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JamnOne
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Posted - 2007.03.16 18:31:00 -
[1]
I would like the ability to train skills at work please. I am sitting here looking at my character sheet and see that one of my skills is complete and I have to wait at least another 8 hours to start a new skill.
As for me downloading the game here at work. I can't justify it or I would. As for me changing skills before I leave for work - Good idea but then I would have to remember to go back and restart this skill to finish it.
Suggestion: Put an option under "My Character" to change or start skill training.
Thank You for your time.
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Slayton Ford
Caldari Kudzu Collective
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Posted - 2007.03.16 18:56:00 -
[2]
Try VNC...
or just log in a change skills before you go to work.
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Kazuo Ishiguro
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Posted - 2007.03.16 18:59:00 -
[3]
This has been suggested before, and iirc the devs didn't like the idea because it had the potential encourage character farming and less logging into the game in general.
I seem to remember someone found a way to change skills using a (fairly sophisticated) mobile phone via remote desktop- I think the idea is that you leave your EVE pc switched on and connected to the internet, and then access it using the phone as a remote mouse/keyboard/monitor. The phone itself doesn't actually run EVE; it just shows what's on the screen.
CCP also has a mobile client in the works, or at least had one, but I don't think there have been many updates on it recently.
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Top speed calculation spreadsheet - feedback welcome :) Army of doom headcount: 26,045 |
Solariian Lytebringer
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Posted - 2007.03.16 19:01:00 -
[4]
If you can't download the client at work that doesn't mean you can't bring it with you. I have heard of people using some of the larger flash-drives to run their client.
Aside from that though it just takes a little planning. There are countless spreadsheets and third-party programs devoted to skill training (EveMon) that can help you create a plan. It does take a little finesse to get that plan to work around your schedule.
Or, do what I do... if I see a skill is going to end while I am away, I just switch over to a longer one. You don't lose the SP, and when you get back you can switch back to finish up wahtever you were working on.
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JamnOne
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Posted - 2007.03.16 19:10:00 -
[5]
Originally by: Slayton Ford Try VNC...
or just log in a change skills before you go to work.
What is VNC?
Originally by: Kazuo Ishiguro This has been suggested before, and iirc the devs didn't like the idea because it had the potential encourage character farming and less logging into the game in general.
This makes a lot of sense. I don't like farming either.
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JamnOne
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Posted - 2007.03.16 19:12:00 -
[6]
Originally by: Solariian Lytebringer If you can't download the client at work that doesn't mean you can't bring it with you. I have heard of people using some of the larger flash-drives to run their client.
I will try this over the weekend. That would be totally Awesome if I can do that.
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Jarjar
Celestial Apocalypse Insurgency
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Posted - 2007.03.16 19:42:00 -
[7]
No offence, but google for "VNC" and you'll find out what it is.
"In Communist China ISK buys YOU!!" - random bio |
Roger Waters
Wise Guys
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Posted - 2007.03.16 19:43:00 -
[8]
Changing skills through the browser has been talked about and denaid, it would make character "leveling" way to easy, CCP wants people to play the game.
Everyone have to deal with this, don't think you're the only one. Real life is always going to come beetween you and Eve.
The way to counter this is simply to put on a longer skill while you're at work. Then you can train those 1 hour skills while playing. Not complicated really
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Juntos
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Posted - 2007.03.16 23:07:00 -
[9]
Use EveMon, it Rocks. You can create a plan for your character and it will show you when each skill will finish so you can move them up and down the list and log to change the skills when you need to.
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William McCracken
Gallente The Graduates Ivy League
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Posted - 2007.03.18 02:06:00 -
[10]
Originally by: JamnOne
Suggestion: Put an option under "My Character" to change or start skill training.
While I too would love this, it would make macroing a character's development way too easy. I can guarantee there is someone out there (probably even in my office) who could script a web page login, and skill management if it was allowed via the myEve site.
