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Thread Statistics | Show CCP posts - 1 post(s) |
Chruker
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Posted - 2007.04.11 20:58:00 -
[1]
Edited by: Chruker on 11/04/2007 20:55:21 Situation: - You are inside a complex in high-sec where there are warp scrambling frigates. - You enter the combat zone and starts taking damage, and gets scrambled. - Now at some point you want to warp out, either because of the damage, or because you have gotten item you want. - Anyway you need to kill the warp scramblers. However you find it impossible because some other player in the complex is remotely healing the warp scrambler. So in effect you are stranded/dead.
So I'm asking why don't we get kill rights on the player that is assisting the rats?
To me this is an obvious bug, and thus the exploit of it should be illegal. ----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Updated data export - Speedup IGB table rendering |
Tulakh
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Posted - 2007.04.11 21:40:00 -
[2]
Well i know exactly who did it and he is abuseing it because somehow this has been deemed a legit tactic by gm's (how this can happen is behond me however).
What this player has / does - Stay invulnerable to wardecs in the non player corp. - Fit oversized modules (large remote shield transporters) on a logistics cruiser (serieus ccp what the ...). - Stays outside of npc pirate range so he NEVER gets agro and if you die the rats will never agro him either. - Gives npc's an repair rate which in poorer skilled characters means you need 3 people to manage to break the tank. - Locks down a whole place so he can farm it by himself. - Is not flagged even though YOU as player ARE NEGATIVELY influenced by warp scrambling, webbing frigates so basicly he gets a warp jam players in high security and avoid concord untill he either suicides you if you can tank it all with his 3 alts (lets see if they are throw away alts which wouldn't even surprise me at all) or you die from all the npc pirates stacking fire as you draw full agro. - he admits being very rich and a T2 bpo owner, his intention is locking down one of the invention resources providing places (rich so he can do what he wants with no regards for anyone). - he prevents anyone yes ANYONE from completeing a mission that is being given in here aswell (you need to hack the cans to aquire a specific item) so basicly it is another step closer to griefing. - he abuses a KNOWN issue where logistic ships do not show up on people's overview (checked and it was still not fixed even though patch said it was), which means more people fall to this (ow and he said if people do not see me they are stupid so admits knowledge of it).
previously if this was possible gm's where VERY quick to slap a "this is a exploit" on it or atleast would take appropiate actions. Anyway this case is so full of wrongs that by now it would be expected that something would be done but nothing happens.
More "funny" ccp he does it EVERY day, he does it the WHOLE day, he does not pause nor break as far as i have seen (investigate account shareing please). People like this have a goal and one goal only that is to prevent anyone in a MASSIVE multiplayer online game from competeing trough ILL game mechanics and this guy goes as far as to invoke 6 (or possibly even 7) accounts to do so.
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Chruker
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Posted - 2007.04.11 22:33:00 -
[3]
I wish it was possible to see who is selling the items on the market, so that a buyer can select NOT to buy from certain people. I've seen that suggested else where too. ----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Updated data export - Speedup IGB table rendering |
OneSock
PLuSQuAMPERFEkT iNc
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Posted - 2007.04.12 11:11:00 -
[4]
CCP this situation is just plain wrong. Your GMs are wrong to condone it and you need to seriously put a stop to it.
This effectively cuts a lot of people out of Gallente Cosmos which is sucky enough as it is compared to the other races.
Come on. Some bugs can be lived with, new content can be lived without, cutting players out of certain aspects of the game in unforgivable.
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schmarty pants
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Posted - 2007.04.12 11:21:00 -
[5]
Originally by: Tulakh Well i know exactly who did it and he is abuseing it because somehow this has been deemed a legit tactic by gm's (how this can happen is behond me however).
Why won't you say his name?
Is it N'Kano Hunyeq and his army of alts? Inside Out, Gunshot, Vel Kyri??? just to name a few. Possibly Torphereon now too?
This guy sits in this complex as he says "ALL DAY" and hacks repeatedly all of the towers for 250 million isk skillbooks and 150 million isk decryptors!!!! He threatens people with Sucicide Ganks who kill his frigates who maintain aggro on his ishtar that soaks up all the damage so he and his alts are free to hack with many modules so that when something of value does appear it is swiftly taken from the can (CCP need to limit one hacking module per can/tower). If you kill the frigates he has to warp! And that when the trash talking starts.
