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Hilti Enaka
State War Academy Caldari State
116
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Posted - 2016.09.19 11:30:13 -
[1] - Quote
How long does this go on for?
I am under constant war dec on one of my mains and wondered if there is actually a cool off period?
If not this is exactly my point towards war decs being a lost mechanic. |
Count Szadek
Sardaukar Merc Guild General Tso's Alliance
13
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Posted - 2016.09.19 11:34:55 -
[2] - Quote
As long as the aggressor pays the fee (based on members of defending corp) the war is renewed weekly
Easiest way to get a wardec to stop is to make it either not worth the fee or more costly for them to keep the war up. - Wardecs cost 50mil base and go up based on amount in defending corp - "Winning" a war typically comes down to ISK (but not always) Keep in mind that many wars are based on a contract with a third party and are funded through this. Also, depending on your main's corp / alliance, you may be declared war on by people wanting free kills in hubs. These groups are typically the high volume groups that make up nullblocs but are not restricted to said groups. |
Black Pedro
Yammerschooner
2744
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Posted - 2016.09.19 11:54:08 -
[3] - Quote
Hilti Enaka wrote:How long does this go on for?
I am under constant war dec on one of my mains and wondered if there is actually a cool off period?
If not this is exactly my point towards war decs being a lost mechanic. Conceivably forever. Or if it does goes away, another one may take its place.
If you don't want to deal with wars then just drop to the NPC corp. Otherwise, learn to deal with them like the game developer intends for you to. Your options include fighting back, finding allies, negotiation, or just vigilance and going about your business.
You are not entitled to do whatever you want in isolation from the other players in this competitive sandbox game. Even if wars get some much needed love, don't expect this fundamental fact to change.
The 8 Golden Rules of Eve
Why Do They Gank?
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Lulu Lunette
Savage Moon Society
552
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Posted - 2016.09.19 12:00:06 -
[4] - Quote
Quote:How long does this go on for?
As long as they keep paying to wardec you. Like the other guy said, make it not worth their while. Pretty sure if your corporation joins an alliance their fee goes up exponentially.
Quote:I am under constant war dec on one of my mains and wondered if there is actually a cool off period?
Have you tried talking with your aggressors? You're probably going to be beat over the head in this thread about how this is a PVP game, but sometimes the only shots fired are the ones in CEO level chats. See what it would take to get them to knock it off.
Now.. since this is a complaints thread about our favorite online space romance novel...
Literally gamebreaking for yours truly.
@lunettelulu7
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
18156
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Posted - 2016.09.19 12:03:40 -
[5] - Quote
1 week at a time, with the option to renew at any point Depends who it is. If it's a big group like archetype or vendetta you might be fine with simple vigilance and avoiding the hub's/pipes. If it's someone smaller like us, break a wish or public enemy then you should assume they're after you and know where you are.
Mechanically yes , wars need work. I'm more vocal than most on the topic but you do have to deal with them , or just drop out if it's too much for you.
Click me
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Hilti Enaka
State War Academy Caldari State
116
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Posted - 2016.09.19 12:13:41 -
[6] - Quote
Ralph King-Griffin wrote:1 week at a time, with the option to renew at any point Depends who it is. If it's a big group like archetype or vendetta you might be fine with simple vigilance and avoiding the hub's/pipes. If it's someone smaller like us, break a wish or public enemy then you should assume they're after you and know where you are.
Mechanically yes , wars need work. I'm more vocal than most on the topic but you do have to deal with them , or just drop out if it's too much for you.
Cheer Ralph
I know you are vocal on this topic too, from my side, i do not see how the mechanic creates engagement. It just serves the purpose for easy kills. This war dec has been going on for 3 weeks and in that time I've used alternative means to achieve my in game tasks.
Almost sounds like work doesn't it. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
18156
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Posted - 2016.09.19 12:24:53 -
[7] - Quote
Hilti Enaka wrote:Ralph King-Griffin wrote:1 week at a time, with the option to renew at any point Depends who it is. If it's a big group like archetype or vendetta you might be fine with simple vigilance and avoiding the hub's/pipes. If it's someone smaller like us, break a wish or public enemy then you should assume they're after you and know where you are.
Mechanically yes , wars need work. I'm more vocal than most on the topic but you do have to deal with them , or just drop out if it's too much for you. Cheer Ralph I know you are vocal on this topic too, from my side, i do not see how the mechanic creates engagement. It just serves the purpose for easy kills. This war dec has been going on for 3 weeks and in that time I've used alternative means to achieve my in game tasks. Almost sounds like work doesn't it. for some it is, camp choke point, push war button , receive bacon.
Raz posted his thoughts on this some time ago if your interested.
Click me
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Lugh Crow-Slave
3138
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Posted - 2016.09.19 12:36:02 -
[8] - Quote
as someone who has lead an alliance under almost non-stop war your best bet is to not just wait it out. for the most part just not being 'dumb' will keep you safe. The worst thing you can do is nothing, go about your normal day to day stuff just with more caution and using alts if you need to enter heavy systems. If you have decent organization set traps most of them are cocky and fly ships shiny enough to make incursion runners blush.
BLOPS Hauler
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
18156
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Posted - 2016.09.19 13:13:38 -
[9] - Quote
Lugh Crow-Slave wrote:If you have decent organization set traps most of them are cocky and fly ships shiny enough to make incursion runners blush. yup
Click me
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Lucas Kell
Solitude Trading
7965
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Posted - 2016.09.19 13:17:31 -
[10] - Quote
Alternatively just get any characters who need to fly in space to leave corp and run the corp with permanently docked alts as a shell for your NPC characters. There's no real need to be in a corp in highsec.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Ima Wreckyou
The Conference Elite CODE.
2838
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Posted - 2016.09.19 18:47:29 -
[11] - Quote
Maybe.. I don't know.. play the game and fight back? I know, not really obvious that idea.
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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xxxTRUSTxxx
Galactic Rangers EVEolution.
506
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Posted - 2016.09.19 18:55:17 -
[12] - Quote
Lucas Kell wrote: There's no real need to be in a corp in highsec.
what flavour of poppy **** is that?
and you wonder why retention is down on new players when vets like you deal out advice like this. ffs lucas.
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Dracvlad
Taishi Combine Second-Dawn
2414
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Posted - 2016.09.19 19:04:45 -
[13] - Quote
Is it one of the blanket war dec corps / alliances if so the next question is did the corp your main is in lose an expensive ship to the war deckers, if so then they are so desperate for kills they will keep that corp war decked for ages, only option is to drop corp.
When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.
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Bumblefck
Kerensky Initiatives
12997
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Posted - 2016.09.19 19:10:38 -
[14] - Quote
Post with your main so that we may war dec you
Perfection is a dish best served like wasabi .
Bumble's Space Log
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Dirty Forum Alt
Forum Alts Anonymous
841
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Posted - 2016.09.19 19:21:56 -
[15] - Quote
While you are of course wise not to post a thread like this with your main, nor to provide many details - because when people smell blood this does happen:
Bumblefck wrote:Post with your main so that we may war dec you It also makes it quite hard to give you any meaningful input/advice - because we don't know any of the details about who you are or *why* you might be decced. And of course the reason behind the dec is a major factor in how long it is likely to last, or how you could potentially end it.
Incidentally several of my mains are also under constant wardecs... But that is probably my own fault for declaring so many wars
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
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xxxTRUSTxxx
Galactic Rangers EVEolution.
508
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Posted - 2016.09.19 19:33:40 -
[16] - Quote
Dracvlad wrote:
only option is to drop corp.
^^ shortcut to thinking right there. |
Shae Tadaruwa
Science and Trade Institute Caldari State
1035
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Posted - 2016.09.19 19:44:21 -
[17] - Quote
Dracvlad wrote:...only option is to drop corp. Well sure. I mean if your a loser that's the only option.
Oh FFS I quoted Drac. Yep, that explains it. Carry on.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
18160
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Posted - 2016.09.19 19:49:18 -
[18] - Quote
Well done lads, don't even have to argue with ye on this one as ye were kind enough to torpedo yer own arguments in advance.
Gf , see ye in the next thread
Click me
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Dracvlad
Taishi Combine Second-Dawn
2414
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Posted - 2016.09.19 19:52:01 -
[19] - Quote
xxxTRUSTxxx wrote:Dracvlad wrote:
only option is to drop corp.
^^ shortcut to thinking right there.
What lazy posting, I had two questions ahead of that, seeing as you decided to mis-quote me which is the action of a cad and a scoundrel, I will take the opportunity to add another one which is a question on whether the corp he is in keeps bleeding kills to the war deckers.
But if some one has war decked the OP's corp for three weeks, dropping corp is the best option, the next part is to keep rolling over new corps with the same name, drives them nuts.
When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.
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xxxTRUSTxxx
Galactic Rangers EVEolution.
508
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Posted - 2016.09.19 20:13:09 -
[20] - Quote
Dracvlad wrote:xxxTRUSTxxx wrote:Dracvlad wrote:
only option is to drop corp.
