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Thread Statistics | Show CCP posts - 10 post(s) |
Napolie
Gallente Hybrid Syndicate Privateer Alliance
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Posted - 2007.03.16 14:11:00 -
[31]
♥
Thats my opinion about this post
A really constructive solution to a tricky problem too
Originally by: Tuxford Zomg my ship goes a lot slower
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Talasan
The Sausage Smuggling Syndicate
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Posted - 2007.03.16 14:12:00 -
[32]
lol, wish i hadnt bought 2 of the dam things for my vaga, now it has 2 aux's, speed boost is totally crap "minmatar got the shaft again? sure ill bend over right away" |
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Tuxford
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Posted - 2007.03.16 14:12:00 -
[33]
Originally by: Antebellum
Originally by: Tuxford This brings up a whole other discussions about missiles vs. turrets. Missiles aren't that affected by velocity of target unless its going at some insane speed, but you can easy "speedtank" turrets with an afterburner and a few nanos.
Yes, but fact that missiles are nearly useless at long range (in all but PvE) does, in my opinion, warrant some advantage at close range.
Oh absolutely, missiles also have the drawback that the signature radius factor is independant from velocity which means that no matter how much you web a smaller ship you can't hit for **** if its got a small signature radius. I'm just pointing out that missiles and turrets are different kind of weapon systems, each with their advantages and disadvantages. _______________ |
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Tuxford
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Posted - 2007.03.16 14:13:00 -
[34]
Originally by: Napolie ♥
Thats my opinion about this post
A really constructive solution to a tricky problem too
It was a dirty hack to be honest but we couldn't find anyway around it. I hope we never have to do it again. _______________ |
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Kagura Nikon
Minmatar MASS HOMICIDE
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Posted - 2007.03.16 14:14:00 -
[35]
Edited by: Kagura Nikon on 16/03/2007 14:12:58 Tux, can you comment anything on the new stats on speed modules on sisi?
And the comunity concern that will only bennefit Nos drone ships (no problem with cargo reduction because they don't need ammo neither cap boost charges)?
If brute force doesn't solve your problem... you are not using enough |
Stella Centauri
Spontaneous Defenestration
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Posted - 2007.03.16 14:14:00 -
[36]
Thank you thank you thank you for doing something for us non-alliance-lackeys, making our pvp fun again!
Much love!
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Ewa Quillam
Caldari mega mining corporation Astral Wolves
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Posted - 2007.03.16 14:17:00 -
[37]
Wtf!!!
Come on give my money back, it has costed me 60 mil to switch from Aux to Vents and one month later, you change it. Are you even thinking before changing it?
No wonder DEVs allow themselves so much in this game...
Give my money back!!!
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Napolie
Gallente Hybrid Syndicate Privateer Alliance
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Posted - 2007.03.16 14:20:00 -
[38]
Originally by: Ewa Quillam Wtf!!!
Come on give my money back, it has costed me 60 mil to switch from Aux to Vents and one month later, you change it. Are you even thinking before changing it?
No wonder DEVs allow themselves so much in this game...
Give my money back!!!
Its as they say
"Easy come easy go"
Now be quiet the devs announced that a nanonerf was upcomming quite some time ago
Originally by: Tuxford Zomg my ship goes a lot slower
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Joerd Toastius
Octavian Vanguard
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Posted - 2007.03.16 14:22:00 -
[39]
Originally by: Aramendel Edited by: Aramendel on 16/03/2007 14:01:02 The problem is more that if you rig your ship for speed you are gonna maximize it. And since overdrives are far FAR more useful to maximize your speed it is pretty pointless to use aux thrusters for speed fittings due to the stacking penality.
There's a reason it's called the "nanoship" not the "overdriveship", and it's all about agility.
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Diss Champ
Amarr Synergy.
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Posted - 2007.03.16 14:25:00 -
[40]
Well, on the bright side, I didn't have a bunch of speed rigs in place yet.
One thing to note however, is that in general midslots were already better than low slots for PVP- one of the many drawbacks of Amarr- and speed mods were/are one of the few things that throwing enough quantity of slots at could allow a qualitative difference at (ie, break the missle damage threshold).