This game really does suck
Not only do we have to put up with the cra.ppy lag in that POS DED complex and the half a billion upside down yellow triangles but now we've got this cra.p to deal with. I'm sick of it.
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Chruker
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Posted - 2007.04.13 00:48:00 -
[6]
That is the exact possy that prompted me to start the thread.
Yesterday they used two drakes to suicide bomb a command ship, that had entered.
----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Updated data export - Speedup IGB table rendering |
Blindbird
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Posted - 2007.04.13 02:42:00 -
[7]
What an a**hole. It does seem like an exploit, but I would hate to see the fix.. there has been a lot of times where I have accidently activated a remote repper, meant for my drones, on a rat. And I wouldnt want concord warping in on me for that reason.
Having them flagged at the same lvl of a thief might be a solution.
Now if CCP decides they are not going to change anything about this, then you can still counter him.. Bring a few friends next time.. You know he is going to be there..
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Speed Devil
Caldari Privateers
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Posted - 2007.04.13 11:08:00 -
[8]
Originally by: Chruker That is the exact possy that prompted me to start the thread.
Yesterday they used two drakes to suicide bomb a command ship, that had entered.
what a bunch of idiots, they better would have used blasterdominix and drones
cost is only a little bit higher but it has so much more effect
Originally by: Merkanas To people who can't understand: there are rules and there are morals, don't get them confused. If rules allow it and you have no moral objection, by all means... have fun. |
Eleana Tomelac
Gallente
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Posted - 2007.04.13 13:23:00 -
[9]
When -you help someone at war, you become a target for his ennemies -you help someone against concord, you get shot by concord
but when you help some NPCs that are "like war targets" to the entire playerbase, you are not flagged with anything?
There's something wrong with the logic in this! It is an indirect aggression of at least everyone in the area (grid or system, whatever), just as helping someone's war targets! -- Pocket drone carriers (tm) enthousiast ! Flying Vexor and Ishkur, Myrmidon was too slow, got ganked by 3 BC and a Megathron... |
N'kano Hunyeq
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Posted - 2007.04.13 20:23:00 -
[10]
Edited by: N''kano Hunyeq on 13/04/2007 20:20:42 Sorry, but Tophereon petitioned CCP about this and asked before he did it just to make sure it was ok and a senior GM told him it's a legit tactic and is not an exploit atall.
To Speed devil, you can't bring dominixes inside.
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Jebe
Gallente White Nova Industries
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Posted - 2007.04.13 20:38:00 -
[11]
I've seen them kill quite a few people this way and have even been a victim of it myself.
One of their favorite ways to dump all the aggro on someone instantly is Gunshot (their tank in an ishtar) will log off. Since hes warp scrambled, he'll stay there for a minute or 2. Topheroen's remote reps keep him alive. During that 2 minutes all their frigate buddies are taking off and cloaking.
After the minute or 2 gunshot just dissappears and all the rats immediately aggro on the nearest person.
I've also seen Gunshot go offline and then instanly right back online and it will cause his ship to warp out and then return back to where it was (inside a deadspace..) Not sure how thats being done but i've been told by GMs that its fine.
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Venkul Mul
Gallente
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Posted - 2007.04.14 09:29:00 -
[12]
Edited by: Venkul Mul on 14/04/2007 09:26:59
Originally by: Jebe I've also seen Gunshot go offline and then instanly right back online and it will cause his ship to warp out and then return back to where it was (inside a deadspace..) Not sure how thats being done but i've been told by GMs that its fine.
If you are DC-ed for a very brief time it is normal. Using it frequently to breack NPC locks seem an exploit (probably undemostrable).
About the petition answer, I would like very much to see the eaxt wording of the question, as it often has a noticeable effecto on the reply.
I know, no GM reply can be posted, and probably not even the question. Too easy to fake one and get a false stamp of approval.
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Rock Stalker
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Posted - 2007.04.14 23:29:00 -
[13]
Edited by: Rock Stalker on 14/04/2007 23:26:59 You know its werid this topic has been brought up in 7 or 8 differnt threads and they all have ended the same way. They get locked and/or deleted. For some reason this is a very taboo subject on the forums. I can tell you right now you will never get a straight answer from any one GM. It all comes down to a question of morals. Yes it is in the game mechanics and therefore it is legit and is not an exploit, but just because you can do something doesnt mean you should. When you pettion it in game a GM looks at it a says one of two things 1.) Its in the programing so its ok, sorry for your loss. OR 2.) Yes I know its in the game mechanics I think it sucks heres your stuff back.
