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Arthur Aihaken
CODE.d
5157
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Posted - 2017.01.14 15:14:30 -
[1] - Quote
After a lengthy absence from EVE I've returned to find Empire L4 missioning immensely more profitable. While I don't think it can match the peak sustained SoE blitz/Burner method, Empire hubs allow you to utilize your existing standings and get into this for far less investment into specialized ships and implants.
Something "beefier" like Marauders are generally recommended as it allows for more margin of error. I personally like the Kronos because I'm going through one of my love-hate phases with missiles and you can obtain awesome performance with just off-the-shelf T2 components (insane if you spring for a handful of Faction and Deadspace modules). When it comes to Marauders you really can't go wrong with any of them, so I'll leave the 'great Marauder debate' to those more inclined (it's the Kronos).
In my first session back I averaged well over 125m ISK/hour in salvage, bounties and LP conversion utilizing a single Marauder (no Burner missions) and no alts with the potential to go well above that (and I did) if you don't mind destroying opposing Empire standings with certain missions (I don't). Not bad for relatively safe 0.6 space within a few jumps of a major trading hub. A good MTU is a must (the 'Packrat' is reasonably priced), but beyond that you only really need the desire.
I am currently away, traveling through time and will be returning last week.
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King Aires
POS Party Ember Sands
195
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Posted - 2017.01.14 17:32:18 -
[2] - Quote
Welcome back.
I am happy for you that you are content with said numbers and effort.
That being said, I think you need to research a little about the other isk making methods in the game. With the advent of excavator drones, changed high end WH sites with drifters and the never ending availability to spawn combat sites in sov space you will find that your numbers are quite anemic.
The only high sec operation not involving trading that holds a candle to the other more lucrative methods of isk making right now are very high-end and professional Incursion fleets and blitzing burner missions.
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Arthur Aihaken
CODE.d
5157
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Posted - 2017.01.14 17:43:25 -
[3] - Quote
King Aires wrote:Welcome back.
I am happy for you that you are content with said numbers and effort.
That being said, I think you need to research a little about the other isk making methods in the game. With the advent of excavator drones, changed high end WH sites with drifters and the never ending availability to spawn combat sites in sov space you will find that your numbers are quite anemic.
The only high sec operation not involving trading that holds a candle to the other more lucrative methods of isk making right now are very high-end and professional Incursion fleets and blitzing burner missions. Well, risk vs. reward... I don't really have any desire to venture into WH or null-sec space, and I'm comfortable with my low to no-risk 200m ISK/hour income. I don't need to PLEX my account every month, and I basically have everything I want - so there's nothing burning a hole in my wallet. The only consumable I need to replace is dirt-cheap T2 ammunition, and I already have a small fleet of ships to perform various mission-related errands. In essence, life is good.
I am currently away, traveling through time and will be returning last week.
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King Aires
POS Party Ember Sands
195
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Posted - 2017.01.14 18:22:18 -
[4] - Quote
Arthur Aihaken wrote:King Aires wrote:Welcome back.
I am happy for you that you are content with said numbers and effort.
That being said, I think you need to research a little about the other isk making methods in the game. With the advent of excavator drones, changed high end WH sites with drifters and the never ending availability to spawn combat sites in sov space you will find that your numbers are quite anemic.
The only high sec operation not involving trading that holds a candle to the other more lucrative methods of isk making right now are very high-end and professional Incursion fleets and blitzing burner missions. Well, risk vs. reward... I don't really have any desire to venture into WH or null-sec space, and I'm comfortable with my low to no-risk 200m ISK/hour income. I don't need to PLEX my account every month, and I basically have everything I want - so there's nothing burning a hole in my wallet. The only consumable I need to replace is dirt-cheap T2 ammunition, and I already have a small fleet of ships to perform various mission-related errands. In essence, life is good.
I do love how your bragging about 125mil/hr changed to 200mil/hour as soon as a little literary adversity was sent your way.
Never change. |
Arthur Aihaken
CODE.d
5157
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Posted - 2017.01.14 19:10:06 -
[5] - Quote
There, happy? The variance is largely determined by how motivated or lazy I am... The average forum trolls/hour ratio has certainly increased in my absence, though.
I am currently away, traveling through time and will be returning last week.
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Ion Kirst
KIRSTONE ALLIANCE
232
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Posted - 2017.01.14 22:26:38 -
[6] - Quote
King Aires wrote:Welcome back.
I am happy for you that you are content with said numbers and effort.
