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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
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kieron
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Posted - 2007.03.21 16:37:00 -
[1]
Tranquility will be taken down for a few moments to apply a server-side patch in order to resolve Market issues resulting from yesterday's patch deployment.
We apologize for any inconvenience this may cause and offer thanks for your patience.
kieron Community Manager, EVE Online |
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sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.03.21 16:41:00 -
[2]
its fine by me, keep up the good work :)
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CCP Sharkbait
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Posted - 2007.03.21 16:44:00 -
[3]
Basically, it's a bug with the market and it's leaking memory all over the place. This is causing alot of node deaths, so we need to reboot and fix it now.
The fix has been checked on Sisi.
I will keep you posted with details as they come in.
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MaDeX
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Posted - 2007.03.21 16:57:00 -
[4]
weee, i'm on a forum post day...
IBTL!
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kieron
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Posted - 2007.03.21 17:02:00 -
[5]
We are estimating a return to service for Tranquility at 1715 GMT.
kieron Community Manager, EVE Online |
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Ilea Celentay
Veiled Justice
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Posted - 2007.03.21 17:03:00 -
[6]
Just make sure its back for when I get home from work... I wouldn't want to be forced to Socialize or anything!
Faction Ship Info || Rig Factory |
Daravel
Caldari Ore Mongers R0ADKILL
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Posted - 2007.03.21 17:15:00 -
[7]
I forgot to change my skill the other day.
I try to log in yesterday and the patch wouldn't download
I finally remember I need to set a skill in training, and now the server is down.
Conspiracy I say!
Rabble Rabble Rabble
Invasions will be met with hostility and flying marshmallows!
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kieron
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Posted - 2007.03.21 17:18:00 -
[8]
We are performing some checks on the Market, Tranquility should be back in service momentarily.
kieron Community Manager, EVE Online |
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infraX
Caldari Endgame.
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Posted - 2007.03.21 17:20:00 -
[9]
Need to change a skill in about 15 minutes. I love these status update reports kieron, you rock!
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Era Fine
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Posted - 2007.03.21 17:26:00 -
[10]
now THAT's communication. good work =)
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James Kirk
Starship Enterprises
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Posted - 2007.03.21 17:31:00 -
[11]
remote market mod skills are broken,
its telling me i dont have the skills to mod an order 2 jumps away, also telling me i can only do it 20 jumps away..
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kieron
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Posted - 2007.03.21 17:33:00 -
[12]
The fix we installed could not resolve all of the Market and memory leak issues. We are continuing to work on resolution, it might be necessary to take Tranquility down again before the normally scheduled maintenance downtime tomorrow. If this is the case, we will notify the EVE community with an in-game broadcast as well as continued updates on the forums.
Again, we apologize for the inconvenience this has caused.
kieron Community Manager, EVE Online |
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Andrue
Amarr
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Posted - 2007.03.21 17:38:00 -
[13]
Originally by: kieron We are performing some checks on the Market, Tranquility should be back in service momentarily.
You mean back in a short while or back for a short while?
-- (Battle hardened industrialist)
[Brackley, UK]
Please don't read this signature. |
James Kirk
Starship Enterprises
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Posted - 2007.03.21 17:38:00 -
[14]
its no real problem, i moved 2 jumps, solved :)
keep up the good work guys (and galls)
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Kazuma Saruwatari
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Posted - 2007.03.21 18:29:00 -
[15]
Not surprising... *
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Regat Kozovv
Caldari GETCO
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Posted - 2007.03.21 18:49:00 -
[16]
Well, this is why we were warned to set a long skill to train. Good luck hunting the buggers down. =)
I guess we could, like, play other games?
I could probably finish Supreme Commander now that I have a reason not to be ice mining...=)
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Szymyzyr
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Posted - 2007.03.21 23:11:00 -
[17]
Other games? There are other games?
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Vishnej
Demonic Retribution Pure.
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Posted - 2007.03.22 00:52:00 -
[18]
Kieron, the patch intended to fix logging off in a gatecamp makes it much much worse: If you log off inside an enemy bubblecamp, there is n seconds where you are targettable, where n is your reaction time from entering the system to logging.
Battleships are now pretty much immune to mistakenly jumping into a thousand man enemy camp.
reference: http://oldforums.eveonline.com/?a=topic&threadID=493755&page=5
This is much more destructive to gameplay than before (when you could lock down people who logged out with a warp disruptor or bumping).
This goes in the priority queue right after stability/market issues.
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Cavtrooper
Caldari Hades Ascent
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Posted - 2007.03.22 00:53:00 -
[19]
Just curious if you all have a time frame for the bug regarding the market remote sell orders?? It still will not let me place sell orders remotely.
This is not a complaint - keep up the good work devs.
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Timmeh 2000
Forum Moderator Interstellar Services Department
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Posted - 2007.03.22 11:53:00 -
[20]
*un-sticky* Please post and patch feedback in this thread.
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