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Hyllekjeks
Celtic Anarchy Anarchy Empire
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Posted - 2007.04.11 22:06:00 -
[31]
lag is worse now then ever before. They stated that with the removal of bookmarks things would be so much smoother. Guess they were referning to another game then. Lag is worse then ever and is 1 of many things that makes this game crap atm. But for gods sake, lets get more newbies into this game. Lets make new stuff. Go ccp
I mean there is a fun in beeing hated, it puts a fire in your ass and it gets ******* boring to be loved by everyone |
cptblood
Exanimo Inc Triumvirate.
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Posted - 2007.04.11 22:06:00 -
[32]
Originally by: KIAEddZ Situation: About 20 KIA bs jumping into about 20 Coalition ships camping the gate. Lag was simply unbearable (i,m sure the Coalition guys will back us up on this).
I literally had 3 screen shots for 3 minutes if teh fight.
Wtf is going on with the servers, why is it like this? Totally unplayable now for 20 v 20???
Loses I understand are being petitioned from both sides, but its not the losses we care about, we wanted that fight, we'd been waiting all night for it, is it just Khanid? or is the phenomona (and I am not exaergarting at all, and it isnt me or my machine etc, the entire gang complianed about the same thing) present throughout Eve?
I swear things used to be so much better, HOW can it just simply continue to get worse?
Its getting worse all the time.
Had a 6 vs around 12 server could not handle it lost a sleipnir petition got refused( fight was in venal btw), alot of people think its due to the new gang system.Personally i think its due to to much content being added all the time,and not enough effort being put into making the game more playable.
I personally have been playing this game for 3 years and yet again i watch ccp do nothing as things start to mess up, If its all about money ccp you soon wont be getting anymore of mine.Unless i see a vast improvment very soon.
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Schneiderr
Asgard Schiffswerften Dusk and Dawn
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Posted - 2007.04.11 22:14:00 -
[33]
/signed
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Dahin
Maza Nostra RAZOR Alliance
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Posted - 2007.04.11 22:14:00 -
[34]
Edited by: Dahin on 11/04/2007 22:11:29 The lag we had tonight was client-side.
Even the right-click menu's wouldn't load. After it took me 2+ mins to load something after jumping I could fly around and see normal fps.
EDIT: and I jumped in last, it was prolly the fact that I had a better puter than the rest that got me to load first. I also noticed that every time someone warped or jumped into the gate there would be a "lagspike" of about 10-15 secs.
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Zigadenus
M. Corp M. PIRE
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Posted - 2007.04.11 22:19:00 -
[35]
Rabble rabble!
Indeed, anything but small-scale pvp has gone down the toilet in this game. I've given up on it completely. My comments on game review sites reflect my opinions as well as my de-activated accounts. Every unreimbursed lag loss = 3 accounts deactivated for a month. That's about a $45 penalty on CCP everytime it happens, which is about everytime I get into an engagement with > 7 vs 7. Meh, mountain biking in Moab 4tw, Eve 4tl tbfh. If it keeps up much longer I'm gonna completely cash out of this pile of cr*p.
________________________________________________ Kyle > Why do you have to ask me all these complicated questions? Zerodragon > Dude, IĈm trying to save your setup from complete suckage. |
Aramark
Omega Enterprises Dusk and Dawn
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Posted - 2007.04.11 22:19:00 -
[36]
last 3 times i was in a little fleet fight (under 100) lag was sooo bad. you can even ask deathgrip i was asking him in local if i was dead yet. cus my ship was just sitting there not moving. thank goodness he was a nice enough guy to tell me "you died a long time ago" somethign along those lines. also today i have got about 50 jump Qs jumping into a system that noone was in.
just awesome.
-------------------------------------------------------------- Aasia: |
Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.04.11 22:21:00 -
[37]
I'm starting to get tired of this. I'm currently running 2 accounts, but one will go away as soon as the current subscription ends.
This is too much of a mockery. You want to enforce a system player cap, fine, make it 50-60 players, but at least make it good.
This game loses in popularity due to terrible technical problems.
