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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Skia Aumer
Sebiestor Tribe Minmatar Republic
364
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Posted - 2016.10.11 17:03:46 -
[1] - Quote
+1 for increased range for capships. But I'd rather leave supers with 5 ly max range.
As of future changes, what do you think about rigs that increase jump range? |
Skia Aumer
Sebiestor Tribe Minmatar Republic
364
|
Posted - 2016.10.11 17:22:49 -
[2] - Quote
Dirk MacGirk wrote:Please simplify jump fatigue. I too want fatigue increment to have a simple formula that makes sense. Make it 0.5*EXP(K*x) where x is a jump distance in LY and K is a reduction factor (K=0.1 for indy, =0.25 for BLOPs, =1 for the rest). |
Skia Aumer
Sebiestor Tribe Minmatar Republic
364
|
Posted - 2016.10.11 19:05:50 -
[3] - Quote
MAS0RAKSH wrote:the problem is some areas of space became inaccessible from low-sec. I live in Stain which is un-accessible from lowsec, except for jump freighters. I dont see any problems with that. Geography is different throughout the galaxy, which make things interesting.
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Skia Aumer
Sebiestor Tribe Minmatar Republic
365
|
Posted - 2016.10.11 19:46:19 -
[4] - Quote
Gugl1 Molou wrote:It's probably been asked earlier, but has the repercussions of double jumping been fully appreciated? Imagine jumping a dread bomb 7 LY away, furthermore, you would like to get back from said dread bomb, but jumping back would give you ~5 hours fatigue.
/gugl The bomb is supposed to explode, isnt it? ;-) Dont drop it that far if you cannot handle a return trip, what's the problem? |
Skia Aumer
Sebiestor Tribe Minmatar Republic
365
|
Posted - 2016.10.11 19:53:35 -
[5] - Quote
Malcanis wrote:Since CCP have thoughtfully reintroduced tracking Titans and anti-subcap DDs, and also made fighters total helldeath against subcaps, Supercaps are now strictly superior to standard caps. They don't need cap support. In large numbers, they barely need subcap support. BTW, compared to the Age Before Fatigue, even dictors and HICs are not really needed anymore. That's why I'm against the increase of range for supers. For caps though, it looks fine. |
Skia Aumer
Sebiestor Tribe Minmatar Republic
365
|
Posted - 2016.10.11 19:59:17 -
[6] - Quote
Gugl1 Molou wrote:Of course it'll be better to take the fatigue over dying, but I was hoping you'd see my point as taking the cyno back home would screw you over for 5 hours. And I was hoping you will read my message as "you are not obliged to jump to the maximum possible distance".
DISCLAIMER: Joke incoming! You scored a kill today? Great, have a rest, let those supers rat in peace ;-) |
Skia Aumer
Sebiestor Tribe Minmatar Republic
366
|
Posted - 2016.10.11 21:18:31 -
[7] - Quote
AllMappedOut wrote:the real issue (choke points, eg: Aridia) Ah, those spooky -LSH- crabs! Did you know how Goons have moved their supercap fleet all the way from the North to the South through your Aridia and beyond, while hordes of PL/NC only managed to grab a single titan kill? Which was presumably reimbursed, because they used an exploit. Moving capitals now is safer than ever. |
Skia Aumer
Sebiestor Tribe Minmatar Republic
370
|
Posted - 2016.10.12 15:30:02 -
[8] - Quote
Aphatasis wrote:Plz, think about making Jump Ranges for Caps and Super-Caps the same!
I'll remember the time wenn there were half a dozen different renges and it was just annoying. Plz don't go back this path! No. Please do keep the ranges different. I remember the time when I had to open dotlan and figure out jump routs and it was fun. (It's still is.) |
Skia Aumer
Sebiestor Tribe Minmatar Republic
376
|
Posted - 2016.10.13 09:48:26 -
[9] - Quote
Sgt Ocker wrote:Skia Aumer wrote:You might have forgotten about it, but people also use FAXes and Dreads to support/escalate on a normal sub-capital fight. Very true - Faxes, Dreads and Carriers are used to compliment subcap fleets - Which can only be bridged as far as a Titan can jump, IE; 6LY. The usable increase in range for fleets going into combat coming in November is - 1LY - the extra 1LY afforded Faxe's Dread's & Carrier's, will only be useful when your staging or moving to a new location for any reason. Holy crap! Dude! Sub capital fleet can fly by gates. Surprised? |
Skia Aumer
Sebiestor Tribe Minmatar Republic
377
|
Posted - 2016.10.13 14:48:57 -
[10] - Quote
Sgt Ocker wrote:"Go by gates" - So simple it makes me think, you've never been out of highsec. 10 jumps via gates, 15 minutes? 1 jump through a titan bridge, 15 seconds? Which is the best option for joining a fight? Yes, I have been out of hisec. Yes, I have been sitting on a Titan for 3 hours straight.
Sgt Ocker wrote:I'd even go for Titan bridging to be extended to the same range (7LY) as other capitals but keep the one LY less jump range. Getting supers to a fight should require a little more planning, where as getting subcaps there should be as fast and efficient as getting Dreads and Carriers in place. And while sitting on a Titan for hours I was a part of a support fleet that was covering Dreads and Carriers (and supers for that matter) that were grinding sov or RFing towers. No, I dont want it back.
If you're doing stratop - get your support in first, then drop caps. Not the other way round. On the other hand, if you're doing a roam or some other subcap thingy - you should be able to escalate it. But you shouldnt be able to super-escalate at a whim. Super are strategic assets and must require more planning - at least we agree at this. |
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Skia Aumer
Sebiestor Tribe Minmatar Republic
384
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Posted - 2016.10.20 16:07:21 -
[11] - Quote
@CCP Larrikin If you increase jump range and get rid of choke points - do you think it should come in one package with locking capships from using gates?
Cynojammers were a thing back then. Fights for subcapital superiority were real and meaningful. Now that you dont need subcaps neither to put down a jammer, nor even to tackle supers - what is the role of subcap fleet in the meta? Just drop the caps, and who drops the bigger blob wins. |
Skia Aumer
Sebiestor Tribe Minmatar Republic
394
|
Posted - 2016.11.08 07:59:37 -
[12] - Quote
I like how discussion ceased after my proposal. Means everyone agrees and as there are no objections whatsoever. Hopefully CCP will lock the gates for capships by Christmas. |
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