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Lucas Kell
Solitude Trading
8005
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Posted - 2016.09.22 09:57:50 -
[121] - Quote
baltec1 wrote:So yea, no tool to see if they are online or not, you wind up wasting your time chasing shadows. Only if by "no tool" you really mean "no instant and free tool, but perfectly reasonable ways if you use a small amount of effort and common sense" then sure.
baltec1 wrote:They have no other option than to blanket dec, if you force people into a corner like this you can't blame them for trying to make the best of a bad situation. Lol, they aren't making the best, it's a juvenile attempt at protest, and it's failing because there's not even that much of an increase in blanket decs. If by some miracle they were able to pull it off too, all it would do is make CCP look at limiting them. There's plenty of ways for them to play the way they want, but they'd rather play in a way they don't really want to in a pathetic attempt to teach CCP a lesson.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
18204
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Posted - 2016.09.22 10:03:13 -
[122] - Quote
til, lucas the null bear know more about the mercenary scene and nuances of empire war than i do...
Click me
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Ava Kurvora
Signal Cartel EvE-Scout Enclave
8
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Posted - 2016.09.22 10:21:49 -
[123] - Quote
baltec1 wrote:Lucas Kell wrote:They didn't. Track someone down, then when you're in the system that the locator agent said they were in, the locator agent still says they are there and they aren't in local, then they are offline. As usually you're massively exaggerating because you're sad that added effort.
So yea, no tool to see if they are online or not, you wind up wasting your time chasing shadows. Lucas Kell wrote: What I've said is you make it worse for yourselves because you purposely try to punish CCP when they do something you don't like by trying to make whatever they were trying to fix worse.
They have no other option than to blanket dec, if you force people into a corner like this you can't blame them for trying to make the best of a bad situation.
They have plenty of options besides blanket war declarations. They could, I don't know, try and do something else instead trying to get consequence free kills in high-sec.
These "merc" corps are just lazy pvpers who want to pop carebears in highsec without getting CONCORDed. No one forced them to do anything.
Maybe they should HTFU and stop whining. |
Lucas Kell
Solitude Trading
8005
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Posted - 2016.09.22 10:26:02 -
[124] - Quote
Ralph King-Griffin wrote:til, lucas the null bear know more about the mercenary scene and nuances of empire war than i do... You don't need to know about the nuances of empire war to know basic methods to track players or see how wardec corps are behaving. Don't be sad though, I've been playing for over 11 years and have tried most activities in the game, so my knowledge is pretty well rounded. Also, keep up, I'm pretty much a highsec bear at the moment since I was away for a short while I've dropped from SMA and am focusing on highsec operations. See anyone with a basic knowledge of intel gathering would have figured that out.
The Indecisive Noob - EVE fan blog.
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baltec1
Bat Country Pandemic Legion
18141
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Posted - 2016.09.22 10:30:27 -
[125] - Quote
Ava Kurvora wrote:
They have plenty of options besides blanket war declarations. They could, I don't know, try and do something else instead trying to get consequence free kills in high-sec.
These "merc" corps are just lazy pvpers who want to pop carebears in highsec without getting CONCORDed. No one forced them to do anything.
Maybe they should HTFU and stop whining.
So your answer is stop playing the playstyle they have enjoyed for over a decade...
Less content in EVE is not good for EVE. |
baltec1
Bat Country Pandemic Legion
18141
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Posted - 2016.09.22 10:33:05 -
[126] - Quote
Lucas Kell wrote:Only if by "no tool" you really mean "no instant and free tool, but perfectly reasonable ways if you use a small amount of effort and common sense" then sure.
No tool means no tool. There is nothing be it free of paid for.
Lucas Kell wrote: Lol, they aren't making the best, it's a juvenile attempt at protest, and it's failing because there's not even that much of an increase in blanket decs. If by some miracle they were able to pull it off too, all it would do is make CCP look at limiting them. There's plenty of ways for them to play the way they want, but they'd rather play in a way they don't really want to in a pathetic attempt to teach CCP a lesson.