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Viqer Fell
Minmatar Trinity Nova KIA Alliance
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Posted - 2007.04.11 22:34:00 -
[38]
Originally by: Evil Thug
Originally by: TheMantisCH
we even lost a maelstrom to concord after he got disconnected.
All laughing aside and I do take these comments in good humour, I am really p'd off that I lost that ship. I have a good track record of kills to losses and am somewhat proud of my record.
No matter why i died the lag was horrendous, I mean really really really unplayable and I've been here 3.5 years and have been in some big lagfests.
It's getting to to point where to play the game you have to disable every feature it has and still it cant cope. It's just not really fun anymore. Thats the saddest part here. I am actually not enjoying the fights anymore half the time because i sit there on what is primarily a very high spec machine with a decent conn speed watching my pc freeze up whilst my mem is at 30% usage and my cpu barely passing 50% usage.
Click here to visit our site
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Kayleigh Lothian
Minmatar KIA Corp KIA Alliance
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Posted - 2007.04.11 22:37:00 -
[39]
Originally by: ElCoCo
Originally by: Kilostream Yup, Lag ruined that fight - I died without firing a shot.
I was looking forward to a decent scrap, as I'm sure you were - thanks for turning up, shame the server couldn't handle it.
Indeed.... and if you noticed, when we jump from kihtaled to jachanu there was no lag at all.... they're on different nodes maybe?
I found this strange as well. When you sat on the Kihtaled gate in Jachanu and we jumped in I had no freeze, no lag. Since you jumped into Kihtalded I guess you had no lag/freezes then either, but when we came into Kihtaled again... The second frame I got was my uncloaked phoon, the third had stuff on the overview. I clicked on my modules and clicked on the primary on the overview and hoped I did not click on something in space behind the overview. Next frame I see my tank is running and I am running low on cap, noone has targeted me and I have not targeted anyone (no NOS so the tank had drained 70-ish% of my cap).
Should we have to get one from each side on a common TS/vent and jump around until we find a system which works for us all? Or do we have to play POS-wars to be able to signal in advance that a POS is comming out of reinforced at a surten time so we can get a 'Jita-node'?
That fight should/would have been awesome and something we could have teased those not online about Maximum filesize allowed for a signature is 24,000 bytes. Email us if you have questions -Eldo ([email protected]) |
SentryRaven
KIA Corp KIA Alliance
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Posted - 2007.04.11 22:38:00 -
[40]
This cannot be client side.... I had one target which I started locking and the time was going down and suddenly reset to start point again. I wasn't able to fire a SINGLE shot nor get a lock on anything else than a corpse (it popped)....
With best regards, SentryRaven KIA Noobship Pilot
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Aramark
Omega Enterprises Dusk and Dawn
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Posted - 2007.04.11 22:39:00 -
[41]
i would say get out of empire, but 0.0 is lag as hell too
-------------------------------------------------------------- Aasia: |
BlackPrince
Amarr Trinity Nova KIA Alliance
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Posted - 2007.04.11 22:40:00 -
[42]
The Bossman sums it up perfectly.
It just ain't fun anymore. I've been around, under one guise or another, since the very beginning. I've seem some god almighty clusterfornications go about, but this takes the cake on the absolute misery it causes. -=BlackPrince=- "Fair fights are for suckers."
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Daedal Virtu
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Posted - 2007.04.11 22:49:00 -
[43]
Personally I think the lag is largely caused by the client side, some of the time its definitely server side too, but its much less common than client side lag.
Its ridiculous that if I disable the interface I go up by 30-40 FPS. CCP needs to redesign their interface so it doesn't slow down the game so much. FLA Patsy http://fla.killerspace.com/forum/ <No tree's were harmed during this transmission. However, a great number of electrons were terribly inconvenienced> |
Mistress Suffering
Einherjar Rising
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Posted - 2007.04.11 23:01:00 -
[44]
Agreed wholeheartedly with the OP. This is should be CCP's absolute single highest priority at the moment.
Normal day to day operations in Empire are laggy as h*ll. Mid-sized gang combat can be utterly atrocious. This has gotten substantially worse over the last year.
