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Naye Nathaniel
COBRA INC
4
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Posted - 2017.02.23 09:02:29 -
[31] - Quote
Arthur Aihaken wrote:Video of the new Chimera on SiSi.
Geometric brick... wtf is that... |
Lugh Crow-Slave
3811
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Posted - 2017.02.23 12:48:09 -
[32] - Quote
Arthur Aihaken wrote:Video of the new Chimera on SiSi.
thought i was getting used to it
nope this thing is ugly AF
BLOPS Hauler
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Matthias Ancaladron
Wrath of Angels
146
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Posted - 2017.02.23 14:30:06 -
[33] - Quote
Y'all have wonky taste confirmed. That vid looks great, just an ugly red color as a skin. Wish amarr skins were that detailed. Hope the maller gets an hd blackbird tier version soon. |
Arthur Aihaken
CODE.d
5734
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Posted - 2017.02.23 14:49:24 -
[34] - Quote
Lugh Crow-Slave wrote:thought i was getting used to it nope this thing is ugly AF You've convinced me that it needs to die in a horrible fire. Honestly, they should go back to the drawing board for the Chimera and Wyvern... When that white Minmatar carrier on Reddit looks freaking awesome that speaks volumes...
I am currently away, traveling through time and will be returning last week.
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Lugh Crow-Slave
3811
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Posted - 2017.02.23 15:48:25 -
[35] - Quote
Matthias Ancaladron wrote:Y'all have wonky taste confirmed. That vid looks great, just an ugly red color as a skin. Wish amarr skins were that detailed. Hope the maller gets an hd blackbird tier version soon.
again ignore the skin we are talking about the model
BLOPS Hauler
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Lugh Crow-Slave
3811
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Posted - 2017.02.23 15:49:13 -
[36] - Quote
Arthur Aihaken wrote:Lugh Crow-Slave wrote:thought i was getting used to it nope this thing is ugly AF You've convinced me that it needs to die in a horrible fire. Honestly, they should go back to the drawing board for the Chimera and Wyvern... When that white Minmatar carrier on Reddit looks freaking awesome that speaks volumes...
... link?
BLOPS Hauler
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Cade Windstalker
875
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Posted - 2017.02.23 15:58:50 -
[37] - Quote
IDK I still think the new Chimera looks pretty good. |
Matthias Ancaladron
Wrath of Angels
146
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Posted - 2017.02.23 16:02:07 -
[38] - Quote
Lugh Crow-Slave wrote:Matthias Ancaladron wrote:Y'all have wonky taste confirmed. That vid looks great, just an ugly red color as a skin. Wish amarr skins were that detailed. Hope the maller gets an hd blackbird tier version soon. again ignore the skin we are talking about the model Yeah it's great. Way more detailed than the other races. Not sure why they put so put much detail in caldari. You even see it in the moa and Caracal design. Those were before they started adding all the detail. I like the trend just needs to be broader. It finally looks like a real ship that people would be inside and not a big blocky thing with wings. They just took some of the angles off it so its closer to a rokh as I said above. Still a 10/10 redesign. |
Cade Windstalker
875
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Posted - 2017.02.23 16:16:16 -
[39] - Quote
I don't think it's so much that they're putting more detail into the Caldari ships than the others it's that Caldari has so many old designs that are clearly relics of when Eve ships had like 100 triangles each.
Anyone remember the really really old Scorpion model?
Same goes for the Bantam, Blackbird, Griffin, Condor, Cormorant, Caracal, and Moa.
There are a few other sort of in-between hulls that were re-done as part of previous passes when the graphics were less developed, like the Scorpion and Raven, and the same thing happened with some of the other old ships for other races, like the Maulus for the Gallente.
The main reason Caldari seem to be getting so much love right now is just a combination of the age of their hull designs (so any change is going to be a massive improvement) and just timing. A lot of the real problem ships for other races got caught on earlier passes.
That's not to say that a lot of others don't really need the boost up though. Gallente especially is starting to show its age, and I think there's a lot that could be done with some of the Minmattar or smaller Amarr hulls. |
Matthias Ancaladron
Wrath of Angels
146
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Posted - 2017.02.23 16:38:28 -
[40] - Quote
http://i.imgur.com/D5a4Qup.png This is what i was talking about on the Chimera. The overhang highlighted in green. The only major change is getting rid of the awkward little t rex arms highlighted by red.
Cade Windstalker wrote:I don't think it's so much that they're putting more detail into the Caldari ships than the others it's that Caldari has so many old designs that are clearly relics of when Eve ships had like 100 triangles each. Anyone remember the really really old Scorpion model?Same goes for the Bantam, Blackbird, Griffin, Condor, Cormorant, Caracal, and Moa. There are a few other sort of in-between hulls that were re-done as part of previous passes when the graphics were less developed, like the Scorpion and Raven, and the same thing happened with some of the other old ships for other races, like the Maulus for the Gallente. The main reason Caldari seem to be getting so much love right now is just a combination of the age of their hull designs (so any change is going to be a massive improvement) and just timing. A lot of the real problem ships for other races got caught on earlier passes. That's not to say that a lot of others don't really need the boost up though. Gallente especially is starting to show its age, and I think there's a lot that could be done with some of the Minmattar or smaller Amarr hulls. Oddly enough I like the old gallente designs more than the newer modernized symmetrical ships. I hate the algos, talos, hecate theyre all so ugly.Not all of them are winners but the exequror and Dominic redesign came out really well. The art for the imicus and navitas though are straight up bad. I still dislike the scorpion personally. It looks better now but its too overt. The old model was uglier but I liked the asymetricality of the old one. I'm not accusing them of favoritism, it's just odd they haven't done this for any of the other old uglt ships that need it. Like the catalyst, prophecy/harbinger. They may not be as bad as some of the old caldari ships which were the blockiest but I'd think they would be doing these groups all at once or spread out among the races evenly. Not just picking several spread out from caldari at the moment. Like... say get were going to redo all e warfare frigates, or all gallente frigates, then the next race, then the next race and wait to release them all at once.
Chimeras fine and dandy but I think it would be better to say oh btw here's the new rokh, wyvern, raven/scorpion update, dreadnought and the avatar. And now they dont have to worry about these old big blocky ships on caldari side for a while. They onlt have the chimera and everything around it will look out of place. |
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Cade Windstalker
875
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Posted - 2017.02.23 18:57:34 -
[41] - Quote
Oh, I think I responded before you mentioned the overhang. Yeah I'm kinda 50/50 on whether the new Chimera should preserve that. Not really attached one way or the other. Still going to be one of my favorite ship models either way :)
As near as I can tell the only concept art for the Imicus is years old, from Fanfest 2012, and there were at least 2-3 distinct variations on it. Since that was from before the current Dominix redesign I think I'd hold off on assuming anything about what they're going to do with the Gallente frigates. Personally I kinda like the new Navitas shark look from those drawings but I'm not sold on the Imicus at all. I don't like the current one but more leg-wings is not the answer there.
I think the reason they're focusing so much on Caldari right now is because so many of the Caldari hulls consistently come up from the players as the worst off in terms of looks and design, and focusing like this allows CCP to really hone down the overall design aesthetic and give it a unified feel. The biggest problem with the current Scorpion/Widow design is that it feels out of place IMO. It's sort of at this haflway point between the old semi-animal Caldari aesthetic and the new sleeker and slightly more abstract designs.
The Chimera specifically feels like a test run on doing a new Capital Ship with the new Citadel texture tech as well as translating design elements from smaller hulls up to Capital ones.
As for releases, that's kinda down to personal preference a bit, but it's also easier to make adjustments, figure out issues, and gather feedback when you're releasing things piecemeal. If everyone reacted *really badly* to the new Chimera (which hasn't happened) then they could fairly easily pull it back and re-work it, as well as adjust stuff in the pipeline based on feedback. If they drop a ton of stuff all at onces that's exponentially more wasted work that has to be re-done if they miss the mark with the players.
It would also mean holding back a lot of completed work which would make it look like work on ship redesigns wasn't producing results to the users. |
Elenahina
Agony Unleashed Agony Empire
1605
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Posted - 2017.02.23 19:20:14 -
[42] - Quote
I have to admit, I like the look of the old one better. The new one isn't bad looking, it just lacks something, in my opinion. I mean it's a fine looking model, but it's sort of ... meh.
A lot of the other redesigns, I have been super excited about. The Moa, the Domi, etc. This one is just...blah. It's not a terrible model, it's just not a great one.
Eve is like an addiction; you can't quit it until it quits you.
Also, iderno
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Matthias Ancaladron
Wrath of Angels Solitaire.
