Oulvani
Gloom Financial Deathtongue Syndicate
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Posted - 2017.01.12 15:31:04 -
[1] - Quote
In some ways I think the current war declaration system is fine. The mechanisms around surrender, maintaining a war however need to change. There is a simple solution to this, make war declarations prohibitive, but in such a way that makes realistic wars and concerns generally possible.
This can be explained, and accepted in this following way:
Corporation A has never been wardecced before. Corporation B declares war on Corporation A for 50 million ISK using the standard calculation. Corporation B gets kill-mails on Corporation A, raising their aggression index, similar to zkills Deadly/Snuggly ratio. Corporation A does not retaliate to Corporation B, but has lost ships and pilots, raising their gentleness index. Corporation B chooses not to renew the war maintenance fee, as the gentleness index increases the effective war maintenance fee, and CONCORD renders the war declaration invalid. Corporation A anchors a Raitaru in 0.6 space, raising their aggression index slowly. Corporation C declares war on Corporation A shortly after the Raitaru is anchored for 70 million ISK using the new calculation, even though Corporation A has the same member count. Corporation A loses a Raitaru and again does not retaliate, raising Corporation C's aggression index moderately and raising Corporation A's gentleness index.
In this way, corporations with minimal impact to PvP interaction which may otherwise be in NPC corps are not under as much threat as corporations which actively plant flags and maintain PvP interaction. Similarly, corporations which blanket wardec many corporations each day will be penalised as they clearly have no realistic motive, their aggressiveness index would become prohibitively high that the declarations do not justify the huge cost.
The issue I see from this type of system to some extent are players rolling alt corps to manipulate these hidden indexes. Either by intentionally feeding to an alt corp to gain more immunity, this is why aggressiveness and gentleness should both be to some extent mutually exclusive, not as a combined value.
The numbers need to be carefully crafted such that it's always costly to manipulate these numbers using alts, but that real interaction still affects corporations that would benefit from this. This type of system would also make mercenary corps more attractive, because corporations which do not want to fight can hire corporations which do to attack them, ensuring there is still ample, but reasonably fair highsec PvP.
But then again this EVE so feel free to eat me alive over some gaping hole I probably have missed. |