There's enough farming and character's built for selling out there already, we don't need to make it easier. I think anyone who has seen the ISK farming videos on Youtube would argue that. William McC racken
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Kellaen
Gallente Teeth Of The Hydra
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Posted - 2007.03.18 02:09:00 -
[11]
USB flash drive with eve on it.
Problem solved.
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Auralis
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Posted - 2007.03.18 04:40:00 -
[12]
I too would love this...
I'm also at work not being able to log onto a client. PC's here can't have any programs installed, flash drives won't work either. Apart from that, we have internet via satellite (I work onboard a ship) which is everything but fast. VNC is not an option.
Trouble is. I have to wait for a bit longer than 8 hours to be able to switch skills. more like 45 days! So thats a load of skill training time lost. The reasons for me to quit the 1st time, when i was away from home for upto 5 months.
When at home, starting up the EVE client, logging in switch skill training costs me about 1 minute. Skillswitching via an option under my account would make no difference at all timewise.
So switch to a long skill? yeah, currently training BS to V while i barely have the necessary skills to fly it even half effectively.
In other MMO's I could make up for the lost time by playing fanatically for a few days. In EVE, I'm left empty handed.
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CrayC
Gallente CrayC Inc.
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Posted - 2007.03.18 08:58:00 -
[13]
Originally by: JamnOne As for me changing skills before I leave for work - Good idea but then I would have to remember to go back and restart this skill to finish it.
Tuesdays patchnotes
Skills now display different icons to denote their training status, i.e.: silver- untrained, gold- trained, gold w/ flipped page- in training or partially trained, dark brown- level5. It is now possible to view all partially trained on your character sheet by checking the "show partially trained skills" box.
Unless you have exceptionally bad memory, you have a use for this. And by exceptionally, I mean - if you forget why some of your skills are listed in yellow and the rest in white, then you are a lost cause...
Originally by: JamnOne Suggestion: Put an option under "My Character" to change or start skill training.
The Drawingboard
Skill Training - Queue or Dual training
This could enable players to either queue skills so that when one level finishes the next level in that skill starts training automatically, or another preset skill starts training automatically. Dual training would enable you to have a primary long-term skill in training with a secondary short-term skill sharing the training time. After a level in the secondary skill has trained, the primary skill trains at full speed again.
This is all there is needed for people that forget to change skills before work or are away from home for a long time...
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panterafreak
Merch Industrial We Are Nice Guys
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Posted - 2007.03.20 15:45:00 -
[14]
I train skills while at work even though our corporate firewall blocks the port (if that happens to be why you can't justify it?)
I setup an ssh server at home and use Bitvise Tunneler to open an ssh session to that machine. I put a forwarding rule in the Tunneler C2S FWDing Tab as follows: Listen Interface: 127.0.0.1 Listen Port: 26000 Destination Host: <my home server address> Destination Port: 26000 Comment: EVE
Modified my C:\Program Files\CCP\EVE\cache\prefs.ini to set "networkAdvanced=1"
When I start up EVE I just replace Tranquility with 127.0.0.1 and bang I connect. Suck on that corporate firewall. I can now change my skills while at work.
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Sphynix
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Posted - 2007.03.20 19:51:00 -
[15]
Originally by: Kellaen USB flash drive with eve on it.
Problem solved.
If someone is monitoring firewall access and see game traffic you could be in a lot of trouble at work. Even if it doesn't allow you to connect it will still leave a trace behind.
Of course this means that your work has to have both a firewall and someone monitoring it. You could always chat to them and see if they have an issue with this - never know, they might play eve too!
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Bob Warlock
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Posted - 2007.03.20 21:18:00 -
[16]
Originally by: Sphynix If someone is monitoring firewall access and see game traffic you could be in a lot of trouble at work. Even if it doesn't allow you to connect it will still leave a trace behind.
Of course this means that your work has to have both a firewall and someone monitoring it. You could always chat to them and see if they have an issue with this - never know, they might play eve too!
He mentioned using SSH, which means anyone monitoring the network traffic will see nothing but a bunch of bits (SSH encrypts all data). Sure they would say "ohh, a guy transfering lots of data through SSH to his home" but that shouldn't raise a red flag at most any work place.
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Lea Swift
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Posted - 2007.03.21 18:56:00 -
[17]
Originally by: Auralis I too would love this...
I'm also at work not being able to log onto a client. PC's here can't have any programs installed, flash drives won't work either. Apart from that, we have internet via satellite (I work onboard a ship) which is everything but fast. VNC is not an option.
Trouble is. I have to wait for a bit longer than 8 hours to be able to switch skills. more like 45 days! So thats a load of skill training time lost. The reasons for me to quit the 1st time, when i was away from home for upto 5 months.
When at home, starting up the EVE client, logging in switch skill training costs me about 1 minute. Skillswitching via an option under my account would make no difference at all timewise.
So switch to a long skill? yeah, currently training BS to V while i barely have the necessary skills to fly it even half effectively.
In other MMO's I could make up for the lost time by playing fanatically for a few days. In EVE, I'm left empty handed.
Best way around this is to get a trusted friend/spouse/family member/child to log in for you and change your skills. You can set up a plan in EveMon for them to work off of or email, etc. Otherwise you can probably bring a laptop along with you and connect via satellite to change skills or even play a bit.
Other options include writing a program to log in and change skills for you but this is probably against the EULA.. *hides*
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Dunedon
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Posted - 2007.03.21 19:47:00 -
[18]
Quote:
He mentioned using SSH, which means anyone monitoring the network traffic will see nothing but a bunch of bits (SSH encrypts all data). Sure they would say "ohh, a guy transfering lots of data through SSH to his home" but that shouldn't raise a red flag at most any work place.
Please tell me there are blinking sarcasm tags around that ... anyplace with a MINIMAL information security policy would be red-flagging that in seconds. - Dunedon
------ WYSIWYG: I don't post with an Alt ... if I die in game for having an opinion, at least I know someone listened. - Dunedon |
Randolf Sightblinder
Ex Coelis
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Posted - 2007.03.21 20:32:00 -
[19]
Frankly I think eve would do well to have a 1 skill queue. IE when BS5 finishes then BC5 starts, if you don't log in before BC5 ends same as it is. now.
I don't believe that this would allow people to farm characters as you can only queue 1 skill so thats only 1 fewer logons over the length of your eve career.
This would make a LOT of us much happier. I used to be away from home from 7:30am till 10PM (work + school) I would then have maybe 2 hours to play EVE then need to get to bed. I would end up with a LOT of 12 to 18 hours left on skills that I had to finish on the weekend. Having 1 skill automatically start when the previous one finished would be VERY helpful. I would still have to login once a skill at the minimum though.
Randolf
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Gartel Reiman
Project F3
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Posted - 2007.03.21 21:46:00 -
[20]
Originally by: Randolf Sightblinder I don't believe that this would allow people to farm characters as you can only queue 1 skill so thats only 1 fewer logons over the length of your eve career.
I'm not sure I agree with your maths... you'd need to log in once every two skill completions instead of every skill completion as now. That's half as many logons over the length of a farmed EVE career.
Don't get me wrong, I would also appreciate this option (as would all legit players, I'm sure) but it will make character farming 'twice' as easy as it is now, ceteris paribus.
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Stefx
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Posted - 2007.03.21 22:27:00 -
[21]
Originally by: Kellaen USB flash drive with eve on it.
Problem solved.
Copying the Eve folder to the flash drive then double clicking on the .exe would work? I thought that in the installation there were things in windows that were done (registry, etc)
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Perray
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Posted - 2007.03.22 09:37:00 -
[22]
Hi,
I was also looking for this option and I cannot follow the argumentations against.
Argument 1: We all have to live with it, so its the same for all
Wrong because some of us have the possibility to login at nearly anytime, others don't.
Argument 2: Farming chars will be easier
Easier, possibly, but the current implementation does surely not stop character farmers to do the same as they can login at any time anyway and surly use tools to get an alarm when training is finished on an account.
