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Drezzster
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Posted - 2007.04.27 07:46:00 -
[1]
As a new pirate I think it would be handy to know how hard sentries actually hit?
Are they subject to tracking and sig radius? or do they just pwn?
I have passed a number of targets on gates but have not engaged for fear of sentries.
Basically which ships can tank sentries long enough to kill something of worth? Is it possible to do it in an AF?
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Fuglife
STK Scientific Rule of Three
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Posted - 2007.04.27 07:50:00 -
[2]
If your in a battleship its probably the equivilent of being hit by another bs, but its not so bad since the hp boost. I wouldnt bother taking on anything unless your in a hac/bc/bs
I know Welsh Wizard! 3rd Best pvper in Eve |

Corwain
Gallente Zero Team
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Posted - 2007.04.27 07:51:00 -
[3]
Edited by: Corwain on 27/04/2007 07:48:38 I think sig radius does affect them as I can tank em at a break even point with a Myrm with 1 MAR II and run the 2nd to tank others, but with a Domi with 1 LAR II they were slowly doing more damage than I could tank. Although that Domi had worse resists than the Myrm...
If you are solo and attack anything your size on a gate you are pretty much FUBARed if they're in a decent combat fit and decide to shoot back...
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mikaelim
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Posted - 2007.04.27 08:06:00 -
[4]
Originally by: Drezzster As a new pirate I think it would be handy to know how hard sentries actually hit?
According to eve info around 350dps spread out over all dmg types with more of kin+therm than em+exp. In particular: em/exp: 32 kin/therm: 56 (dmg/s) so this means 176 dps per gun and you have to expect 2 guns.
I cannot tell if these numbers are 100% accurate but from my tests i would say they are accurate enough to plan your tanking accordingly.
Originally by: Drezzster
Are they subject to tracking and sig radius? or do they just pwn?
No! They are not effected by tracking and also not by any ewar. Frigs will pretty much instapop, although you might be lucky and kill a pod and warp out in time. A plated cruiser can tank them long enough to kill a hauler, loot and gtfo. Try Maller or Rax, they both are very good at it. BC's can tank them at least for a very decent time (Drake can tank it indefinitely), but with 350dps on you you are easy prey for anything that can add some dps to this.
Originally by: Drezzster
I have passed a number of targets on gates but have not engaged for fear of sentries.
Don't do it unprepared. It's not hard, but a little bit of planning helps imo.
Originally by: Drezzster
Basically which ships can tank sentries long enough to kill something of worth? Is it possible to do it in an AF?
You can get a pod, but it still can be risky if you lag out. I think enganging anything bigger is suicide imo. Take cruisers for the beginning and concentrate on haulers. If you are in a group you can try to take cruisers and af's and such. Also mind you have to catch the beasts...
Also remember sentries do cycle targets after imo 30sec. So if you have 3-5 cruisers and everyone can tank 1 cycle you can take bigger targets. But always keep in mind if smth. fires back and you are in a cruiser you are going to die *very* fast. That can apply to bc too btw.
Now, keep up the good work! 
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Kehmor
Caldari The Movement
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Posted - 2007.04.27 10:58:00 -
[5]
dont know abotu dps, proll around 400, spread across damage types. IIRC they do double the kin and thermal compared to explo and em.
Advantages you have: they cycle, with a large enough gang they can mroe or less be ignored
Problems: No tracking, frigs arn't safe, nor are your drones.
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Vrabac
Amarr Shadowed Souls
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Posted - 2007.04.27 11:18:00 -
[6]
Edited by: Vrabac on 27/04/2007 11:15:15 I noticed that amarr sentries I meet most of the time take the untanked shield down way faster than caldari or gallente, which would indicate they actually do different types of damage? Could be wrong of course, I also read that they all do same types of dmg, and mostly kinetic and thermal, but my experience doesnt really support this.
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MaxSkywalker
x13
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Posted - 2007.04.27 11:22:00 -
[7]
I can infi tank em in my dominix when im nossing someone.. Just get 3 armor rigs in.. -
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DarkElf
Veto. Veto Corp
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Posted - 2007.04.27 14:48:00 -
[8]
Originally by: Vrabac Edited by: Vrabac on 27/04/2007 11:15:15 I noticed that amarr sentries I meet most of the time take the untanked shield down way faster than caldari or gallente, which would indicate they actually do different types of damage? Could be wrong of course, I also read that they all do same types of dmg, and mostly kinetic and thermal, but my experience doesnt really support this.
it depends on how well they hit you remember which is chance based. But yes all sentry guns do all dmg types and have perfect tracking. sig radius has no effect on them hitting you and they do around 350dps so is easily tankable in a bs or command ship etc, battlecruisers can normally tank them for quite a long time, t1 cruisers for a short time. af's, inties etc last literally 2 or 3 shots unless u have a plate or extended and/or slaves and they can actaully take a few vollies.
DE
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SFShootme
The Carebear Stare Privateer Alliance
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Posted - 2007.04.27 15:40:00 -
[9]
they wreck for "omfgwtfbbq damage" as seen in the concorddokkend video Tho shall give Life, for Life. |

