chan op can move around and highlight points on would've been just as good for specific strategic operation.
What I do like is that the new client is coming out with better detailed ships, it will actually use the GFX card and possibly improve performance, and thats it really, which is all I need to be happy. ambulation is meh.
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Usarua
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Posted - 2007.09.19 09:57:00 -
[356]
Edited by: Usarua on 19/09/2007 09:59:58 Edited by: Usarua on 19/09/2007 09:58:29
Originally by: Ryoji Tanakama
Originally by: Icarus Starkiller Ambulation...
What I'd like to know is why CCP is throwing their energy into something I can get at a few dozen other MMOs, whereas content that I cannot find in other MMOs is getting a back seat? Bugs are not being fixed, content not being brought forward in a timely manner ("soon TM" only goes so far), and things that were promised with the first release have *yet* to make it into the game.
So ditch the wasted effort of 'ambulation' and go back to what Eve is all about.
Do people not read before whining?
Ambulation is actually the basis of the game engine for the forthcoming WoD MMO. In order to 'pilot test' and develop the engine, the team will first be building it into EVE.
CCP will be writing this code regardless of whether it makes it into EVE or not. So why not accept that EVE loses nothing by having ambulation tacked onto it. No development or resources are being taken away from anything - because this is actually the first development stage for WoD:MMO.
Ambulation is going to add some customization, interaction options and finally make our characters more human, rather than a snapshot and the arse end of a battleship.
If ambulation is dropped from EVE, CCP lose that initial testing and tweaking. hey don't get the learning experiences provided by an existing large community. Instead they have to invest more into developing it seperately, get in more in-house testers, hire additional art staff and so on.
Quit whining.
so, by your logic, WoW would be enhanced by having a spaceship game "tacked onto it". at least, that seems like what you're saying. putting two games into one? when hasnt that caused a problem? WCIII was at least designed to play like two games in one coherently (the hero part with the slight Diablo II feel, put in an RTS), and so many people still hate it far more than SC or WCII. so if WCIII gets a mixed rating for its mixed game mechanics, what about two totally seperate engines put together?
Dilution of Eve here we come... the sad part is once its added, it becomes one of those "might as well keep it if its here" attitudes. If ambulation proved a misstep at all in Eve, I would hope that CCP and the players would see the logic in removing it.
The basis of the game was a space tactical-fighter stats RPG-esque game. I'd rather vote for greater immersion and more interesting stuff happening out there in open space than distractions inside space stations.
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343conspiracy43345
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Posted - 2007.09.19 10:25:00 -
[357]
Usarua makes a good point. But forgets that leaving your ship is entirely optional and the analogy made to wc3 is bad since you dont get to choose to play without heroes unless you want to be penalized for it.
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Chavette'd'Bling
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Posted - 2007.09.19 11:33:00 -
[358]
Did not read all 14 pages of this, i read about war rooms and such. Wil we get our own rooms ?
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Khalm
Amarr PROGENITOR CORPORATION
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Posted - 2007.09.19 11:44:00 -
[359]
I want this now!
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Voodoo Mistross
Minmatar Cskillzone DAMAGE INC...
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Posted - 2007.09.19 11:47:00 -
[360]
OMFG...awesome, although I think some might have to update thier PC's
. ôHe is one of those people who would be enormously improved by death.ö
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