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Thread Statistics | Show CCP posts - 0 post(s) |
Kastal
British Legion The Core Collective
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Posted - 2007.06.28 17:20:00 -
[481]
/signed
Also like to add. Change the tags on the drones, add a new tag for your drones... when you have 20 drones owned by you and your corp mates flyin around, its good to know which is yours.
Kas
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Akiama
Gallente The Phoenix Mercenaries The Cartel.
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Posted - 2007.06.28 18:22:00 -
[482]
Originally by: Yorku Why work on some weird things that are unnecessary such as heat and walking in stations (which sucks) while a core component of eve is totally screwed up? Please, CCP, spend some time working on actual problems, not just adding new ones.
You people are morons. Like any software development company, CCP has different teams working on different parts of the overall game. You cannot just say, "Everyone work on this and this only." It would make a mess of everything and end up taking longer to clean up and implement than usual.
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Ansuru Starlancer
The Phoenix Rising FreeFall Securities
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Posted - 2007.07.11 20:26:00 -
[483]
Such a skillful argument you make...call everyone you disagree with a moron and they'll shut up and go away! Why didn't I think of that...oh, because it's DUMB.
Fix drones /bump
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Lore Isander
Caldari Paisti
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Posted - 2007.07.11 21:27:00 -
[484]
Drones need to get fixed desperately...
--- How do I shot web? |
XeliumXx
Fringe Financial and Industries Ghosts Syndicate
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Posted - 2007.07.11 21:33:00 -
[485]
/signed Drones Are Crap A.T.M.
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Skraeling Shortbus
Caldari Gallente Federal Bank
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Posted - 2007.07.11 21:53:00 -
[486]
huzzah for having some peoples primary weapon system (like me) ignored due fixes!
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Tahmee Bhakeur
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Posted - 2007.07.11 22:02:00 -
[487]
Originally by: Brutor Shaun Edited by: Brutor Shaun on 27/04/2007 13:54:30 Moved from GD so ships and modules, which is the correct forums section for posting about this even though a drone is neither a module nor a ship. -Hutch
Since the last patch the poor little buggers haven't got a chance unless you hold their hands 100% of the time.
They seem to pull aggro instantly, pop before you get a chance to recover them, and all this is combined with their original stupidity.
I want some sort of leash on them. A maximum range limiter so they can't run off and attack whatever they want. I have them to take out frigs. What friggin' use are they when they're 45km away on a private mission to take out a BS?
You should share what you were smoking when you posted this. The Drone boats are some of the most overpowered ships around atm dealing far more damage than their counterparts in other races.
Dominix > Geddon, Phoon, Scorp (although the scorp will blind the crap out of you and decide to slowly kill or run -how many solo gank in a scorp?). Whether set for nos or blasters the ship is nasty. Kill some drones... Domi has a bay full of more eager beavers of death to gnaw on you.
Myrmidon > Harbinger, Hurricane, Drake. Drake: Change name to "Tortoise" please. The easy with which the Myrm can fit for nos/blaster/autocannons, maintain a dual MAR-II w/cb800's, and it's compliment of drones, 5 mids and 6 lows makes it much more dangerous than other Battlecruiser. The hurricane is probably the only real threat to a myrmidon as far as battlecruisers go.
The Drone AI needs an update, CCP needs to add a DRONE UI as many have asked for in the past. Balance out the domi and myrm a bit.
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n0thing
omen. D-L
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Posted - 2007.07.11 22:24:00 -
[488]
Now its my turn to ask what you have been smoking dude.
Drone boats with no guns are most damaging ships? rofl.
When you will have fun of loosing your drones when they just cant come back to you, you will know how good it is to be in turret ship and keep yr dmg in place when you rewarp to a fight.
Really tbh, stop accusing ships in being overpowered. 4 nosf 4 missles phoon isnt overpowered then? Its mod that needs fixing not a ship grrr...moreover 1-2 nosf on drone boats are perfectly ok. The problem is 6 nosf setups. Not the ships or regular nos supported boats.
