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Pan Crastus
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Posted - 2007.04.12 17:59:00 -
[121]
Originally by: Na'Khan
But i seriously think they will give us a
"We will be working on it, in the next patch"
When the next patch comes..
"We upgraded the crappy hardware we had, with "blah blah blah", things should run abit smoother"... 1 month down the line its back to square one..
Precisely ... The marketing people will answer again and promise to fix stuff, while the lag keeps increasing and the devs are busy doing some other pointless things.
Quote:
Also, walking in station's, even if this lag wasn't happening, WALKING IN STATIONS... wtf is the point ??
Well now that EVE is slowly becoming RMT, this is a great opportunity to attract Second Life customers. Then in 2008 we will have EVE Sims Online where you can buy nice clothes with real $ while a handful of 2003 PVPers who still know the hidden "undock" option can duke it out in lagged 0.0 somewhere (in their Titans).
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Soporo
Caldari
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Posted - 2007.04.12 18:02:00 -
[122]
The Devs play the game. We know this. They MUST know about the problems.
Personally, just a "we know there are severe gamebreaking lag/framerate/rescource/bug problems ever since the last patch, so stfu while we try to fix it" would be nice.
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Pan Crastus
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Posted - 2007.04.12 18:06:00 -
[123]
Originally by: Soporo The Devs play the game. We know this. They MUST know about the problems.
Personally, just a "we know there are severe gamebreaking lag/framerate/rescource/bug problems ever since the last patch, so stfu while we try to fix it" would be nice.
TBH nothing they could possibly say would help, they've promised stuff far too often and they never fixed the lag (or drone bugs etc. etc.). They simply have to sit down and fix the damn problems, till then they'd better keep quiet and humble about it.
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KaptnSparrow
Caldari TARDZ Gods of Night and Day
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Posted - 2007.04.12 19:00:00 -
[124]
this is weird. I get bad lag sometimes but only when I jump in systems like jita.
And honestly I can't remember when I got the last time lag which made the game unplayable (except lokcing bug...) Maybe its more related to your used technologies? Or to the region you are playing in?
And yes i'm active in small gang to medium fleet fights.
my specs:
PC 1; 2.8 GHz Pentium HT, 1 GB Ram, 6600 Geforce AGP (3 years old or so) windows XP PC 2; IBM X60 1 GB Ram, dual core, windows vista
my main regions:
feyth - small/medium gangs and medium fleet combat esotiria - small/medium gangs and medium fleet combat heimatar - solo or small gang molden heath - solo or small gang
Some parts are related to server issues like the locking bug or module activation bug (only got it in motsu/aramachi)
other parts are related to client issues with freeze on jumpin or black screen of death during undocking.
just ideas.
...eve's worst pirate...
...if I missed killmails of the past, please update the killboard! |
Aramark
Omega Enterprises Dusk and Dawn
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Posted - 2007.04.12 19:39:00 -
[125]
alot of good points in this thread and alot of sad stories that is CCP's fault. the only thing we can do as players is keep this topic up and keep putting in our stories about it.
-------------------------------------------------------------- Aasia: |
Twoside
Gallente Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.04.12 19:45:00 -
[126]
Originally by: Aramark alot of good points in this thread and alot of sad stories that is CCP's fault. the only thing we can do as players is keep this topic up and keep putting in our stories about it.
the key is at ccp reading, caring and/or responding ;) |
ARGH69
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Posted - 2007.04.12 19:56:00 -
[127]
I WANT ANSWERS NOW!! WHAT HAPPENED TO THE POWER OF THE BLADE SERVERS?!
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Bistot Kid
The First Thing You'll Ever See
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Posted - 2007.04.12 20:50:00 -
[128]
You are all clearly imagining the lag.
We'll cut down on the amount of drones, that'll sort it out.
erm
Take away bookmarks and have WTZ instead. Yeah it's them darn bookmarks loading down our servers. And you lot of ingratiates are copying them and making it worse.
erm
But wait, we can have fleet battles with thousands of ships, can't we?
erm
Look at that interesting thing. Over there. Behind you. <runs away>
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Tobias Sjodin
Caldari Ore Mongers R0ADKILL
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Posted - 2007.04.12 21:33:00 -
[129]
I love when you jump into a system (like Niarja) and it takes like 60 seconds before anything happens, and after those 60 seconds, you're in a station 30 jumps away! xD - supposedly killed by 4 people you never saw.
Awesome stuff CCP!
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FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2007.04.12 21:33:00 -
[130]
Originally by: ARGH69 I WANT ANSWERS NOW!! WHAT HAPPENED TO THE POWER OF THE BLADE SERVERS?!
I already told you:
In November (?) we got 66 nodes, increasing the then 102, to 168. Whilst each node can run multiple systems, we know that single systems cannot be split over multiple nodes. That is why Jita, a system with a dedicated node and commonly reaching 700 pilots has to have stations, gates, agents, and asteroid belts removed in order to manage the population. Judging by the recent 700 pilot cap in the Alliance/Coalition battle, I suspect this is towards the upper limit of what a single node can handle.
As there are 5000 or so accessible systems in Eve, those nodes must run on average 30 systems each. Probably a little more when you consider systems like Jita have a dedicated node. You have to also consider that there are more pilots in empire than in 0.0; I'd estimate a 2/3 split in favour of empire (eg. 10 systems per node in empire, 20 systems per node in 0.0). Taking that into account, our maximum limit of 700 pilots on a dedicated node, drops to 230 pilots when that node carries 20 systems. No wonder nodes crash on 100v100 pilots, but 10v10 is still shocking.
In that time between November 06 and April 07, we've got roughly, on average, 7-8k more users at peak times. Increasing the 25k users online at once, to 33k users online at once. That's a 52% increase in pilots after they have upgraded the hardware by 64% in order to cope with existing lag.
What I do the rest of the time - Vote for a Jita bypass! |
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ARGH69
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Posted - 2007.04.12 22:00:00 -
[131]
they replaced the entire TQ cluster with brand new dual core AMD blade servers from IBM. when they did this i remember i logged on to find virtually no lag in my daily activities in the game. then i lost interest and put my account into hibernation only to come back 5-6 months later to find the kali patch implemented...and the lag to be at pre-blade server levels (and worse it seems). there is supposed to be WELL OVER 2x the server power from this new blade server cluster compared to the older TQ cluster. i was under the impression that EVE is safe from lag until we hit 45k peak player limit.
7k peak players (and thats not even every day ffs!) should not be crippling the non-asian TQ cluster! something is happening. has ccp decided to split the blade servers to accomidate the growing EVE asian market or what?....what happened to the server power?...
WE WANT ANSWERS!!!!!!!!
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Ortu Konsinni
KIA Corp KIA Alliance
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Posted - 2007.04.12 22:09:00 -
[132]
I'd like to say something on lag based on another experience tonight; there were about the same amount of people involved as in the fight mentioned in the first post, so it was a comparable situation. It was also in the same location, so yeah.
Anyway, we gathered for a fight, it happened, and what I did (because I heard about it today) was turn my overview off (by pressing Tab) before I jumped in. Well lo and behold, I had no lag at all. Actually, I did, but it was all client side (like when I'm outside of Jita) and very mild.
The downside was that I didn't dare bring the overview back up, but that to me at least shows that this whole lag problem may well be caused by the overview (reminder: a consistent source of bugs and problems) Some of my corpmates who did experience insanely bad (just like yesterday) did have their overviews up so.... yeah.
Probably something for CCP to look into right there. --- High quality pics of ALL EVE ships! |
Phoebus Athenian
Gallente KIA Corp KIA Alliance
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Posted - 2007.04.12 22:17:00 -
[133]
More than agreed... If we can't have 20 vs 20 battles then WTH?
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Fojar
Caldari Trinity Nova KIA Alliance
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Posted - 2007.04.12 22:20:00 -
[134]
My Kihteled Lag : http://www.fojart.co.uk/vids/KihtLAG.wmv (today's fight)
It stayed like that until i had to relog
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KIAEddZ
Caldari KIA Corp KIA Alliance
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Posted - 2007.04.12 22:20:00 -
[135]
Same again tonight tbh, 20 vs 20, they jump into us, all of our clients lock up, and then I am dead n podded even though I am 50 off the gate and aligned to warp out t safe...., the fight losses and kills are about even so this isnt whining etc, this is a heart felt complaint about the state of the game I love.
WHat on EARTH is going on with this game, 40 man fight and its totally unplayable??
Its not my fkin pc either, its not my specs, and if its a client problem then its a code in the client problem, most of my guys are proper geeks, with high end geek pcs.
SO SO SO tired of this. Eve is fast becoming no fun, and i am struggling to get my guys to agree to engage right now!!!?
KIA EVE Home
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Marlon Shakespeare
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Posted - 2007.04.12 23:01:00 -
[136]
We've experienced exactly the same symptoms over the past few weeks. In one engagement we lost 16 BS ships in a row during a 20 v 20 (with not a single kill apart from our initial primary - no-one in our gang was able to even lock the secondary target), purely since our entire fleet was lagged for 15 minutes, when our opponents jumped in a carrier.
Although we would have lost the engagement overall, the ratio and experience was so bad it's simply not worth going out in anything other than small gangs. Suffice to say not a single petition was granted stating "no evidence". I would hope that this swelling body of evidence is enough to get a response on the matter.
In addition, over the past week I have been experiencing chronic disconnections on two seperate machines (while TS and other net connections stay alive), having never had DC problems before...anyone else having this problem?
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roadrage639
Caldari Velites Praefectus
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Posted - 2007.04.12 23:08:00 -
[137]
Lag is ment to be a feature in order to keep the GM's employeed answering the loss peitions. ---------------- If You Can't Kill It, Slap It! The Man Who Runs Will Fight Again
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jnky
Obsidian Inc. KIA Alliance
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Posted - 2007.04.12 23:09:00 -
[138]
wtb fps
Its not even funny looking forward to an engagement then not being able to enjoy the experience....Cant remember the last good fight I had, win or loose its the lag which hurts the most :(
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Beetle Boy
Minmatar Obsidian Inc. KIA Alliance
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Posted - 2007.04.12 23:27:00 -
[139]
Edited by: Beetle Boy on 12/04/2007 23:25:53 Dev's stop doing all these stupid "Walking In Stations" and "Flying on Planet Surface" and start Re-writing this damm code. You though the server would not brake this 29k barrier but now is almost 29k a night. We see when new server hardware installed we find a great improvement but then you add stuff the game doesn't really need. Whats the point of playing a game that wouldn't lag with 40v40 but lags now. I might aswell cancel my subscription and play that bloody world of warcraft. The Fleet System still create tons of laggggg. POS spammed system are crap to try to jump to. The way i see it the old guys of EvE will get tired of lag with a same fleet battle and will leave. Just either improve the servers or re-write the code and get a decent game engine rather than we one atm which probely hasn't changed since the start of the game |
Acronikosvz
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Posted - 2007.04.12 23:35:00 -
[140]
I totally agree, Late on the topic, But I was in Egghelende* I know it infested with dirty pirates. Meanwhile I was undocking in my transport ship hoping for a lucky run from the station to a damn gate ... Undock with atleast a crummy 9million isk worth of crap (cleaning up assets, had nothing to fly for) ... loading ... loading, Finally I undock, Lag from frame to frame, freeze for about, what 5 seconds, look at local about one person in, he comes storming in with his ship shoots the sh*t into me, all I can hear is sounds, 10 seconds later I end up in scolluzer ... I mean WTF ? Now you know why im not taking my new ships for a ride but playing it smooth on chat channels and empire. Sort it out or you're going to loose some nice players. - |
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Sniser
4S Corporation Morsus Mihi
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Posted - 2007.04.13 06:22:00 -
[141]
i dont know how many people will not cancel his account if the lag is not fixed in the nexts few months. There isnt anything more worse on an online game than be killed without a chance to defend himself
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Gaius BaItar
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Posted - 2007.04.13 08:44:00 -
[142]
Old characters have always been in favor of increasing the number of players in Eve. Bring us more targets! We need more people to shoot with or against! Now we discover Eve has limitations and itÆs not ready for all of us. As a new Eve addict, I donÆt know how it used to be, but I see how it is now. Having more than 100 in a system is so bad, almost unplayable. What are we suppose to do?! I have a good computer, a good connection, yet it seems IÆm not able to meet the requirements for this game. I donÆt know what needs to be done, but something must be done and quick.
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Denrace
Amarr J.H.E.N.R Pure.
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Posted - 2007.04.13 10:28:00 -
[143]
Was a good fight, props to KIA - however the lag when my gang went back to dock was horrible...for about 2 jumps either way.
It was as if 300 players were fighting, let alone 60~...
Damn lag.
Den ________________________________________
Holder of 21 Hobo Points. See my bio for info |
Denrace
Amarr J.H.E.N.R Pure.
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Posted - 2007.04.13 10:31:00 -
[144]
Edited by: Denrace on 13/04/2007 10:27:49
Originally by: Sniser i dont know how many people will not cancel his account if the lag is not fixed in the nexts few months. There isnt anything more worse on an online game than be killed without a chance to defend himself
Lost an Armageddon in the "RKK Capyard" battle. Stared at the words "jumping" for 45 minutes, only to see my insurance money flash in my wallet shortly after. Checked my killmail - a VEXOR!! WTF!??!
I petitioned and they told me their logs "showed nothing unusual" occured.
Bizarre, considering they probably had about 500 similar petitions that very night from just those players involved.
Its disgusting. ________________________________________
Holder of 21 Hobo Points. See my bio for info |
Lucita Thoron
Minmatar ClanKillers Dusk and Dawn
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Posted - 2007.04.13 10:55:00 -
[145]
Originally by: BlackPrince Edited by: BlackPrince on 11/04/2007 21:59:33 PvP has been much been reduced to who's lag is the least unbearable. Kind of pointless if you ask me.
Walking around in station isn't going to make anything more enjoyable for me, or for those of us who play for PvP. Maybe CCP should look at fixing current problems before adding more variables to the equation.
Well said.
"In ancient times they had no statistics so they had to fall back on lies."
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Viqer Fell
Minmatar Trinity Nova KIA Alliance
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Posted - 2007.04.13 11:18:00 -
[146]
Edited by: Viqer Fell on 13/04/2007 11:15:42 I think what I'd like to see is a formal and honest comment from a Senior Developer on how CCP view the current state of the game in both hardware and software terms focussing on performance.
It's getting to the point where I'm almost tempted to suggest that they should be apologising for the poor state things have got into but maybe that's being a little too optimistic.
Now i know you'll most likely want to come back to us and talk about how yes you know its a problem but you have xyz optimisations on way to hopefully fix it but step back from that comment a second.
Let us hear about why the removal of the bookmarks hasn't improved matters, about how the overview seems to be causing some serious issues for a lot of people, how the client itself seems to freeze up even on very high end spec machines for minutes at a time or until they are rebooted.
I think it is important that we are given some indication of how much of a problem you see lag as in the game at the moment? Is it a) more important than new content? b) less important than fixing other known issues (that may or may not have an impact on some of the lag) c) a fact of life now and that without millions of pounds of new hardware will have to be considered just part of the game although we're continuing to reduce it as much as possible just don't expect any miracles soon.
I just want to know where we stand tbh. I look at other MMO's and can see why I love EvE so much and can justify all the money I've spent on EvE from e-on to store stuff to the CCG to the number of accounts i have. Then I look at EvE now and I wonder how long i can keep up my entusiasm to play when the game is becoming such a huge victim of its success.
I am not suggesting that you stop new content or the web cell or get staff from the eve store working on lag or anything else as I know that these people shouldnt be let loose on the coding but what I would like to see is that in addition to the tens and tens of staff you employed to design new content and shiny gfx that you have employed a solid amount of pure programmers to fix the massive issues that plague some of the main aspects of the game in its current format.
Click here to visit our site
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James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.04.13 12:19:00 -
[147]
Open source the EVE client. It'll never happen but a man can dream :)
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Cadela Fria
Amarr Eye of God X-PACT
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Posted - 2007.04.13 12:29:00 -
[148]
Originally by: Beetle Boy Edited by: Beetle Boy on 12/04/2007 23:25:53 Dev's stop doing all these stupid "Walking In Stations" and "Flying on Planet Surface" and start Re-writing this damm code. You though the server would not brake this 29k barrier but now is almost 29k a night. We see when new server hardware installed we find a great improvement but then you add stuff the game doesn't really need. Whats the point of playing a game that wouldn't lag with 40v40 but lags now. I might aswell cancel my subscription and play that bloody world of warcraft. The Fleet System still create tons of laggggg. POS spammed system are crap to try to jump to. The way i see it the old guys of EvE will get tired of lag with a same fleet battle and will leave. Just either improve the servers or re-write the code and get a decent game engine rather than we one atm which probely hasn't changed since the start of the game
Oh for christ sake, stop commenting on things you dont know. Essentially all of CCP already are working on fixing the lag...the development of walking in stations and so on, are done by totally different departments.
I'm sorry to hear that you're lagging so bad, but seriously - If you dont know EXACTLY whats going on behind the scenes and whats causing the lag, don't fecking tell CCP to rewrite their code, no offence ...just don't.
Knowledge is a priviledge, not a right
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Cadela Fria
Amarr Eye of God X-PACT
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Posted - 2007.04.13 12:45:00 -
[149]
Edited by: Cadela Fria on 13/04/2007 12:41:30
Originally by: Viqer Fell Edited by: Viqer Fell on 13/04/2007 11:15:42 I think what I'd like to see is a formal and honest comment from a Senior Developer on how CCP view the current state of the game in both hardware and software terms focussing on performance.
Why does have to he have to be senior? And why do you think getting a comment is going to fix the problem any faster? Because unless I am mistaken, a comment not only has no practical value, it also diverts attention away from actual real work.
Originally by: Viqer Fell
It's getting to the point where I'm almost tempted to suggest that they should be apologising for the poor state things have got into but maybe that's being a little too optimistic.
Apologise for what? Just about everytime there has been something like this and it's been on their end, they've come out and said "Hey guys listen...so and so is causing the server to lag, we're working on it, sorry about any inconvinience".
You're treating them like they're stuck up and never talk to you..NEWSFLASH, no other company talks as much to their playerbase as CCP does - You're spoiled thats your problem. Just give it time.
Originally by: Viqer Fell
Now i know you'll most likely want to come back to us and talk about how yes you know its a problem but you have xyz optimisations on way to hopefully fix it but step back from that comment a second.
Why? Do you have a better idea?..No really..think about that for a second. Theres how many people employed with CCP?..and all of them have no clue what they're doing?
Originally by: Viqer Fell
I think it is important that we are given some indication of how much of a problem you see lag as in the game at the moment? Is it a) more important than new content? b) less important than fixing other known issues (that may or may not have an impact on some of the lag) c) a fact of life now and that without millions of pounds of new hardware will have to be considered just part of the game although we're continuing to reduce it as much as possible just don't expect any miracles soon.
Why is that important? See I think I already know the answer, and if I have to pick between your choices, it's c), and I'm betting you if you start being honest with yourself, you knew that answer too. So...why is it important?
Originally by: Viqer Fell
I just want to know where we stand tbh. I look at other MMO's and can see why I love EvE so much and can justify all the money I've spent on EvE from e-on to store stuff to the CCG to the number of accounts i have. Then I look at EvE now and I wonder how long i can keep up my entusiasm to play when the game is becoming such a huge victim of its success.
That sucks I'm sorry to hear you're loosing your enthusiasm, however that's no justification for having things your way, and dare I say - Thank god for that. No offence intended.
Originally by: Viqer Fell
I am not suggesting that you stop new content or the web cell or get staff from the eve store working on lag or anything else as I know that these people shouldnt be let loose on the coding but what I would like to see is that in addition to the tens and tens of staff you employed to design new content and shiny gfx that you have employed a solid amount of pure programmers to fix the massive issues that plague some of the main aspects of the game in its current format.
They do have lots of people hired specifically to do just that, they've said that several times, but people like you keep bringing it up like it's some sort of revelation they haven't thought of.
Sorry, but just a little informed commenting, less rabble rabble, please.
Knowledge is a priviledge, not a right
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Red Rumurder
5punkorp Betrayal Under Mayhem
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Posted - 2007.04.13 12:56:00 -
[150]
Edited by: Red Rumurder on 13/04/2007 12:53:12 since my run ins with lag in the marginis campaign and others afterwards, i have moved out of 0.0, avoid fleet battles and pvp, now i only run missions cause I know there its lag free. i am not going to leave cause i have faith in ccp that they will fix it eventually. who knows when that could be. maybe they'll let us cross bread and bang each other out while we're walking around in station and create new races. its the new invention that ccp hasn't told you about. i only found out cause I found one of the hamsters who ran away. there were rumors from him of awful things being done to him by the devs so i can't in good conscience send him back. until they decide to change their ways i'll do what i can to liberate the hamsters, if only they were treated nicely
/SIGNED
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