So as you crank up the various nerfs to low slot speed mods, don't forget that you're also kicking the races that are already down (Amarr, because we are the ones with the low slots, and Minmatar, because they are the race that is most supposed to rely on speed, and are built so they can shield tank mids and speed mod lows if they want a fast setup).
Also remember that haulers and transports are going to be crying out in pain, as nanos are pretty standard in that world.
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Fraile Cloudsinger
Gallente Agony Unleashed
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Posted - 2007.03.16 14:25:00 -
[41]
Originally by: Tuxford
Originally by: Fraile Cloudsinger
True indeed, one might even say that nano tank + damps is a speed tank. However, the question still remains, how do you envision nano battleships after this fix? Will they still be a fresh breath for solo PvPers? Will they be anything like they were pre revelations? Nobody complained back then anyway.
I don't think nano battleship is anything that was ever planned by anyone at CCP it just sort of happend,... twice (or more?). I'd definitly say that they are still viable, of course you would have problems with missile ships but in reality, turret ships aren't going to hit you and they won't get in web range if you're faster. You can't kill everything but if you're careful you can run away from those instances.
Thanks for the answer, indeed. I must say tho, that I still think nano battleships pre revelations were good enough, yet not imbalanced. I doubt people will fly battleships with nano/istabs after this patch tho, as they'll be a lot easier to counter(webbing drones are obvious counters), and the lack of agility makes them less viable for solo/small gang warfare.
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Scordef
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Posted - 2007.03.16 14:26:00 -
[42]
CCP. How not to deal with customers 101.
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Ewa Quillam
Caldari mega mining corporation Astral Wolves
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Posted - 2007.03.16 14:27:00 -
[43]
Originally by: Napolie
Originally by: Ewa Quillam Wtf!!!
Come on give my money back, it has costed me 60 mil to switch from Aux to Vents and one month later, you change it. Are you even thinking before changing it?
No wonder DEVs allow themselves so much in this game...
Give my money back!!!
Its as they say
"Easy come easy go"
Now be quiet the devs announced that a nanonerf was upcomming quite some time ago
Do I give a ****??? I've bought them more than one month ago and fitted them on a vagabond.
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Tuxford
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Posted - 2007.03.16 14:35:00 -
[44]
Originally by: Tuxford
Originally by: Jaggeh will you allow people to remove specific changed rigs so they can re-use the slot example i have 2 armor rigs and 1 speed rig now defunct, will you remove the speed rig via petition so i can use the slot for something else rather than having to repack the ship and lose all 3 rigs...?
If you're not using multiple overdrives on your ship that rig gives you almost as much increase as the propellant injection vent. But to answer your question then no, I'd like to and its really up to the GMs but I think its just too much work. On that thought though, I'd personally like that you could just trash individual rigs. I'm fine with the idea that rigs are permanent but sometimes you make mistake, that projectile rig you were going to fit might just boost the grid use over acceptable levels.
Actually I've been told that this might actually be in next patch. So don't just repackage your ship just yet
I'm not totally sure so don't hold me to it. _______________ |
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Gunstar Zero
Caldari Reikoku Band of Brothers
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Posted - 2007.03.16 14:37:00 -
[45]
Edited by: Gunstar Zero on 16/03/2007 14:33:17 taken my un-ganged crow from 15k/s -> 14k/s I can live with that.
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Sgt Napalm
Synergy Evolved Serenity Fallen
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Posted - 2007.03.16 14:37:00 -
[46]
I originally posted a new thread to keep this one on topic, but ISD decided to bring its own nerd bat onto my thread.
In this thread I will thank Tuxford: For doing the best nerf of my time. Being only a year young at this game this is the first time I have seen the nerf bat come down to this effect. So now your asking, what makes this the best nerf? Well I prepared a little check list:
- Major hot topic issue that has spawned many threads with even the pilots of said 'stacked' ships posting that they were unbalanced - check - Conducting a stealth nerf to prevent whining on the forums for 123129 days until implimented - check - Tuxford actually posting about said nerf after it was conducted - check - Turning something that was valuable into something that is, well, not so much anymore - check - Not breaking the balance for MWD/Blaster ships - check
So for this Tuxford, I will enjoy a tall pint of beer tonight and lawl loudly at those who will, like clock work, begin crying foul.
