Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Parsee789
Immaterial and Missing Power
55
|
Posted - 2011.12.27 02:53:00 -
[1] - Quote
I believe the costs to war dec is really cheap, i propose that there should be a bidding war between the aggressor and the victim in determining war dec costs.
This will allow industrial corps to easily fend of lone corps since they will most likely have more money.
Here's how it will work:
War Deccing corps will start off with 2 million with 2 million increments in bidding.
War Deccing Alliances will start off with 50 million with 50 million increments.
Each bid will prolong the auction until 24 hours pass after the last bid.
This will also serve as an isk sink to help balance the isk faucets within the game.
|
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
117
|
Posted - 2011.12.27 03:07:00 -
[2] - Quote
Parsee789 wrote: This will allow industrial corps to easily fend of lone corps since they will most likely have more money.
heh.
|
Destination SkillQueue
Are We There Yet
221
|
Posted - 2011.12.27 09:28:00 -
[3] - Quote
Something like this would be a nice addition when wardecs are reworked, but adding it to the current system won't do that much good. Your idea needs more work regardless. How do you ensure one participant can't delay the war indefinitely by waiting to the last minute to outbid the other? The 24h extension after each bid is simply too long. It would be better to have a set duration for the auction with small extensions after each bid, if there was less then the extension time left on the timer. Basily a wardec contract auction. After a winner is determined hostilities start after a 24hours or you get a decshield against the aggressor for a set period of time.
The bigger issue is what happens when a side wins the auction? Currently you can easily shed a wardec or just leave the corp and the deccer can use alt corps to force reauctions and transfer to one when it wins an auction, so the system in many cases doesn't really offer satisfaction to the winner of the auction, because of the various loopholes in the current mechanic. I think an auction system would still be an improvement, but the wardec system needs a complete overhaul not just little tweaks. |
Drake Draconis
Nexus Advanced Technologies Fidelas Constans
169
|
Posted - 2011.12.27 15:25:00 -
[4] - Quote
Parsee789 wrote:I believe the costs to war dec is really cheap, i propose that there should be a bidding war between the aggressor and the victim in determining war dec costs.
This will allow industrial corps to easily fend of lone corps since they will most likely have more money.
Your sheer ignorance of the situation is staggering.
you assume industrialist corporations have more isk than the attacker.
If you think that...you have a lot to learn...more so than you realize.
And that is just one of many problems in your proposal.
Making them more expensive is a good thing....but its a temporary fix at best...but not based on your very very poor assumption. |
FloppieTheBanjoClown
The Skunkworks Petition Blizzard
460
|
Posted - 2011.12.27 19:30:00 -
[5] - Quote
No, because this would significantly add to the time to start up a war and allow the targeted corp/alliance more time to move assets, drop in and out of corps, and generally engage in behavior that used to be considered exploits. Also, any restrictions placed on at-war corps would have to be extended to this time frame as well. This would just make wardecs even worse.
edit: Also, there's the obvious problem of what happens when I wardec you, you buy your way out of it, and then I wardec you again. All it would take is for a number of people to make their own corps, wardec yours one at a time until you run out of isk with which to defend yourself. Then they all join whichever corp won the bidding war and you're right back where you started, only you're out quite a lot of isk. |
Drake Draconis
Nexus Advanced Technologies Fidelas Constans
169
|
Posted - 2011.12.27 22:35:00 -
[6] - Quote
FloppieTheBanjoClown wrote:No, because this would significantly add to the time to start up a war and allow the targeted corp/alliance more time to move assets, drop in and out of corps, and generally engage in behavior that used to be considered exploits. Also, any restrictions placed on at-war corps would have to be extended to this time frame as well. This would just make wardecs even worse.
edit: Also, there's the obvious problem of what happens when I wardec you, you buy your way out of it, and then I wardec you again. All it would take is for a number of people to make their own corps, wardec yours one at a time until you run out of isk with which to defend yourself. Then they all join whichever corp won the bidding war and you're right back where you started, only you're out quite a lot of isk.
A new form of greifing is born!
ISK Extortation....too bad its all lining the pockets of CONCORD.
Your assumption of attackers being poor is a very stupid one....like i said...ignorance...must be blissful. |
Pink Marshmellow
Abyssal Heavy Industries Narwhals Ate My Duck
5
|
Posted - 2011.12.27 22:43:00 -
[7] - Quote
Why not just make war deccing a corp 100 million and an alliance to be 500 million to 1 billion. This auction thing will be endless as every bid increases the time to 24 hours. |
Nicolo da'Vicenza
Divine Power. Cascade Imminent
163
|
Posted - 2011.12.27 23:03:00 -
[8] - Quote
Pink Marshmellow wrote:Why not just make war deccing a corp 100 million and an alliance to be 500 million to 1 billion. This auction thing will be endless as every bid increases the time to 24 hours. i too am sick of privateers |
Wolodymyr
Mando'a Navy Controlled Chaos
16
|
Posted - 2011.12.28 03:32:00 -
[9] - Quote
Parsee789 wrote:This will allow industrial corps to easily fend of lone corps since they will most likely have more money. I think this is just the richest 1% telling the rest of us 99% what we can and cannot shoot at.
Fight the man! Occupy Jita! |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |