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Akane Togenada
Signal Cartel EvE-Scout Enclave
54
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Posted - 2017.02.15 20:13:29 -
[421] - Quote
Hakawai wrote:Teckos Pech wrote:Wut?
I had no trouble. I saw the pop-up and read it. Closed it and turned my ship around.
What kind of special snowflake are you?
I seem to be braver than you. How did you ever manage to get out of highsec? Or are you still there?
I can just give you my story. As an explorer the natural way for me to get out of high-sec was by travelling though W-space. Now Wormholes have many dangers lurking inside them but they don-¦t have gates (though the holes can be camped ofc and often are if we are talking about the special case Thera). Now when I think of it I don-¦t think I've ever made a jump into a Null or Low-sec system and if a player is that upset by Gatecamps I guess Wormhole travelling is one option.
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Aves Asio
46
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Posted - 2017.02.15 20:19:19 -
[422] - Quote
Teckos Pech wrote:No, you move it GÇ£towardsGÇ¥ NS
Oh i see, yes you have a point there. You might catch an iteron or something doing that but nothing substantial that could severely impact the traffic of ships and materials between null and high because the majority of it is being moved by jumpfreighters
Teckos Pech wrote:Yes they do, I was recently camping in Rancer with some guys there. Based on which way the target was coming weGÇÖd jump in the Crie, move to Miro, even go site on the Ambeke gate in Crie.
Did your camp have any strategic value or were you doing it just for lulz? |
Jonah Gravenstein
Machiavellian Space Bastards
27635
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Posted - 2017.02.15 20:40:56 -
[423] - Quote
Aves Asio wrote:Did your camp have any strategic value or were you doing it just for lulz? Does it matter?
In the beginning there was nothing, which exploded.
New Player FAQ
Feyd's Survival Pack
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Teckos Pech
The Executives Executive Outcomes
5945
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Posted - 2017.02.15 21:15:13 -
[424] - Quote
Jonah Gravenstein wrote:Aves Asio wrote:Did your camp have any strategic value or were you doing it just for lulz? Does it matter?
I was there mostly for the lulz and conversation.
The guys in Rancer felt like it was "their system" I would say.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Neuntausend
GoonWaffe Goonswarm Federation
1555
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Posted - 2017.02.15 21:21:52 -
[425] - Quote
It can serve tactical purposes. If you control what comes into a constellation from highsec, that can be a big deal. In most cases it won't serve tactical purposes, though, because many lowsec regulars *want* people in "their" space, so they can shoot them. Because lowsec is the place for randomly shooting people. Don't be shocked if you go there and get shot. |
Lan Wang
Knights of the Posing Meat Snuffed Out
3955
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Posted - 2017.02.15 22:32:10 -
[426] - Quote
Aves Asio wrote:Teckos Pech wrote:No, you move it GÇ£towardsGÇ¥ NS Oh i see, yes you have a point there. You might catch an iteron or something doing that but nothing substantial that could severely impact the traffic of ships and materials between null and high because the majority of it is being moved by jumpfreighters Teckos Pech wrote:Yes they do, I was recently camping in Rancer with some guys there. Based on which way the target was coming weGÇÖd jump in the Crie, move to Miro, even go site on the Ambeke gate in Crie. Did your camp have any strategic value or were you doing it just for lulz?
does your playstyle have any strategic value? actually, what is your playstyle?
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CMDR-HerpyDerpy Hurishima
cop3JR2 business Drop the Hammer
0
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Posted - 2017.02.15 23:19:29 -
[427] - Quote
Arthur Aihaken wrote:Just stay in high-sec and train-up. You can make upwards of 200m ISK an hour blitzing L4s and Burners. Zero risk. Plus it pisses the low-sec and null-sec players off to no extent... What are L4's and Burners? Im only a month into the game so id like to know |
Lan Wang
Knights of the Posing Meat Snuffed Out
3955
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Posted - 2017.02.15 23:21:17 -
[428] - Quote
CMDR-HerpyDerpy Hurishima wrote:Arthur Aihaken wrote:Just stay in high-sec and train-up. You can make upwards of 200m ISK an hour blitzing L4s and Burners. Zero risk. Plus it pisses the low-sec and null-sec players off to no extent... What are L4's and Burners? Im only a month into the game so id like to know
tedious missions, and they dont **** off lowsec players as we make more in lowsec blitzing L5's something that highseccers are too scared to do
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Arthur Aihaken
CODE.d
5577
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Posted - 2017.02.15 23:22:02 -
[429] - Quote
CMDR-HerpyDerpy Hurishima wrote:Arthur Aihaken wrote:Just stay in high-sec and train-up. You can make upwards of 200m ISK an hour blitzing L4s and Burners. Zero risk. Plus it pisses the low-sec and null-sec players off to no extent... What are L4's and Burners? Im only a month into the game so id like to know Level 4 security missions - which include Burner missions (Elite NPCs that you need train up to take on).