I think that is a crappy and (although ingenius idea) it should be fixed asap. It interferes with game play in those complexs. Lots of suggestions have been made on how to fix this. The one most often recomended is to criminally flag the one doing the repping.
I would like input from a DEV Team member to see where the devlopers stand on this issue. Basicly I want to know if it is what they intended OR if its not what they plan on doing about it if anything?
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schmarty pants
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Posted - 2007.04.15 01:42:00 -
[14]
Originally by: N'kano Hunyeq Edited by: N''kano Hunyeq on 13/04/2007 20:20:42 Sorry, but Tophereon petitioned CCP about this
You speak of Tophereon as a seperate charcter from yourself.
It is your alt.
You are a loser.
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N'kano Hunyeq
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Posted - 2007.04.15 10:06:00 -
[15]
Edited by: N''kano Hunyeq on 15/04/2007 10:13:06 This is the game development forum, it's not a place for flaming, you say i am the loser yet you can't handle your rage, and at least i don't hide behind alts when i post. I don't even know any schmarty pants.
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fire 59
Destructive Influence Band of Brothers
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Posted - 2007.04.15 10:38:00 -
[16]
Well, as funny as it doe's sound to do, it probably should affect there security status or something for aiding an npc killing the mission runner or something. Calling it an exploit is just plain daft because everything is working as intended, the repper, the scram rat etc. It's just a cheeky player who want's to watch someone die a slow and probably quite amusing death.
At least adding kill right's like someone else mentioned would be a start for aiding and abetting a rat, hehe. Wouldn't affect 0.0 obviously coz it be lawless out there, lawless i say.
Ooc, couldn't you call in a mate to help you kill the scrambling rat's?
BoB vs the coalition of family value's |
amen'Ra
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Posted - 2007.04.15 13:15:00 -
[17]
Edited by: amen''Ra on 15/04/2007 13:13:52
Originally by: Chruker That is the exact possy that prompted me to start the thread.
Yesterday they used two drakes to suicide bomb a command ship, that had entered.
I heard about that. What came of it?
It shouldn't even be possible to do this to such a powerful ship in High sec. Was it because of the lag in that DED complex?
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Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2007.04.15 13:41:00 -
[18]
Could you not.... you know, bring a freind or two and render his tactic obsolete? --
Billion Isk Mission |
Alexand DeKovenWoolf
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Posted - 2007.04.17 15:46:00 -
[19]
This could use a bumb.
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lickspittle
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Posted - 2007.04.18 08:21:00 -
[20]
Edited by: lickspittle on 18/04/2007 08:17:09
Originally by: Chruker
- Anyway you need to kill the warp scramblers. However you find it impossible because some other player in the complex is remotely healing the warp scrambler. So in effect you are stranded/dead.
So I'm asking why don't we get kill rights on the player that is assisting the rats?
This resembles an upcoming change TomB had me make the other day. Here is the check-in description: "Aiding an NPC with a security status kill bonus in empire space is now considered the same as aiding a player outlaw. The player aiding will be criminal flagged to everyone."
-- Richard CCP Pro-grammar. Anything said above is not the official line, but my own take or opinion. I am more likely to post in response to posts written using proper grammar. |
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MrTriggerHappy
Caldari Interstellar eXodus R0ADKILL
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Posted - 2007.04.18 09:20:00 -
[21]
Originally by: lickspittle Edited by: lickspittle on 18/04/2007 08:17:09
Originally by: Chruker
- Anyway you need to kill the warp scramblers. However you find it impossible because some other player in the complex is remotely healing the warp scrambler. So in effect you are stranded/dead.
So I'm asking why don't we get kill rights on the player that is assisting the rats?
This resembles an upcoming change TomB had me make the other day. Here is the check-in description: "Aiding an NPC with a security status kill bonus in empire space is now considered the same as aiding a player outlaw. The player aiding will be criminal flagged to everyone."
I dont see the problem though, the player who may be aiding the npc is not by any means exploiting the game to kill an npc'er. Essentially its a perfectly legitimate tactic.
Its not something I do or condone, but if CCP are changing this, they are just making the game into a "nanny state" for players.
A better solution would be to make npc's randomly target things again instead of focusing the fire on a paticular person, or if there's more than one target, it alternates, i've seen it happen a few times in 0.0, and i haven't ran missions in empire for several months. --------------------------------
My Comments in no way reflect my corp or alliance |
amen'Ra
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Posted - 2007.04.18 12:35:00 -
[22]
Originally by: MrTriggerHappy
if CCP are changing this, they are just making the game into a "nanny state" for players.