Dalanoria
Team Americas Anarchy Empire
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Posted - 2007.04.27 18:28:00 -
[10]
they hit hard, you arent going to tank a pvp ship and sentries at the same time....
But as far asd a cheap ship goes, maller works great for popping lil stuff and getting the F out
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DarkElf
Veto. Veto Corp
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Posted - 2007.04.27 18:56:00 -
[11]
Originally by: Dalanoria they hit hard, you arent going to tank a pvp ship and sentries at the same time....
well that kinda depends what ship ur in and facing but yeah in an af he's not gonna do too well 
DE
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Demonna
Hells Angels Inc. Astral Wolves
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Posted - 2007.04.28 00:45:00 -
[12]
Edited by: Demonna on 28/04/2007 00:42:12 Wow this topic is one of the most common around, in the future do a search and youll find your answer, and btw with the right skills,setup,ship they will be quite easy to tank for a long time
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Tobias Sjodin
Caldari Ore Mongers R0ADKILL
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Posted - 2007.04.28 01:34:00 -
[13]
350dps all damage types
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Jonny 101
The League of Legitimate Nigerian Businessmen
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Posted - 2007.04.28 01:56:00 -
[14]
I undocked my abso under sentries today to actually check what they hit for.
With a gank setup I took a whupping 30 damage at the best shots -_-
------------------------------------------------ crash003 > 400k more lp and ill have a navy mega TheJacko > 400k lol TheJacko > ineed 250k The hidden face of turby |

Tobias Sjodin
Caldari Ore Mongers R0ADKILL
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Posted - 2007.04.28 08:14:00 -
[15]
Originally by: Jonny 101 I undocked my abso under sentries today to actually check what they hit for.
With a gank setup I took a whupping 30 damage at the best shots -_-
And?
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Raziel Saston
Deviance Cartel
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Posted - 2007.04.28 09:22:00 -
[16]
If you are gonna try and solo on the gate i suggest packing cheap drones you dont mind losing. They can take some of the heat off you from the sentry's
Dunno why but they always seems to go for the weakest targets, for instance if we are in say a 4 man gang at gate, 3 bs and a battlecruiser. The BC always seems to have a sentry on it, if not 2. I think there is little jovians inside them deciding who to fire on next 
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wide
Gallente
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Posted - 2007.04.30 09:09:00 -
[17]
Edited by: wide on 30/04/2007 09:06:48 If you have an urge to blow up lots of shuttles, fit an AF with long range guns and a sensor booster (eg Enyo/150mm rails).
Just make sure you're aligned before you start shooting and they'll pop long before you need to warp. - The young fighter had a hungry look, the kind you get from not eating for a while. |

doctorstupid2
Dirty Deeds Corp. Axiom Empire
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Posted - 2007.04.30 10:10:00 -
[18]
2007.01.28 07:05:51 Combat Gallente Sentry Gun aims well at you, inflicting 133.7 damage.
About that hard 
Think my resists in that setup were 74/74/82/82, tanking them fully running one large T2 rep. Not the scariest damage ever, but can be taxing if you're sitting there for a while and/or engaged.
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DarkElf
Veto. Veto Corp
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Posted - 2007.04.30 14:44:00 -
[19]
Originally by: Jonny 101 I undocked my abso under sentries today to actually check what they hit for.
With a gank setup I took a whupping 30 damage at the best shots -_-
absolution is funny against sentries. my rigged and cheap faction fitted one over reps with 1 rep what sentries do, u barely need to inject, and has a second rep for whatever ship ur fighting. pretty funny considering it does decent dmg as well.
so yeah they are easily tanked in a decent ship
DE
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Auron Shadowbane
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Posted - 2007.04.30 14:58:00 -
[20]
carriers can tank em easily...
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Nyphur
Pillowsoft
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Posted - 2007.04.30 15:44:00 -
[21]
Originally by: Auron Shadowbane carriers can tank em easily...
Unfortunately, their drones and fighters can't.
Eve-Tanking.com - For tanking spreadsheet and resources. |