I am currently away, traveling through time and will be returning last week.
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Zoubidah Al-Kouffarde
Imperial Shipment Amarr Empire
30
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Posted - 2017.02.16 02:59:38 -
[430] - Quote
Lan Wang wrote:
"Spawn camping at gates" so gatecamping? fml
ok camping is litterally risk free, even though ive lost numerous battleships and on that gate, dreadnaughts have died, shadow cartel, ee, bombers bar, and numerous other entities drop on that camp quite often, you have no idea what you are talking about.
Maybe you're just bad? But I guess the middle position in the pecking order between hapless gankee and hotdropping hammer vs. mosquito suits you fine
Exciting gameplay : O
Neuntausend wrote: In the same sense, traveling with a scout provides "risk free" (because of scouts) means of beating those camps. So - do it!
Are you telling me that I need a secondary account?
Are you seriously implying that EvE is P2W, or rather P2reducegankingprobability?
"You would not be the first "ganker aligned" player to be found to having some issues. Here's a dark secret: there are some in AG who, because of battling gankers, have managed to get to know a few of them, found they had issues, and helped them" HW
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Arthur Aihaken
CODE.d
5581
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Posted - 2017.02.16 03:01:33 -
[431] - Quote
Lan Wang wrote:tedious missions, and they dont **** off lowsec players as we make more in lowsec blitzing L5's something that highseccers are too scared to do I'm not scared of running L5s at all. Just that my chances of pulling it off as a solo endeavour are very slim...
I am currently away, traveling through time and will be returning last week.
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Teckos Pech
The Executives Executive Outcomes
5949
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Posted - 2017.02.16 05:39:51 -
[432] - Quote
Zoubidah Al-Kouffarde wrote: Are you telling me that I need a secondary account?
Are you seriously implying that EvE is P2W, or rather P2reducegankingprobability?
You, yes. You will absolutely need a second account.
The rest of us can just ask a friend.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Nat Silverguard
Aideron Robotics
692
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Posted - 2017.02.16 05:52:26 -
[433] - Quote
Zoubidah Al-Kouffarde wrote:Lan Wang wrote:
"Spawn camping at gates" so gatecamping? fml
ok camping is litterally risk free, even though ive lost numerous battleships and on that gate, dreadnaughts have died, shadow cartel, ee, bombers bar, and numerous other entities drop on that camp quite often, you have no idea what you are talking about.
Maybe you're just bad? But I guess the middle position in the pecking order between hapless gankee and hotdropping hammer vs. mosquito suits you fine Exciting gameplay : O
not as bad as people who QQ about gatecamps like you.
Just Add Water
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Zoubidah Al-Kouffarde
Imperial Shipment Amarr Empire
30
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Posted - 2017.02.16 07:07:11 -
[434] - Quote
Teckos Pech wrote:
You, yes. You will absolutely need a second account.
The rest of us can just ask a friend.
- Can you scout for me forevermore wherever I go? - Lol no - Ok then I'll just buy a secondary account ^^
Nat Silverguard wrote:not as bad as people who QQ about gatecamps like you.
You mean spawn camps?
"You would not be the first "ganker aligned" player to be found to having some issues. Here's a dark secret: there are some in AG who, because of battling gankers, have managed to get to know a few of them, found they had issues, and helped them" HW
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Lan Wang
Knights of the Posing Meat Snuffed Out
3955
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Posted - 2017.02.16 07:10:02 -
[435] - Quote
Zoubidah Al-Kouffarde wrote:Lan Wang wrote:
"Spawn camping at gates" so gatecamping? fml
ok camping is litterally risk free, even though ive lost numerous battleships and on that gate, dreadnaughts have died, shadow cartel, ee, bombers bar, and numerous other entities drop on that camp quite often, you have no idea what you are talking about.
Maybe you're just bad? But I guess the middle position in the pecking order between hapless gankee and hotdropping hammer vs. mosquito suits you fine Exciting gameplay : O Neuntausend wrote: In the same sense, traveling with a scout provides "risk free" (because of scouts) means of beating those camps. So - do it!
