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Thread Statistics | Show CCP posts - 2 post(s) |
Brad Stone
Caldari
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Posted - 2007.03.21 09:46:00 -
[301]
Originally by: Satal Sonshi
Originally by: 2ippy Edited by: 2ippy on 20/03/2007 18:24:55 [ I also was looking forward to being able to very easily see a list of all the skills that my character was ready to start training. As in, start right away. -= Satal =-
EVEMon will do this for ya :) _________________________________________________________ Senior EVEMon developer. Try EVEMon today! It's delicious! |
ElPapa
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Posted - 2007.03.21 10:13:00 -
[302]
Not sure where to post general suggestions for system improvements so I will put here - pls advise where to put this otherwise.
Suggestion re Items window
It would be very useful if item icons showed in a different colour (or highlight) if there are potential buyers in the market for that item. That is, if you select to sell an item that is thus highlighted, then a sale would be possible. This would greatly speed up the sale of looted items when you return to a station.
Comments welcome
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ElPapa
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Posted - 2007.03.21 10:23:00 -
[303]
Not sure where to post general suggestions for system improvements so I will put here - pls advise where to put this otherwise.
Suggestion re Items window
It would be very useful if item icons showed in a different colour (or highlight) if there are potential buyers in the market for that item. That is, if you select to sell an item that is thus highlighted, then a sale would be possible. This would greatly speed up the sale of looted items when you return to a station.
Comments welcome
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John McDuff
Caldari Jovian Labs The Foundation.
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Posted - 2007.03.21 10:34:00 -
[304]
Originally by: ElPapa Not sure where to post general suggestions for system improvements so I will put here - pls advise where to put this otherwise.
It's supposed to go here: Features and Ideas Discussion
One post would do as well...
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Trilli Shaw
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Posted - 2007.03.21 10:42:00 -
[305]
Originally by: Wadaya From Patch Notes:
NPC ships that do not drop any salvegeable materials will drop a container instead of a wreck when destroyed.
I'm still receiving plenty of messages of "you salvage attempt was succussful, however etc etc"
'That is not a bug.' The ships contained some salvagable things, but you failed to get them because of your skills/bad luck. Though with a better combination of luck it would had been possible to get some stuff from the wrecks.
Only if the ships have no salvagable things at all, then they do not turn into wrecks any more.
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.03.21 10:45:00 -
[306]
Originally by: ElPapa Not sure where to post general suggestions for system improvements so I will put here - pls advise where to put this otherwise.
Suggestion re Items window
It would be very useful if item icons showed in a different colour (or highlight) if there are potential buyers in the market for that item. That is, if you select to sell an item that is thus highlighted, then a sale would be possible. This would greatly speed up the sale of looted items when you return to a station.
Comments welcome
Trust me, you don't want this. The amount of server traffic/lag would be hideous if it had to check the market every time you opened your hangar. Ever notice the bad lag the market already has? You'd be importing that lag every time you opened your hangar.
As for the patch, I still see no improvement in roid respawn in the new regions. Could you please inform us if the respawn will happen in the next few days still (i.e. at the moment of the 'regular' roid respawn) or that the new regions stay screwed in terms of mining? Note, I don't mind not having all kinds of roids, or shortages here and there. But not having mining as a viable means of income AT ALL is not acceptable, even moreso without proper communication about this. -------------- In completely unrelated news, after careful research, the Guiding Hand Social Club concludes that no member of the Guiding Hand Social Club is guilty of corptheft. |
Laendra
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Posted - 2007.03.21 11:00:00 -
[307]
Post Patch Defect: Data Dump and Icons still missing/not updated. ------------------- |
Mishya
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Posted - 2007.03.21 11:08:00 -
[308]
With the new mission changes, support/logistics ships are having a hard time now. The warp-in reinforcements on lvl. 4 (haven't done lvl. 3 and below yet) now aggro the support ship, and they're as we all know quite brittle.
Fitting a cloaking device isn't really an option, as it doesn't allways work since objects (ships, wrecks, etc.) are too close, and it increases lock times a lot.
The only solution is to warp out and start over.
This really discourages teaming up with support mates.
How about changing it so only ships that are actually aggressive (shooting, using drones, etc.) gets aggro?
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Kiti Ana
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Posted - 2007.03.21 11:11:00 -
[309]
a few things not working here:
1 - i got stuck outside a station for four minutes last night, after trying to dock. i couldnt warp elsewhere, move my ship, nothing. eventually my ship docked. 2 - my market window keeps crashing, or not loading. 3 - eve keeps crashing, it shuts down and i get the message "connection lost". 4 - theres almost no salvage anymore on my missions. the wrecks still appear though. which means i spend ages going through a couple of dozen wrecks to find maybe one or two cheap items.
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sush1
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Posted - 2007.03.21 11:25:00 -
[310]
the performance sucks... last night we lost a ship by an one minute lag
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Bea Dor
Nova Sisu
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Posted - 2007.03.21 12:10:00 -
[311]
Edited by: Bea Dor on 21/03/2007 12:08:00 Covert Op, Interceptor, Logistics, Recon Ship and Stealth Bomber ship groups still cannot be built on npc stations.
Also I still cant see this matter on the known issues list. --- Adore me! |
Sabahl
Minmatar Shinra Lotka Volterra
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Posted - 2007.03.21 12:34:00 -
[312]
Haven't checked through all the posts but there is a definite bug with tech 2 cruiser installations. I can personally confirm that it is not possible to install Huginn BPOs remotely into Advanced Medium Ship Assembly Arrays. Meanwhile, someone else is reporting that this appears to be affecting all recon cruisers, interceptors, covert ops, stealth bombers and logistics ships see this thread for more info. |
Duncan Jax
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Posted - 2007.03.21 12:45:00 -
[313]
Not going to read 10 pages to see if this is alreay mentioned:
This morning I was unable to refine any ore. Got some cryptic error message that I did not bother writing down. That isn't much help but hopefully the problem will be easy to replicate.
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Sakura Nihil
Tabula Rasa Systems The Star Fraction
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Posted - 2007.03.21 12:48:00 -
[314]
Um, it seems you guys not only messed with those 5 ship classes on the overview, but also the ability to use them to build in factories. From an associate of mine:
"It seems it is impossible to manufacture Interceptor, Recon, Covop, Logistics and Stealth Bomber classes in any factory at the moment."
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McGin
Eternity INC. Mercenary Coalition
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Posted - 2007.03.21 12:50:00 -
[315]
I can not get online after downloading the patch several times and trying different things i still get the status as 'Unkownin' Can some 1 help me
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Phaedruss
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Posted - 2007.03.21 13:06:00 -
[316]
Edited by: Phaedruss on 21/03/2007 13:03:17 Sorry if already mentioned..short on time at moment.
The 'edit/view location' in People and Places seems to be broken.
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Archi Viralfury
Gallente
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Posted - 2007.03.21 13:06:00 -
[317]
Originally by: Mishya With the new mission changes, support/logistics ships are having a hard time now. The warp-in reinforcements on lvl. 4 (haven't done lvl. 3 and below yet) now aggro the support ship, and they're as we all know quite brittle.
Fitting a cloaking device isn't really an option, as it doesn't allways work since objects (ships, wrecks, etc.) are too close, and it increases lock times a lot.
The only solution is to warp out and start over.
This really discourages teaming up with support mates.
How about changing it so only ships that are actually aggressive (shooting, using drones, etc.) gets aggro?
I aggree with the above totally.
On the other side, in the misisons i have tried so far since the update, the lag generated wy the random "backup" warpins of the NPC's is horrendous. sometimes killing my system for 30 seconds+
A friend that i was missioning with crashed due to a lagout when a wave of reinforcements turned up in the first room of The assault (Serpentis).
Hopefully this lag is not the new norm for this situation as it really is impossible to do anything until it passes, and they sudden increase in DPS from the enemies can mean that by the time you recove from the lockup your tank is almost/totally gone or god forbid your in your pod :(
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Tareen Kashaar
Jericho Fraction The Star Fraction
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Posted - 2007.03.21 13:25:00 -
[318]
Originally by: Adunh Slavy Salvage/Can bug
Rats can leave empty cans
Repro steps 1. Shoot a rat, kill it. 2. Target and use salvager on wreck, with loot in it. 3. Before salvage finishes, take loot from wreck 4. Let salvage finish
Produces empty jet can
I've tried this without getting empty jet cans. => unable to reproduce --- WTS: Forum Signatures, 30mil a piece. Evemail me!
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Imhothar Xarodit
Minmatar Wolverine Solutions Interstellar Alcohol Conglomerate
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Posted - 2007.03.21 14:23:00 -
[319]
What is the meaning of the new "size" column in station hangars?
The only item which has any entry there is "implant", all the other 200 items i have are blank there...
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brateman
Dark and Light inc. D-L
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Posted - 2007.03.21 14:52:00 -
[320]
"Drones/Fighters can not be launched and fighters cannot be delegated while inside a control tower force field."
That just completly sucks. Can we get an explination WHY? Makes a carrier completly usless. It's not ment to be a front line battle platform. These pop so fast from bs gangs it's sick.Oh and thanks for slipping that one under the radar at the last second.
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Caius Sivaris
Minmatar Dark Nexxus
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Posted - 2007.03.21 14:55:00 -
[321]
Originally by: Mishya With the new mission changes, support/logistics ships are having a hard time now. The warp-in reinforcements on lvl. 4 (haven't done lvl. 3 and below yet) now aggro the support ship, and they're as we all know quite brittle.
Well this only makes sense from a RP point of view and this also mean a pirate warping in your deadspace after having probed you should get some rat aggro.
Maybe this makes logistics ship as "useful" in PvE as they are in PvP on the other hand.
Quote:
Fitting a cloaking device isn't really an option, as it doesn't allways work since objects (ships, wrecks, etc.) are too close, and it increases lock times a lot.
The only solution is to warp out and start over.
This really discourages teaming up with support mates.
How about changing it so only ships that are actually aggressive (shooting, using drones, etc.) gets aggro?
Have pity for those missioning in lowsec.
And you buddy can also take a ship able to tank.
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Liliniel
Gallente Mystic Lion Hearts Sev3rance
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Posted - 2007.03.21 15:11:00 -
[322]
DidnŠt read through the 11 pages, so dunno if that was already mentioned. It seems that the cargo capacity usage of some items (ie Capacitor Booster Charges) has screwed up. I was able to load 18 800 charges in the cargohold (600mŠ) of me Domi before the patch, now I can only load 6 of them in ...
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Dikat
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Posted - 2007.03.21 15:38:00 -
[323]
Last night while doing a lvl 4 mission I noticed my drones acting wonkier than normal. Looks like drone AI has been messed with again and not for the better. It was the usual bug (which appeared to disappear after the last patch) where I would send them after a guy and 2 or 3 of them would decide they wanted to kill someone else instead. It happened a few times. Also the ships without salvage showing up as cans wasn't working. I saw a message several times saying there was nothing to salvage on a wreck. No performance issues or any other weirdness that I noticed though. Looks like I'm one of the lucky ones.
P.S.: NPC Drones on the mission were INSANE. That was definitely more challenging than the lvl 4 missions I normally do. Worlds Collide was easy by comparison when I did it after.
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Arkhat
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Posted - 2007.03.21 16:19:00 -
[324]
Edited by: Arkhat on 21/03/2007 16:17:25 eerr nm :o
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Bea Dor
Nova Sisu
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Posted - 2007.03.21 16:41:00 -
[325]
From Known Issues: "Covert Ops, Stealth Bombers, Logistics and Recon ships can not be manufactured."
Come on, you forgot interceptors from that list. They cannot be manufactured either. Well I hope it's just ja typo and you will fix them anyway. --- Adore me! |
Hornymatt
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Posted - 2007.03.21 16:56:00 -
[326]
Originally by: Bea Dor Edited by: Bea Dor on 20/03/2007 21:18:25 Edited by: Bea Dor on 20/03/2007 21:17:28
Originally by: George Soros There seems to be an issue in producing T2 ships in empire stations.
I confirm this. On NPC stations you can only produce the following ships: AF, BC, BS, CommS, Cruiser, Destr, ELITE BATTLESHIP, Exhumer, Freighter, Frigate, HAC, industrial, iterdictor, mbarge, shuttle and transport ship.
So atleast interceptors and elite cruisers (other than hac) are missing from the list.
I can confirm the same thing with Covert Ops (Helios at least), unless it was fixed with today's downtime
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MaDeX
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Posted - 2007.03.21 16:58:00 -
[327]
loose local, oh and if stacking 2 armour reps has penalties now?!!
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Hornymatt
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Posted - 2007.03.21 16:58:00 -
[328]
Hehe, just seen the post above my last, I started mine about half an hour ago then got called into a meeting mid-post. Blame my clients foir the repetition
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Ecatherina W
Gallente Core Domination Big Bang Quantum
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Posted - 2007.03.21 17:08:00 -
[329]
Bug page is not loading. Firefox says this is due to the site not accepting cookies correctly.
* Kath handfeeds the devs cookies....
Guys... my agents now insist that I am in the station where my mission ends to actually give me the award for a job well done. That's not... very funny. It does not appear in the patchnotes as I read them, so I suspect it is a bug? I normally do 5-10 missions before bothering to cash in, asking for my reward when I am back with the agent to get a new mission.
;-) Kath ***** Ecatherina W ***** Empress of the Multiverse Co-Founder of Dromedary, Goat, Albatross and Fish - the corp that DGAF! Shoot them, loot them and recruit them!
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Zaphroid Eulthran
Minmatar Imperial Visions
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Posted - 2007.03.21 17:17:00 -
[330]
Edited by: Zaphroid Eulthran on 21/03/2007 17:14:28 Stacking of modules/ammo in personal hanger.
I had 100,000 antimatter small, I added 97,000, and it displayed 100,000. (it works with quite a few different ammo types, may affect other things but thats what I had available) It will add the two stacks together for about a second and then change its mind and place one stack ontop of the other, I could drag the top stack off and get two stacks of 100K and 97K again.
Oh one other thing, station containers(and all other types), I know they are listed on market as ship equipment, but when I filter my hanger for ship equipment I dont really want them showing up. Is it possible to do the reverse of the current method, where I can filter out catagories rather than filtering in? Have a settings box with tick boxes perhaps?
Warning, sig starts here,
Imperial Visions, Now 427134 seconds since our last fatality
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