Its no protest, this is what the machanics now force you to do to get content. Want blanket wardecs to stop? then give merc corps the tools they need. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
18204
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Posted - 2016.09.22 10:37:18 -
[127] - Quote
"Your gameplay broken? no worries mine still works. Why dont you do that?" is not a valid reason to leave wars ****ed.
and no lucas, i am not going to bother discussing this with you, i have no patience for your willful ignorance.
Click me
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Lucas Kell
Solitude Trading
8008
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Posted - 2016.09.22 10:42:34 -
[128] - Quote
baltec1 wrote:No tool means no tool. There is nothing be it free of paid for. There is though. I walked you through how to use existing tools to determine if a player is online of offline. If that's too difficult for you, that's your problem.
baltec1 wrote:Its no protest, this is what the machanics now force you to do to get content. Want blanket wardecs to stop? then give merc corps the tools they need. It's funny because there are plenty of people getting content without blanket wardecs, while the blanket wardec people are sitting around going "oh the game is ruined!". Think about what you are saying though, you're literally saying that the ability to see if a player is online or offline instantly is the sole controller of the ability for wardeccers to get content without declaring war on everyone then sitting around in hubs and pipes. Sorry mate, that's ridiculous even for you.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Lucas Kell
Solitude Trading
8008
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Posted - 2016.09.22 10:46:17 -
[129] - Quote
Ralph King-Griffin wrote:"Your gameplay broken? no worries mine still works. Why dont you do that?" is not a valid reason to leave wars ****ed. Not being funny, but it seemed good enough for everyone when CCP roflstomped all over null, lol. "ars are ****ed, not because watchlists have been removed, but because there's no reason for you guys to go after targets that fight back over easy targets. If you did that, watchlists would be irrelevant since you wouldn't be chasing people who are eager to get away, you'd be fighting people who are hunting you as much as you hunt them.
Ralph King-Griffin wrote:and no lucas, i am not going to bother discussing this with you, i have no patience for your willful ignorance. Then don't. Don't expect me to stop discussing it though and don't go crying when CCP makes change you don;t like while you refused to engage in reasonable discussions about it. You call points of view that differ from your own willful ignorance, when the reality is you're just unwilling to see both sides of the situation. You want what you want and **** everyone else.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Valkin Mordirc
2519
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Posted - 2016.09.22 10:50:10 -
[130] - Quote
Quote:But that's simple to determine as I explained above to baltec. If you had instant free intel like the watchlist though you would also be able to use it against people who are actively evading. You'd know their state constantly so there'd be no work on your side. The moment they log on you'd go hunting them again
Due to convo spam I do. But I would and will actively campaign against convo spam if I had away to pay if they were online.
Quote: Well that's great, because you can.
Your right! Either by flying around chasing ghosts. Or pay a roundabout bullshit way via convo spam. Not good mechanic I'm sure we both can agree one yeah?
Quote:It's possible to chase someone for 3 hours, but you were saying it takes you 3 hours of chasing someone to realise he's offline. Once he logs off it should take you 5 minutes tops to figure that out. An active player evading you is absolutely supposed to take as long as they are able to successfully evade you.
Sure but it doesn't change the fact I've moved 20 or so jumps, only to find a target has gone offline, makes me want to not ever do it again yeah?
Quote:But you obviously don;t if your entire playtime is spent chasing people around. If they wanted to fight back they wouldn't be running away and your first locator agent on an active target would lead to a fight. Being that you'd know from initial intel where they tend to hang out you could buzz a scout though their systems too.
Well this alliance is decced with VMG if I didn't want to be apart of that war I would just drop corp.
And just because this toon stay in highsec, doesn't mean I stay in highsec so really I am not afraid and wasting a ship for a good fight.
So please don't lump in with the hub camping risk adverse. I dislike that play style. And I am actively fighting against. I largely dislike large wardeccing alliances, I would much rather stick to a small gang and hunt. Not be stuck with 150 or people I don't understand. I'd want to get into fleet fights because small gang wardecs are more prone to that due to the smaller size.
You seemly just rather it all go away.