Are you telling me that I need a secondary account? Are you seriously implying that EvE is P2W, or rather P2reducegankingprobability?
Yes im bad, are you saying you need to be good to do a risk free instant win activity?
Alliance Logo Design Service
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Salvos Rhoska
2158
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Posted - 2017.02.16 08:10:03 -
[436] - Quote
Aves Asio wrote:Salvos Rhoska wrote:They are the one remaining systemic buffer on the enormous traffic between NS/HS (both ships and material). Passing through lowsec on the way from null to high, camps will be on your outgate and therefore ineffective. Moving assets from hisec to null is even easier as jump freighters can jump from hisec. Salvos Rhoska wrote:They also constitute a means for LS locals to defend their space/content against incursions from both HS and NS, from both directions. See that never happenes, no lowsec entity can claim and control multiple sistems. Usualy its one staging sistem and even in that case the control comes in the form of lots of angry bored ppl docked in a station.
Read my post directly below the one you quoted above.
https://forums.eveonline.com/default.aspx?g=posts&m=6836405#post6836405
I specifically answer each of these there.
PvE v PvP
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Old School Exploration
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CODE Licenses
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CODE Special Agent
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Bjorn Tyrson
EVE University Ivy League
200
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Posted - 2017.02.16 08:37:53 -
[437] - Quote
Zoubidah Al-Kouffarde wrote: You mean spawn camps?
What exactly do you mean by spawn camping? Do you mean camping your clone station? If so, then you have multiple options available.
1) instawarping or otherwise fast align ships to bust their station camp. And fly somewhere else for a bit. If you don't have one available, can't buy one locally or have a friend deliver one. Then you should fix that for the future.
2) jump clones. If you have one elsewhere. Use it and fly somewhere else for a bit. If you don't have one, set one up for future use.
3) log out and play an alt or just do something else for a bit. Take a shower. Make dinner etc. They will eventually get bored and leave.
4) if for whatever reason none of the above are possible. You always have the option to set your home station back to your HS "school station" can even do it remotely. Can suicide clone back to HS and continue on with your day.
Now. Hypothetically if someone has your home system camped. Has figured out where all of your jump clones are. Has fleets at every one of those stations and has multiple instalocking gank ships at your HS school system 24 hours a day... and have done that for every one of your alts... well I just want to say congratulations because you must have pulled off something truly spectacular to **** off that many people that intensely. Please let us know the story because it has got to be one of the best to ever come out of eve. |
Lan Wang
Knights of the Posing Meat Snuffed Out
3955
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Posted - 2017.02.16 08:56:38 -
[438] - Quote
Bjorn Tyrson wrote:What exactly do you mean by spawn camping?
she means gatecamping, she even went as far as to call it "spawn camping at gates", just gatecamping as everyone else in the game knows it as, think she is just trying to coin a new term to align more with her agenda.
Zoubidah Al-Kouffarde wrote: - Can you scout for me forevermore wherever I go? - Lol no - Ok then I'll just buy a secondary account ^^
why dont you use your brain and use the alt you use for posting on the forums?
HOWEVER YOU DO NOT NEED A SCOUT TO GET PAST TAMA BECAUSE IF THERE IS A CAMP THERE IS ALSO A STREAM ON TWITCH
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xxxTRUSTxxx
Galactic Rangers EVEolution.
578
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Posted - 2017.02.16 09:00:53 -
[439] - Quote
Hakawai wrote:xxxTRUSTxxx wrote:everyone who has ever played EVE has had to deal with gate camps,station camps, denial of service in systems, ganks, awoxers, infiltration, back stabbing and theft.
it's always been a part of the game.
along comes a new guy and thinks he or she has all the answers to make EVE somehow better in thier view.
you don't show up to a football match and insist on the rules being adjusted to suit how you want to play.
the defenders on the other team won't take it easy on you, nope, the goaly isn't going to look the other way and let you score just because you're new to the game.
nope! everyone on both teams, including the spectators are going to think is this gobshite serious?????
learn how to play the game or don't we can't make you learn.
I know they're "part of the game" - it looks like the 05-0.4 interface was designed around the choke points. Something quite interesting about this thread though - nobody has yet described a positive effect on the game, or a "game-positive" outcome (like an interesting transfer of resources) for players. The only upside we've been presented with is how great they are for fun-vampires. We've also heard many times how easy this particular gate camp is to avoid, even for a new player. It's an interesting combination - only the most inexperienced or naive players would ever get trapped, and only the fun-vampires get anything out of it. On the surface it's quite good evidence that at least the 0.5-0.4 choke points are actually bad for CCP, but perhaps they haven't noticed that yet. Or that CCP favors fun-vampires over new players, and share their view that new/inexperienced players are a consumable resource.
these so called choke points are all in your head, there is always a different way to get to places you need to be.
have you factored in orders?
you do get that some players are under orders to kill everything that enters the system they are camping?
could be for intel reasons, could be to train new pilots, could be to stat pad their KB's many reasons,, hell it could even be just for fun or bored at not finding the target they wanted and the gate camp is better than nothing.
many reasons so dont' just jump on the hey them bad guys are ruining the game and CCP needs to look,,, ffs they know very well how their game works.
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tar1901
School of Applied Knowledge Caldari State
0
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Posted - 2017.02.16 09:08:30 -
[440] - Quote
Arthur Aihaken wrote:Once you leave high-sec there is an extremely short learning curve...
Yea, like exploits like this don't happen in High-sec.
This kind of "PvP" is the selling point of Eve Online, that is as long as they have players to take the bait. But now it looks like CCP had to bring in the F2P feature to bait new payers into the game.
I remember some years ago a blackmail scheme that forced miners to pay protection money to some corps so they don't get their mining ships blown up in High-Sec. I was wondering why the hell did this players still insisted on mining or even playing this game
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Lan Wang
Knights of the Posing Meat Snuffed Out
3955
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Posted - 2017.02.16 09:09:41 -
[441] - Quote
tar1901 wrote:Arthur Aihaken wrote:Once you leave high-sec there is an extremely short learning curve... Yea, like exploits like this don't happen in High-sec. This kind of "PvP" is the selling point of Eve Online, that is as long as they have players to take the bait. But now it looks like CCP had to bring in the F2P feature to bait new payers into the game. I remember some years ago a blackmail scheme that forced miners to pay protection money to some corps so they don't get their mining ships blown up in High-Sec. I was wondering why the hell did this players still insisted on mining or even playing this game
would you like to buy a Tama Pass? what exploit are you talking about? sitting on a gate shooting things in a game about shooting things?
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Nat Silverguard
Aideron Robotics
692
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Posted - 2017.02.16 09:13:55 -
[442] - Quote
Zoubidah Al-Kouffarde wrote:
You mean spawn camps?
just curious, where/which system were you killed and how much did you lose to produce this much of salt?
Just Add Water
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Zoubidah Al-Kouffarde
Imperial Shipment Amarr Empire
30
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Posted - 2017.02.16 09:32:41 -
[443] - Quote
Lan Wang wrote:Yes im bad, are you saying you need to be good to do a risk free instant win activity?
No, I'm saying you must be especially bad to get caught while spawn camping
Lan Wang wrote:
why dont you use your brain and use the alt you use for posting on the forums?
Because logging out logging in logging out logging in with two characters on the same account, playing catch up and having delayed info on gates, is especially bothersome and half efficient
So buying another account is the only solution, apart from having a selfless friend that will scout for you 24/7
"You would not be the first "ganker aligned" player to be found to having some issues. Here's a dark secret: there are some in AG who, because of battling gankers, have managed to get to know a few of them, found they had issues, and helped them" HW
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Lan Wang
Knights of the Posing Meat Snuffed Out
3961
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Posted - 2017.02.16 09:48:34 -
[444] - Quote
Zoubidah Al-Kouffarde wrote:Lan Wang wrote:Yes im bad, are you saying you need to be good to do a risk free instant win activity? No, I'm saying you must be especially bad to get caught while spawn camping Lan Wang wrote:
why dont you use your brain and use the alt you use for posting on the forums?
Because logging out logging in logging out logging in with two characters on the same account, playing catch up and having delayed info on gates, is especially bothersome and half efficient So buying another account is the only solution, apart from having a selfless friend that will scout for you 24/7
did you even read the part of my post in caps or are you just being an idiot on purpose? you seem to only process selective information which is relevant to your agenda, numerous people have explained to you how to avoid camps but you seem to ignore all the advice from people who know what they are talking about, and cry to ccp to change things to suit you.
"No, I'm saying you must be especially bad to get caught while spawn camping" - i dont think a risk-free instant win activity would require any amount of skill, your answer to my question simply proves that its not risk free or instant win.
why do you feel you need to make a forum alt? are you scared of something?
