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bldyannoyed
Dark Centuri Inc. Firmus Ixion
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Posted - 2007.04.20 00:43:00 -
[1]
Just
Don't
Bother.
Muninns are good for one thing and one thing only.
Fitting 720 Artillery, sensor boosters, tracking and damage mods and blowing stuff up before it gets a chance to blink.
Although AC Muninns aren't particulary bad ships the only thing they will beat is a tech 1 cruiser. Any reasonably competent BC pilot or any HAC that isn't an Eagle should pwn it.
Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |
bldyannoyed
Dark Centuri Inc. Firmus Ixion
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Posted - 2007.04.20 00:52:00 -
[2]
Doesn't matter.
Even in small roving gangs its ability to use artillery to destroy a tech 1 cruiser in 2 volleys is far more useful than any half arsed AC setup.
Don't get me wrong, i LOVE my Muninn.
With a gank fit i've recorder hits of over 1500 with quake, and taken intercepters out with a single shot.
But an AC fit is just not something the ship is suited for. It has a lousy armour tank and BOTH its HAC bonuses ( optimal range and tracking ) are totally wasted when engaging a webbed target at 2000 metres. Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |
bldyannoyed
Dark Centuri Inc. Firmus Ixion
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Posted - 2007.04.20 01:06:00 -
[3]
With a large booster, an MWD and no injector uve got what, 60 secs before your caps gone, probably less.
Compare that to a Deimos, Ishtar, Zealot, Cerberus, Vaga or even the gimp the Sacrilege and you really think thats a setup worth playing with?
Then compare to the Arty Muninn which by the time your MWD AC muninn is even in range has already delivered more firepower than most BS are capable of.
Arty Muninn = The Win
Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |
bldyannoyed
Dark Centuri Inc. Firmus Ixion
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Posted - 2007.04.20 01:32:00 -
[4]
Wrayeth.
I say this with all honesty.
I have, with a bit of luck, destroyed a tech 1 cruiser in a single volley with my Muninn.
I have a lock time against a cruiser of less than 2 seconds.
It only takes 4 seconds to do a 180 turn and align for a warp out point.
I can be in, killing and gone before anyone can react.
So what BS can do that in that timeframe and hope to walk away in one piece ? Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |
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