^^ shortcut to thinking right there. What lazy posting, I had two questions ahead of that, seeing as you decided to mis-quote me which is the action of a cad and a scoundrel, I will take the opportunity to add another one which is a question on whether the corp he is in keeps bleeding kills to the war deckers. But if some one has war decked the OP's corp for three weeks, dropping corp is the best option, the next part is to keep rolling over new corps with the same name, drives them nuts.
nothing lazy about my response.
if you're as interested in helping the guy as you claim to be then pm him.
you said his only option was to drop corp and that's just,, well,,,, bollox talk and you know it. |
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Dracvlad
Taishi Combine Second-Dawn
2417
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Posted - 2016.09.19 20:15:15 -
[21] - Quote
xxxTRUSTxxx wrote:Dracvlad wrote:xxxTRUSTxxx wrote:Dracvlad wrote:
only option is to drop corp.
^^ shortcut to thinking right there. What lazy posting, I had two questions ahead of that, seeing as you decided to mis-quote me which is the action of a cad and a scoundrel, I will take the opportunity to add another one which is a question on whether the corp he is in keeps bleeding kills to the war deckers. But if some one has war decked the OP's corp for three weeks, dropping corp is the best option, the next part is to keep rolling over new corps with the same name, drives them nuts. nothing lazy about my response. if you're as interested in helping the guy as you claim to be then pm him. you said his only option was to drop corp and that's just,, well,,,, bollox talk and you know it.
But I never said just drop corp, you did, I asked a couple of questions and if they were met then suggested he drop corp.
When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.
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Lucas Kell
Solitude Trading
7972
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Posted - 2016.09.19 20:40:55 -
[22] - Quote
Ima Wreckyou wrote:Maybe.. I don't know.. play the game and fight back? I know, not really obvious that idea. Depends on if he likes PvP combat. If you don't, why play a sandbox game in a way you don;t like when there are plenty of other options?
xxxTRUSTxxx wrote:what flavour of poppy **** is that?
and you wonder why retention is down on new players when vets like you deal out advice like this. ffs lucas. Sorry, I forgot that if you don't get involved in PvP combat you're playing the sandbox wrong.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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xxxTRUSTxxx
Galactic Rangers EVEolution.
508
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Posted - 2016.09.19 22:02:22 -
[23] - Quote
Lucas Kell wrote:
Sorry, I forgot that if you don't get involved in PvP combat you're playing the sandbox wrong.
every single player in EVE takes part in PVP directly and indirectly so give it a rest with your bleeding heart routine lucas, there isn't a single player that isn't part of the sandbox. so play as you want but don't act surprised if someone for whatever reason targets a players ship and shoots them.
yes lucas a sandbox where there is always more then one way to skin a cat.
miners supply the tools that destroy them, it's the players responsibility to learn how to deal with threats while in space, or at least have the smarts to pay others to do it for them.
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Lucas Kell
Solitude Trading
7972
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Posted - 2016.09.19 22:22:22 -
[24] - Quote
xxxTRUSTxxx wrote:Lucas Kell wrote:Sorry, I forgot that if you don't get involved in PvP combat you're playing the sandbox wrong. every single player in EVE takes part in PVP directly and indirectly so give it a rest with your bleeding heart routine lucas Note the word "combat". Yes, everyone is involved in PvP, but you by no means have to be involved in shooting each other in the face. There's no bleeding heart routine, I simply presented an option and you exploded into a fit of rage because it's an option you don't like. vOv, get over it.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Shallanna Yassavi
Imperial Academy Amarr Empire
409
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Posted - 2016.09.19 22:38:19 -
[25] - Quote
Lucas Kell wrote:Ima Wreckyou wrote:Maybe.. I don't know.. play the game and fight back? I know, not really obvious that idea. Depends on if he likes PvP combat. If you don't, why play a sandbox game in a way you don;t like when there are plenty of other options? Because... half the point of being in the sandbox is to be able to throw sand at other players? I've seen what happens when small-time piracy is squeezed too hard. So have you. That's what gave us CODE., Archetype, Marmite, and PIRAT. I've seen what happens to it in other sandbox games. It looks a lot like this.
Would you prefer piracy to be nerfed so hard even an organized group can't pirate? Cause that's pretty much what you're asking for.
Quote:xxxTRUSTxxx wrote:what flavour of poppy **** is that?
and you wonder why retention is down on new players when vets like you deal out advice like this. ffs lucas. Sorry, I forgot that if you don't get involved in PvP combat you're playing the sandbox wrong. Except PvP of some flavor is at the core of this game. It's not all super-twitchy ship-to-ship PvP. Some of it is PvP in the same sense as progression raiding: one team is going to be first to clear nightmare.
Some people like the idea of a no-holds-barred open world sandbox, and will fight tooth and nail to keep it a no-holds-barred open world sandbox.
If people don't want to worry about getting shot while they carebear, they can go play on Sisi. If they're smart, they'll figure out really fast how little their product means when it never gets blown up, and how boring the game is when nobody ever does anything bad.