There is nothing I'd rather see CCP work on above getting ordinary game play with an ordinary amount of usage (and yes, that means including systems that people actually want to travel in) consistantly functional.
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Bombcrater
DAB RAZOR Alliance
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Posted - 2007.04.11 23:04:00 -
[45]
The kind of lag we got during that fight in Kihtaled is even worse than the usual kind where the client is just waiting on a lagged server to catch up.
This problem isn't just lag, it's a bug. The whole client code simply freezes up -- no screen updates, mouse clicks ignored, window minimise/maximise calls ignored, the main window doesn't re-paint after its damaged.
It doesn't really matter if the node is lagging too, because when this happens the client is so locked up you can't do anything anyway. Something is causing it to go comatose for anything up to a minute at a time and that's just plain unacceptable.
CCP has to fix this garbage. It's turning combat into a frustrating game of chance. I survived this 'battle' with KIA, but I'd rather have gone down in a fun fight than make it out because everyone is staring at a frozen screen |
Toppar Wear
STK Scientific Rule of Three
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Posted - 2007.04.11 23:08:00 -
[46]
I can only but a agree with the OP.. and it saddens me like h*ll..
I have been playing for a long time and the lag has just gotten badder with each patch.. Its getting to a point where CCP needs to come up with a VERY detailed plan of what they are planning to do..
CCP needs to think about their priorities, who gives a fricking f*ck about new stuff if u can only look at it in the station!!!
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Lowa
Gallente North Star Networks Cruel Intentions
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Posted - 2007.04.11 23:14:00 -
[47]
Shame to hear that a possibly great fight got flushed down the crapper.
But the real mind killer here is why we keep running into these things and then suddenly we can do a fight with 200+ people, 600 fighters and its "ok" to play in?
This debate has been talked over and over and there was a very good Blog about it too that I cant find at the moment but it talked about these sort of things. The problem here is that CCP really cant go out with too much information, its simply confidential so that no other company can steal the ideas. Basic stuff really.
Its frustrating for us though and it needs to find a solution or at least we should get a good explanation, that can be done without dishing out the goods about EVE software design.
Cheers, Lowa
What if the truth was something else? |
Seleene
Body Count Inc. Mercenary Coalition
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Posted - 2007.04.11 23:16:00 -
[48]
Yes, it can suck pretty bad. However, we've been fighting with 200-300 people in local, 200+ on grid for a couple weeks now out in Pure Blind and Fade and while the lag is pretty bad, most of the time it's actually been playable. This is also with 100-150 fighters from both sides zooming around the grid as well.
*shrugs*
After over three years, I still can't make heads or tails of how the lag affects people. TBH, I've had more lag in fights like what Eddz describes than in epic 200 ship slug fests. Bah... -
Vid - 'P-2 Defense' |
Flinx Evenstar
Minmatar Momentum. Dusk and Dawn
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Posted - 2007.04.11 23:16:00 -
[49]
Totally agree with OP, lag is getting worse. Even 20v20 battles are now messed up.
I believe the usual response to a thread like this, when your enemy complains of lag, is to say something like "u suxor omg, we are 7e3t, we wtfpwnd d'U"
but when all sides are reporting the same thing, there might just be a grain of truth in it.
Few months back, much larger battles were enjoyable, now its a case of defending against lag first, then fighting.
but of course, we all want to walk in stations...so forget this lag nonsense If we are docked walking about, we wont even see it...thats the plan
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Flinx Evenstar
Minmatar Momentum. Dusk and Dawn
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Posted - 2007.04.11 23:25:00 -
[50]
Originally by: Seleene while the lag is pretty bad, most of the time it's actually been playable.
well maybe thats coz you dont have your own 400 fighter drones on overview
and I was shocked to have you lock my crappy little typhoon, and stick a gazillion fighters on it in C4C, ( did you smell my NOS )
I lost about 12k armour to you, warped out and was popped by Emily at a POS. No offence, but she is a way sexier, and I died with a smile on my face
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Flapp
Dog Tags
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Posted - 2007.04.11 23:36:00 -
[51]
Account cancelled!