#DeleteTheWeak
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
18206
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Posted - 2016.09.22 10:51:01 -
[131] - Quote
Lucas Kell wrote: while you refused to engage in reasonable discussions about it. this isnt a reasonable discussions lucas, this is going round and round the same merry go round.
Click me
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baltec1
Bat Country Pandemic Legion
18141
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Posted - 2016.09.22 10:54:22 -
[132] - Quote
Lucas Kell wrote:There is though. I walked you through how to use existing tools to determine if a player is online of offline. If that's too difficult for you, that's your problem.
You telling mercs to go hunt targets that don't even exist is not a tool for seeing if someone is online.
[quote=Lucas Kell] It's funny because there are plenty of people getting content without blanket wardecs
You just contradicted your original complaint with this attempt to back out of a hole you have dug for yourself. |
Dracvlad
Taishi Combine Second-Dawn
2432
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Posted - 2016.09.22 11:24:53 -
[133] - Quote
baltec1 wrote:Lucas Kell wrote:There is though. I walked you through how to use existing tools to determine if a player is online of offline. If that's too difficult for you, that's your problem. You telling mercs to go hunt targets that don't even exist is not a tool for seeing if someone is online. Lucas Kell wrote: It's funny because there are plenty of people getting content without blanket wardecs
You just contradicted your original complaint with this attempt to back out of a hole you have dug for yourself.
Well just above here is some information that Archtype have a war deck with Vendetta, see there is an example of targets that actually exist. So the only person with egg on their face is you!
When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.
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Lucas Kell
Solitude Trading
8009
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Posted - 2016.09.22 11:46:08 -
[134] - Quote
Valkin Mordirc wrote: Due to convo spam I do. But I would and will actively campaign against convo spam if I had away to pay if they were online. You don't need to use convo spam, you can use locator agents as discussed.
Valkin Mordirc wrote:Your right! Either by flying around chasing ghosts. Or pay a roundabout bullshit way via convo spam. Not good mechanic I'm sure we both can agree one yeah? Not chasing ghosts, simply using the existing locator mechanics. There are plenty of other methods of gathering intel that help narrow down when people are most likely to be around too.
Valkin Mordirc wrote:Sure but it doesn't change the fact I've moved 20 or so jumps, only to find a target has gone offline, makes me want to not ever do it again yeah? So when you used to travel 20 jumps only to see someone is docked up and AFK did you ragequit wardecs then too?
Valkin Mordirc wrote:Well this alliance is decced with VMG if I didn't want to be apart of that war I would just drop corp. And just because this toon stay in highsec, doesn't mean I stay in highsecso really I am not afraid and wasting a ship for a good fight. So please don't lump in with the hub camping risk adverse. I dislike that play style. And I am actively fighting against. I largely dislike large wardeccing alliances, I would much rather stick to a small gang and hunt. Not be stuck with 150 or people I don't understand. I'd want to get into fleet fights because small gang wardecs are more prone to that due to the smaller size. I'm not lumping you in with them, I'm simply saying that complaining about the loss of instant perfect intel is pretty bad in itself.
Valkin Mordirc wrote:You seemly just rather it all go away. I've explained in this very thread what think should be done with wardecs and at no point has it been to make them go away. I just don;t have a problem if people want to ragequit when their playstyle is made marginally harder and they can't handle it.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
18207
|
Posted - 2016.09.22 11:51:40 -
[135] - Quote
Lucas Kell wrote:I'm simply saying that complaining about the loss of instant perfect intel is pretty bad in itself.
this is why i dont bother discussing things with you. thats not the complaint. the complaint is a lack of surrounding balance .
Click me
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Lucas Kell
Solitude Trading
8009
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Posted - 2016.09.22 11:52:40 -
[136] - Quote
Ralph King-Griffin wrote:Lucas Kell wrote: while you refused to engage in reasonable discussions about it. this isnt a reasonable discussions lucas, this is going round and round the same merry go round. Of course it's not, because people like yourself are unreasonable.
baltec1 wrote:You telling mercs to go hunt targets that don't even exist is not a tool for seeing if someone is online. That's not what I said, I simply pointed out how they can used existing tools to determine if someone is online. Yes, you can no longer do that instantly, simply by adding them to a list and seeing if they have a green circle, and that's a good change. If they want to be dumb and take several hours to determine if someone is online (something that should take 10 minutes tops unless you're actively choosing to make it take longer) then that's their problem, not a fault with the game.
baltec1 wrote:You just contradicted your original complaint with this attempt to back out of a hole you have dug for yourself. I haven't dug myself into any holes and my points have remained the same. It amazes me how bad you are at this. Are you now denying that content exists? Are you claiming that with the removal of the watchlist, all content in EVE has come to a staggering halt? Good lord I didn't realise how butthurt a HTFU guy could get over such a tiny change.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Lucas Kell
Solitude Trading
8009
|
Posted - 2016.09.22 11:57:17 -
[137] - Quote
Ralph King-Griffin wrote:this is why i dont bother discussing things with you. thats not the complaint. the complaint is a lack of surrounding balance. Of course it is. Before that change you're happy, after that change merc corps are doomed! Seems pretty obvious that was the issue. The reality is your playstyle does need to be balanced, but you absolutely won't like how that balance is applied, since wardeccers are by far on the winning side of it and that's categorically supported by wardec statistics.
For someone not bothering to discuss it though you're discussing it quite well, keep it up. Maybe flesh out your concerns a little if you want to get a solid point across.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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baltec1
Bat Country Pandemic Legion
18146
|
Posted - 2016.09.22 12:00:03 -
[138] - Quote
Lucas Kell wrote:
That's not what I said, I simply pointed out how they can used existing tools to determine if someone is online.
There isn't any tools to do that so yes, that is exactly what you said.
Lucas Kell wrote:
I haven't dug myself into any holes and my points have remained the same. It amazes me how bad you are at this. Are you now denying that content exists? Are you claiming that with the removal of the watchlist, all content in EVE has come to a staggering halt? Good lord I didn't realise how butthurt a HTFU guy could get over such a tiny change.
It certainly hurt the merc industry which means that yes, content has been removed from EVE.
Its yet another entry on the long list of nerfs that have resulted in less content in EVE.
As for your hole, you came in saying everyone was blanket decing and it was a problem, when pointed out to you that all they can do now you went off on a tangent about how most were able to do targeted wars.
So which is it? You were either lying with your first complaints or lying when you came out with this last one. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
18207
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Posted - 2016.09.22 12:14:02 -
[139] - Quote
Lucas Kell wrote:Ralph King-Griffin wrote:this is why i dont bother discussing things with you. thats not the complaint. the complaint is a lack of surrounding balance. Of course it is. Before that change you're happy, after that change merc corps are doomed! Seems pretty obvious that was the issue. The reality is your playstyle does need to be balanced, but you absolutely won't like how that balance is applied, since wardeccers are by far on the winning side of it and that's categorically supported by wardec statistics. For someone not bothering to discuss it though you're discussing it quite well, keep it up. Maybe flesh out your concerns a little if you want to get a solid point across. correcting your deliberate misinformation barely qualifies as discussion.
Click me
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Lucas Kell
Solitude Trading
8009
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Posted - 2016.09.22 12:15:15 -
[140] - Quote
baltec1 wrote:There isn't any tools to do that so yes, that is exactly what you said. Except there are tools, you're just rejcting them. Unless you can come up with a solid reason for why they should be considered rejected I'm done going in circles with you on that point, you clearly have nothing to add but salt on that point.
baltec1 wrote:It certainly hurt the merc industry which means that yes, content has been removed from EVE. The content is still there, just handful of carebears just can't be bothered to use mechanics that aren't instant, free and perfect.
baltec1 wrote:Its yet another entry on the long list of nerfs that have resulted in less content in EVE. If that's truly how you feel, quit. You will not be missed.
baltec1 wrote:As for your hole, you came in saying everyone was blanket decing and it was a problem, when pointed out to you that all they can do now you went off on a tangent about how most were able to do targeted wars. No, I came in saying that historically blanket decs were a sign of a problem in wardeccer target selection and that wardecs should be balanced to encourage wardecs to occur between people willing to fight for better rewards that harvesting easy kills. When you pointed out that's all they can do now, I showed that wasn't the case and that has been further evidenced by direct claims that non-blanket wars still exist. So the only way I'd be in a hole is if I were to believe what you're shoveling.
