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Sivar Ahishatsu
Science and Trade Institute Caldari State
3
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Posted - 2017.03.22 02:11:53 -
[31] - Quote
Hello Lorelei,
If I may I would like to ask a few questions to know your thoughts on some topics.
1st - What do you think of Highsec Content? Is it fun, is it accessible? Is it enough?
2nd- Would you like to have more content accessible in High Sec and if yes, what would be your suggestions to do it?
3rd - Would you be for an expansion of High Sec to include low sec? Meaning expanding the CONCORD rule set to include all the way to 0.2. With only 0.1 systems being bereft of CONCORD presence. How do you think this would sound current to High Sec Citizens?
4th- You speak of
Quote:The problem with High Sec space is that the players there are all independent. There is no feeling of "we". This lack of "we" is a problem. The lack of "we all stand together" is a problem. The "apathy of the carebear" is a problem...
Do you think this to be a result of lack of trust? Maybe even some level of fear? Are Empire citizens apathetic to one another because they fear and do not trust one another no knowing who will turn around to back stab them or Player Kill them in an ambush or Declare War on them? Is this maybe what prevents Empire citizens form developing a "WE"?
5th- What do you think of Factional Warfare?
6th- While many In EVE seem to confuse the difference between Player Killing and PvP, I would like to know if you see a difference and what would be your thoughts separately towards PvP in general and Player Killing.
To be clear here, PvP means a contest between two people capable of fighting, while Player killing is the more cowardly violent action of a Player towards other who is weaker and unable to fight. This also includes Ganking in Low sec between a hunter and a victim.
7th- Do you think that Justice and Punishment Systems are adequate currently in Empire space? And if not any ideas on how to improve them?
8th- Why do you play EVE?
All the best in your Campaign! |
Lorelei Ierendi
Lorelei for C S M
302
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Posted - 2017.03.22 18:38:54 -
[32] - Quote
Hi! Thanks for taking the time to write. I saw your independent thread on the forums: https://forums.eveonline.com/default.aspx?g=posts&t=514372&find=unread which I took time to answer.
Sivar Ahishatsu wrote:Hello Lorelei, Hello.
At this point I would like to state/ask the following things:
a) Are you asking/posting just for yourself.... or do you represent a larger block of votes that will be cast? It is very late in the campaign season.. the voting ends soon. Is answering your post going to bring me votes, and be worth it? Or is answering your post going to maybe annoy / dissatisfy the people that have already voted for me... if they read something they do not like?
What do you think?
b) Did you know, you can only quote 5 times in a forum post? I did not know until I tried more. But trying to answer 8 questions with only 5 quotes is blowing my mind. (yes my English teacher would have shot me for starting a sentence with "But"... but he is not here.... or is he??)
c) Have you maybe, really read this forum thread? Maybe even my blog? Maybe even my other forum threads??? Honestly... after years of bad experience at work... I cannot stand repeating myself too often. I apologise if I get aggressive (well I am not sorry if I get aggressive if you ask me something I already answered... like CONCORD or BUMPING or some such stuff... your own fault!).
That being said... the answer to your post might take several posts.... exactly because of the quoting restrictions. Here we go!
Sivar Ahishatsu wrote:8th- Why do you play EVE? Taking the easiest question first! I like EVE. I (more or less.... read previous posts / listen to interviews) started being interested in Space Sims with Elite... and spent really too much time with Elite II / Frontier (instead of studying). I was a kick-ass trader flying my panther between Barnard's Star and Sol! I got soooo rich! EVE lets me do the same things... only my actions actually *gasp* affect other people. That makes me important (or at least feel important). Stuff like that is why I play EVE. If I wanted to play a game where I would not get ganked / scammed / lost then I would play another game. I joined EVE knowing what it was. What I absolutely really think is that it is quite [AUTO CENSOR SUCKS] to want to change EVE into something that it is definitely not.
More answers coming later... maybe also on my blog... because you asked a lot!
http://hisec-carebear.blogspot.de/
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Lorelei Ierendi
Lorelei for C S M
304
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Posted - 2017.03.22 18:53:21 -
[33] - Quote
Sivar Ahishatsu wrote: 3rd - Would you be for an expansion of High Sec to include low sec?
Nope. Why would anyone be for that? There are lots of high sec systems with hardly any life... why make more of them? That will not address any problems... I have mined / existed in High Sec. I have mined / existed in LowSec and I have mined / existed in nullSec. Despite my Killboard I felt safest in Null Sec. NullSec for Mining Safety... and I would urge my Carebear cousins to try it.