Your account is set NOT to automatically renew at the end of the current cycle.
Click here to keep playing
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Seleene
Body Count Inc. Mercenary Coalition
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Posted - 2007.04.11 23:41:00 -
[52]
Originally by: Flinx Evenstar
Originally by: Seleene while the lag is pretty bad, most of the time it's actually been playable.
I was shocked to have you lock my crappy little typhoon, and stick a gazillion fighters on it in C4C, ( did you smell my NOS )
I lost about 12k armour to you,
Damn you all! Stop fitting plates so you pop more quickly!! -
Vid - 'P-2 Defense' |
Jake Stevens
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Posted - 2007.04.11 23:44:00 -
[53]
Its not even your normal, click module, watch it activate 20secs later lag. Its, holy **** my fps is 0 lag. Seriously CCP, fix whatever is causing this soon or else you're gonna see alot of accounts being cancelled ------------- yarr :( |
Paltar
Eternal Rising EternalRising
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Posted - 2007.04.12 00:02:00 -
[54]
One of the things that has always made EvE THE game for me is the fact its not really a "twitch" pvp game... its more cerebral.. about tactics and setups.
But when your reduced to less lag wins it applys the old Twitch/FPS "lower ping ftw" type mentality of computer not good enough can't play/compete..
except in this case it appears none of us in this thread are good enough and i've seen some decent pvp'rs complaining in here. - which should ring as odd.
But generally all round lag is unpleasant - its always going to be an issue in an mmo.. but it does seem to be worse than ever in eve compared to in the past.
www.eternalrising.net |
Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.04.12 00:27:00 -
[55]
Edited by: Dark Shikari on 12/04/2007 00:26:46 Sounds like the same problem KIA and us had back in 3-F a week ago.
Utterly pathetic. The lag gets worse every patch, even with the so-called "need for speed" and so forth
What is really strange is some people are having 100-200 man fights that are just great but the 30-50 man fights are lagging worse than F-TE.
--23 Member--
Listen to EVE-Trance Radio (back up, new address!) |
Sivona
Body Count Inc. Mercenary Coalition
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Posted - 2007.04.12 00:35:00 -
[56]
Originally by: Flinx Evenstar
Originally by: Seleene while the lag is pretty bad, most of the time it's actually been playable.
well maybe thats coz you dont have your own 400 fighter drones on overview
and I was shocked to have you lock my crappy little typhoon, and stick a gazillion fighters on it in C4C, ( did you smell my NOS )
I lost about 12k armour to you, warped out and was popped by Emily at a POS. No offence, but she is a way sexier, and I died with a smile on my face
The cunning 'no self-respecting FC will call a typhoon' fleet survival choice :D
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Louis DelaBlanche
Cosmic Odyssey YouWhat
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Posted - 2007.04.12 00:55:00 -
[57]
Originally by: Flinx Evenstar
but of course, we all want to walk in stations...so forget this lag nonsense If we are docked walking about, we wont even see it...thats the plan
Exactly. If they introduce walking in stations, then well be too busy all "socialising" in the stations bars to be out shooting eachother. will almost be like 2ndlife in space. Then again. Imagine what the station lag will be like in jita 4-4. Will be alot of avatars walking into walls with that lag
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Aceformat
Valiant Logistics Inc. Black Flag Alliance
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Posted - 2007.04.12 00:58:00 -
[58]
I have to agree, even 10 v 10 is lag infested these days
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True Ace
Gallente Knights of the Rose
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Posted - 2007.04.12 01:00:00 -
[59]
I left guild wars because i heard this game had better pvp, but when i hear vets complain it makes you think. I think you guys have several options.
Vote with your money. Take all of your fights to empire so the entire community gets fed up that way they have no choice but to fix it. IM YOUR KING'S KING. |
Akov Stohs
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.04.12 01:11:00 -
[60]
Its how they promote smaller blog fests...by making them unplayable >:D
although, I have noticed tons of cosmetic changes being added in with the patches...ie dreadnaught guns sliding out when in seige mode. Can't help but wonder if some of that is having an effect, but it gets turned off when x number of people are in system? Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |
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