Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Blue Stratos
Amarr BOOM - Gotcha
|
Posted - 2007.03.28 09:42:00 -
[1]
Posting on behalf of my ceo -
2007.03.28 09:29
Victim: Fedor E Alliance: NONE Corp: BOOM - Gotcha Destroyed: Raven Navy Issue System: Vittenyn Security: 0.9
Involved parties:
Name: Corpior Phantom / The Blood Raider Covenant (laid the final blow)
Destroyed items:
Gist X-Type X-Large Shield Booster 'Arbalest' Siege Missile Launcher 'Arbalest' Siege Missile Launcher 'Arbalest' Siege Missile Launcher 'Arbalest' Siege Missile Launcher 'Arbalest' Siege Missile Launcher 'Arbalest' Siege Missile Launcher Ballistic Control System II Dark Blood Power Diagnostic System Kaikka's Modified Shield Boost Amplifier Gist B-Type Photon Scattering Field Dread Guristas Photon Scattering Field Hammerhead II, Qty: 5 (Drone Bay) Mjolnir Torpedo, Qty: 11 Mjolnir Torpedo, Qty: 10 Mjolnir Torpedo, Qty: 10 Mjolnir Torpedo, Qty: 10
I was with him, i lsot my cruiser aswell, we warped in, killed 1 frig, 8 heravy nos battleshipw arped in, bnoth of us where scrammed, n we both died
CCP i implore u to sort this out
Originally by: CCP Sharkbait think the problem is found. last startup now.
|
Venkul Mul
Gallente
|
Posted - 2007.03.28 10:00:00 -
[2]
Don't post killmail, even yours. Look the thread insane EW in missions. CCP has added good EW (NOS, sensor dampers, ECM, ecc.) in missions, so they are more similar to PvP but forgot that if you meet 8 NOSsing and scrambling ship in PvP (or sensor damping, et sim.) you simply die.
|
Blue Stratos
Amarr BOOM - Gotcha
|
Posted - 2007.03.28 10:07:00 -
[3]
Originally by: Venkul Mul Don't post killmail, even yours. Look the thread insane EW in missions. CCP has added good EW (NOS, sensor dampers, ECM, ecc.) in missions, so they are more similar to PvP but forgot that if you meet 8 NOSsing and scrambling ship in PvP (or sensor damping, et sim.) you simply die.
Not my killmail,
And yes, i was CCp to realize that mizssions are not pvp, simpel as that
Originally by: CCP Sharkbait think the problem is found. last startup now.
|
Jaeuhl
|
Posted - 2007.03.28 10:09:00 -
[4]
O . o
/declines the mission
|
Ghan Tylous
Caldari The Graduates Ivy League
|
Posted - 2007.03.28 10:16:00 -
[5]
Kinda odd there haven't been a dec reply on the heavy EW/NOS thingy. IMO its totally overpowered and should be fixed ASAP. --- It have always fallen to a few to sacrifice for the good of many
Originally by: CCP Sharkbait we are screwed.
|
Mastin Dragonfly
Ministry of War
|
Posted - 2007.03.28 10:43:00 -
[6]
Edited by: Mastin Dragonfly on 28/03/2007 10:42:14 Think I'm glad my Cargo Delivery mission is vs Serpentis... Odd I get that from an Amarr agent, it's the only mission where I see Serpentis, at least sensor dampening doesn't kill me... Wierd that you had a wave spawned on killing a frigate, for me the trigger is a cruiser. I tend to kill battleships first in the new missions since triggers are connected to either cruisers or frigates. Except for The Assault.
|
Blue Stratos
Amarr BOOM - Gotcha
|
Posted - 2007.03.28 11:16:00 -
[7]
Apprenlt he killed 1 destroyer, sent his drones after as frig and then the second wave spawned, he said he had no chance to beat it, he was scrammed, webbed and being nossed to hell
Originally by: CCP Sharkbait think the problem is found. last startup now.
|
Thalera Saldana
Minmatar Oxymorons from Outer Space
|
Posted - 2007.03.28 12:36:00 -
[8]
Came damn close to losing my CNR to this mission vs Blood Raiders as well . The NOS really hurts in this mission, but I was lucky and managed to get all the scrambling frigs with my drones and get out.
