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Thread Statistics | Show CCP posts - 0 post(s) |
DarkFenix
Caldari Pilots Of Honour
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Posted - 2007.04.30 10:21:00 -
[61]
Bubbles are fine as is. There are plenty of ways to avoid getting bubbled in the first place.
Use a scout? Bring an escort? Don't haul at peak times? Fit an MWD? Don't use a hauler?
I'm serious on that last point. Use a speed fitted battleship or an interceptor to run smaller items through 0.0. If it's THAT large and THAT valuable? Use a carrier.
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Kage Psychodin
Caldari The Empire Nation Knights Of Syndicate
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Posted - 2007.04.30 10:21:00 -
[62]
I'm a fairly new player, I won't lie. I think part of the big issue with it is that bubbles simply were as a fix to soften the WTZ effectiveness that I've read about. The problem is, warp to 15 didn't matter with bookmark to negate it for the few with time, patience, and it's a problem just caused by such extreme measures. You can't always get a friend to run scout, can't always check. Ships can't always have the most optimal fittings. I think part of the problem is that it sucks someone in if they warp remotely to the area, (even some ridiculous number out will pull you into the bubble) which if done right, might give you enough time to warp to a planet. With bubbles, scouting and caution is hit or miss without friends willing to die for you, which is still not really alright. The problem is, make it too safe, and them What fun is there to being a pirate if once in a while you can't get a really good kill? It's like trying to balance eggs on opposite sides of a board on a wire. Another one bites the dust. |
kill0rbunny
Alpha-Hirogen The Pentagram
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Posted - 2007.04.30 10:28:00 -
[63]
I still like my idea of blockaderunners being able to fit covops cloaking devices better.
Pew Pew!
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Leonardo Sabrioski
Caldari Ore Mongers R0ADKILL
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Posted - 2007.04.30 10:33:00 -
[64]
/me slaps everyone whose died to a gate camp
geta freaking scout you lazy ****er ----------------------------------------------
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Wild Rho
Amarr GoonFleet
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Posted - 2007.04.30 10:40:00 -
[65]
Interdictor bubbles are fine as they are. They are designed to allow a fleet to temporarily block travel through a given area and they do their job well. They are effective, not overpowered.
There are numerous tools a traveler can use to avoid being caught in one. If they can't be bothered to use them it's their own fault when they get caught in a bubble.
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Roemy Schneider
BINFORD
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Posted - 2007.04.30 11:05:00 -
[66]
yesyes - repeating negated points doesn't make them correct
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ALPHA12125
Gallente 0utbreak
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Posted - 2007.04.30 11:16:00 -
[67]
Edited by: ALPHA12125 on 30/04/2007 11:13:12 u can have your 3 point warp disrupt bubbles, if i can stack them.
if i have 2 interdictors i can drop 2 bubbles on top of each other and get 6 points. 3 bubbles 9 points etc. and that they work instantly like warp disruptors, eg. you get scrambled even if you hit warp already
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James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.04.30 11:22:00 -
[68]
Flipping the scramble strength for bubble immunity on blockade runners sounds like an awesome idea.
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Pewpewdude
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Posted - 2007.04.30 11:56:00 -
[69]
I have enjoyed consuming the tears of the OP in this thread.
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Roemy Schneider
BINFORD
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Posted - 2007.04.30 12:01:00 -
[70]
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sakana
North Eastern Swat Pandemic Legion
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Posted - 2007.04.30 12:24:00 -
[71]
Bubbles are a tactical weapon, their very point is to stop you getting out. And you want them to be nerfed so you can warp out? ------------ Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |
Tommy Vercetti
Queens of the Stone Age Anarchy Empire
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Posted - 2007.04.30 12:35:00 -
[72]
Originally by: Roemy Schneider yesyes - repeating negated points doesn't make them correct
Continually ignoring the counters to bubbles doesn't make them go away either.
As for the guy who died 22 times to 0.0 choke points in a row? Thank you come again. If you can't fit a fast frigate with an mwd and a wcs I pity you.
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Microsoft Sam
Caldari Provisions
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Posted - 2007.04.30 13:07:00 -
[73]
i fell asleep reading the first post, is this another winge thread?
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SerialTurd
Ardent Industrial Hydra Alliance
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Posted - 2007.04.30 14:14:00 -
[74]
Bubbles are fine. They are the only way of catching some of these insanely fast ships and others. If you start adding in mods to counter bubbles, then bubbles become worthless.
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Miner Betty
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Posted - 2007.04.30 14:17:00 -
[75]
Originally by: Microsoft Sam i fell asleep reading the first post, is this another winge thread?
Yeah it seems these days it is easier to whine about something than to think of ways to get around it |
SiJira
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Posted - 2007.04.30 15:15:00 -
[76]
Originally by: SerialTurd Bubbles are fine. They are the only way of catching some of these insanely fast ships and others. If you start adding in mods to counter bubbles, then bubbles become worthless.
QFT
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Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.04.30 15:38:00 -
[77]
Edited by: Kagura Nikon on 30/04/2007 15:34:53
NO!
If brute force doesn't solve your problem... you are not using enough |
Roemy Schneider
BINFORD
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Posted - 2007.04.30 15:39:00 -
[78]
i'm running out of rulers... look, folks - once you're done measuring, pass it on to the next guy, plz
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Thesas
Gallente Center for Advanced Studies
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Posted - 2007.04.30 17:10:00 -
[79]
Interesting..
So.. the counter to being caught in a bubble is to send in a scout.. A bubble is 100% effective at stopping a ship cold.. Any scout who goes in to check is going to die.
