Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Zigg Omelo
eXceed Inc. INVICTUS.
|
Posted - 2007.03.20 03:30:00 -
[1]
They do, on sisi
So discuss the ramifications of it, mine dropped 350 crows. and it popped fast..
selfdestruct in jita anyone.
anything worth over 500m is free game now..
Stupid dont have any friends
|
Surfin's PlunderBunny
Minmatar
|
Posted - 2007.03.20 04:00:00 -
[2]
how is anything else going to carry 350 Crows?
Pop the freighter, destroy the loot! **** off a carebear! YARRRRRRR!!!!! Mods shrank my YARRR button
|
Baron Dots
|
Posted - 2007.03.20 04:07:00 -
[3]
Edited by: Baron Dots on 20/03/2007 04:03:44 Edited by: Baron Dots on 20/03/2007 04:03:10 why has ccp deemed it as a bad idea so far?
suicide ganking would be worth it, and therefore infaltion skyrocket as only the most powerfull pvp alliances can do trade with a 100man escort.
i don't think you realize how many non-pvp corps are currently providing the market.
|
Pepperami
Art of War Cult of War
|
Posted - 2007.03.20 04:36:00 -
[4]
dropped as in 'in space' or 'in the can'.
Obviously a freighter full of shuttles popping could be used as an exploit to lag people out..
|
Arekhon
Mutually Assured Distraction
|
Posted - 2007.03.20 05:52:00 -
[5]
Originally by: Baron Dots Edited by: Baron Dots on 20/03/2007 04:03:44 Edited by: Baron Dots on 20/03/2007 04:03:10 why has ccp deemed it as a bad idea so far?
suicide ganking would be worth it, and therefore infaltion skyrocket as only the most powerfull pvp alliances can do trade with a 100man escort.
i don't think you realize how many non-pvp corps are currently providing the market.
thats precisely it....and that is the way they move their goods.....high sec is supose to be safe barring wardec.How many of those non pvp corps would start to complain if they had to worry about some random gank. With the last couple high sec frieghter kills concord could not even stop them. That is prolly exactly why CCP won't let em drop loot. Also in your post is teh flaw too....are you trying to bash the little man or the alliances??? Because the alliances are the only ones that would be able to provide the ganksquads in high sec thus even more securing their trade...
oh wait i see it now..your an alliance alt who wants to drive small corps out of the game....isn't owning a plex enough for you already?????
my thoughts and ideas represent your corp
|
Ravelin Eb
Minmatar Infinitus Odium
|
Posted - 2007.03.20 06:05:00 -
[6]
Why would it make a difference?
If the pilot loses a freighter nowadays he loses all the loot. If the pilot loses a freighter in the possible future he still loses all the loot
If the pilot survives the cargo is sold If the Pilot dies the cargo is sold(By others)
The market isnt affected to any great extent The Freighter pilots wallet is hurt, just like it is today.
I see no difference, i saw a killmail of a freighter being killed by a suicide squad in highsec, they needed to use 15-20 dominix's with drones to keep attacking after thier domi has died. so thats a 1bil+ expenditure on thier part to kill a cheaper ship and its cargo which may or may not contain anything of worth, or be it in the future if whats valuable survives. If its a wardec, well thats just ho the game works.
I welcome this change.
|
Setana Manoro
Gallente Firefly Inc.
|
Posted - 2007.03.20 07:20:00 -
[7]
Originally by: Ravelin Eb Why would it make a difference?
If the pilot loses a freighter nowadays he loses all the loot. If the pilot loses a freighter in the possible future he still loses all the loot
If the pilot survives the cargo is sold If the Pilot dies the cargo is sold(By others)
The market isnt affected to any great extent The Freighter pilots wallet is hurt, just like it is today.
I see no difference, i saw a killmail of a freighter being killed by a suicide squad in highsec, they needed to use 15-20 dominix's with drones to keep attacking after thier domi has died. so thats a 1bil+ expenditure on thier part to kill a cheaper ship and its cargo which may or may not contain anything of worth, or be it in the future if whats valuable survives. If its a wardec, well thats just ho the game works.
I welcome this change.
Then we should be glad such an individual with a small vision of EVE doesn't work for CCP. At the moment there is very little interest in popping someone's freighter apart from causing economic damage.
However if the loot wouldn't go with the freighter how many would start to get killed ? It takes just 20 bs's tier 1 to pop a freighter, who may be transporting goods in excess of 2-3 bil isk which would make the loss of 20 tier 1 bs's with crappy fittings and the security worthwhile.
--------------------------------------------------
Always look on the bright side of life. :) |
Kamahl Ravensheart
|
Posted - 2007.03.20 07:30:00 -
[8]
As much as I want to say that this should not be allowed to save my ship from a gank squad, why should a freighter be different than any other ship. When other ships pop, they leave loot behind (randomly) so should a freighter. Now, most people won't be able to pick up the dropped loot but that should not stop it from dropping.
Besides, a gank squad can run a cargo scanner to verify contents prior to ganking so the investment is not all lost....
Though it might be fun for CCP to implement this but also make all freighters immune to cargo scanners. That or make it immune to all electronic warfare to compensate the ability to be ganked.
|
Arekhon
Mutually Assured Distraction
|
Posted - 2007.03.20 08:07:00 -
[9]
Originally by: Kamahl Ravensheart
Besides, a gank squad can run a cargo scanner to verify contents prior to ganking so the investment is not all lost....
Though it might be fun for CCP to implement this but also make all freighters immune to cargo scanners. That or make it immune to all electronic warfare to compensate the ability to be ganked.
the cargo scanners would be better than the other..i could just see all the freighters traveling lowsec EW immune.... also without your cargo scanner idea I was going to say ...why should a player have to worry about being ganked in HIGHSEC just cause of what he is carrying or flying for that matter...now if concord started shield repping you while "trying" to save your a$$ it would be diff...in low sec if you don't want to be popped you just don't go there, how would you escape it in highsec???you couldn't thats how.if they chose you that sucks , well it should not be that way in high sec. I agree they should drop some kind of loot but it would almost be "russian roulette" flying a freighter. maybe add more structure to em so that concord could save you from a random gank in highsec
p.s. sorry that post is kind of all over the place.
my thoughts and ideas represent your corp
|
Setana Manoro
Gallente Firefly Inc.
|
Posted - 2007.03.20 08:19:00 -
[10]
If Freighters will start dropping loot, then pretty much everything will increase in price. Most freighter owners don't even keep them insured tbh, because you do not get you're investment back from a freighter that easy; they more of an asset than an investment with return. And they regularly all fly with >2 bil isk in they're hold. The fact that it "would be fun" for you, doesn't mean it is also smart to do.
I for one will be selling my freighter immediately if such a change goes through because i will see no advantage to moving stuff that i can suicided for with no repercusions and with a very high rate of return - for attackers in most cases loot > loss of tier 1 bs's. And don't even tell me about more hull points because it costs a fortune to repp the hull of a freighter as remote hull reppers don't work on TQ atm. --------------------------------------------------
Always look on the bright side of life. :) |
|
Arekhon
Mutually Assured Distraction
|
Posted - 2007.03.20 08:29:00 -
[11]
Originally by: Setana Manoro And don't even tell me about more hull points because it costs a fortune to repp the hull of a freighter as remote hull reppers don't work on TQ atm.
easy killer...it was just an idea to help em last longer. however bad an idea it was....I am with you though, i'd sell my frieghter real quick aswell
my thoughts and ideas represent your corp
|
Kehmor
Caldari The Movement
|
Posted - 2007.03.20 08:42:00 -
[12]
I don't think you would get that many freighter suicide ganks. Most freighters would fly with a couple very dedicated support ships which could nullify pirate attack. The rats would need 20 or so suicide battleships which isn't that easy to get, and they would constantly be needing to repair their sec status. I welcome the change as it means pirates have more leverage when ransoming a freightor.
|
Hannobaal
Gallente Igneus Auctorita Free Trade Zone.
|
Posted - 2007.03.20 09:10:00 -
[13]
Why not do it like this?
If a freighter is killed in 0.0 or low-sec it drops loot like any other ship. If it is killed in high-sec it just disappears. No wreck, no loot, no nothing.
------------------ "If you ever need anything, please don't Hesitate to ask someone else first." |
Ravelin Eb
Minmatar Infinitus Odium
|
Posted - 2007.03.20 09:37:00 -
[14]
Originally by: Setana Manoro
Originally by: Ravelin Eb Why would it make a difference?
If the pilot loses a freighter nowadays he loses all the loot. If the pilot loses a freighter in the possible future he still loses all the loot
If the pilot survives the cargo is sold If the Pilot dies the cargo is sold(By others)
The market isnt affected to any great extent The Freighter pilots wallet is hurt, just like it is today.
I see no difference, i saw a killmail of a freighter being killed by a suicide squad in highsec, they needed to use 15-20 dominix's with drones to keep attacking after thier domi has died. so thats a 1bil+ expenditure on thier part to kill a cheaper ship and its cargo which may or may not contain anything of worth, or be it in the future if whats valuable survives. If its a wardec, well thats just ho the game works.
I welcome this change.
Then we should be glad such an individual with a small vision of EVE doesn't work for CCP. At the moment there is very little interest in popping someone's freighter apart from causing economic damage.
However if the loot wouldn't go with the freighter how many would start to get killed ? It takes just 20 bs's tier 1 to pop a freighter, who may be transporting goods in excess of 2-3 bil isk which would make the loss of 20 tier 1 bs's with crappy fittings and the security worthwhile.
I would argue that it is you who is the one who isnt looking at the bigger picture. In your next post you go on to claim that due to this change everything in EVE will go up in price, thats pretty naive of you. You seem ignorant of the effort it will take to kill a carrier by suicide, do you really belive that most of the people with the balls to do it actually have a sec status high enough to enter highsec, prehaps you should stop worrying about your own frieghter and hauling activites, and look at it from others points of view.
It is a change for the better, being in a frieghter in highsec shouldnt give you immunity to loss, the beauty of EVE is that no one is safe, its within the game rules and mechanics to suicide gank a frieghter in highsec then there will be players who enjoy this and want to play the game with those oppertunitys. now giving them some reward for thier efforts seems fair to me. and at the end of the day. the cargo will reach the market either way.
|
Drasked
North Face Force
|
Posted - 2007.03.20 11:47:00 -
[15]
If freighters would drop loot, me and my corp would make a habit out of ganking at least 5 per month.
|
Stelani Bellana
|
Posted - 2007.03.20 12:07:00 -
[16]
is it possable to gank a freighter?
has anyone ever done it? or ran the math to see how many bs i would take to pop it b4 concord wtfpwns them all?
just wondering
|
Larkonis Trassler
g guild
|
Posted - 2007.03.20 12:27:00 -
[17]
Originally by: Stelani Bellana is it possable to gank a freighter?
has anyone ever done it? or ran the math to see how many bs i would take to pop it b4 concord wtfpwns them all?
just wondering
Click here for mass LULZ ------------ Request for Privateer Sticky! Keep the forums clean!
|
Dark Shikari
Caldari Imperium Technologies Firmus Ixion
|
Posted - 2007.03.20 12:37:00 -
[18]
You can gank a freighter for 200-300m in dual-heavy-pulse-T2-fitted geddons.
Which means that since there's no easy way to defend a ship in empire, freighters are now going to be impossible to move safely.
WTB freighter tank fittings
--23 Member--
EVE-Trance Radio--The EVE Textboard |
Andree Preneur
|
Posted - 2007.03.20 16:40:00 -
[19]
I see battleships rotting in space.
|
Larkonis Trassler
g guild
|
Posted - 2007.03.20 17:00:00 -
[20]
The sheer logistics of getting together a squad to gank a freighter will make it highly rare IMHO, the times it has happened in empire have been deliberately planned ops and not some hash together gate camp. The fact that the majority of freighters in high sec carry junk anyway adds to the problem (I'm well aware of scanners...). ------------ Request for Privateer Sticky! Keep the forums clean!
|
|
Caius Sivaris
Minmatar Dark Nexxus
|
Posted - 2007.03.20 17:27:00 -
[21]
Originally by: Dark Shikari You can gank a freighter for 200-300m in dual-heavy-pulse-T2-fitted geddons.
Which means that since there's no easy way to defend a ship in empire, freighters are now going to be impossible to move safely.
WTB freighter tank fittings
Slots 1-6 : high grade slave set (see pirate implant FAQ, way more armor) Slot 7 : KVA2000 (5% more shield hp) Slot 8 : ZET3000 (5% more hull hp) Slot 9 : KYA2000 (5% faster shield recharge) Slot 10: ZET5000 (5% more armor hp)
I think it's about as good as it gets but then it really hurts to get podded ;-)
|
Setana Manoro
Gallente Firefly Inc.
|
Posted - 2007.03.20 17:44:00 -
[22]
Originally by: Ravelin Eb I would argue that it is you who is the one who isnt looking at the bigger picture. In your next post you go on to claim that due to this change everything in EVE will go up in price, thats pretty naive of you. You seem ignorant of the effort it will take to kill a carrier by suicide, do you really belive that most of the people with the balls to do it actually have a sec status high enough to enter highsec, prehaps you should stop worrying about your own frieghter and hauling activites, and look at it from others points of view.
It is a change for the better, being in a frieghter in highsec shouldnt give you immunity to loss, the beauty of EVE is that no one is safe, its within the game rules and mechanics to suicide gank a frieghter in highsec then there will be players who enjoy this and want to play the game with those oppertunitys. now giving them some reward for thier efforts seems fair to me. and at the end of the day. the cargo will reach the market either way.
Dude, I'm sorry but you are beyond naive. You need about 15 ppl with crap t1 to kill a freighter. A freighter can carry ore, bs's, command ships, t2 components, any of which will more than pay for the gank a few times over. Since there is no alternative to the ferrying capacity of a freighter - but for the Iteron 5 which at max cargo is paper thin and even a bs can kill with ease, prices will go up because no-one in they're right mind will risk they're freighter for it.
Are you that low on IQ to compare suiciding a carrier with suciding a freighter ? A freighter has 100-130k of hull with no resists, 20-30k of armor with base resists and 5-8k of shields with base resists. A carrier has 130k HP x3 - hull and armor and shield, with all resists. The hull of a carrier has 60% overall resists - what carrier won't fly with a T2 DCU, and 70% resists on it's tank ? Have you see how many slots a freighter has ?; have you seen how much PG/CPU/calibration they have ?; have you ever flown one and saw how it aligns and how fast it is in warp ?
Being in a freighter is no immunity to loss, but getting a gang together to take one out is an investment in the other's loss, not an investment with return - unless you were payed to do it off-c. Why not stop there ... take +2 warp strength from blockade runners, the b*stards already can get away from a warp scrambler. In fact let's make them with 20% overall base resists and that's that. And what about that 150+ PG ... let's take that as there is no possible use for it.
I guess there is worse than an industrial carebear ... a pvp-er carebear.
--------------------------------------------------
Always look on the bright side of life. :) |
Malthros Zenobia
Caldari Independent Navy Reserve
|
Posted - 2007.03.20 22:26:00 -
[23]
What I'd like to know, before answering, is why packaged ships jettison from a destroyed ship in assembled form?
Ships need to just sit in the wreckage in packaged form, period.
It'll probably take a few deliberate node crashes via freighter-of-shuttles by people before this happens though.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
|
El'Tar
Caldari The Black Rabbits Fatal Persuasion
|
Posted - 2007.03.20 23:32:00 -
[24]
Freighters do drop loot now :)
popped one earlier and he dropped some minerals
Killboard
|
NiKunni Trash
|
Posted - 2007.03.21 00:33:00 -
[25]
Edited by: NiKunni Trash on 21/03/2007 00:29:58 nvm
|
Ctair Pilru
Nubs. Anarchy Empire
|
Posted - 2007.03.21 00:34:00 -
[26]
Ahhh... If freighters dropped loot I figure AE would be rolling in ISK right now.
http://www.pewpew.info/?a=kill_detail&kll_id=18031
|
Ravelin Eb
Minmatar Infinitus Odium
|
Posted - 2007.03.21 02:11:00 -
[27]
Originally by: Setana Manoro
Originally by: Ravelin Eb I would argue that it is you who is the one who isnt looking at the bigger picture. In your next post you go on to claim that due to this change everything in EVE will go up in price, thats pretty naive of you. You seem ignorant of the effort it will take to kill a carrier by suicide, do you really belive that most of the people with the balls to do it actually have a sec status high enough to enter highsec, prehaps you should stop worrying about your own frieghter and hauling activites, and look at it from others points of view.
It is a change for the better, being in a frieghter in highsec shouldnt give you immunity to loss, the beauty of EVE is that no one is safe, its within the game rules and mechanics to suicide gank a frieghter in highsec then there will be players who enjoy this and want to play the game with those oppertunitys. now giving them some reward for thier efforts seems fair to me. and at the end of the day. the cargo will reach the market either way.
Dude, I'm sorry but you are beyond naive. You need about 15 ppl with crap t1 to kill a freighter. A freighter can carry ore, bs's, command ships, t2 components, any of which will more than pay for the gank a few times over. Since there is no alternative to the ferrying capacity of a freighter - but for the Iteron 5 which at max cargo is paper thin and even a bs can kill with ease, prices will go up because no-one in they're right mind will risk they're freighter for it.
