Pages: 1 [2] 3 :: one page |
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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Norther Stormrage
School of The Recluses Iron Crown
0
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Posted - 2017.02.15 00:40:11 -
[31] - Quote
DGDragon wrote:Looks like there's a problem with the industrial job cost calculation. I saw a patch note saying 'No changes to the underlying calculations have been made.', but it's too low. In my opinion, multiplying the system cost index percentage when calculating the job gross cost. So if system cost index is 5%, job gross cost is 0.25% of EIV. So please check again.
Yes I also find this bug. And I sent a bug report to CCP. |
Alex Calden
Pandemic Horde Inc. Pandemic Horde
29
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Posted - 2017.02.15 04:58:50 -
[32] - Quote
Proserpol wrote:Cannot accept private Item Exchange contract that was made before downtime.
Click "Accept" then "Yes" in confirmation popup and nothing happend.
Structure is Citadel - Astrahus.
15:43UTC Same for Corp Item Exchange contract. Accept (Corp) has no effect after confirmation.
18:31UTC Confirmed by corpmates: Contract acceptance from Citadels is broken.
Confirmed again. Seems to work for small values, but 2bil+ is broken for me, contract in Azbel. |
Sgt Ocker
What Corp is it
1305
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Posted - 2017.02.15 05:52:40 -
[33] - Quote
Sarah Flynt wrote:There is something wrong with invention. First: upon delivery of jobs that I set up before the patch, the result isn't being displayed: http://i.imgur.com/LrjZnSM.png Second: the resulting BPC's don't match the expected result (too many runs): Input: Fighter Support Unit I, Parity Decryptor (+3 runs, +1 ME, -2 TE) Expected result: 4 runs, ME 3, TE 2 Real result: 8 runs, ME 3, TE 2: http://i.imgur.com/4Zcdmma.png Invention probabily seems to be correct (68% vs the expected 69,7). Invention took place at a POS lab if that makes any difference. As there is no decryptor in the game that could yield such a result, it's not possible that it was a mistake on my end. Are you sure ??? 8 Runs, ME 3, PE 2..
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
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GinBar
BALKAN EXPRESS Shadow Cartel
11
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Posted - 2017.02.15 07:47:47 -
[34] - Quote
Norther Stormrage wrote:DGDragon wrote:Looks like there's a problem with the industrial job cost calculation. I saw a patch note saying 'No changes to the underlying calculations have been made.', but it's too low. In my opinion, multiplying the system cost index percentage when calculating the job gross cost. So if system cost index is 5%, job gross cost is 0.25% of EIV. So please check again. Yes I also find this bug. And I sent a bug report to CCP.
yep same here. Last night batch went with 'regular' cost, but this morning it's different :). But i m loving these new taxes :). Do not fix it ;) |
Zerzzes Markarian
McCloud and Markarian Trade and Logistics Corp.
5
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Posted - 2017.02.15 11:00:33 -
[35] - Quote
GinBar wrote:Norther Stormrage wrote:DGDragon wrote:Looks like there's a problem with the industrial job cost calculation. I saw a patch note saying 'No changes to the underlying calculations have been made.', but it's too low. In my opinion, multiplying the system cost index percentage when calculating the job gross cost. So if system cost index is 5%, job gross cost is 0.25% of EIV. So please check again. Yes I also find this bug. And I sent a bug report to CCP. yep same here. Last night batch went with 'regular' cost, but this morning it's different :). But i m loving these new taxes :). Do not fix it ;)
Can confirm. Hope it's not an exploit to start jobs now. |
Rivr Luzade
Kenshin. DARKNESS.
2923
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Posted - 2017.02.15 11:20:07 -
[36] - Quote
CCP Lebowski wrote:Rivr Luzade wrote:The new citadel brackets are more confusing than before. Now, both AStrahus and Fortizar sometimes use the same Fortizar icon, sometimes the small Astrahus for Astrahus and bigger Fortizar for Foritzar icons. Same goes for Raitarus, which sometimes use the small Astrahus icon and other times the bigger Fortizar icon (if they have the blue inaccessible brackets, for instance). When not on grid with a structure, it uses the L icon instead of the size appropriate version, this is an outstanding issue and should be resolved in a future release. But this only true for structures you do not have docking rights for. Structures you have access to show the to be expected icons. Good to see, however, that it is being worked on.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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iBaltika
Sequent Industry Out of Sight.
9
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Posted - 2017.02.15 12:28:09 -
[37] - Quote
iBaltika wrote:CCP Lebowski wrote:Rivr Luzade wrote:The new citadel brackets are more confusing than before. Now, both AStrahus and Fortizar sometimes use the same Fortizar icon, sometimes the small Astrahus for Astrahus and bigger Fortizar for Foritzar icons. Same goes for Raitarus, which sometimes use the small Astrahus icon and other times the bigger Fortizar icon (if they have the blue inaccessible brackets, for instance). When not on grid with a structure, it uses the L icon instead of the size appropriate version, this is an outstanding issue and should be resolved in a future release. iBaltika wrote:1 You can lock, rep, shoot targets from inside a POS force field. You can also shield rep. POS itself being inside field. - POS FF Dont unlock all u targets when u move inside. Update - If u warp inside a FF you cant lock, if u aligh out, then back - your target not be reseted. http://screenshot.ru/2707057e08fc88b80d854d5a62feb7f7.png2 If you make dock-undock in station your hangar visualisation will be stacked on undock-alert mode I am unable to reproduce this issue internally, can you confirm this is still occurring now that the db issues have been resolved? Yes, i confirm on TQ right now. Both of my reports(1 and 2). Warp on POS on 30+ km, lock it, alight it. http://screenshot.ru/94b7c72d9b94661752bae80d1ca9d7e3.png
Now after today DT problem with POS are gone. after you enter field, targets are dropped. but now its worked not like before, pre-patch they droped instantly, now there is some delay, around 3-5 seconds. |
Proserpol
Daerie Technologies Get Off My Lawn
10
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Posted - 2017.02.15 12:38:30 -
[38] - Quote
Proserpol wrote:Cannot accept private Item Exchange contract that was made before downtime.
Click "Accept" then "Yes" in confirmation popup and nothing happend.
Structure is Citadel - Astrahus.
15:43UTC Same for Corp Item Exchange contract. Accept (Corp) has no effect after confirmation.
18:31UTC Confirmed by corpmates: Contract acceptance from Citadels is broken.
2017.02.15 - 12:37UTC Seems to be fixed for private contracts. Corp contracts still locked! |
Lfod Shi
Lfod's Ratting and Salvage
372
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Posted - 2017.02.15 14:35:53 -
[39] - Quote
Salvager beam stays visible after cycle has been completed and missile trails vanish after a second or two in flight.
GÖ¬ They'll always be bloodclaws to me GÖ˝
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Sarah Flynt
Federation Interstellar Resources Silent Infinity
272
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Posted - 2017.02.15 15:52:16 -
[40] - Quote
Sgt Ocker wrote:Sarah Flynt wrote:There is something wrong with invention. First: upon delivery of jobs that I set up before the patch, the result isn't being displayed: http://i.imgur.com/LrjZnSM.png Second: the resulting BPC's don't match the expected result (too many runs): Input: Fighter Support Unit I, Parity Decryptor (+3 runs, +1 ME, -2 TE) Expected result: 4 runs, ME 3, TE 2 Real result: 8 runs, ME 3, TE 2: http://i.imgur.com/4Zcdmma.png Invention probabily seems to be correct (68% vs the expected 69,7). Invention took place at a POS lab if that makes any difference. As there is no decryptor in the game that could yield such a result, it's not possible that it was a mistake on my end. Are you sure ??? 8 Runs, ME 3, PE 2..I have had this one for about a month, just haven't got around to building them.. I'm sure that this is a bug. There are only two decryptors that yield 8 or more runs and none of them have +1 ME/-2 TE as properties. I'm not sure however when it was introduced as I rarely invent capital stuff and don't use parity decryptors all that often. The fact that your BPC is also a capital module may indicate that it might have something to do with it.
Sick of High-Sec gankers? Join the public channel Anti-ganking and the dedicated intel channel Gank-Intel !
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Yngvar ayShorn
Einheit X-6
1376
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Posted - 2017.02.15 19:24:35 -
[41] - Quote
When docked, the undock-lights are flashing all the time, even if you had not hit the undock-button and keep shipspinning. It's a bit.. annoying, mostly on Minmatar-Stations, but also on all other stations too.
+250.000 Skillpunkte für neue Accounts mit meinem Link! -->> Klick mich <<--
-- Minmatar FactionWar --
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Arthur Aihaken
CODE.d
5577
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Posted - 2017.02.16 01:47:13 -
[42] - Quote
The stasis web and grappler GFX are missing for me. Anyone else?
I am currently away, traveling through time and will be returning last week.
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Black Ace
Valkyrie Consortium
0
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Posted - 2017.02.16 13:16:04 -
[43] - Quote
Hecate Guardian's Gala and a few other Guardian's Gala skins are missing. This may already be known but I just got the item drop ingame and it won't let me apply it because it says it is not a skin license xD here is the error:
http://i.imgur.com/Ab8J0lT.png |
Fixy FixIT
Lunar-Tic Strategic Services
17
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Posted - 2017.02.16 22:47:41 -
[44] - Quote
There seems to be a problem with "Un-renting" offices............... Both Remotely via the corp/home/offices screen and Locally based in the station you want to un-rent the office at.
It's not currently possible to un-rent the office as far as I can tell. |
Bowbndr
Vogon Innovation Warped Intentions
17
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Posted - 2017.02.17 11:36:39 -
[45] - Quote
well at least it is letting you guys log in. All 4 of my accounts now say "there is a problem with your account" when I try to log in. |
Snezana Snezic
Brutor Tribe Minmatar Republic
0
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Posted - 2017.02.17 12:19:08 -
[46] - Quote
Will you fix jettison can......distance was 110-119m now more that 1200m
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Arthur Aihaken
CODE.d
5615
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Posted - 2017.02.17 15:23:05 -
[47] - Quote
The Guardian's Gala 'Spirit' SKIN for the Hecate does not activate:
Invalid item Hecate YC119 Guardian's Gala 'Spirit' Edition SKIN (Permanent) is not a SKIN license.
I am currently away, traveling through time and will be returning last week.
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Amonios Zula
Aeon Ascendant
72
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Posted - 2017.02.17 16:26:24 -
[48] - Quote
Arthur Aihaken wrote:The Guardian's Gala 'Spirit' SKIN for the Hecate does not activate: Quote:Invalid item Hecate YC119 Guardian's Gala 'Spirit' Edition SKIN (Permanent) is not a SKIN license. Also, there are no drops for the Guardian's Gala 'Spirit' Talos SKIN. In addition to the above there seems to be no Drop for the Anshar and Iteron V skins either. |
Rivr Luzade
Kenshin. DARKNESS.
2925
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Posted - 2017.02.17 19:53:47 -
[49] - Quote
Amonios Zula wrote:Arthur Aihaken wrote:The Guardian's Gala 'Spirit' SKIN for the Hecate does not activate: Quote:Invalid item Hecate YC119 Guardian's Gala 'Spirit' Edition SKIN (Permanent) is not a SKIN license. Also, there are no drops for the Guardian's Gala 'Spirit' Talos SKIN. In addition to the above there seems to be no Drop for the Anshar and Iteron V skins either. Just noticed the same.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Jimy F
Aliastra Gallente Federation
4
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Posted - 2017.02.18 11:55:50 -
[50] - Quote
It's like there is some kinda bug, there are no drops for the
Guardian's Gala 'Spirit' skins for
Talos Anshar Iteron V
You can look at market history transaction from begining of event there is a lot of trades for other event skin, but there is none for this skins.
also there is missing at new eden store
Barghest Covergence - Nova Skin Garmur Covergence - Nova Skin
but its is possible to buy it for 10 or 5 bilion from market, this is bug or intention made, seriusly? realy? can you and this nova skins its makes me very upset XD |
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Rutane
School of Applied Knowledge Caldari State
0
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Posted - 2017.02.18 12:00:52 -
[51] - Quote
Its missing skinns for YC Gala of the 3ships
Talos Anshar Iteron V
proofe no sales - offers in any markets.
Please add them - enchant them out of the rng 0% rate. THANKS |
Kathern Aurilen
163
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Posted - 2017.02.18 14:00:56 -
[52] - Quote
I seem to be having trouble with the game camera becoming unattached from from my ship when moving through space bout 5% of the time when i right click on empty space. The camera will set back on my ship when I click Look at my ship or go into warp
No cuts, no butts, no coconuts!
Forum alt, unskilled in the ways of pewpew!
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Khardia Melanchton
Know your Role League of Unaligned Master Pilots
2
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Posted - 2017.02.18 19:28:30 -
[53] - Quote
Got doubled celestials in overview during med-size fleet fight (~400 in local).
https://i.imgur.com/xWtUKgM.png |
Rivr Luzade
Kenshin. DARKNESS.
2927
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Posted - 2017.02.18 20:38:04 -
[54] - Quote
You broke the Align/Approach buttons in the Selected items/Radial menu again. The following was on a gate 8,000 km away:
Quote:NotifyYou cannot navigate that way with the selected object as it is too far away. Try moving in its direction instead.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Marcus Tedric
Zebra Corp Goonswarm Federation
92
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Posted - 2017.02.20 11:31:53 -
[55] - Quote
After today's patch that actually says that the Gala Hecate skin has been added (when it was dropping already)....
It still won't activate.
Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium
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Mirthander Kane
Legion's Ruin
34
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Posted - 2017.02.20 11:34:42 -
[56] - Quote
It would seem missiles have lost their trails again...
Using RLML, the initial launch animation does have smoke fx, but only for a second, then the smoke trails disappear instantly and prematurely. Actual missile objects seems to be there, and they are tracking to the target. It may be zoom level related to a degree, as zooming in close on your own/target ship when missiles launch/hit, the effect is there, but disappears once missiles reach speed between you and target.
Havent tested other missile types yet, only T2 rapid lights. |
Vindikator
Greatest and Best corp inc.
0
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Posted - 2017.02.27 17:25:56 -
[57] - Quote
It doesn't seem to be possible to remotely sell an item from your assets list, if its in a citadel/engineering in another system in the same region. |
Rachel Syne
Killing with pink power
1
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Posted - 2017.03.01 14:27:25 -
[58] - Quote
Don't know if today there was a patch but after downtime when you typed a bpo/bpc name in the search industry window it doesn't show at first you need to refresh once for it to show.Its not game breaking but its annoying. |
NetAgent
Shadowed Command Dot Dot Dot
0
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Posted - 2017.03.09 16:17:38 -
[59] - Quote
The undocking lights that flash when you hit undock are STILL always flashing. You can stop them by hitting undock then cancel. The issue returns when you re-logon in the station, or dock.
EBR-112984 - Issue remains... |
Rivr Luzade
Kenshin. DARKNESS.
2945
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Posted - 2017.03.10 11:48:20 -
[60] - Quote
There is a strange red flashing going on in Caldari Hangars in the central tube and around the cylinder under your ship.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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