Argumrnt 3: They want us to play the game rather than quing skills and wait
Well without the queuing I do play the game less then with queuing. In my actual situation (I have reactivated my noob account) I have bought a destroyer I cant fly until I have the skils. Queing the required skills would take less time as I won't loose time in between, and I will not play the game until I have the skills.
There have been suggestions like queuing only 2 or 3 skills. I would suggest to have queuing only available within 24 hours + 1 skill (the last skill has to start withing 24 hours, or possibly 12 hours). Meaning I can queue a lot of Level 1 skills, or a few level 2. For level 3 I will have to login near the end of training.
For most players that would be ok and cover their work time. However this would not help the original poster of this thread. But making this feature time bound could enable to make personal decisions possibly to get a long time grant at regular basis to a few players who can proove they have to leave regulary (like ship workers).
Cheers
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Washell Olivaw
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Posted - 2007.03.22 12:20:00 -
[23]
Originally by: Perray Argument 2: Farming chars will be easier
Easier, possibly, but the current implementation does surely not stop character farmers to do the same as they can login at any time anyway and surly use tools to get an alarm when training is finished on an account.
Think big. Suppose you're farming 100 characters. Just queuing a single skill gives you hundreds of fewer logins. Same for a webbased skill change system, would save tons of time for them.
CCP knows that you can't stop the guys who farm a few chars but you can at least stop the big boys.
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Liu
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Posted - 2007.03.22 13:15:00 -
[24]
Originally by: Gartel Reiman
Originally by: Randolf Sightblinder I don't believe that this would allow people to farm characters as you can only queue 1 skill so thats only 1 fewer logons over the length of your eve career.
I'm not sure I agree with your maths... you'd need to log in once every two skill completions instead of every skill completion as now. That's half as many logons over the length of a farmed EVE career.
Don't get me wrong, I would also appreciate this option (as would all legit players, I'm sure) but it will make character farming 'twice' as easy as it is now, ceteris paribus.
do it step by step.
as it is now, you log in, set your training skill, log off. when that skill is finishing, you log in, wait till skill ends, set another one, log of. repeat. so, to train 100 skills, you would need to log in 100 times.
now, lets put a 1-skill-queue. you log in, set your training skill and your queued skill. your current training ends, the queued skill begins. somewhere on the middle of that skill, you log in to put another QUEUED SKILL, you log off. training skill finishes, queued skill begins training. somewhere on the middle of the skill you log in the set another QUEUED SKILL. repeat. so, to train 100 skills, you would need to log in 99 times.
hardly overpowered i think. and at the same time, it would solve 99% of lost skillpoints cases (RL issues, server problems, bad memory, skill finishing at mid night...)
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Randolf Sightblinder
Ex Coelis
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Posted - 2007.03.22 15:03:00 -
[25]
Actually I guess it could reduce your total logins by half but only if you wanted to risk losing some training time. Start a skill, queue the 2nd, leave both finish start 1 and queue the 2nd. I still think that a 1 skill queue makes a good comprimise between farming which will happen anyway and convience for actual playing customers.
Randolf
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Carsidava
Ars ex Discordia Curse Alliance
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Posted - 2007.03.22 15:25:00 -
[26]
Originally by: Juntos Use EveMon, it Rocks. You can create a plan for your character and it will show you when each skill will finish so you can move them up and down the list and log to change the skills when you need to.
Not only that, the most recent cutting edge client (1.1.9.717) allows you to set up time periods during which you don't want skills to finish. So, if you're going to be at work from 8:00am to 5:00pm, you can tell EvEMon about this range, and then if a skill in your skillplan is scheduled to end within this range, EvEMon alerts you about it by colouring the skill red and putting "SCHEDULE CONFLICT" in the plan. |
Perray
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Posted - 2007.03.22 16:28:00 -
[27]
Originally by: Washell Olivaw
Think big. Suppose you're farming 100 characters. Just queuing a single skill gives you hundreds of fewer logins. Same for a webbased skill change system, would save tons of time for them.
CCP knows that you can't stop the guys who farm a few chars but you can at least stop the big boys.
Well, thinking big, think even bigger. We should not have skilling because it enabled farming. Well lets take away the ISKs from the game so they can't sell them anymore. Then lats take the characters away so they can't farm them anymore. Oh, there is no game anymore, but they cant farm anymore.
This is exagerated of course, but if you follow the argiumentation to remove anything that allows farming this would be the end point.
Now lets see realistic anymore. Skill queuing would simplifiy zthe farmin somewhat yes, but not implementing it will not even slow down the big fishes. Skill queuing could bring some "amateurs" in farming a char for sale, possibly, yes.
So lets come back to my proposal, which is not to allow limited quing, but limited time quing. The problem for most of us is within the day. Ok, there are holidays that could be used, but I could accept to leave them out.
the proposal in detail:
- You are allowed to queue as many skills in such a way that the last skill training needs to start at latest 24 hours after "now" (the time its queued) - To limit broad low level skilling one might limit also the number of skills to be queued, but i doubt that this is really necessary.
This means that when I train a skill which requires 3 days to complete, I will not be able to queue a new skill until 24 hours before completion of the training.
This does only impact farming for low level skills. Ok the time window to switch to the next skill is larger, but I am sure that they don't loose a long time between two skills already today. An especially the number of logins is the same starting at level 4. One can possibly reduce the time window to 16 hours even covering level 3 then.
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Rashmika Clavain
Gallente Revelation Space
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Posted - 2007.03.22 17:25:00 -
[28]
Originally by: Carsidava
Originally by: Juntos Use EveMon, it Rocks. You can create a plan for your character and it will show you when each skill will finish so you can move them up and down the list and log to change the skills when you need to.
Not only that, the most recent cutting edge client (1.1.9.717) allows you to set up time periods during which you don't want skills to finish. So, if you're going to be at work from 8:00am to 5:00pm, you can tell EvEMon about this range, and then if a skill in your skillplan is scheduled to end within this range, EvEMon alerts you about it by colouring the skill red and putting "SCHEDULE CONFLICT" in the plan.
Wow that's impressive, I'll go hunting for that now :P
To the OP: If your company has any interests in security, I very much doubt you'll find the Corporate firewall receptive to EVE's port requests.
Plan your training... set training times to expire when you will be about. Deal with it to bo honest Your Signature exceeds max allowed dimensions of 400x120 pixels. Mail us if you have any questions -Eldo |
Kernel Panik
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Posted - 2007.03.22 18:06:00 -
[29]
Another way to get around data security issues surrounding making a connection to the game from the company network is using dialup. If you have access to an analog phone line you can use a cheap isp (or if your isp offers any kind of backup dialup) to connect and train your skills. Obviously this is not going to be a solution for playing, but it works great to login and skill train. Also, cell provider internet access btw.
To the posters complaining about the negative effects of skill queuing in regards to farmers; there isn't much you can do to stop someone that is determined to farm. Make it harder, people will find easier ways. The only way to stop farming is for the producer to ***** down and start banning farming accounts. As everyone knows, the farmer is a paying customer as well. They choose to use the game in ways that make us all very angery, but there are those out there that pay for their services. If people keep paying, they will keep farming. So in the interests of the rest of us, the skill queuing option. if implmented correctly, would be a great opportunity to make us happy.
KP
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Zomzom
Gallente Black Thorne Corporation
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Posted - 2007.03.23 10:36:00 -
[30]
You can also use logmein.com to do this and usually work firewalls are not an issue since it is just a webpage, it requires nothing on the work system either, sign up for the free edition as a home user and go from there. Its simply a remote control of your home PC and as such you need to leave your home pc switched on and online and it goes and finds it and lets you control and thus change your skills. I have also used it to afk travel while at work, the link is too slow to actually do anything much in game but is useful for basic tasks and you can use the chat windows as well.
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