What is in it for the dead scout and how does knowing that one can not jump to his destination do you any good at all?
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Ranger 1
Amarr Shiva Morsus Mihi
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Posted - 2007.04.30 17:56:00 -
[80]
Originally by: Thesas Interesting..
So.. the counter to being caught in a bubble is to send in a scout.. A bubble is 100% effective at stopping a ship cold.. Any scout who goes in to check is going to die.
What is in it for the dead scout and how does knowing that one can not jump to his destination do you any good at all?
Its not being able to answer simple questions like this that explain why you are in a noob corp... and why you are not likely to be invited into any other corp.
And Jenny, using a scout is not meta gaming... it's called teamwork and is one of the things that separates the successful corps and players from the chronically dead ones.
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Clorthos
Gallente Tau Ceti Global Production Rule of Three
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Posted - 2007.04.30 18:15:00 -
[81]
Seriously I am a Hauler 90% of the time and rat the other 10%
I fly Transports/blockade runners, frighters, ect ect.
Nerfing yes NERFING warp bubbles and interdictor spheres so that the balance of power laws in the hands of the solo person vs the multiple person gate does little for game balancing, or even fairness.
The time sink for learning interdictors vs a transport should show you that the person with the dictor/large warp bubble skills have put in the time to be able to use a weapon to have a chance at catching you. There is a reason that there are not 100k indterdictor pilots on at all, long skill trains.
Asking for a Hauler "I WIN BUTTON" is rediculous, pvping took a huge blow when the warp to gate was put in, seriously Istabs and Nanofibers on a blockade runner is as about as fast to warp as a ceptor, add a mwd and a cloak and I have yet to lose a Blockade running in 10 months on 3 accounts. Fit your ships right, it is not all about the larger cargo space a lot of times.
If you want super safe hauler then use a jump bridge and a frighter. A dictor bubble and large bubble should present a appropriate ammount of risk for the time involved to learn those skills, likewise a blockade runner should also present a certain level of safty for it's time to learn those skills. Blockade runner should be able to evade most warp distrution mods as it's intended, it is too fast of a ship to give it all the aces as it is.
This game is about skills and playing ability vs "I looted the sword of lord seru and want my 400% humanoid bane dmg pownzors". In short fit your ship right and sometimes it takes 2 trips to do the job but you need to scout and be safe if that is what your cargo warrents.
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band0fdevs
Gallente Band of Dev's
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Posted - 2007.04.30 18:22:00 -
[82]
CCP want bubbles to be insta death its the lazy mans way
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Sakura Nihil
Tabula Rasa Systems The Star Fraction
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Posted - 2007.04.30 18:24:00 -
[83]
No, thanks. If you're going to play in 0.0, you need to take risks, or take precautions.
Stop trying to take the lazy way out.
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band0fdevs
Gallente Band of Dev's
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Posted - 2007.04.30 18:25:00 -
[84]
Originally by: Sakura Nihil No, thanks. If you're going to play in 0.0, you need to take risks, or take precautions.
Stop trying to take the lazy way out.
ie using alts to scout
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Ranger 1
Amarr Shiva Morsus Mihi
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Posted - 2007.04.30 18:28:00 -
[85]
Indeed, people that claim dictor spheres or even large bubbles are inescapable have either not thought things through, or refuse to work with others.
Alt scouts are really a poor way to get past such defenses, which pleases me as I am not a fan of meta-gaming. A skillful pilot flying scout for you (either for the betterment of the corp as a whole, because he was paid, or better yet has some of his own cargo in your ship) is a far more effective solution.
A scout by definition needs to be very quick, very stealthy, or preferably both. Interceptors, covert ops, stealth bombers (believe it or not), or recon ships are ideal for this purpose... and highly survivable. And as has been pointed out, blockade runners are an excellent choice if you find yourself without a scout from time to time.
But you do need to have the skills, timing, and a clear understanding of what your ship is capable of to consistently survive bubble camps. The people who lack any of the above are the ones that claim bubble camps are inescapable and over-powered.
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band0fdevs
Gallente Band of Dev's
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Posted - 2007.04.30 18:30:00 -
[86]
4 stealth pilots can make quick work of a interdictor
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William Hamilton
Caldari THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.04.30 18:34:00 -
[87]
Give bubbles 8 scram strength.
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Thesas
Gallente Center for Advanced Studies
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Posted - 2007.04.30 18:43:00 -
[88]
Originally by: Ranger 1
Its not being able to answer simple questions like this that explain why you are in a noob corp... and why you are not likely to be invited into any other corp.
Clearly I am reading the wrong message board and arrogance is no answer.
This is apparently the Elite only message boards.. where might one fine the noob version where honest questions might be answered?
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Clorthos
Gallente Tau Ceti Global Production Rule of Three
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Posted - 2007.04.30 18:50:00 -
[89]
Originally by: Thesas
Clearly I am reading the wrong message board and arrogance is no answer.
This is apparently the Elite only message boards.. where might one fine the noob version where honest questions might be answered?
The answer is here, but you have to expect a certain ammount of amminosity when you are asking for a nerf or limit on an established item, there are skills even at low level sp that will save you in this situation, scroll up and read them.
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Clorthos
Gallente Tau Ceti Global Production Rule of Three
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Posted - 2007.04.30 18:51:00 -
[90]
Originally by: kill0rbunny I still like my idea of blockaderunners being able to fit covops cloaking devices better.
I like this idea too covops hauler for a skill please
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