147
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Posted - 2017.02.24 13:21:13 -
[43] - Quote
Cade Windstalker wrote:Oh, I think I responded before you mentioned the overhang. Yeah I'm kinda 50/50 on whether the new Chimera should preserve that. Not really attached one way or the other. Still going to be one of my favorite ship models either way :) As near as I can tell the only concept art for the Imicus is years old, from Fanfest 2012, and there were at least 2-3 distinct variations on it. Since that was from before the current Dominix redesign I think I'd hold off on assuming anything about what they're going to do with the Gallente frigates. Personally I kinda like the new Navitas shark look from those drawings but I'm not sold on the Imicus at all. I don't like the current one but more leg-wings is not the answer there. I think the reason they're focusing so much on Caldari right now is because so many of the Caldari hulls consistently come up from the players as the worst off in terms of looks and design, and focusing like this allows CCP to really hone down the overall design aesthetic and give it a unified feel. The biggest problem with the current Scorpion/Widow design is that it feels out of place IMO. It's sort of at this haflway point between the old semi-animal Caldari aesthetic and the new sleeker and slightly more abstract designs. The Chimera specifically feels like a test run on doing a new Capital Ship with the new Citadel texture tech as well as translating design elements from smaller hulls up to Capital ones. As for releases, that's kinda down to personal preference a bit, but it's also easier to make adjustments, figure out issues, and gather feedback when you're releasing things piecemeal. If everyone reacted *really badly* to the new Chimera (which hasn't happened) then they could fairly easily pull it back and re-work it, as well as adjust stuff in the pipeline based on feedback. If they drop a ton of stuff all at onces that's exponentially more wasted work that has to be re-done if they miss the mark with the players. It would also mean holding back a lot of completed work which would make it look like work on ship redesigns wasn't producing results to the users. Yeah i edited in the bit about the overhang after. Never paid attention to the citadel textures though. The designs are pretty ugly across the board for the upwell stuff. I like pos' s better from what I've seen of them, especially that they're racially themes. A citadel just looks like flat ufo to me with a big mountain growing out of the top.
I dont see a point for them honestly. That's another topic but pretty much all they offer over regular stations is ore compression. Whenever I dock with a random one wherever half the stuff doesn't work and it won't let me fix my ship, doesn't have a market, or no compression for ore. I just ignore them now and go to Npc stations which usually have everything you need. But yeah nothing to do with Chimera. I'd rather just have an mtu/mobile depot that compresses ore. |
Cade Windstalker
895
|
Posted - 2017.02.24 15:31:02 -
[44] - Quote
Matthias Ancaladron wrote:Yeah i edited in the bit about the overhang after. Never paid attention to the citadel textures though. The designs are pretty ugly across the board for the upwell stuff. I like pos' s better from what I've seen of them, especially that they're racially themes. A citadel just looks like flat ufo to me with a big mountain growing out of the top.
I dont see a point for them honestly. That's another topic but pretty much all they offer over regular stations is ore compression. Whenever I dock with a random one wherever half the stuff doesn't work and it won't let me fix my ship, doesn't have a market, or no compression for ore. I just ignore them now and go to Npc stations which usually have everything you need. But yeah nothing to do with Chimera. I'd rather just have an mtu/mobile depot that compresses ore.
What I was talking about with the textures is that the Citadels (and now the Chimera) gain detail as you zoom in. You can see a little of that in the video someone posted up in the thread. This means that Capitals re-done with this texture tech won't look blurry when you zoom in on them.
No idea what you're talking about with POSes. They're basically a mildly varied stick that you can barely see at the center of a bubble.
As for Citadels I'd recommend reading up on them a bit more, they offer a decent bit over NPC stations when setup right. If you're docking up at one and everything's restricted or not installed then just don't go to that one again. Good Citadels have repairs, or you can just repair off the Tether, and a Market and other services. Plus they've only about half implemented the new structures at this point, so there will be more different structures coming in addition to the Citadels and ECs, with more features and options. |
Matthias Ancaladron
Wrath of Angels Solitaire.
148
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Posted - 2017.02.24 18:47:34 -
[45] - Quote
Cade Windstalker wrote:Matthias Ancaladron wrote:Yeah i edited in the bit about the overhang after. Never paid attention to the citadel textures though. The designs are pretty ugly across the board for the upwell stuff. I like pos' s better from what I've seen of them, especially that they're racially themes. A citadel just looks like flat ufo to me with a big mountain growing out of the top.
I dont see a point for them honestly. That's another topic but pretty much all they offer over regular stations is ore compression. Whenever I dock with a random one wherever half the stuff doesn't work and it won't let me fix my ship, doesn't have a market, or no compression for ore. I just ignore them now and go to Npc stations which usually have everything you need. But yeah nothing to do with Chimera. I'd rather just have an mtu/mobile depot that compresses ore. What I was talking about with the textures is that the Citadels (and now the Chimera) gain detail as you zoom in. You can see a little of that in the video someone posted up in the thread. This means that Capitals re-done with this texture tech won't look blurry when you zoom in on them. No idea what you're talking about with POSes. They're basically a mildly varied stick that you can barely see at the center of a bubble. As for Citadels I'd recommend reading up on them a bit more, they offer a decent bit over NPC stations when setup right. If you're docking up at one and everything's restricted or not installed then just don't go to that one again. Good Citadels have repairs, or you can just repair off the Tether, and a Market and other services. Plus they've only about half implemented the new structures at this point, so there will be more different structures coming in addition to the Citadels and ECs, with more features and options. Oh thats why, I never zoomed in on one, and I see the pos look like sticks. I just thought eventually youd be able to gget some of the cool normal npc ones like you get in high sec. I dont like the idea of just a generic astrahus or citadel or whichever size being spread around with no differences between them. |
Cade Windstalker
901
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Posted - 2017.02.24 18:51:30 -
[46] - Quote
Matthias Ancaladron wrote:Oh thats why, I never zoomed in on one, and I see the pos look like sticks. I just thought eventually youd be able to gget some of the cool normal npc ones like you get in high sec. I dont like the idea of just a generic astrahus or citadel or whichever size being spread around with no differences between them.
Yeah, you probably wouldn't have thought about it even if you did zoom in on one unless you then went and intentionally looked at a station or something. The new Texture tech is really really awesome, I kind of hope they go through and re-do the various stations after they're done with all the structures and ships
I'm personally hoping they eventually start selling Citadel Skins and other customizations. I think we're getting one model for each because we're getting so many different types of structures. If they did one faction variant for each structure we'd probably just be getting the third faction's Citadels instead of having already rolled out ECs and heading for Mining Arrays. |
Lugh Crow-Slave
3867
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Posted - 2017.03.06 03:32:15 -
[47] - Quote
Cade Windstalker wrote:Matthias Ancaladron wrote:Oh thats why, I never zoomed in on one, and I see the pos look like sticks. I just thought eventually youd be able to gget some of the cool normal npc ones like you get in high sec. I dont like the idea of just a generic astrahus or citadel or whichever size being spread around with no differences between them. Yeah, you probably wouldn't have thought about it even if you did zoom in on one unless you then went and intentionally looked at a station or something. The new Texture tech is really really awesome, I kind of hope they go through and re-do the various stations after they're done with all the structures and ships I'm personally hoping they eventually start selling Citadel Skins and other customizations. I think we're getting one model for each because we're getting so many different types of structures. If they did one faction variant for each structure we'd probably just be getting the third faction's Citadels instead of having already rolled out ECs and heading for Mining Arrays.
wish they would have at least themed them like outposts
citadels - gallente
EC - amarr
mining - minm
but we got caldari all the way because they thought it would be neat to give supers a special hanger and can't devote man power to making 3 more for the other hanger types
BLOPS Hauler
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Matthias Ancaladron
Wrath of Angels Solitaire.
163
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Posted - 2017.03.06 15:29:53 -
[48] - Quote
Lugh Crow-Slave wrote:Cade Windstalker wrote:Matthias Ancaladron wrote:Oh thats why, I never zoomed in on one, and I see the pos look like sticks. I just thought eventually youd be able to gget some of the cool normal npc ones like you get in high sec. I dont like the idea of just a generic astrahus or citadel or whichever size being spread around with no differences between them. Yeah, you probably wouldn't have thought about it even if you did zoom in on one unless you then went and intentionally looked at a station or something. The new Texture tech is really really awesome, I kind of hope they go through and re-do the various stations after they're done with all the structures and ships I'm personally hoping they eventually start selling Citadel Skins and other customizations. I think we're getting one model for each because we're getting so many different types of structures. If they did one faction variant for each structure we'd probably just be getting the third faction's Citadels instead of having already rolled out ECs and heading for Mining Arrays. wish they would have at least themed them like outposts citadels - gallente EC - amarr mining - minm but we got caldari all the way because they thought it would be neat to give supers a special hanger and can't devote man power to making 3 more for the other hanger types I like the amarr citadel that looks like a big moon. http://i.imgur.com/aKxLeTw.jpg Why can't we own that. |
Ajem Hinken
Quaice Industries
38
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Posted - 2017.03.07 02:56:22 -
[49] - Quote
Matthias Ancaladron wrote:Lugh Crow-Slave wrote:Cade Windstalker wrote:Matthias Ancaladron wrote:Oh thats why, I never zoomed in on one, and I see the pos look like sticks. I just thought eventually youd be able to gget some of the cool normal npc ones like you get in high sec. I dont like the idea of just a generic astrahus or citadel or whichever size being spread around with no differences between them. Yeah, you probably wouldn't have thought about it even if you did zoom in on one unless you then went and intentionally looked at a station or something. The new Texture tech is really really awesome, I kind of hope they go through and re-do the various stations after they're done with all the structures and ships I'm personally hoping they eventually start selling Citadel Skins and other customizations. I think we're getting one model for each because we're getting so many different types of structures. If they did one faction variant for each structure we'd probably just be getting the third faction's Citadels instead of having already rolled out ECs and heading for Mining Arrays. wish they would have at least themed them like outposts citadels - gallente EC - amarr mining - minm but we got caldari all the way because they thought it would be neat to give supers a special hanger and can't devote man power to making 3 more for the other hanger types I like the amarr citadel that looks like a big moon. http://i.imgur.com/aKxLeTw.jpg Why can't we own that. Because that's no moon.
I'm sorry, but considering it'd have super weapons, I had to.
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