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Teckos Pech
The Executives Executive Outcomes
5950
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Posted - 2017.02.16 16:52:25 -
[445] - Quote
Zoubidah Al-Kouffarde wrote:Teckos Pech wrote:
You, yes. You will absolutely need a second account.
The rest of us can just ask a friend.
- Can you scout for me forevermore wherever I go? - Lol no - Ok then I'll just buy a secondary account ^^ Nat Silverguard wrote:not as bad as people who QQ about gatecamps like you. You mean spawn camps?
I'm not your friend, so no. And yes you must buy a secondary account.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Teckos Pech
The Executives Executive Outcomes
5950
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Posted - 2017.02.16 17:02:19 -
[446] - Quote
Zoubidah Al-Kouffarde wrote:Lan Wang wrote:Yes im bad, are you saying you need to be good to do a risk free instant win activity? No, I'm saying you must be especially bad to get caught while spawn camping Lan Wang wrote:
why dont you use your brain and use the alt you use for posting on the forums?
Because logging out logging in logging out logging in with two characters on the same account, playing catch up and having delayed info on gates, is especially bothersome and half efficient So buying another account is the only solution, apart from having a selfless friend that will scout for you 24/7
Why can't you just use the character you are logged in on? Jump through into the LS system i a pod or shuttle or interceptor. Look around, then warp off, warp back to the HS gate, jump out. If clear, quickly come back in your ship, if not...don't.
I mean **** how bad to you have to be and how much of a chicken **** do you have to be not to be able to deal with this?
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Hakawai
State War Academy Caldari State
56
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Posted - 2017.02.17 11:56:53 -
[447] - Quote
xxxTRUSTxxx wrote:Hakawai wrote:I know they're "part of the game" - it looks like the 05-0.4 interface was designed around the choke points.
Something quite interesting about this thread though - nobody has yet described a positive effect on the game, or a "game-positive" outcome (like an interesting transfer of resources) for players.
The only upside we've been presented with is how great they are for fun-vampires.
We've also heard many times how easy this particular gate camp is to avoid, even for a new player.
It's an interesting combination - only the most inexperienced or naive players would ever get trapped, and only the fun-vampires get anything out of it. On the surface it's quite good evidence that at least the 0.5-0.4 choke points are actually bad for CCP, but perhaps they haven't noticed that yet.
Or that CCP favors fun-vampires over new players, and share their view that new/inexperienced players are a consumable resource. these so called choke points are all in your head, there is always a different way to get to places you need to be. [...] , hell it could even be just for fun or bored at not finding the target they wanted and the gate camp is better than nothing. many reasons so dont' just jump on the hey them bad guys are ruining the game and CCP needs to look,,, ffs they know very well how their game works. "Choke Point" has a real world meaning and a wikipedia page. The "usual locations" for 0.5 -> 0.4 Gate Camps fit the definition.
Of course they're not just a side-effect of the topology. Other factors include where people want to be in highsec (Trading Hubs, Arnon, mission hubs, etc) and places that look like good destinations in lowsec (which also includes "honey traps"). And given a meaningful perspective on sources and destinations, the "choke points" are a side effect of travel time.
Of course there are alternatives. But if the difference between a choke point and the next best route is 20 jumps, the first path that attracts people's attention will be through the choke point - the "price difference" is the additional (and notoriously boring) travel time. Basing a claim on the existence of alternatives if like telling someone buying a bottle of water at a stopover airport that they can buy one cheap at the nearest Walmart. True, but irrelevant in context.
I don't doubt that CCP know all this at some level. But that make the existence of rookie-hostile choke points in the game evidence that they don't mind at all that fun-vampires treat rookies as consumables.
It seems inconsistent with the idea of re-working their approach to trials. On the surface you'd expect that to be intended to increase the number of long-term subscribers, not the number of inactive accounts. But perhaps they feel their future income is all going to come from today's old-timers, and Alpha Clones are only intended to provide helpless victims for fun-vampires. |
Galaxy Pig
New Order Logistics CODE.
1116
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Posted - 2017.02.17 14:32:13 -
[448] - Quote
Lol, fun vampires.
I VANT, TO SUCK, YOUR FUN!
BLEHHHHH!
Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com
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Zoubidah Al-Kouffarde
Imperial Shipment Amarr Empire
30
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Posted - 2017.02.17 17:25:37 -
[449] - Quote
Lan Wang wrote: did you even read the part of my post in caps or are you just being an idiot on purpose? you seem to only process selective information which is relevant to your agenda, numerous people have explained to you how to avoid camps but you seem to ignore all the advice from people who know what they are talking about, and cry to ccp to change things to suit you.
"No, I'm saying you must be especially bad to get caught while spawn camping" - i dont think a risk-free instant win activity would require any amount of skill, your answer to my question simply proves that its not risk free or instant win.
why do you feel you need to make a forum alt? are you scared of something?
I am especially adept at avoiding camps, but I think their mechanic is 1000% stupid, and has never been changed because it sells accounts and coddles online sociopaths (who are account buyers)
And yes you must be really bad at this game if you get caught while spawn camping, which is a risk-free activity providing instant wins if you have two neurons to fire together.
Teckos Pech wrote: Why can't you just use the character you are logged in on? Jump through into the LS system i a pod or shuttle or interceptor. Look around, then warp off, warp back to the HS gate, jump out. If clear, quickly come back in your ship, if not...don't.
I mean **** how bad to you have to be and how much of a chicken **** do you have to be not to be able to deal with this?
Edit: BTW, you know most of us have more than one friend in game. So maybe if you stopped being such a whining putz and and actually tried to make friends (note the plural) you would not need a second account if you really don't want one.
Yes, I have 3 accounts, but not because I wanted scouts (although that has come in handy), but to scale up my industrial processes for income purposes. Yes, this too can be done with friends, but I didn't want to have to come up with a way to deal with the inherent risk in such a process. The point is you do NOT have to get a second account if you don't want one.
Because delayed info = risk + doubling travelling time = stupid
Do you know friends who can follow you whenever you're logged in, and scout for you selflessly?
You do not have to get a second account, that's true: you can be a victim of spawn camps, that is allowed ^^
And yet you do have 3 accounts, say that they're handy to scout, and advise people to ask for their friends to scout.
Truly the most special snowflakes with special needs, this EvE community
"You would not be the first "ganker aligned" player to be found to having some issues. Here's a dark secret: there are some in AG who, because of battling gankers, have managed to get to know a few of them, found they had issues, and helped them" HW
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Keno Skir
1285
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Posted - 2017.02.17 17:38:12 -
[450] - Quote
Zoubidah Al-Kouffarde wrote:Lan Wang wrote: did you even read the part of my post in caps or are you just being an idiot on purpose? you seem to only process selective information which is relevant to your agenda, numerous people have explained to you how to avoid camps but you seem to ignore all the advice from people who know what they are talking about, and cry to ccp to change things to suit you.
"No, I'm saying you must be especially bad to get caught while spawn camping" - i dont think a risk-free instant win activity would require any amount of skill, your answer to my question simply proves that its not risk free or instant win.
why do you feel you need to make a forum alt? are you scared of something?
I am especially adept at avoiding camps, but I think their mechanic is 1000% stupid, and has never been changed because it sells accounts and coddles online sociopaths (who are account buyers) And yes you must be really bad at this game if you get caught while spawn camping, which is a risk-free activity providing instant wins if you have two neurons to fire together. Teckos Pech wrote: Why can't you just use the character you are logged in on? Jump through into the LS system i a pod or shuttle or interceptor. Look around, then warp off, warp back to the HS gate, jump out. If clear, quickly come back in your ship, if not...don't.
I mean **** how bad to you have to be and how much of a chicken **** do you have to be not to be able to deal with this?
Edit: BTW, you know most of us have more than one friend in game. So maybe if you stopped being such a whining putz and and actually tried to make friends (note the plural) you would not need a second account if you really don't want one.
Yes, I have 3 accounts, but not because I wanted scouts (although that has come in handy), but to scale up my industrial processes for income purposes. Yes, this too can be done with friends, but I didn't want to have to come up with a way to deal with the inherent risk in such a process. The point is you do NOT have to get a second account if you don't want one.
Because delayed info = risk + doubling travelling time = stupid Do you know friends who can follow you whenever you're logged in, and scout for you selflessly? You do not have to get a second account, that's true: you can be a victim of spawn camps, that is allowed ^^ And yet you do have 3 accounts, say that they're handy to scout, and advise people to ask for their friends to scout. Truly the most special snowflakes with special needs, this EvE community
Nah mate you're just in denial. FACT is gate camps are easy to avoid but there is risk still for BOTH sides. This has been explained and proven time and time again. If you refuse to hear the truth, you're still wrong I'm afraid
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