That being said, I think you need to research a little about the other isk making methods in the game. With the advent of excavator drones, changed high end WH sites with drifters and the never ending availability to spawn combat sites in sov space you will find that your numbers are quite anemic.
The only high sec operation not involving trading that holds a candle to the other more lucrative methods of isk making right now are very high-end and professional Incursion fleets and blitzing burner missions.
I really can't believe you said that to Arthur, and he took it in good stride. He is no noob.
Arthur,
I was wondering what was going on with you. In your absence the trolls have tried to take over. I've enjoyed reading your analysis' of parts of the game over the years. You've presented a well thought out explanation to many things, especially ships, their fits, and various activities.
I hope it was nothing serious, and welcome back!
-Kirst
Always remember Tovil-Toba, and what was done there.
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Arthur Aihaken
CODE.d
5160
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Posted - 2017.01.14 23:34:39 -
[7] - Quote
Ion Kirst wrote:Arthur,
I was wondering what was going on with you. In your absence the trolls have tried to take over. I've enjoyed reading your analysis' of parts of the game over the years. You've presented a well thought out explanation to many things, especially ships, their fits, and various activities.
I hope it was nothing serious, and welcome back!
-Kirst There were a lot of Mac-related stability issues that made it hard to play at times, so I just cocooned up for a while, remapped and put some really tedious skills on to train while I lay dormant. I've popped in every now and then with the updates to pickup some cool goodies (Kronos Serpentis and the Cold Iron SKINs), but as my account was subbed for 2 years I wasn't Really hard-pressed for ISK (you eventually get to a point where your needs and wants in EVE are covered for the most part).
I've got a Citadel hanging out in high-sec that I was sure would've been probed down and destroyed by now, but I don't think these are quite as appealing once they online.
I was really hoping for some new PvE content, but aside from the occasional event there really hasn't been much. The new NPC mining ops seem interesting, but for those of us who've worked our tail off to try and retain some decent standings I suspect it doesn't really hold a lot of appeal in its present incarnation.
So it's back to semi-occasional L4s for me. I'm running a new Kronos fit that delivers over 1300 DPS to 65km, aligns in just over 7 seconds with a 4.17 AU/s warp speed and tanks L4s with just a T2 damage control. Plus it comes in black now.
Thanks for the vote of support - I'm sure you'll see more of me. ;)
I am currently away, traveling through time and will be returning last week.
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Chainsaw Plankton
FaDoyToy
2445
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Posted - 2017.01.15 01:45:02 -
[8] - Quote
King Aires wrote:Welcome back.
I am happy for you that you are content with said numbers and effort.
That being said, I think you need to research a little about the other isk making methods in the game. With the advent of excavator drones, changed high end WH sites with drifters and the never ending availability to spawn combat sites in sov space you will find that your numbers are quite anemic.
The only high sec operation not involving trading that holds a candle to the other more lucrative methods of isk making right now are very high-end and professional Incursion fleets and blitzing burner missions. Rorq mining certainly sounds nice, but the high isk and sp investment along with the risk involved, I wouldn't directly compare it to highsec mission running. High end WH content, sounds like some of the best isk making in game, but doesn't seem like something you can just jump into. vs null ratting 125m/hr is 41-42m ticks and sounds like most ships don't get that high.
Does sound on the lower end of incursions, that said I don't know what the high end is. Also incursions also have travel time, and fleet up time. And well under burner blitzing, although that is something that requires a diverse skill set and investment in a whole bunch of ships.
For a solo char in highsec it isn't bad. The tags have been under supplied for years making some of them very valuable, and the faction kill missions often drop the nice loot, although most of that has been nerfed pretty hard by tiericide.
My main question is does this require a marauder? Would it make sense for players that can't fly marauders to do the faction kill missions? I suppose you could bookmark all the rooms and come back with a noctis. There are a bunch of conventional missions that payout in this range when run with a faction BS.
@ChainsawPlankto
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Arthur Aihaken
CODE.d
5167
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Posted - 2017.01.15 04:19:42 -
[9] - Quote
Chainsaw Plankton wrote:My main question is does this require a marauder? Would it make sense for players that can't fly marauders to do the faction kill missions? I suppose you could bookmark all the rooms and come back with a noctis. There are a bunch of conventional missions that payout in this range when run with a faction BS. Not necessarily, although it makes it a lot easier to salvage on the go and then you don't need to drop multiple MTUs or bookmark to return later. I also like the additional 'oops' component with Marauders. The Kronos is one of the few examples where a MJD is indispensable with a blaster fit, and there are quite a few missions that lend themselves well to its features.
I am currently away, traveling through time and will be returning last week.
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Chainsaw Plankton
FaDoyToy
2448
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Posted - 2017.01.15 20:23:39 -
[10] - Quote
I know having the marauder helps out a bunch, but I'm thinking it might be worthwhile enough for someone with lower SP. I'm mostly familiar with the Enemies about chain so I was thinking run parts 1-4 grab a noctis and go back and salvage those parts as constantly swapping ships and warping back and forth wastes time. Part 5/5 has enough down time a MTU can collect all the wrecks. Probably wouldn't want to do that in a place as busy as the SoE hubs though (note soe hubs would have different faction missions).
SoE LP is so over farmed pretty much every non-navy corp has better conversions. Lanngisi is the perfect spot for burner blitzing, but with the LP crash probably isn't worth doing otherwise.
Also if you are just dumping your loot to sell orders you shouldn't be losing out on anything. If the order is set to immediate you won't have to pay a broker fee to set up orders, and regardless you have to pay the sales tax. The Broker fee change really just seems like an annoyance change. As a buyer I just put my buy orders in a perimiter citadel with 0% or 0.1% broker fee, and then set to one jump, pretty much everything gets sold in jita. In system/1jump courier contracts get done for cheap, although I just wait till I end up with a few hundred mil in stations to go pick it up.
@ChainsawPlankto
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Arthur Aihaken
CODE.d
5170
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Posted - 2017.01.16 04:30:06 -
[11] - Quote
The vast majority of L4 missions (including the Empire variants) can certainly be done with a CNR, Rattlesnake, etc. You just have to be aware of the composition of NPC forces and adjust your fits accordingly. MJDs are a great GTFO option and highly recommended for newer players. The MTU/bookmark/Noxtis is a tried and true approach, although with more Alphas running around I wouldn't leave these unattended as much as they may have been in the past.
I can't say that SoE LP taking a hit comes as a great surprise as it was being overfarmed back when I was still fairly active. I always found SoE hubs to be a major gank magnet and we regularly observed some very nice fits falling prey.
I am currently away, traveling through time and will be returning last week.
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guigui lechat
the no fock given
6
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Posted - 2017.01.16 11:39:55 -
[12] - Quote
I usually use a 1B armor mach to do L4. The T2 AC can snipe far enough to speed tank the frigs thanks to a deadspace mwd, a MJD makes escape easy ( or even better, blitzing easy). If I need to clean everything, I put a basic MTU(two in cargo). drones T2 are the way to handle pesky webifier drones. I have around 1k DPS with my current skills.
I tried wih a 2B shield mach. You can ever more facetank the enemies, but it becomes so easy you get bored and make a mistake (the damage is quite the same). I lost one (armor) mach due to what I consider a bug : was aligned, not pointed, webbed, but could not warp.. during two minutes. finally all the rats were shooting me and my ship died. I did not submit a ticket because.. I don't know, I had already submited tickets for various reasons and did not want to bother anymore. Also I did not have a MJD at this time.
Another dangerous thing is the web+neut in some missions : if you are disrupted, you are dead. and sometimes the disrupt just spawns on top of you. Happened to me in a domi when I was not paying attention, lost a 300M domi in the amarr epic arc.
So I can't get into a T2 BS yet but I feel like L4s are easy enough that speed > resilience. |
Arthur Aihaken
CODE.d
5173
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Posted - 2017.01.16 14:18:33 -
[13] - Quote
Once you get into Marauders it becomes about efficiency and maximizing ISK/hour because they open up the potential to do everything with a single ship: blitz, clear and salvage. There are Faction ships that can do it slightly faster, but Marauders are basically idiot-proof and allow you to do other things... like read and respond to forums, for example.
I am currently away, traveling through time and will be returning last week.
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Morgan Agrivar
Sebiestor Tribe Minmatar Republic
801
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Posted - 2017.01.17 05:59:34 -
[14] - Quote
My alt does L4 missions in a 516m HAMgu just fine. I particularly don't care what my isk/hour ratio is because that is like having another job busily trying to get 150-200m an hour.
I prefer to relax and take it easy and just sub my account. It is 15 bucks a month. Skip three latte drinks a month and you got your sub.
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Arthur Aihaken
CODE.d
5175
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Posted - 2017.01.17 06:15:58 -
[15] - Quote
Morgan Agrivar wrote:My alt does L4 missions in a 516m HAMgu just fine. I particularly don't care what my isk/hour ratio is because that is like having another job busily trying to get 150-200m an hour. I prefer to relax and take it easy and just sub my account. It is 15 bucks a month. Skip three latte drinks a month and you got your sub. It's not about the ISK, it's about the most efficient way of procuring it. Many of us that run L4s have already subbed or PLEXed our account, so it's not really about a means to an ends but the ultimate missioni experience. At one point this might have been with low-sec L5s, but with the rat changes they're not really viable as a solo option.
I am currently away, traveling through time and will be returning last week.
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Ion Kirst
KIRSTONE ALLIANCE
242
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Posted - 2017.01.17 13:54:41 -
[16] - Quote
Arthur said,
"MJDs are a great GTFO option and highly recommended for newer players."
Except for those new Alpha players. They cannot use a MJD.
-Kirst
Always remember Tovil-Toba, and what was done there.
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Arthur Aihaken
CODE.d
5176
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Posted - 2017.01.17 14:27:40 -
[17] - Quote
Ion Kirst wrote:Arthur said, "MJDs are a great GTFO option and highly recommended for newer players." Except for those new Alpha players. They cannot use a MJD. -Kirst Alphas can't really run L4s or battleships anyway...
I am currently away, traveling through time and will be returning last week.
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Ion Kirst
KIRSTONE ALLIANCE
243
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Posted - 2017.01.17 19:32:33 -
[18] - Quote
Arthur Aihaken wrote:Ion Kirst wrote:Arthur said, "MJDs are a great GTFO option and highly recommended for newer players." Except for those new Alpha players. They cannot use a MJD. -Kirst Alphas can't really run L4s or battleships anyway...
I agree. However, one of my Alphas wanted to try L4s in a Gnosis. Before they did, I had one of my high skill points alt fit a Gnosis as an Alpha would have to fit it. Even trying to reduce things, my alt's Gnosis was still much better than my Alpha's fit. A MJD could have saved the ship. My alt fought and tried to escape the best they could. The mission was Enemies Abound, P1.
So didn't want to call you on it, I just wanted to point that out. As new player could mean Alpha to someone.
-Kirst
Always remember Tovil-Toba, and what was done there.
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Jeremiah Saken
The Fall of Leviathan
637
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Posted - 2017.01.17 22:21:22 -
[19] - Quote
Stop teasing us Arthur, link the Kronos fit. I've recently switched from missiles to guns, huge difference on small weapon systems. I wonder how is it on bigger ones.
"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville
If you need a scout mail me.
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Arthur Aihaken
CODE.d
5177
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Posted - 2017.01.18 00:06:58 -
[20] - Quote
Jeremiah Saken wrote:Stop teasing us Arthur, link the Kronos fit. I've recently switched from missiles to guns, huge difference on small weapon systems. I wonder how is it on bigger ones. Sorry, I didn't realize anyone wanted me to post the fit (typing off my iPad, so you won't be able to link this):
4x Neutron Blaster Cannon II 1x Bastion Module I 2x Small Tractor Beam
1x Gist X-Type 500MN MWD 2x Tracking Computer II, optimal range script 1x Large Micro Jump Drive
4x Shadow Serpentis Magnetic Field Stabilizer 1x Damage Control II 1x Core X-Type Large Armor Repairwr 1x Inertial Stabilizers II
2x Large Hyperapacial Velocity rigs 5x Augmented Hornets 5000x Null L, 2500x Federation Navy AM, 1250x Void L
Genolution set, mid-grade Ascendancy Epsilon, WS-618, EM-805 and the remainder gunnery implants.
I am currently away, traveling through time and will be returning last week.
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Jeremiah Saken
The Fall of Leviathan
637
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Posted - 2017.01.20 13:05:14 -
[21] - Quote
Arthur did you try polarized weapons on marauder?
"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville
If you need a scout mail me.
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Arthur Aihaken
CODE.d
5189
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Posted - 2017.01.20 13:12:36 -
[22] - Quote
Jeremiah Saken wrote:Arthur did you try polarized weapons on marauder? Yes, I've tried all of them. Polarized lasers are probably the least impacted, but polarized cannons really take a range hit. Polarized torpedoes have the worst damage application but polarized autocannons probably fare the best out of the four types. The problem isn't so much that they don't work (they do), but rather that you basically lose whatever DPs you gain to range penalties (and this is before the complete loss of any and all resistances).
You also end up gimping the fit for more capacitor to allow for isane reps which means you slash your damage application, mobility, etc. Not to mention turning an already paper thin Marauder into a gank magnet.
I am currently away, traveling through time and will be returning last week.
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