I have a perma-running Gist B XL tank (2 x DG invul and Gist X Amp). I can accept that being nossed means I will lose the ability to perma-run the booster - but the number of ships nossing you from 40km away is rediculous and kills your cap too quickly.
I am all in favour of increased mission difficulty and EW from the situation pre-1.4 patch, but I think they have gone too far and it would be nice to see a Dev comment (Zrakor?) on the excessive damping by serps, jamming by guristas and nos by bloods.
(At least Minnie EW is useless so Angels can't target paint you to death and sansha tracking disruptors don't do too much to a CNR )
|
Rakeris
Brethren Empire
|
Posted - 2007.03.28 12:41:00 -
[9]
Weird, I had no problem in my T1/T2 domi on that mission. In fact I liked it, there where a number of nice bounty BSs that where fairly easy to kill. The nos was a bit annoying, but I had two NOS equipped and it seemed to negate all of them nossing me.
---------- I gave up on sigs. As all the beatings are starting to hurt and leave nasty bruises. |
Harisdrop
Gallente
|
Posted - 2007.03.28 13:45:00 -
[10]
Note: Every mission you dont know about go in a cheaper ship than my navy raven.l Maybe a dominix that is tanked with tech 1. After you loose your 100m get in your 4b navy raven fitted with pith and own with proper setup. After 4 years you can learn something new.
Ok lets try this again......
|
|
Grey Area
Caldari
|
Posted - 2007.03.28 13:48:00 -
[11]
Originally by: Blue Stratos Apprenlt he killed 1 destroyer, sent his drones after as frig and then the second wave spawned, he said he had no chance to beat it, he was scrammed, webbed and being nossed to hell
Sounds like your friend killed TWO trigger targets.
I had this mission first day out...there are a couple of trigger targets that will hurt...best is NOT to lock separate targets...kill one, count to 10 (or 30, if it's laggy ) before deciding what to kil next. None of the reinforcements on this wave are themselves trigger ships as far as I know...so kill each wave as it spawns...the trigger ships do pathetic DPS, so you should be able to tank them. ---
I don't mind you disagreeing with me. Just don't say I don't have the SKILLS to comment. |
Val Erian
Gallente Azure Horizon Coalition Of Empires
|
Posted - 2007.03.28 14:28:00 -
[12]
This mission gave me a fright as well. Have become used to being able to run my setup non stop thru a mission.
I did modify my setup before this one by adding Heavy Nos because of problems a corp mate told me about with Blood Raiders nossing.
However, it is NOT neccesary to kill the NPC's in this mission. All that is required is to pick up the cargo and warp out. So my suggestion is to tank the initial Blood Raiders, identify the scram Frigs , eliminate those and get out.
|
Blue Stratos
Amarr BOOM - Gotcha
|
Posted - 2007.03.28 14:31:00 -
[13]
Originally by: Harisdrop Note: Every mission you dont know about go in a cheaper ship than my navy raven.l Maybe a dominix that is tanked with tech 1. After you loose your 100m get in your 4b navy raven fitted with pith and own with proper setup. After 4 years you can learn something new.
Ok lets try this again......
Unfortunalte not everyone likes to spread skillsd around and ebcom e a jack off all trades, some of us like being able to centered around 1 race only
This mission si ridculous and i hope he gets his ship back, the blood one ****** his tank hardcore, so i dont care how many of u did it and wanna brag, he had no nos fitted, having 8 corpus harbingers nos u usuijkng bs size nos means ur dead, end of story
Originally by: CCP Sharkbait think the problem is found. last startup now.
|
Adunh Slavy
Ammatar Trade Syndicate
|
Posted - 2007.03.28 15:03:00 -
[14]
I like that rats are using more stuff, but these unsolvable puzzle situations are bad.
This will turn risk/reward on its ear a bit, but consider for missions it's not exactly risk vrs reward, so much as effort vrs reward, specailly in the lvl 4 realm.
Most people that can do lvl 4s, have enough standing to reject a mission and have more than 1 lvl 4 agent. See a crappy mission, you reject it and go someplace else for 4.5 hours - zero risk, zero effort, zero reward.
Frankly, I'd spend five hours on a mission jumping in and out a lot if I knew I could jump out. I'd be willing to put in the effort - But I'm not going to put in the risk when an alternative of less risk exists and is available.
I humbly suggest to CCP, if you wish to use lots of NOS, SD, ECM, et alia rats, then drop the warp scrambling for those missions. The unsolvable puzzle requires two ships to solve, which isn't always possible and is not expected in the lvl 4 realm, although that may have been a design goal long ago, it's not the result. It's not a risk issue, it's an effort issue. -AS |
Shadowsword
The Scope
|
Posted - 2007.03.28 15:09:00 -
[15]
Originally by: Blue Stratos This mission si ridculous and i hope he gets his ship back, the blood one ****** his tank hardcore, so i dont care how many of u did it and wanna brag, he had no nos fitted, having 8 corpus harbingers nos u usuijkng bs size nos means ur dead, end of story
You're arguing against the wrong thing: It's not this mission that need a nerf, it's the NPC EW in general...
------------------------------------------ A big nuke may be nice in a strategy game, but something like this in a game where every unit is a player, and each death costly, is insane. |
Sivlar Sylvannathas
Gallente Placid Reborn The Cyrene Initiative
|
Posted - 2007.03.28 16:46:00 -
[16]
I've run this mission a few times in my Domi, the first time was kind of scary as I didn't know what to expect and almost lost my ship. Used 5x Hobgoblin II's to take out the scrambling frigs first, as fast as I could, so I could warp out. I got away with about 15% cap left.
I now fit myself with 3x Heavy NOS's, that seem to help a lot although the Blood Battleships still can outrange you on the NOS (30k +) luckily they like to orbit around 20k so it's not too bad. I think our NOS's cancelled each other out at that point.
I have not had any trouble with it since that first time now that I know what I am getting into. I think it's a pretty fun mission.
http://www.placidreborn.net
|
Grey Area
Caldari
|
Posted - 2007.03.28 18:33:00 -
[17]
Originally by: Adunh Slavy The unsolvable puzzle requires two ships to solve, which isn't always possible and is not expected in the lvl 4 realm
Warning! AFAIK, there is STILL a bug on some missions where more than one player controlled entity (be it drones or ships) calls 100% aggro of the entire level...not something you want to experience on certain missions, trust me...I don't care HOW pimp your tank is... ---
I don't mind you disagreeing with me. Just don't say I don't have the SKILLS to comment. |
Dahak2150
Chaos Monkeys
|
Posted - 2007.03.28 19:37:00 -
[18]
Originally by: Grey Area
Originally by: Adunh Slavy The unsolvable puzzle requires two ships to solve, which isn't always possible and is not expected in the lvl 4 realm
Warning! AFAIK, there is STILL a bug on some missions where more than one player controlled entity (be it drones or ships) calls 100% aggro of the entire level...not something you want to experience on certain missions, trust me...I don't care HOW pimp your tank is...
Indeed, this exists and has bitten myself and my corp several times. It goes hand in hand with drone aggro as one of the most annoying things possible in missions.
If CCP want group missions to ever be possible, they have got to fix these bugs. ----------------
If you're on IE, pretend this is transparent while you get a browser that supports .png. |
Eamon Wouk
|
Posted - 2007.03.28 20:22:00 -
[19]
Edited by: Eamon Wouk on 28/03/2007 20:21:41 Edited by: Eamon Wouk on 28/03/2007 20:20:38
Originally by: Sivlar Sylvannathas I've run this mission a few times in my Domi, the first time was kind of scary as I didn't know what to expect and almost lost my ship. Used 5x Hobgoblin II's to take out the scrambling frigs first, as fast as I could, so I could warp out. I got away with about 15% cap left.
I now fit myself with 3x Heavy NOS's, that seem to help a lot although the Blood Battleships still can outrange you on the NOS (30k +) luckily they like to orbit around 20k so it's not too bad. I think our NOS's cancelled each other out at that point.
I have not had any trouble with it since that first time now that I know what I am getting into. I think it's a pretty fun mission.
How dare CCP to create a mission that is easier to do in a Dominix than a CNR! The nerve!
|
Shadarle
|
Posted - 2007.03.28 20:33:00 -
[20]
I actually laughed out loud when I saw that kill mail. Warping into a mission with a ship like that when you have no clue what to expect is just silly. You shouldn't use a ship if you arn't willing to lose it. Why should someone be allowed to benefit from a multi billion setup and then complain and get it back if they happen to die.
People are doing this mission in cheap domi's... so the problem lies in the method of fighting it with a CNR. Nerf domi's and boost CNR's it seems.
Tanking Setups Compared
Stacking Penalty / Resists Explained |
|
Howling Jinn
Kongsberg Vaapenfabrikk Amarr branch.
|
Posted - 2007.03.28 20:42:00 -
[21]
Originally by: Shadarle I actually laughed out loud when I saw that kill mail. Warping into a mission with a ship like that when you have no clue what to expect is just silly. You shouldn't use a ship if you arn't willing to lose it. Why should someone be allowed to benefit from a multi billion setup and then complain and get it back if they happen to die.
People are doing this mission in cheap domi's... so the problem lies in the method of fighting it with a CNR. Nerf domi's and boost CNR's it seems.
maybe the domi pilots are just better at it? might be something like, "hey i spent 2b on the tank. i should be able to tank any mission then"..
|
inSpirAcy
The Solopwnmobiles
|
Posted - 2007.03.28 20:48:00 -
[22]
Originally by: Eamon Wouk How dare CCP to create a mission that is easier to do in a Dominix than a CNR! The nerve!
Can we have one that the Apoc is better at than anyone else?
You know, lots of 'roids or something.
|
Mrs Smith
|
Posted - 2007.03.28 21:07:00 -
[23]
Well I have to say this was the fastest mission I ever did, quickest 1.7M isk and easiest 3.2K lp. I warped in to investigate using an interceptor seen the can headed towards it (use ab)-lots of rats spawned but they took there time locking, emptied can of Quafe and autopiloted away.
Sweet....no mess
|
Susan Acid
Gallente
|
Posted - 2007.03.28 21:23:00 -
[24]
It's because of stuff like this that I have put my mission running on hold until CCP sorts this out.Some missions are nothing short of suicide at the moment.
I enjoy hard missions but this is getting ridiculous.
|
Grey Area
Caldari
|
Posted - 2007.03.28 21:32:00 -
[25]
Originally by: Dahak2150
Originally by: Grey Area
Originally by: Adunh Slavy The unsolvable puzzle requires two ships to solve, which isn't always possible and is not expected in the lvl 4 realm
Warning! AFAIK, there is STILL a bug on some missions where more than one player controlled entity (be it drones or ships) calls 100% aggro of the entire level...not something you want to experience on certain missions, trust me...I don't care HOW pimp your tank is...
Indeed, this exists and has bitten myself and my corp several times. It goes hand in hand with drone aggro as one of the most annoying things possible in missions.
If CCP want group missions to ever be possible, they have got to fix these bugs.
I don't think it goes hand in hand with drone aggro...I think it's the same problem. There's something in the mission code that basically says "IF {number of attackers} > 1 THEN {all aggro}". And in "attackers" it's including ANY player controlled object...be it a corp mate or a drone. The same missions that have drone aggro problems are ALWAYS the ones that will aggro if you bring a friend too. It's badly broken, but the plain simple fact is that CCP don't give a stuff, because it's not PVP. ---
I don't mind you disagreeing with me. Just don't say I don't have the SKILLS to comment. |
Arakidias
|
Posted - 2007.03.28 21:36:00 -
[26]
Get out your passive Drake ;)
|
Ralara
Caldari Lilandri Foundation
|
Posted - 2007.03.28 22:39:00 -
[27]
Edited by: Ralara on 28/03/2007 22:39:01 Edited by: Ralara on 28/03/2007 22:38:17
Originally by: Blue Stratos Posting on behalf of my ceo -
2007.03.28 09:29
Victim: Fedor E Alliance: NONE Corp: BOOM - Gotcha Destroyed: Raven Navy Issue System: Vittenyn Security: 0.9
Involved parties:
Name: Corpior Phantom / The Blood Raider Covenant (laid the final blow)
Destroyed items:
Gist X-Type X-Large Shield Booster 'Arbalest' Siege Missile Launcher 'Arbalest' Siege Missile Launcher 'Arbalest' Siege Missile Launcher 'Arbalest' Siege Missile Launcher 'Arbalest' Siege Missile Launcher 'Arbalest' Siege Missile Launcher Ballistic Control System II Dark Blood Power Diagnostic System Kaikka's Modified Shield Boost Amplifier Gist B-Type Photon Scattering Field Dread Guristas Photon Scattering Field Hammerhead II, Qty: 5 (Drone Bay) Mjolnir Torpedo, Qty: 11 Mjolnir Torpedo, Qty: 10 Mjolnir Torpedo, Qty: 10 Mjolnir Torpedo, Qty: 10
I was with him, i lsot my cruiser aswell, we warped in, killed 1 frig, 8 heravy nos battleshipw arped in, bnoth of us where scrammed, n we both died
CCP i implore u to sort this out
im sorry about that (well, heh, like it's my fault??) but this mission is actually very doable solo in a raven.
Just fit an XL booster, 2 EM and 2 thermal hardners and whatever else you want.
How that setup - an XL gistii booster X TYPE - died I have no idea. Either that mail has been faked (any to be honest with all those nice things you can easily fit tech 2 missiles - why dont you have them yet??) or the character was bought off of ebay.
I've ran the mission twice and the first time I did I had no idea what to expect. I use a type C and I didnt drop below 90% and that was on an omni tank (1 of each type of hardner) because I didnt know what to expect from "WOM" (never having done them before).
No, I think that killmail is a lie. I'm calling you a liar.
I'm a corp thief. And remember, I only do it because I like your robot. |
Doddy
Omega Fleet Enterprises Executive Outcomes
|
Posted - 2007.03.28 23:02:00 -
[28]
Originally by: Eamon Wouk Edited by: Eamon Wouk on 28/03/2007 20:21:41 Edited by: Eamon Wouk on 28/03/2007 20:20:38
Originally by: Sivlar Sylvannathas I've run this mission a few times in my Domi, the first time was kind of scary as I didn't know what to expect and almost lost my ship. Used 5x Hobgoblin II's to take out the scrambling frigs first, as fast as I could, so I could warp out. I got away with about 15% cap left.
I now fit myself with 3x Heavy NOS's, that seem to help a lot although the Blood Battleships still can outrange you on the NOS (30k +) luckily they like to orbit around 20k so it's not too bad. I think our NOS's cancelled each other out at that point.
I have not had any trouble with it since that first time now that I know what I am getting into. I think it's a pretty fun mission.
How dare CCP to create a mission that is easier to do in a Dominix than a CNR! The nerve!
T1 fit domi > any mission and if you are doing a mission vs bloods why do you not expect to get nossed?
|
Kylar Renpurs
|
Posted - 2007.03.29 00:37:00 -
[29]
Edited by: Kylar Renpurs on 29/03/2007 00:34:13 Gist, faction, officer, gist, faction,, yeah,, i see what your problem is,,
I rave about this in every topic, but WHY DO PEOPLE INSIST THAT OFFICER AND FACTION MODS ARE A PREREQUISITE OF MISSION RUNNING.
Moreso, these pieces of equipment DO NOT MAKE YOU INVINCIBLE. So please don't complain if a mission pops you in this gear.
Plus your fit is missing a cap injector, this can stave off four heavy nos permanently
|
Venkul Mul
Gallente
|
Posted - 2007.03.29 00:47:00 -
[30]
I think that this a first try by CCP to build missions doable only by a gang.
I can accept it, and I can even be happy that they are testing them, my only dubt is that some better information about the need of one or more gangmates isn't given in the briefing text.
Today we have the red "this mission route pass in low sec" warning.
Add a "this mission is rated for multiple players" warning.
If you try it alone it is your choice.
|
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |