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Thread Statistics | Show CCP posts - 0 post(s) |
Delphine Binoche
Industrial United Holdings
0
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Posted - 2017.02.09 17:18:01 -
[1] - Quote
They seem to have taken down the evelopedia, I need to calculate align time. I've seen this formula:
(ln(2) * Inertia Modifier * Mass) / 500,000.
First is it still valid?
Second what does the In in In(2) stand for ?
Thanks in advance.
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Ptraci
3 R Corporation The Irukandji.
1971
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Posted - 2017.02.09 17:40:59 -
[2] - Quote
Delphine Binoche wrote:They seem to have taken down the evelopedia, I need to calculate align time. I've seen this formula:
(ln(2) * Inertia Modifier * Mass) / 500,000.
First is it still valid?
Second what does the In in In(2) stand for ?
Thanks in advance.
ln = natural logarithm. |
Cade Windstalker
750
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Posted - 2017.02.09 17:43:06 -
[3] - Quote
Based on this link I believe that equation is accurate.
ln, or LN(x) is the natural log, there should be a button for it on your calculator or a function call for it in your spreadsheets program. |
Delphine Binoche
Industrial United Holdings
0
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Posted - 2017.02.09 17:45:50 -
[4] - Quote
Ptraci wrote:Delphine Binoche wrote:They seem to have taken down the evelopedia, I need to calculate align time. I've seen this formula:
(ln(2) * Inertia Modifier * Mass) / 500,000.
First is it still valid?
Second what does the In in In(2) stand for ?
Thanks in advance.
ln = natural logarithm.
Ugh ... math :) Thanks :) |
Owen Levanth
Sagittarius Unlimited Exploration
525
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Posted - 2017.02.09 18:22:05 -
[5] - Quote
Delphine Binoche wrote:They seem to have taken down the evelopedia, I need to calculate align time. I've seen this formula:
(ln(2) * Inertia Modifier * Mass) / 500,000.
First is it still valid?
Second what does the In in In(2) stand for ?
Thanks in advance.
I don't know if you've noticed yet, but align time is now displayed in-game. If you want to know align time for a specific set-up with your skills, just start a simulation with that set-up and you know. |
Menamanama
University of Caille Gallente Federation
43
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Posted - 2017.02.09 21:31:47 -
[6] - Quote
Delphine Binoche wrote:They seem to have taken down the evelopedia, I need to calculate align time. I've seen this formula:
(ln(2) * Inertia Modifier * Mass) / 500,000.
First is it still valid?
Second what does the In in In(2) stand for ?
Thanks in advance.
It's displayed in the ship details near the bottom on the fitting screen.
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Tau Cabalander
Retirement Retreat Working Stiffs
6676
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Posted - 2017.02.09 23:43:34 -
[7] - Quote
Old formula:
TimeToWarp = -ln(0.25) +ù Mass_kg +ù Agility / 1000000
Doesn't seem to account for:
Effective Mass = Mass * Inertial Modifier * (1 - Agility)
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Arthur Aihaken
CODE.d
5427
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Posted - 2017.02.10 00:31:35 -
[8] - Quote
Delphine Binoche wrote:They seem to have taken down the evelopedia, I need to calculate align time. I've seen this formula:
(ln(2) * Inertia Modifier * Mass) / 500,000.
First is it still valid?
Second what does the In in In(2) stand for ?
Thanks in advance. Use the fitting tool. Problem solved.
I am currently away, traveling through time and will be returning last week.
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Delphine Binoche
Industrial United Holdings
2
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Posted - 2017.02.10 15:13:50 -
[9] - Quote
Arthur Aihaken wrote:Delphine Binoche wrote:They seem to have taken down the evelopedia, I need to calculate align time. I've seen this formula:
(ln(2) * Inertia Modifier * Mass) / 500,000.
First is it still valid?
Second what does the In in In(2) stand for ?
Thanks in advance. Use the fitting tool. Problem solved.
Yeah I discovered that, thank you ... I saw it and then I wondered if it was, in fact, what it said it was. I did the calculation a viola! Thanks again to all who chimed in. |
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