---
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A Archer
Gallente RSP Enterprises
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Posted - 2007.07.13 13:35:00 -
[489]
whatever... fix drones please
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Taipan Gedscho
Muzzletov Gewaltski Inc.
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Posted - 2007.07.13 13:52:00 -
[490]
Edited by: Taipan Gedscho on 13/07/2007 14:00:14
Originally by: Yorku Please fix my drones. They need some ridilin or something. Every time I send them against a target 40+ km away, they go most of the way and then turn back around.
im not sure but my guess is, this is a badly coded routine that should prevent drones from getting stuck. i think it goes like this (and possibly is so simple to reduce stress on the server): if drone doesnt reach target in X time, go somewhere else.
now the question is: am i right?
if yes, another question would be: whats more important? give the drones better pathfindig and thus create more work for the poor hamsters?
or just let the user click some more times, and keep the serverload to a minimum?
i think i got an even better option (if my theory about the pathfinding is right): just remove this stupid routine! even less work for the server. and personally i would rather micromanage my drones, in case they get stuck (which they never do anyway, since they have such tiny mass and they bounce around obstacles no problem) but never have to worry about them changing targets on their own.
but maybe im just wrong, and drones "forget" their target due to ... whatever ... and just can remember that they are in "attack" mode. i guess in that case were ****ed
edit: and btw, pretty sure its already mentioned... there are special drone vessels... and still... im sorry i have to be blunt, but the drone interface just straight out sucks ass big time. its just crap.
im suggesting a (hislot) module, that give the use better drone control like this: give the ability to set priority targets for drones. all the colums you are able to enable in the overview should be ready to use for drone programming. ie. you want your drones to go after targets you cant track in your turret ship, you would set them to... Sort targets by angular velocity (or was it radial... somethings been patched in the past months, but you catch my drift, i guess)
or if you want your lights to go after tackling frigs, you would let them sort their targets by range (primary) and shipclass (secondary)
OR AT LEAST give the drone link augmentor the ability to let all drones attack a selected target if you click it. the biggest positive change for the least work involved, im guessing.
Only you can save mmorpgs - Stop crying for nerfs today! |
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Buster Terrik
Warhamsters Interstellar Alcohol Conglomerate
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Posted - 2007.07.14 12:59:00 -
[491]
cmon, fix dammit drones! about 2 month ago was info that ccp got special guy for drones problem, but hey - where's he? still NOTHING done to fix ANY of drone-related problem :/ ------- When i fly, in my mind I get away just in time. I'll wait the wait, fly away... I only want it for today. |
Tyrianad
Amarr Indomita Classis
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Posted - 2007.07.17 16:07:00 -
[492]
Edited by: Tyrianad on 17/07/2007 16:07:00 Edited by: Tyrianad on 17/07/2007 16:06:40 Fix drones /signed |
Draconis Galek
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Posted - 2007.07.20 17:53:00 -
[493]
I spend a lot of time running missions in a 'phoon. Drones are essential to this activity. In general I like the way the drone UI is laid out. But I have observed most of the problems listed in this very long thread. While they don't happen all that often, they can happen at exactly the wrong moment...
So here's what I would do to fix them:
- Fix the no response, ignore command, staying out of scoop range and random behavior problems first (i.e. the bugs). Even if we don't like the way drones are designed to behave, they should at least be predictable. If the architecture of the whole drone component is so botched that this would all be throw-away effort, then CCP should have more than 1 dedicated developer for this problem.
- It seems that drones take damage a lot faster since Revelations II (maybe it's just me, but loss rates have definitely gone up). If this is because other aspects of the game have been tweaked putting the drones at a relative disadvantage, then tweaks to drones are needed that restore the balance.
- HOT KEYS!
- Groups should be able to have more than one type of drone. It would be nice to think of them as 'task forces' to fill specific attack or support roles. For example, a single group may need combat and various EW drones.