dabster
Minmatar Infinitus Odium
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Posted - 2007.04.30 16:16:00 -
[22]
Originally by: Nyphur
Originally by: Auron Shadowbane carriers can tank em easily...
Unfortunately, their drones and fighters can't.
Fighters can take more than 1 full cycle from sentrys though, they wont pop very fast^^ ___________________________ Trust In Rust!
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Nyphur
Pillowsoft
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Posted - 2007.05.01 08:50:00 -
[23]
Originally by: dabster Fighters can take more than 1 full cycle from sentrys though, they wont pop very fast^^
Yes they will. Fighters don't MWD when returning to the carrier.
Eve-Tanking.com - For tanking spreadsheet and resources. |

dabster
Minmatar Infinitus Odium
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Posted - 2007.05.01 08:56:00 -
[24]
Originally by: Nyphur
Originally by: dabster Fighters can take more than 1 full cycle from sentrys though, they wont pop very fast^^
Yes they will. Fighters don't MWD when returning to the carrier.
And you have used fighters under sentry fire how many times? Sentrys dont kill a fighter in 1 cycle, fact.
12 fighters in space plus yourself plus your gang = long time for 2 cycles to hit your fighter = plenty of time to repair or recall damaged fighter.
PS. Any decent carrier pilot knows how to get your fighter to turn on MWD when coming back  ___________________________ Trust In Rust!
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Grape Juice
Clandestine Vector
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Posted - 2007.05.01 10:12:00 -
[25]
And don't forget kids, you can NOS that Concord Billboard for extra points! ;)
(As long as that 'feature' hasn't been 'fixed'.)
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DarkElf
Veto. Veto Corp
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Posted - 2007.05.01 10:27:00 -
[26]
Originally by: dabster
PS. Any decent carrier pilot knows how to get your fighter to turn on MWD when coming back 

DE
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Nyphur
Pillowsoft
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Posted - 2007.05.02 14:18:00 -
[27]
Originally by: dabster
And you have used fighters under sentry fire how many times? Sentrys dont kill a fighter in 1 cycle, fact.
12 fighters in space plus yourself plus your gang = long time for 2 cycles to hit your fighter = plenty of time to repair or recall damaged fighter.
PS. Any decent carrier pilot knows how to get your fighter to turn on MWD when coming back 
I've used them under sentry fire once. And don't insult me, you jettison a can and have them attack it to make them mwd back.
At 15-20 million isk a pop, I would not use fighters near sentries from a simply economic point of view. And I mean pop because fighters are incredibly easy for a small gang to kill by focus fire even without sentries. Take a ride through Rancer some time and see what the Nyx that camps that gate uses. It uses all Tech 1 ogres because for every one fighter it loses, it could have lost hundreds of ogres, financially.
Eve-Tanking.com - For tanking spreadsheet and resources. |

Care Blind
Gallente Aliastra
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Posted - 2007.05.02 14:28:00 -
[28]
carrier caught under sentry fire by even a small gang = dead carrier, bad idea
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dabster
Minmatar Infinitus Odium
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Posted - 2007.05.02 19:10:00 -
[29]
Originally by: Nyphur
Originally by: dabster
And you have used fighters under sentry fire how many times? Sentrys dont kill a fighter in 1 cycle, fact.
12 fighters in space plus yourself plus your gang = long time for 2 cycles to hit your fighter = plenty of time to repair or recall damaged fighter.
PS. Any decent carrier pilot knows how to get your fighter to turn on MWD when coming back 
I've used them under sentry fire once. And don't insult me, you jettison a can and have them attack it to make them mwd back.
At 15-20 million isk a pop, I would not use fighters near sentries from a simply economic point of view. And I mean pop because fighters are incredibly easy for a small gang to kill by focus fire even without sentries. Take a ride through Rancer some time and see what the Nyx that camps that gate uses. It uses all Tech 1 ogres because for every one fighter it loses, it could have lost hundreds of ogres, financially.
You're an idiot. First you say fighters dont mwd back, i tell you theres a trick and you say im insuling you?? Make up your mind can they mwd back or not duh.
I also never said it was smart to camp with fighters, reading comprehension level 1+ for the win. I said they dont die from 1 cycle, fact. Nothing else.
Train for capital remote repairs btw, it works great on fighters. ___________________________ Trust In Rust!
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Nyphur
Pillowsoft
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Posted - 2007.05.02 20:13:00 -
[30]
Originally by: dabster reading comprehension level 1+ for the win.
Originally by: dabster PS. Any decent carrier pilot
Originally by: dabster You're an idiot.
Originally by: dabster im insuling you??
Pretty much, yeah. You're insulating me.
Eve-Tanking.com - For tanking spreadsheet and resources. |
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