Sivar Ahishatsu wrote:Meaning expanding the CONCORD rule set to include all the way to 0.2. With only 0.1 systems being bereft of CONCORD presence. CONCORD do and mean nothing. Literally nothing. Gankers have optimised themselves so much... that expanding CONCORD response space will make (IMHO) large swathes of EVE much LESS attractive for anyone who uses them. What do the different SEC statuses really mean, anyway? Different ores available? One can do quite well just mining Veldspar (just ask Chribba).
Sivar Ahishatsu wrote:How do you think this would sound current to High Sec Citizens? The overwhelming majority of High Sec citizens wouldn't hear it if you said it. That is the sad truth. And what would they do with it? Like I said, there are already enough High Sec systems... or do you think everyone should have their own.
Now a question from me: Have you tried, for example, ganking? Do you know what you are talking about?
Sivar Ahishatsu wrote: 4th- You speak of
[quote]The problem with High Sec space is that the players there are all independent. There is no feeling of "we". This lack of "we" is a problem. The lack of "we all stand together" is a problem. The "apathy of the carebear" is a problem...
Do you think this to be a result of lack of trust? Maybe even some level of fear? Are Empire citizens apathetic to one another because they fear and do not trust one another no knowing who will turn around to back stab them or Player Kill them in an ambush or Declare War on them? Is this maybe what prevents Empire citizens form developing a "WE"?/quote] No, I do not think it is a lack of trust, in general. I do not think it has anything to do with fear. I do not think the average High Sec carebear of which I speak knows enough about the game or game mechanics to develop either a lack of trust... or fear. Seriously... have you tried speaking to High Sec carebears about things. In your question I think you credit the basic carebear with too much insight. There have already been great changes in the game (eg the End of Awoxing, the End of War Decs with Character Log-On/Off info...) that have done a lot to benefit High Sec Carebears.... but most of us do not know it. Sad but true.... oh so true. As it stands, war decs are easy to avoid.... simply CORPS reform...
http://hisec-carebear.blogspot.de/
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Lorelei Ierendi
Lorelei for C S M
304
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Posted - 2017.03.22 19:54:43 -
[34] - Quote
As an aside, I got booted from the minerbumping channel when I tried to invite them to the discussion. I will probably post the chatlogs (such as they are) on my blog later.
I guess when I run next year they will also be getting all uptight about how I don't consider their playstyle or appreciate their content or whatever... Well suckers... you had your chances. I don't wanna hear any more of your complaints.
http://hisec-carebear.blogspot.de/
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LeConte Boudreaux
Dread Fleet Sanctus Silentium
0
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Posted - 2017.03.22 20:59:07 -
[35] - Quote
http://i.imgur.com/ITWO8m7.png
Photographic evidence for authenticity.
hi-sec needs a governing body that is not swayed by any player-group. To this day, I have not seen a finer job of this than CONCORD. |
Lorelei Ierendi
Lorelei for C S M
306
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Posted - 2017.03.22 21:06:29 -
[36] - Quote
LeConte Boudreaux wrote:http://i.imgur.com/ITWO8m7.png
Photographic evidence for authenticity.
hi-sec needs a governing body that is not swayed by any player-group. To this day, I have not seen a finer job of this than CONCORD.
Oh. And there was me thinking that a minerbumper would say something about their Saviour (who once was in the running for CSM until he withdrew... ever heard the interview? https://crossingzebras.com/csm8james315/ )
I am talking about the CSM, which does not necessarily have something to do with governing High Sec. Please, if you are going to post on my CSM thread, try and keep on subject.
http://hisec-carebear.blogspot.de/
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LeConte Boudreaux
Dread Fleet Sanctus Silentium
0
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Posted - 2017.03.22 21:50:38 -
[37] - Quote
I will Withdraw my prior post on your count of relevancy.
I also object to your reference of James 315 and his interview on the ground of relevance. I find it unrelated this threat on the grounds that it is being used to discourage the merit of my post on behalf of the new order of hi-sec on account that I am acting as my own individual and request that you withdraw it as well.
http://i.imgur.com/Nwhy6qZ.png
(Photographed for authenticity)
CSM representatives are elected for the people by the people.
Perhaps there is no hi-sec representative because there was never meant to be one? The concept that any one body could sway the happenings of hi-sec devalues it's experience as an amorphic entity in the hands of the NPCs, not the players? |
Lorelei Ierendi
Lorelei for C S M
306
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Posted - 2017.03.22 22:00:27 -
[38] - Quote
LeConte Boudreaux wrote:CSM representatives are elected for the people by the people.
Perhaps there is no hi-sec representative because there was never meant to be one? The concept that any one body could sway the happenings of hi-sec devalues it's experience as an amorphic entity in the hands of the NPCs, not the players?
Is High Sec an amorphic entity in the hands of NPCs and not the players?
http://hisec-carebear.blogspot.de/
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LeConte Boudreaux
Dread Fleet Sanctus Silentium
0
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Posted - 2017.03.22 22:05:47 -
[39] - Quote
Yes. |
Lorelei Ierendi
Lorelei for C S M
306
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Posted - 2017.03.22 22:13:24 -
[40] - Quote
LeConte Boudreaux wrote:Yes.
Thank you. I shall be sure to quote you (as above).
http://hisec-carebear.blogspot.de/
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LeConte Boudreaux
Dread Fleet Sanctus Silentium
0
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Posted - 2017.03.22 22:20:30 -
[41] - Quote
Do you also agree? |
Lorelei Ierendi
Lorelei for C S M
306
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Posted - 2017.03.22 22:37:56 -
[42] - Quote
LeConte Boudreaux wrote:Do you also agree?
The answer to that question is contained in the above thread. I hate answering the same question over and over again. If you took time to read what I wrote you would not need to ask this question. Thank you for coming.
http://hisec-carebear.blogspot.de/
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Brian Paone
Federal Navy Academy Gallente Federation
2
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Posted - 2017.03.23 16:48:50 -
[43] - Quote
Hi! It's nice to see a candidate with a focus on high-sec. I've a couple of questions for you, if you've the time:
* What are your thoughts concerning the 3/10 DED site called "Rogue Drone Asteroid Infestation"? Do you often run this specific site? Why or why not?
* What is your position on the subject of reputation grinding via missions? Do you believe it is fine the way it is or would you propose changes, and why?
* What are your thoughts on NPC corporations?
* What are your thoughts concerning the overall size of high-sec space? Too big? Too small? Just right? And, of course, why?
Thanks in advance for your replies, and best of luck with your candidacy. o7 |
Lorelei Ierendi
Lorelei for C S M
306
|
Posted - 2017.03.23 19:31:10 -
[44] - Quote
Thanks for stopping by!
Brian Paone wrote:* What are your thoughts concerning the 3/10 DED site called "Rogue Drone Asteroid Infestation"? Do you often run this specific site? Why or why not?
I have no specific thoughts about that particular site. I can't remember specifically ever having run it. In general I found those sites either too easy or terribly hard with little in the way of "just right". I can make more ISK doing other stuff.
Brian Paone wrote:* What is your position on the subject of reputation grinding via missions? Do you believe it is fine the way it is or would you propose changes, and why?
I had a question about Standings/Reputation already in this thread, from someone trying to promote their own ideas. Maybe you should check that out? Standings/Reputaton have become increasingly irrelevant over time. I regret the time I wasted grinding standings... I notice no effect from them, and if I could earn better ISK with better standings / reputation then it is not enough ISK more to motivate me to grind. With the changes regarding Jump clones and the arrival of citadels... standings etc are completely irrelevant for me now.
Brian Paone wrote:* What are your thoughts on NPC corporations?
I think it would be fun for Capsuleers to be allocated to more NPC corporations than currently. Maybe even influenced by standings. Otherwise the NPC corporations are also pretty much invisible and irrelevant for me and my gameplay.
Brian Paone wrote:* What are your thoughts concerning the overall size of high-sec space? Too big? Too small? Just right? And, of course, why?
If anything it is too big. I don't know why CONCORD would waste resources policing systems that have no activity. And there are very many systems that are just lifeless... honestly I was thinking it might be fun to have the SEC of a system fluctuate a tiny bit depending on activity... but I expect I will write more on that after the elections.
http://hisec-carebear.blogspot.de/
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Bobi Ahrire
Center for Advanced Studies Gallente Federation
0
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Posted - 2017.03.24 17:09:45 -
[45] - Quote
Since:
- noone wanted to buy my votes listed HERE - there are only 2 days left for voting - your thread was at the top of csm candidates forum and I couldnt bother to read all 60+ other threads (well I didn't really read yours either, only the title) - it will be funny to see some nullsec carebears/code guys crying if you get to CSM - currently highsec is more dangerous than sov nullsec but much less rewarding - highsec needs to be improved so we get more new, casual players
I'm happy to inform you that you got 9 votes from me. 2nd one on my list will be the Fuzzworks guy since I use his API
Enjoy! |
Lorelei Ierendi
Lorelei for C S M
306
|
Posted - 2017.03.25 05:43:30 -
[46] - Quote
Thank you for taking the trouble to vote in the elections!
Bobi Ahrire wrote:Since: - noone wanted to buy my votes listed HERE- there are only 2 days left for voting - your thread was at the top of csm candidates forum and I couldnt bother to read all 60+ other threads (well I didn't really read yours either, only the title) - it will be funny to see some nullsec carebears/code guys crying if you get to CSM - currently highsec is more dangerous than sov nullsec but much less rewarding - highsec needs to be improved so we get more new, casual players I'm happy to inform you that you got 9 votes from me. 2nd one on my list will be the Fuzzworks guy since I use his API Enjoy!
http://hisec-carebear.blogspot.de/
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Sivar Ahishatsu
Science and Trade Institute Caldari State
5
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Posted - 2017.03.26 20:16:11 -
[47] - Quote
Hello Lorelei,
It is not over until it is over.
Late in the campaign according to whom? If there are still days remaining for voters to vote you shoudl use them.
Yes there were votes involved in you answering the questions of course.
So first let me say thank you for answering, and taking the time to do so, the questions to the best of your ability. I was hoping for more transparency and It feels like I am touching on to some topics that are very politicized in nature. But its fine.
Now, you asked me some questions it is only fair that I answer back.
You asked why to expand High Sec, but you did nto answer questions 1 and 2.
Quote:1st - What do you think of Highsec Content? Is it fun, is it accessible? Is it enough?
2nd- Would you like to have more content accessible in High Sec and if yes, what would be your suggestions to do it?
The answer is more content more fun for the peopel who are not interested in playing the Empire Building Game of Nulsec or the aggression game of otehr areas of EVE.
This is what Characterizes Highsec in reality. You said yourself that you tried the ganking. And? Did you like it? Did you enjoy it? Is it you? Are you a person who takes enjoyment in ruining someone elses day just to prove to yourself that you are better and have some illusory power over others?
My guess is no, becaue otherwise you would have become a Player Killer yourself. Atr least you know what it is all about.
So it is about more content and fun for the niche of players who also play EVE and are not interested in fighting with other players as part of their daily routine of fun in game.. See I do understand I am standing in front of a mounten of a mindset here.
And in reality I am not hoping that anything will change for EVE.
At least not before another similar game releases (there are a couple alreay in the making) So the chances are that a Better game than EVE will release in the comming years before EVE decides to change. The irony is that the advocates of the status quo will also change game because all their victims will move.
Seen it in so many other games in the 20 Years I have been playing MMORPGs and especially of the Oldshool Sandbox type, with full PvP and full Loot. I am nto new to this setting.
But I am intent on letting my opinion and thoughts known. Because many act like if these diverging opinions do not texist and that everyone should file in to follow blindly the narative and mindset that is vehiculated.
Suffice it to say my answer to your question, I have.
Quote:Now a question from me: Have you tried, for example, ganking? Do you know what you are talking about?
I have. But it is not me, I did not enjoy it. Player Killing for pleasure, for mindset for profit even, is to me a parctice of low lives. Human beings without ethics or honor. Murderers and Criminals that is all theya re and have no resepct from me no matter their kill counts or anything else they think make sthem somehow great. The act to kill innocent unsuspecting weaker vioctims is the act of a coward.
And it looks like EVE is full of them. Thena again this might be by design right? This is the Dystopian part of EVE, where all the low lives gather.
And the funny thing is, the Dystopia extends outside of the game itself in these very forums in the meta game too, people who want to imporve the gaming experience and gameplay are shunned and blamed for it as well. LOL.
Not for long though, to EVE's loss.
In any case, not here to make my case, just here to reply to you :)
All the best to you in the elections. And wishing you fun within the vastness of Space! |
Sivar Ahishatsu
Science and Trade Institute Caldari State
5
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Posted - 2017.03.26 22:09:44 -
[48] - Quote
Lorelei Ierendi wrote:
Um... just a couple of questions...
1) Can you think of a way to turn war decs into a meaningful, consistent and playable experience for everyone involved?
There has not been a reply to this so let me volunteer one.
A way to make Wars more meaningfull is to make it Consentual, when Wars in Empire space.
First of all the system would make a distinction between Corps based in Empire space or not.
So here is how it could work in Empire space:
- War is Declared by Corp A vs Corp B. Corp A pays nominal fee of 50 Mill.
- War Declarations must be mutual in order to be war. So Corp B must accept the war.
- Once acepted by both corps, all membership changes are locked for a perriod of 4 weeks, no one is permited to quit the corp and no new recruits can be accepted. The war is on for 4 week cycles.
- After four weeks there is a 24 hour "Negotiations Window", this is the time when Corps can recruit new members, or members quit the corp. This is the time also for corps to negotiate mutual peace agreement and put an end to the war. If not War is renewed for another 4 week cycle.
- At any time a War can end via a Corp Surrendering. Now Victories and Surrenders would be recorded in War History.
In my experience such war mechanics are much more meaningfull. As people are in for War plan accordingly have a reputation to defend. And wars are not used to simply serve as a money sink (design wise) or a way to bully other corps. Wars are, like this, a much more engaging activity for both sides and not something to flee from.
But most importantly, much more meaningful. |
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