Ralph King-Griffin wrote:correcting your deliberate misinformation barely qualifies as discussion. Well it's a shame you seem to have reinforced it rather than corrected it then.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
18210
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Posted - 2016.09.22 12:18:36 -
[141] - Quote
Lucas Kell wrote:Ralph King-Griffin wrote:correcting your deliberate misinformation barely qualifies as discussion. Well it's a shame you seem to have reinforced it rather than corrected it then. https://www.youtube.com/watch?v=8fI7zm7RXHs
Click me
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Rawmeat Mary
Celtic Anarchy Complaints Department
151
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Posted - 2016.09.22 15:57:37 -
[142] - Quote
Lucas Kell wrote:baltec1 wrote:No tool means no tool. There is nothing be it free of paid for. There is though. I walked you through how to use existing tools to determine if a player is online of offline. If that's too difficult for you, that's your problem What you described is no tool, it is a (valid) method to scout and find one player.
A method is not a tool.
Now, that method is a formidably wasteful way to lose your time to find various online players.
There has been ideas thrown around to make Locator Agents actually tell you if the player is online or not. But you'd still need to know the name, run the locator and spend time waiting for answer and fly around to run more locators. THAT would be a solution, not free, not instant and that needs wotk from the player to achieve.
'If they take the ship, they'll rape us to death, eat our flesh, and sew our skins onto their clothing.
And if we're very, very lucky, they'll do it in that order.'
Yeah, we're like that.
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Dracvlad
Taishi Combine Second-Dawn
2432
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Posted - 2016.09.22 16:30:18 -
[143] - Quote
Rawmeat Mary wrote:Lucas Kell wrote:baltec1 wrote:No tool means no tool. There is nothing be it free of paid for. There is though. I walked you through how to use existing tools to determine if a player is online of offline. If that's too difficult for you, that's your problem What you described is no tool, it is a (valid) method to scout and find one player. A method is not a tool. Now, that method is a formidably wasteful way to lose your time to find various online players. There has been ideas thrown around to make Locator Agents actually tell you if the player is online or not. But you'd still need to know the name, run the locator and spend time waiting for answer and fly around to run more locators. THAT would be a solution, not free, not instant and that needs wotk from the player to achieve.
I am not against locator agents having the ability to say if people are online or offline, even though it is again free intel except that you have to pay a very small amount for it (Shae can you see that part, nope...) The key thing is that the same timing is applied as currently. This limited number means taht you have to know your prey a bit to decide who you are going to run the locator agent on so it is not an oh so simple add someone to the watch list type of free intel, you will still have to do target selection which you quite rightly noted and other war deckers have too.
I would be interested to hear Lucas Kell's point of view on this, I seem to recall that he was not against this, but that is from memory..
When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.
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Valkin Mordirc
2520
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Posted - 2016.09.22 16:56:15 -
[144] - Quote
Quote:I'm not lumping you in with them, I'm simply saying that complaining about the loss of instant perfect intel is pretty bad in itself.
Ight. I'm just going to assume your trolling now.
Because not once have I every said that I was upset that lost of the Watchlist. The free intel you keep going on about,
Your literally a merry-go-round right now.
EDIT!
In all reality dude you seem like an intelligent person, I just wish you put forth the effort in having an intelligent conversation about the subjects you feel strongly about. Not just assuming and running around screaming free intel like the rest of the bimbos.
#DeleteTheWeak
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Lucas Kell
Solitude Trading
8013
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Posted - 2016.09.22 17:00:23 -
[145] - Quote
Rawmeat Mary wrote:What you described is no tool, it is a (valid) method to scout and find one player.
A method is not a tool. It's a method that uses... wait for it... tools. You can't say that using a locator agent to determine if someone is in the same system as you and the local window to determine they are not in local, thus offline as being simply a method. It's a method using tools. Looking at your watchlist was also a method using a tool, it's just that tool took zero effort and gave instant, perfect results while the new ones require a basic level of effort.
Rawmeat Mary wrote:Now, that method is a formidably wasteful way to lose your time to find various online players. Then don't use it. You should probably question if you have what it takes to play EVE however, since if using locator agents is too much for you, you're going to struggle with this game.
Rawmeat Mary wrote:There has been ideas thrown around to make Locator Agents actually tell you if the player is online or not. But you'd still need to know the name, run the locator and spend time waiting for answer and fly around to run more locators. THAT would be a solution, not free, not instant and that needs work from the player to achieve. Sure, I'd say locator agent times would need to be extended too for that service (say for example, making it always the maximum 30 minute cooldown for a given agent if you choose to to see if the target is online) to stop people from just using alts to mass track players without undocking but yeah, that's a pretty reasonable compromise.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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baltec1
Bat Country Pandemic Legion
18152
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Posted - 2016.09.22 17:05:04 -
[146] - Quote
Lucas Kell wrote: It's a method that uses... wait for it... tools.
What tools?
The complaint is they are running locators then going hunting people that are not even there, what tools are there that tell them if these people are online or not before they go hunting down a shadow? |
Linus Gorp
Ministry of Propaganda and Morale Black Marker
553
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Posted - 2016.09.22 17:07:18 -
[147] - Quote
baltec1 wrote:Lucas Kell wrote: It's a method that uses... wait for it... tools.
What tools? The complaint is they are running locators then going hunting people that are not even there, what tools are there that tell them if these people are online or not before they go hunting down a shadow? A convo request. Or fleet invite them to a full squad and look at the message... Will either tell you they're offline or will tell you they can't be invited because squad is full.
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Lucas Kell
Solitude Trading
8013
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Posted - 2016.09.22 17:08:01 -
[148] - Quote
Valkin Mordirc wrote:Because not once have I every said that I was upset that lost of the Watchlist. The free intel you keep going on about Sure you did, you went on about how if you hunted for someone and it turns out they were offline you'd ragequit, and how you want the ability to know someone is online when you look for them. I'll give you that you seemed more into the idea that you could pay to get some functionality back, but you certainly showed signs of distress at the watchlist being removed.
Valkin Mordirc wrote: In all reality dude you seem like an intelligent person, I just wish you put forth the effort in having an intelligent conversation about the subjects you feel strongly about. Not just assuming and running around screaming free intel like the rest of the bimbos. I put forth as much effort as the people I'm discussing it with. For most of this you've seen a back and forth with baltec, a known troll that will pretty much argue anything into the ground, so you've seen minimal effort, and apologies if you've been caught up in that. Note my response to Rawmeat however which is something people are more likely to see if they put the effort in.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Lucas Kell
Solitude Trading
8013
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Posted - 2016.09.22 17:11:06 -
[149] - Quote
baltec1 wrote:What tools?
The complaint is they are running locators then going hunting people that are not even there, what tools are there that tell them if these people are online or not before they go hunting down a shadow? Step 1. Run locator agent Step 2. Go to location
If player not in local - Step 3. Run locator agent
If locator agent states they are in the same system as you and the player is still not in local, they are offline If locator agent states they have moved, they were online between the requests, so return to step 2.
It's not complex. If your complain is you have to take some jumps in step 2, then you seriously need to up your minimum level of effort to play a game.
Also, why were there not mass complains when mercs used to see someone online, fly to that location only to find the player is AFK in a station until downtime?
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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baltec1
Bat Country Pandemic Legion
18152
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Posted - 2016.09.22 17:13:52 -
[150] - Quote
Lucas Kell wrote:baltec1 wrote:What tools?
The complaint is they are running locators then going hunting people that are not even there, what tools are there that tell them if these people are online or not before they go hunting down a shadow? Step 1. Run locator agent Step 2. Go to location If player not in local - Step 3. Run locator agent If locator agent states they are in the same system as you and the player is still not in local, they are offline If locator agent states they have moved, they were online between the requests, so return to step 2. It's not complex.
Highlighted the important part you missed.
Again, actually having to waste your time hunting down things not there is not a tool. |
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