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Thread Statistics | Show CCP posts - 20 post(s) |
DiDDleR
Skunkdogz Corporation
2
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Posted - 2016.09.09 18:15:23 -
[1] - Quote
Fozzie seems like you have some hate for miners and industrialists huh?
I'm part of CASMA we are a group of players dedicated to introducing new and existing EVE players into the world of mining and provide Orca mining boosts to members of the fleet.
The changes to on-grid boosting will severely restrict what we can do if the boosting Orca has to be within a set vicinity of the fleet members. Mining belts aren't enormous (perhaps this area could do with a tweak / revision) so an entire fleet with a close Orca will need to constantly relocate once the belt is exhausted.
The Mining Foreman Link for "reduced crystal deteroiation" or whatever it is called is a complete waste of time, I mean who thought of that? Absolute joke of an idea considering how cheap mining crystals are?
Instead of the currently planned tweaks why not this -
Mechanic to "lock" mining vessel to asteroid to prevent miner bumping, currently there is no counter-attack to a determined bumper and myself have had to resort to logging out and doing something else after being followed from belt to belt by a determined bumper. Miner bumping serves no purpose and this is an area CCP should be addressing, its not like we are sitting tethered to a Citadel in a dreadnought in low / null sec where someone is attempting to engage.
Provide a mechanic where miners can get even with CODE and miner bumping and even the field. |
DiDDleR
Skunkdogz Corporation
3
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Posted - 2016.09.10 21:09:31 -
[2] - Quote
Vald Tegor wrote: How it works now:
You have a booster in a safe place, providing bonuses to the entire system. You have a number of miners in your fleet. They spread out over the belts in the system. They lock the nearest rock, start their cycle and resume watching netflix until the asteroid is depleted.
How it will work after the changes:
Your fleet will be going to the designated belt. You will spread over it actually watching which rocks are being mined. Perhaps even use a rock scanner to short cycle your strips when there's a quarter of a cycle left in the rock. Your players will actually be in the same place, interacting.
I fail to see how this hinders gamePLAY.
You have issues with CODE. When there's wolves about, you round up the sheep. This can only work in your favor. I'm sure when you are dealing with these issues as a group, you will come up with something better than log off.
LOL - yes of course we all just AFK mine and watch netflix... really?
When I mine I'm after the highest yield and shortest cycles I can manage whilst also mining only the ores I am interested in. This means quite a bit of management on my part whilst also scanning the system regularly for gankers or bumpers.
I time my cycles so that I don't waste any and also check that I'm not mining someone elses asteroid (doesn't apply to ice fields due to the huge competition).
And yes everyone I know within the CASMA group uses a survey scanner and does the same as I as regards short cycling etc.
Yes when CODE are about in gank catalysts we swap ships for Skiffs or Procurers and only see Retrievers, Covetors and the occasional Mackinaw getting ganked.
The bumpers are rare but when it happens it is very annoying due to the crime-watch mechanics not providing a mechanism for retaliation. As others have pointed out the only way to get even is to become a criminal yourself and gank the bumper but then that means you lose security rating and provide the bumper with a kill right.
I liked the earlier suggestion to use a Prospect or Endurance frigate and I will definitely try that next time.
Also will look into the Higgs Anchor in more detail as this looks like it could prove useful! Thanks.
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DiDDleR
Skunkdogz Corporation
12
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Posted - 2016.10.20 10:51:07 -
[3] - Quote
TheSmokingHertog wrote:CCP Fozzie wrote:Some of you have expressed concern that the "Mining Equipment Preservation" burst isn't valuable enough. I'll start out by saying that not every link needs to be of equal power and that the consolidation of cycle time and cap use into one link is a big buff even if the new 3rd link isn't something you'll always use. However we are interested in hearing from you about what kinds of bonuses you think would be interesting as a replacement for the Mining Equipment Preservation effect. We'll give consideration to your ideas and see if a better option comes up. How about temporary Ore hold optimization for all affected parties? So, a bigger ore hold on your miners?
How about an invulnerability burst for a short period of time - say 30 seconds? This could be used to combat high-sec gankers.
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