I'm sorry but I disagree with you there.
I think the whole point of this situation is clearly one person having ultimate power over another in a place in eve with things should be relatively safe for those players knowing thier environment, knowing thier limits and really just wanting to enjoy thier game without other players harrasment, intimidation and quite frankly abuse at times.
CCP say eve was created as a PvP from, the ground up but they created NCP entity's to give lone players the ability to have a sinlge player game in a MMO instance. Missions, mining, trading with NPC items, etc, these are all elements of the game that keep the single player like feel which people should be able to enjoy.
Repping the npc's is an exploit, until it becomes a feature that you may partake in if you want to criminaly flag yourself.
But finally the only reason this is happening is plain old greed. One person found a way to exploit a very very valuable resource in eve and I blame CCP for that and for not rectifying this sooner. It's Deltole, it's 0.5, you can tank the entire spawn in a HAC yet it's yeilding people many billions a day and i'm not being over the top. When you consider stolen forumlas for ship invention (invention: the hottest new feature in eve btw) sell for around 150 > 200 million and people buy them... Gallente Encryption Methods sell for 200 million + it's such easy and instant money.
But move this DED complex low sec and you get corporations managing it 24/7, just like in zero zero. Remember the good old days when you had to book in a run of a complex with the alliance, sometimes they were booked out for a week solid. So CCP have to think of smarter ways to encourage people to take up invention, make it near free for anyone who wants to give it a go and for god sakes, don't make the only readily avaliable resource for these things able to be farmed.
I've only looked into gallente invention, but please tell me how the other races* invention is coming along? is it like Gallente and the Deltole Complex?
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Eleana Tomelac
Gallente
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Posted - 2007.04.18 13:19:00 -
[23]
Originally by: lickspittle Edited by: lickspittle on 18/04/2007 08:17:09 This resembles an upcoming change TomB had me make the other day. Here is the check-in description: "Aiding an NPC with a security status kill bonus in empire space is now considered the same as aiding a player outlaw. The player aiding will be criminal flagged to everyone."
Does this mean I can repair... -Concord? -Gallente Police? -Gallente Navy? -A random neutral NPC convoy (like we see in empire)?
And by extent, are we still considered aggressing the target when we send repair drones? (maybe I should jump with a firnd to sisi to test this, but if someone has the answer, it saves time!) The question is mostly because we are running missions with people in different corps, and we don't want to get a faction fitted ishtar shot by concord because he was repairing (with drones) someone not in the corp or transfering capacitor/shield/armor... -- Pocket drone carriers (tm) enthousiast ! Flying Vexor and Ishkur, Myrmidon was too slow, got ganked by 3 BC and a Megathron... |
MrTriggerHappy
Caldari Interstellar eXodus R0ADKILL
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Posted - 2007.04.18 14:00:00 -
[24]
Edited by: MrTriggerHappy on 18/04/2007 13:57:20
Originally by: amen'Ra
Originally by: MrTriggerHappy
if CCP are changing this, they are just making the game into a "nanny state" for players.
I'm sorry but I disagree with you there.
I think the whole point of this situation is clearly one person having ultimate power over another in a place in eve with things should be relatively safe for those players knowing thier environment, knowing thier limits and really just wanting to enjoy thier game without other players harrasment, intimidation and quite frankly abuse at times.
Nothing is safe in eve.. there's ways around it that some people would refer to as exploits but have been deemed by CCP as a perfectly legitamit practise and it works in empire.
Originally by: amen'Ra
CCP say eve was created as a PvP from, the ground up but they created NCP entity's to give lone players the ability to have a sinlge player game in a MMO instance. Missions, mining, trading with NPC items, etc, these are all elements of the game that keep the single player like feel which people should be able to enjoy.
Repping the npc's is an exploit, until it becomes a feature that you may partake in if you want to criminaly flag yourself.