A signature :o
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1987
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Posted - 2016.09.19 22:59:50 -
[26] - Quote
Shallanna Yassavi wrote:Because... half the point of being in the sandbox is to be able to throw sand at other players? Ironically that more accurately describes most games centered around typical instanced PvP. A sandbox really shouldn't have a particular point to which one should be expected to gravitate or have one specific goal.
Either way though, preferring not to engage in combat PvP and needing it nerfed are 2 separate things and you do the conversation a disservice by going straight from "no fighting isn't always the obvious solution" to "you're asking for more PvP nerfs." |
Nevyn Auscent
Broke Sauce
3592
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Posted - 2016.09.19 23:38:57 -
[27] - Quote
Shallanna Yassavi wrote: I've seen what happens when small-time piracy is squeezed too hard. So have you. That's what gave us CODE., Archetype, Marmite, and PIRAT. I've seen what happens to it in other sandbox games. It looks a lot like this.
No, what gave us CODE & the like is vets getting bored and having too much isk and not being prepared to actually throw it at large scale wars in null because it would involve unblueing people and lots of organisation work, and potentially red KB's. The high sec gank groups were going to happen regardless of anything else because of peoples desire for the best 'stats' with the least work.
Back on the Ops topic, don't reroll with the same name. that will just make them try and steal the name when you fold it at some stage. If you do roll corp, do a new name also. |
Shallanna Yassavi
Imperial Academy Amarr Empire
409
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Posted - 2016.09.19 23:45:30 -
[28] - Quote
Tyberius Franklin wrote:Shallanna Yassavi wrote:Because... half the point of being in the sandbox is to be able to throw sand at other players? Ironically that more accurately describes most games centered around typical instanced PvP. A sandbox really shouldn't have a particular point to which one should be expected to gravitate or have one specific goal. Either way though, preferring not to engage in combat PvP and needing it nerfed are 2 separate things and you do the conversation a disservice by going straight from "no fighting isn't always the obvious solution" to "you're asking for more PvP nerfs." When he's involved, it always comes up.
There are ways to play with these mercs which don't involve dropping corp or shooting at them, even if they're the small types who will come out and kill you.
Like... Fly a shuttle or fast frigate out to a L4 hub in the middle of nowhere. Have someone (alt or otherwise) fly a (cheaply!) PvE-fit battleship to said L4 hub in the middle of nowhere and contract it to your guy in the wardecced corp and run a mission with it. Scout will say "Oh, look, target!" As long as you've got the nightmare back in dock by the time the killing force shows up, you will have made them waste their time coming out to kill you. Or, instead of making them waste their time doing that, set up an ambush on a choke into your system and a scout a few systems in the direction. If you throw enough firepower at the gatecamp, they're not going to get away with everything intact. See who shows up to try to kill you, write their names down. Now you have something you can use locator agents on.
Once they figure that out, fly your frigate to a new L4 agent, set up instawarp undock bookmarks, and stay there for a little while. Then fly off in the frigate once the locator agent says you have company. If they're in local, use the instawarp. As long as you're quick to warp away from the instawarp, they're not going to get you. And all the while, you're doing other stuff on an alt. Maybe.
A signature :o
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Serene Repose
3018
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Posted - 2016.09.20 00:36:26 -
[29] - Quote
Hilti Enaka wrote:How long does this go on for?
I am under constant war dec on one of my mains and wondered if there is actually a cool off period?
If not this is exactly my point towards war decs being a lost mechanic. lol..."cool off period" ... for them or you?
We must accommodate the idiocracy.
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Lady Ayeipsia
Red Federation RvB - RED Federation
1197
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Posted - 2016.09.20 00:48:51 -
[30] - Quote
One thing to check... Make sure the war against your alt is not set as mutual. I've seen stranger things happen.
As for war decs being a lost mechanic, I disagree. It adds value to the sandbox in a variety of ways. For example, there would be no other way to kill a POS, POCO, or Citadel in hi sec without war decs. In fact, given citadel defense timers, you almost have to have a two week war to make it work. A war dec eliminates lost sec standings if you go try to claim a Low sec moon. Even just harass a rival Indy corp into decreasing their mining output by making them keep an orca docked out of fear of attack.
Yes they do have flaws. It is easy to avoid a dec in an individual or even corp basis unless you have hard assets in space like a POCO or POS. Having multiple wars open let's a group quickly claim a small POCO empire but also leads to hub campers the ability to cast a wide net in the hopes of a steady stream of kills.
It makes it dangerous to grow too big or you become an easy target, but in the other hand the challenge of working around a dec as a Corp makes you grow. It can be a pain but it also helps separate the wheat from the chaff and makes EVE what it is. Without it, who knows what eve would be. But instead of arguing if it should be, why not work towards fixing it? |
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