Are you that low on IQ to compare suiciding a carrier with suciding a freighter ? A freighter has 100-130k of hull with no resists, 20-30k of armor with base resists and 5-8k of shields with base resists. A carrier has 130k HP x3 - hull and armor and shield, with all resists. The hull of a carrier has 60% overall resists - what carrier won't fly with a T2 DCU, and 70% resists on it's tank ? Have you see how many slots a freighter has ?; have you seen how much PG/CPU/calibration they have ?; have you ever flown one and saw how it aligns and how fast it is in warp ?
Being in a freighter is no immunity to loss, but getting a gang together to take one out is an investment in the other's loss, not an investment with return - unless you were payed to do it off-c. Why not stop there ... take +2 warp strength from blockade runners, the b*stards already can get away from a warp scrambler. In fact let's make them with 20% overall base resists and that's that. And what about that 150+ PG ... let's take that as there is no possible use for it.
I guess there is worse than an industrial carebear ... a pvp-er carebear.
Accidently typed carrier, if you had a clue then you would of realised my meaning and the error i made in my post.
By the way i look forward to coming and kill your freighter, and all the goodies inside that will pay for ships i waste killing it 10fold. Then i shall have a giggle and sell all your loot netting me the profit and not you.
Sounds like a grand deal, shame my entire corp are outlawed and theres no way to even see a freighter unless it goes in lowsec, however we might all go and rat for a few weeks to get our sec status up just so we can come and kill your one freighter. Or then again prehaps not.
|
doctorstupid2
Dirty Deeds Corp. Axiom Empire
|
Posted - 2007.03.21 02:13:00 -
[28]
Originally by: Baron Dots Edited by: Baron Dots on 20/03/2007 04:03:44 Edited by: Baron Dots on 20/03/2007 04:03:10 why has ccp deemed it as a bad idea so far?
suicide ganking would be worth it, and therefore infaltion skyrocket as only the most powerfull pvp alliances can do trade with a 100man escort.
i don't think you realize how many non-pvp corps are currently providing the market.
It was deemed as a bad idea because because when a ship exploded it left a jet can, with 27.500m¦ capacity, which means the destruction of a freighter would shoot out dozens of cargo cans at once. AKA lag machine. If you go through the player news, about a year ago i guess it was they were testing ways to make freighters drop loot, but ultimately did not implement it until now, as wrecks have no cargo capacity, and can hold the full load without creating lag for everyone on grid.
That said, I'm gonna go find me a freighter
Quote: How's that saying go? something about a pot calling a kettle black.... but the kettle getting the last laugh because it was banging the pot's sister? Yeah, that sounds right.
|
Petrothian Tong
Gallente
|
Posted - 2007.03.21 02:35:00 -
[29]
remember peeps
always cargo scan before ganking it lol....
and dont smack the pilot that is carrying 350 Atrons..(12 mill worth...) lol..
-Siggi- ""PvP" isn't only direct person to person combat, it can be very indirect. Selling an item on the market which somebody buys from you is resulting in another guy not getting a sale." Oveur |
Humpalot
|
Posted - 2007.03.21 02:55:00 -
[30]
Edited by: Humpalot on 21/03/2007 02:57:12 I'm fuzzy on can flagging.
If a freighter drops its loot and others come in to scoop the loot do the people in the Freighter's gang (assuming it has combat pilots along for the ride) get to shoot the people going after the freighter's stuff? Or do the killers have rights to the can since they killed it?
Also, how do ships pop out? Do you need to board them or can they be scooped? (Noting that nothing can carry a battleship or bigger except a freighter so I guess it'd have to be flown away if possible).
I am curious about the answers above but do you all realize that not only do you need a 20 battleship gang (give or take a few) to pop the freighter but will also need about 20 haulers (give or take again depending on their cargo) to haul the stuff away? (That or pod pilots to jump in dumped ships that can fly said dumped ships if that is what drops?) I can only imagine the frenzy in a place like Jita if a freighter went down.
I also assume that 50% of the loot goes *foom* with the ship so you'd need to target ships with around a billion in cargo and not 500 million as suggested earlier (unless that is different too).
EDIT: Actually now that I think about it I suppose after a suicide gank there would be 20 or so pod pilots floating about to go after the ships that pop out. Or would CONCORD re-gank you if you (being one of the attackers) immediately jumped into a dropped ship?
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |