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Thread Statistics | Show CCP posts - 0 post(s) |
Mordachai
SevLite Enterprises Inc.
6
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Posted - 2016.10.31 07:54:57 -
[1] - Quote
I must say i agree to this simply because needing to put the bpc's into containers simply because they are over 1k of each type is annoying. then having to have 2 or more cans for a certain type of bpc's that are EXACTELY identical.
A new indy job to combine bpc's or something sounds like a good idea.
2 years ago or so when i was at my hight of bpc production i had over 100k bpc's and it was a nightmare to maintain a good archive structure for all the bpc's.
p.s. +1 for OP post |
Mordachai
SevLite Enterprises Inc.
6
|
Posted - 2016.10.31 09:01:04 -
[2] - Quote
Do Little wrote:Merging T2 BPC's would grant a de facto ME and TE bonus. ME2 TE4 is pretty useless for a 10 run BPC but get 100 runs and it makes a worthwhile difference.
For stacking, the database would need an entry for every possible combination of ME, TE and runs for every blueprint - not practical.
That is possible with the current BPO's so we should be able to do it with those that exist t2 bpo's of ? |
Mordachai
SevLite Enterprises Inc.
6
|
Posted - 2016.11.02 12:35:02 -
[3] - Quote
What about if you could "bind" bpc's into a book or something similar so you can condense them into 1 item and when using that "book" the game would take ... 1 book that consists of 7 hammer head II bpc's (just a random number) and just produce the first one then next one without you having to start finish start next one finish that way the crying about me reward per high number of runs becomes irrelevant.
im just sick and tired of bpc's that take so short time to produce that i have to use my gizillion alts to produce start finish several hundred jobs multiple times a day. and same goes with organizing all the damn bpc's and the lag of moving them and start and finishing the jobs. |
Mordachai
SevLite Enterprises Inc.
6
|
Posted - 2016.11.18 07:48:59 -
[4] - Quote
Could we get some input from CCP about if this is at all possible concerning the database.
All i want is QOL changes regarding the lag due to insane amount of bpc's and all the damn can's. |
Mordachai
SevLite Enterprises Inc.
6
|
Posted - 2016.11.21 13:05:38 -
[5] - Quote
Jonathon Silence wrote:Mordachai wrote:Could we get some input from CCP about if this is at all possible concerning the database.
All i want is QOL changes regarding the lag due to insane amount of bpc's and all the damn can's. It's possible, the question is whether or not CCP want to implement the functionality.
Well so many people have said that the programing side of it is hard/not possible unless a major rewrite of the code. but id like some comment from a CCP employee regarding this issue.
After ascension patch the lag during these massive amount of bpc's has become much worse and ocassionally lock up compeltely and ive found out logging out and back in fixes it for me. |
Mordachai
SevLite Enterprises Inc.
6
|
Posted - 2016.11.22 09:16:51 -
[6] - Quote
SurrenderMonkey wrote:Donnachadh wrote: How do you know that I have no familiarity with the subject of this topic.
Because you spent the rest of your post skirting around the validity of JIT in the real world (even though the merits, there, are largely inapplicable to this situation) and doing your level best merely to cast doubt on the assertion that you don't know what you're talking about, without ever actually saying anything that gives even the vaguest suggestion that your level of experience with the subject matter as it pertains to Eve extends beyond the shallowest depths of dilettantism. When you're actually familiar with a subject, it's not hard to spot a poser. Way back on page one you asked the laughable question, "If the clutter of BPC is such a problem for you why do you create them with only 10 runs, why not 100, or 1,000 or 10,000 instead?" Which is not a question anyone familiar with invention would ever ask.
Once a blueprint goes over 100 runs anything above that doesnt give any advantage considering ME level due to math (hence i do all production runs able in 100 run+), the amount of runs would be limited by the 30 day job rule.
Like someone mention an isk sink for combining or stacking or what ever for bpc's i dont care i just want the clutter FIXED. With the 10's of thousand bpc's in my hangars on various characters lags my client quite frequently and it is really annoying.
If only the bpc's could be stackable like unused bpo's and then they would be consumed just like they are now id be happy (no me/te/production queue bonus) just want the 100's of cans that i have to look through gone for easier clutter free play style.
CCP do something... reply from a (current) dev or something please. |
Mordachai
SevLite Enterprises Inc.
6
|
Posted - 2016.12.02 12:46:20 -
[7] - Quote
i guess ccp dont care... =( reply wouldnt be that hard just to confirm if possible or not or if its too much work or something. |
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