- It should be possible to assign 'rules of engagement' to each group that replace the current random attacking behavior. This could include toggles for whether or not to auto-attack, auto-attack closest aggressive ship (and stay with it until it's destroyed!), auto-attack aggressive ship with highest angular velocity to parent ship (and stay with it until it's destroyed!), a checklist of allowable ship type(s) to engage when auto-attacking, and a maximum range for auto-attacking.
I'm sure someone will say that last list is like asking the game to play itself. I say it is not. You still have to monitor the health of each drone. When you do recall one you may have to move a new drone into the group before launching it in order to get the exact behavior you want. That's a whole new piece of combat management. Mostly, the operating rules will give the pilot a better chance of preventing a drone from attacking the dreaded reinforcement NPC. That is the game playing itself in the worst possible way.
The idea is to make the drones a manageable part of a combined arms force instead of the herd of cats that it is at the moment.
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Kai Dodge
Knights Of the Black Sun
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Posted - 2007.08.02 02:03:00 -
[494]
The Main prob with me is the lack of dmg increase mods, rigs, also the fact that u can only field 5 and there is no way to make a dronebay larger therefore killing gallente's secondary ability. also please change domi's bonus's why the hell is there a 5% increase to weapon dmg and would be nice to be able to field more than 5 drones on a drone boat like the domi also would be nice if the Hyperion could hold at least 5 hvy's because again kills gallente secondary. how would caldari like it if they could only field 5 cruise launchers on a raven or 5 turrets on a malestrom for minmantar etc etc... i mean they have some serious flaws and now u are killing nos which has me kinda puzzled as we had to take out their cap for us to do sufficent dps to kill somthing solo (well at least it helped) ir boost the pwr grid on the domi so u can actually achive more than 3 turrets with a tank PLZ DEVS PLZ GIVE DRONES SOME LOVE
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Mr Friendly
That it Should Come to This
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Posted - 2007.08.02 03:40:00 -
[495]
Originally by: Kai Dodge The Main prob with me is the lack of dmg increase mods, rigs, also the fact that u can only field 5 and there is no way to make a dronebay larger therefore killing gallente's secondary ability. also please change domi's bonus's why the hell is there a 5% increase to weapon dmg and would be nice to be able to field more than 5 drones on a drone boat like the domi also would be nice if the Hyperion could hold at least 5 hvy's because again kills gallente secondary. how would caldari like it if they could only field 5 cruise launchers on a raven or 5 turrets on a malestrom for minmantar etc etc... i mean they have some serious flaws and now u are killing nos which has me kinda puzzled as we had to take out their cap for us to do sufficent dps to kill somthing solo (well at least it helped) ir boost the pwr grid on the domi so u can actually achive more than 3 turrets with a tank PLZ DEVS PLZ GIVE DRONES SOME LOVE
err, please at least *look* at stats before complaining.
Ishkur and Ishtar get per level drone bay size increases
the Ishtar and Domi get a rather nice drone damage/level (making +drones unnecessary
Oh LOOK: if you want to get what you demand, you can! Who whoulda thunk it?
Drone damge rigs were tested on Sisi, and were found to be far overpowered.
Its Eve... our ships differ on more levels than 'paint jobs'. Different ships means different slot layouts. Use the 'show info' button before posting.
Drones need love but not in the way you 'suggest'. __________________________________________________ FOLD. The Ultimate PVP. It really is Us vs. Them. clicky |
musgrattio
Convergent Firmus Ixion
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Posted - 2007.08.02 04:59:00 -
[496]
Yes please fix drones, I remember listening to a live dev blog a while back where they were asked when they were going to fix drones, and the answer was, well, after we finish heat we hope we will have the time. Now look at how many people like heat, and how many still want drones to be fixed. And how many new features will you add before drones take the front seat? Don't get me wrong, some of your ideas are great, but believe me a really really great idea would be to fix drones.