Its not an exploit, the NPC (non playable character) is still an element of the game that is computer controlled, npc's are viable as "backup" in 0.0 if you happen to be lucky and catch someone ratting in a belt, if they want to stop whats happening they'd be better to program npc's to switch targets, then people wont take the risk as much
Originally by: amen'Ra But finally the only reason this is happening is plain old greed. One person found a way to exploit a very very valuable resource in eve and I blame CCP for that and for not rectifying this sooner. It's Deltole, it's 0.5, you can tank the entire spawn in a HAC yet it's yeilding people many billions a day and i'm not being over the top. When you consider stolen forumlas for ship invention (invention: the hottest new feature in eve btw) sell for around 150 > 200 million and people buy them... Gallente Encryption Methods sell for 200 million + it's such easy and instant money.
Welcome to eve.. everything is money..
Originally by: amen'Ra But move this DED complex low sec and you get corporations managing it 24/7, just like in zero zero. Remember the good old days when you had to book in a run of a complex with the alliance, sometimes they were booked out for a week solid.
Well again one of the biggest attractions about eve is managing territory, if low sec just happens to be in the fringes of an alliances control, they will protect that asset (try jumping into BWF, you'll see what i mean ).
Still the essence is that repping npc's is no longer an exploit, it would be like saying that me repping you in a pvp fight is an exploit, if they are going to criminally flag people for it, they should criminally flag everything in game including ship and cargo scanners.. essentially something thats been in game for ages and is more offensive than a shield or armour repper... --------------------------------
My Comments in no way reflect my corp or alliance |
Venkul Mul
Gallente
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Posted - 2007.04.18 14:23:00 -
[25]
Edited by: Venkul Mul on 18/04/2007 14:20:31
Originally by: MrTriggerHappy
Originally by: amen'Ra
Originally by: MrTriggerHappy
if CCP are changing this, they are just making the game into a "nanny state" for players.
I'm sorry but I disagree with you there.
Nothing is safe in eve.. there's ways around it that some people would refer to as exploits but have been deemed by CCP as a perfectly legitamit practise and it works in empire.
Originally by: amen'Ra
Repping the npc's is an exploit, until it becomes a feature that you may partake in if you want to criminaly flag yourself.
Its not an exploit, the NPC (non playable character) is still an element of the game that is computer controlled, npc's are viable as "backup" in 0.0 if you happen to be lucky and catch someone ratting in a belt, if they want to stop whats happening they'd be better to program npc's to switch targets, then people wont take the risk as much
Well again one of the biggest attractions about eve is managing territory, if low sec just happens to be in the fringes of an alliances control, they will protect that asset (try jumping into BWF, you'll see what i mean ).
Still the essence is that repping npc's is no longer an exploit, it would be like saying that me repping you in a pvp fight is an exploit, if they are going to criminally flag people for it, they should criminally flag everything in game including ship and cargo scanners.. essentially something thats been in game for ages and is more offensive than a shield or armour repper...
For someone with a history going 2 years back, you demonstrate a incredible lack of knowlege of high sec mechanics.
You have gone to 0.0 day one and never returned?
To avoid you some embarasssing loss if you ever return in high sec, repping someone criminally flagged get you criminally flagged, repping someone in war make you a valid war target.
So it is only in line with all the above that repping a NPC, the equivalent of a valid war target, make you a valid target (I hope it will not get you CORDOKKED).
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Eleana Tomelac
Gallente
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Posted - 2007.04.18 14:38:00 -
[26]
Edited by: Eleana Tomelac on 18/04/2007 14:39:26
Originally by: MrTriggerHappy
Originally by: amen'Ra
CCP say eve was created as a PvP from, the ground up but they created NCP entity's to give lone players the ability to have a sinlge player game in a MMO instance. Missions, mining, trading with NPC items, etc, these are all elements of the game that keep the single player like feel which people should be able to enjoy.
Repping the npc's is an exploit, until it becomes a feature that you may partake in if you want to criminaly flag yourself.
Its not an exploit, the NPC (non playable character) is still an element of the game that is computer controlled, npc's are viable as "backup" in 0.0 if you happen to be lucky and catch someone ratting in a belt, if they want to stop whats happening they'd be better to program npc's to switch targets, then people wont take the risk as much
In 0.0, no one will shoot you for shooting the guy repairing the NPCs. Being criminaly flagged is not a big thing, it's not the same as concord shooting a guy that is comitting self defense!
Originally by: MrTriggerHappy Still the essence is that repping npc's is no longer an exploit, it would be like saying that me repping you in a pvp fight is an exploit, if they are going to criminally flag people for it, they should criminally flag everything in game including ship and cargo scanners.. essentially something thats been in game for ages and is more offensive than a shield or armour repper...
Repairing someone that is at war makes you flagged against his ennemies (ever read the message when you repair someone who is at war? or is it bugged?), thus you can get shot. It can't be an exploit as you can get shot. Ship & cargo scanners are non-offensive equipement, you can't kill someone or help someone with this equipement (other than with some intelligence about his fitting).
The wrong thing here is you can turn the tide of the fight without risking anything. You won't get shot, if you ever get shot, concord will come! So, it's not an exploit just to repair an NPC, but to repair an NPC in high sec area. You can get someone stuck for hours fighting NPCs and killing nothing and not being able to warp out, the guy has to loose his ship to get out of this situation, either he shoots at you and concord kills him, or he can't stay forever in front of his computer and gets destroyed when he has to disconnect (this happens to people with a life). It's what is usually called "grief playing" or harrassement and it is usually petitionable. -- Pocket drone carriers (tm) enthousiast ! Flying Vexor and Ishkur, Myrmidon was too slow, got ganked by 3 BC and a Megathron... |
MrTriggerHappy
Caldari Interstellar eXodus R0ADKILL
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Posted - 2007.04.18 14:49:00 -
[27]
Originally by: Venkul Mul For someone with a history going 2 years back, you demonstrate a incredible lack of knowlege of high sec mechanics.
You have gone to 0.0 day one and never returned?
Quite.. empire scares me, i feel nekkid
Originally by: Venkul Mul
To avoid you some embarasssing loss if you ever return in high sec, repping someone criminally flagged get you criminally flagged, repping someone in war make you a valid war target.
I didnt mention this at all in my post, i simply said that if they are going to make shield repping an npc something that will criminally flag you, they would be just as well classing it as a weapon and allowing it to criminally flag anyone who uses it on someone outside of their corporation, same as scanning someones ship or cargo hold.. they are more offensive than repping someone.
Originally by: Venkul Mul So it is only in line with all the above that repping a NPC, the equivalent of a valid war target, make you a valid target (I hope it will not get you CORDOKKED).
Well in that sense Concord should be shooting "Valid war targets" like they do for criminally flagged players, but they never do.. mind you shoot a gate and they come in force --------------------------------
My Comments in no way reflect my corp or alliance |
Rock Stalker
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Posted - 2007.04.18 15:14:00 -
[28]
Edited by: Rock Stalker on 18/04/2007 15:11:32 Edited by: Rock Stalker on 18/04/2007 15:11:11 Edited by: Rock Stalker on 18/04/2007 15:10:41
Originally by: lickspittle Edited by: lickspittle on 18/04/2007 08:17:09
Originally by: Chruker
- Anyway you need to kill the warp scramblers. However you find it impossible because some other player in the complex is remotely healing the warp scrambler. So in effect you are stranded/dead.
So I'm asking why don't we get kill rights on the player that is assisting the rats?
This resembles an upcoming change TomB had me make the other day. Here is the check-in description: "Aiding an NPC with a security status kill bonus in empire space is now considered the same as aiding a player outlaw. The player aiding will be criminal flagged to everyone."
I am glad to finally hear from CCP. This is the fix I was hoping for and it only makes sense. Repping a Rat that is attacking another player gets you criminally flagged just like if they were helping your war target. Thank you CCP.
As for all you griefers out there sayiing that EVE is a PvP game, well you are right and now it is even more so. Now if you help that rat in a complex you will get to PvP with me and everyone else that is there instead of just hiding behind the rats and your NPC corp.
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SolarKnight
Gallente ORIGIN SYSTEMS
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Posted - 2007.04.18 21:46:00 -
[29]
For clarification, does this mean they will be flagged similar to Ore thieves or flagged so that it triggers a Concord Response? The Light in the Darkness
http://Origin.zapto.org |
Greenbolt
Minmatar Universal Exports Namtz'aar k'in
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Posted - 2007.04.18 21:50:00 -
[30]
Edited by: Greenbolt on 18/04/2007 21:48:21 I really hope this change is put in soon..even though Ive never been in the system in question..I came across another forum posting related to this issue..and if someone is supporting my enemy...(aka npcs) then just like supporting enemy players...I should be able to shoot them too.
This is a PVP game. let me shoot the player causing me greif:)
That or kick them outta npc corp so they can be wardeced.
edit to clarify I would be happy with just flagged. so I can shoot em. Then again I fly very rarely in 0.5 or higher. In 0.5+ maybe it should be considered an aggression..and let concord come do its thing.
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