Cheers Mr.Tuxford, I await the fall of your nerf bat once more.
Thread in question: http://oldforums.eveonline.com/?a=topic&threadID=491976
"Originally by: Tuxford It was a dirty hack to be honest but we couldn't find anyway around it. I hope we never have to do it again."
(Disclaimer: - NO I don't fly nano ships - YES I hated nano ships - NO I don't build rigs - YES I fly a Blaster Mega) --- [Video] Skool of Harpy - Da Blarpy |
CamelKnight III
Amarr Imperial Dreams Curatores Veritatis Alliance
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Posted - 2007.03.16 14:37:00 -
[47]
Originally by: Tuxford I don't think nano battleship is anything that was ever planned by anyone at CCP it just sort of happend,... twice (or more?).
Not pointing fingers or trying to insult anyone here, but this quote makes me realise that even CCP doesn't foresee the entire picture once they come up with something new. How you deal with that conclusion is your choice, ofcourse.
On topic: it's a good thing this has been nerfed eventhough I feel that a BS going 2.2km/s is still too fast for anything that big. It doesn't make sense in the 'real world'. Something with a lot of mass needs more power to move. Moving faster means exponentially more power. I bet there are ppl here that could work the numbers for you, but I can't so I wont bother. It's just a shame that you guys had to resort, again, to such a half-behinded way to solve things.
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Ryysa
North Face Force Privateer Alliance
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Posted - 2007.03.16 14:38:00 -
[48]
about time :)
N.F.F. Recruitment |
Jarjar
Celestial Apocalypse Insurgency
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Posted - 2007.03.16 14:42:00 -
[49]
So, how much difference did todays change do to nanophoons/nanodomis? Anyone with before/after stats?
"In Communist China ISK buys YOU!!" - random bio |
Stella Centauri
Spontaneous Defenestration
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Posted - 2007.03.16 14:45:00 -
[50]
Originally by: Ewa Quillam
Originally by: Napolie
Originally by: Ewa Quillam Wtf!!!
Come on give my money back, it has costed me 60 mil to switch from Aux to Vents and one month later, you change it. Are you even thinking before changing it?
No wonder DEVs allow themselves so much in this game...
Give my money back!!!
Its as they say
"Easy come easy go"
Now be quiet the devs announced that a nanonerf was upcomming quite some time ago
Do I give a ****??? I've bought them more than one month ago and fitted them on a vagabond.
Exactly! You dont give a ****! This is for the game, not for you! Cant say you didnt buy the vagabond and all those rigs for it because it was overpowered can you?
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Fraile Cloudsinger
Gallente Agony Unleashed
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Posted - 2007.03.16 14:45:00 -
[51]
Originally by: Jarjar So, how much difference did todays change do to nanophoons/nanodomis? Anyone with before/after stats?
4.0km/s to 3.6km/s, orbit speed is roughly unchanged. Think I heard of a phoon going from 9km/s to 7km/s, but thats it.
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Venkhar Krard
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Posted - 2007.03.16 14:48:00 -
[52]
And after the speed module "nerf" on sisi ?
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Velsharoon
Gallente Endgame.
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Posted - 2007.03.16 14:49:00 -
[53]
Just had a lot of kills on mine, so i guess the full impact will be felt in the patch
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Sir Erighan
Caldari Blue Star Enterprises
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Posted - 2007.03.16 14:50:00 -
[54]
Man, some of you guys are real tools. This happens in every game, every time. Something becomes too powerful, the community discusses it for ages, the devs makes a change based on popular demand....and you still get people complaining.
No one cares you lost money. You enjoyed taking advantage of a system, as many others before you did. I'm sure you had loads of fun, kills, noobs drooling at your uber speeds, etc, but it's over.
And who cares if it was a stealth nerf. The only reason people would be mad is because they wanted to try and sell their ships off to some unsuspecting noob for $$$. Which I'm sure they're tying to do anyway...
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Talasan
The Sausage Smuggling Syndicate
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Posted - 2007.03.16 14:53:00 -
[55]
Originally by: Sir Erighan Man, some of you guys are real tools. This happens in every game, every time. Something becomes too powerful, the community discusses it for ages, the devs makes a change based on popular demand....and you still get people complaining.
No one cares you lost money. You enjoyed taking advantage of a system, as many others before you did. I'm sure you had loads of fun, kills, noobs drooling at your uber speeds, etc, but it's over.
And who cares if it was a stealth nerf. The only reason people would be mad is because they wanted to try and sell their ships off to some unsuspecting noob for $$$. Which I'm sure they're tying to do anyway...
its more to the point that a day or 2 ago people paid 40mill for a rig that got changed to one that takes a 3rd of the resoruces to build and costs like 10mill, the nerf was needed, we all know that, that isnt why people are upset.
its their hard earned isk "minmatar got the shaft again? sure ill bend over right away" |
Tiuwaz
Minmatar The Nest Interstellar Alcohol Conglomerate
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Posted - 2007.03.16 14:54:00 -
[56]
when is the next patch scheduled so we can enjoy the rest of the nano nerf?
oh and good call on this issue ___________________________________
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.03.16 14:55:00 -
[57]
Originally by: Joerd Toastius There's a reason it's called the "nanoship" not the "overdriveship", and it's all about agility.
Wrong. It's about agility in addition to speed. Each alone is realtively useless, the combination makes it strong. Nanos gave both speed AND agility. Now you have to use a combination of ODs and instabs for it. With nanos filling the role of weight reducing, but housing rigs are a better alternitve for those on sisi.
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Fraile Cloudsinger
Gallente Agony Unleashed
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Posted - 2007.03.16 14:55:00 -
[58]
Originally by: Venkhar Krard And after the speed module "nerf" on sisi ?
4km/s to 2.1km/s, after some tinkering, 2.8km/s with battlecruiserish agility. Max orbit speed is 2.2km/s with a radius of 20km.
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Malena
Perpetual Dawn
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Posted - 2007.03.16 14:56:00 -
[59]
I agree with most of the others here....changing it is one thing, not telling us is another, but forcing us to throw away the rig to get the useful slot back is another entirely. At least make it so the rig can be taken out...give it a 7 day window for removal or something. The rigs in now do not help anywhere near as much as they did before, and I would like to change them. Except I can't without destroying it, so not only is it less valuable to begin with (to say nothing of the bpo!) but now I have to completely destroy the thing to be able to use the slot...all over something that I had no control over. It wasn't like I knew you were going to change the rigs. I knew you would do something about the nanos, but my impression was that it would simply be a nano nerf...not a rig/nano/istab universal nerf. I should have expected to get a very big nerf, that much is true, so I guess that much is my fault. But the bottom line is that I am being punished for something I had no control over.
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Ewa Quillam
Caldari mega mining corporation Astral Wolves
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Posted - 2007.03.16 14:58:00 -
[60]
Edited by: Ewa Quillam on 16/03/2007 14:57:22
Originally by: Sir Erighan No one cares you lost money. You enjoyed taking advantage of a system, as many others before you did. I'm sure you had loads of fun, kills, noobs drooling at your uber speeds, etc, but it's over.
Not too bright are you?
People build things that are more expensive than other things and perform better. Then over the night there is no difference between them. How can you not be mad?
Let's say you construct engines. You build 100hp engines. Over the night they say 100hp engines should be detuned to 80hp. How would you react?
Then there are people who buy things that do more than others do. Then over the night there is no difference between them. How can you not be mad?
Let's say you bought a car. Your car has 100hp. Over the night they say 100hp cars should be detuned to 80hp. How would you react?
And then, how did I abuse my expensive vagabond that was meant for speed anyway?
Not too bright, but hell, not the only one either...
Yeah, nano BS were going too fast, agreed. But reimburse us for those rigs that are useless now.
Anyway, petition incoming.
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