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Killaria Semantia
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Posted - 2007.08.03 10:14:00 -
[497]
We seriously need some feedback from the devs on the issue of drones.
-HOTKEYS PLEASE, seriously every decent game in the world lets you assign your own keys.
-BETTER DRONE UI
-BETTER DRONE AI
I think all the players of EVE deserve a response to this thread about drones. Drones are an essential part of combat and they are so sorely lacking love and the attention they need it isn't funny anymore.
Less EVE TV, less graphics upgrades, more actual useful developments to key features first please.
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Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2007.08.03 11:56:00 -
[498]
especially with the new heat gui and more and more stuff on the overview/fleet/broadcast/drone window..
Not to mention (again) the silly 'features' ... please CCP, pimp my drones
All the stuff above does not necessarily reflect my corp, my alliance or even me.. Drone guide.. |
Zeknichov
Amarr Life. Universe. Everything. Hydra Alliance
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Posted - 2007.08.03 12:00:00 -
[499]
I'm just adding to this topic because drones do need a fix.
Problems that effect me are these:
- After clicking engage target drones will switch targets halfway to the target I told them to engage on their own.
- Drones will not always MWD when they are suppose to.
- Drones will not always return to drone bay when I tell them to.
It seems drones have a very short attention span, please fix the drone's attention span CCP.
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DrCous
Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2007.08.04 11:42:00 -
[500]
it's about time that the drone issue gets sorted
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Zero Legion
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Posted - 2007.08.04 11:49:00 -
[501]
Please CCP fix my poor drones
--------------------------------------------
We are nothing, formless and void. We are a lack of all. Alone we are powerless, together we are unstoppable. WE ARE LEGION!!!! |
Nosenhojh
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Posted - 2007.08.04 12:19:00 -
[502]
Please CCP, update the drone AI.
As a newer gallente character with 900k of my 2.4mil SP in drones I find it irritating that my primary weapon system is so inconsistent. I have to babysit my drones, constantly reissuing the same order to ensure they kill the one target. Even then they have a habit of going off on their own endeavours and so my damage is spread over multiple targets, which doesnt help at all on higher lvl missions. I think an increase in speed for all drones, at least for heavy drones would help as well. ATM it seems pointless to recall drones that are 40km out once they take fire because they almost always die before reaching your ship again
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.08.04 14:09:00 -
[503]
Dev responce here, not very usefull. But they read the whining threads. _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |
big5824
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Posted - 2007.08.08 14:15:00 -
[504]
/signed - priorities sounds awsome
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Zo5o
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Posted - 2007.08.31 17:57:00 -
[505]
Edited by: Zo5o on 31/08/2007 18:01:43
Bumping. Don't forget about this thread peeps... while CCP has seen it, don't let 'em forget how high of a priority we all consider this!
Of particular annoyance to me right now:
- Light drones refusing to mwd back to ship, not even able to catch up with my zero-afterburner domi.
- If fighters can return to drone bay upon disconnect, why not other drones?
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Planktal
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Posted - 2007.08.31 17:59:00 -
[506]
/signed
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TheSystem
Caldari The Blackstone Group Brutally Clever Empire
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Posted - 2007.09.01 05:55:00 -
[507]
/signed
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Harlequ1n
FireTech Pure.
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Posted - 2007.09.01 11:14:00 -
[508]
/signed
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Elvarien
Caldari Legion of Corpses Federation Of united Corps
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Posted - 2007.09.01 11:41:00 -
[509]
truth is spoken the drones in theory are awesome hence I put just about all my skills in em. Practicaly though they need a lot, realy a lot of work. The drone community would give you lots of <3 when fixed ccp. >--- Witty banter. |
Wideen
Resurrection R i s e
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Posted - 2007.09.01 11:45:00 -
[510]
Real talk! /signed
Originally by: P'uck I know somebody who heard somebody say that an Osprey defeated Chuck Norris. Twice. Need I say more?
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