|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Terrorfrodo
Interbus Universal
767
|
Posted - 2017.03.09 14:29:53 -
[1] - Quote
Wormhole mining is super safe and has decent isk/hour relative to the low effort, provided you use several accounts.
Basic necessity is that you close every wormhole before you start. If you are not sure if the static or another outgoing wh has been opened, close it to make sure. Using scouts is dumb because if you have that account active, a character from that account should sit in a retriever or exhumer and be in the belt mining, not sit idle on a wormhole where he doesn't generate income.
Once that is done, there is 100% safety. If a new sig appears, immediately warp to citadel/pos. Even if someone instantly warps to the ore site after entering system, he will not catch you because the asteroids are not exactly at zero in the anomaly but usually 30-50 km away.
Of course this only works if you react immediately to any new sig, so no real afking. But I have a 49 inch 4k screen where I can do all kinds of stuff in other windows and still have the portion of the EVE client always visible where I see new sigs.
.
|
Terrorfrodo
Interbus Universal
767
|
Posted - 2017.03.09 19:45:42 -
[2] - Quote
Both statements here regarding k162 spawning are wrong, which is very pleasing. Seems Fozzie's little changes sowed profound confusion that still hasn't been cleared up, very good. It's like the good old days in 2009/2010 when 90% of people in w-space were clueless about wh mechanics and knowing better was a real advantage :)
.
|
Terrorfrodo
Interbus Universal
767
|
Posted - 2017.03.10 09:01:06 -
[3] - Quote
Dolly Varden wrote:You're right wormhole mining used to be a thing before you didn't have to scan down the sites. Now people don't bother and might only bother if there's nothing else to do at the time. Plus with removal of off grid boosting nobody is going to be boosting those retrievers. And why is that? Porpoise is awesome. One Porpoise and three retrievers is already much better than just four retrievers, and the ship is cheap, aligns fast, warps fast, decent ore bay, so can also do the hauling.
.
|
Terrorfrodo
Interbus Universal
767
|
Posted - 2017.03.17 22:47:22 -
[4] - Quote
Tughai Daphiti wrote:From what I have recently heard there are 2 way to mine in a WH:
Paranoia: roll holes, scouts, ... - usually a mining op
Risk Management: Empty Clone, T1 Mining Barge fully insured. - solo miner, the Plan is to accept the inevitability of death and get at least ~30 mins of mining to break even What you call Paranoia vs. Risk Management I'd call being smart and know how to play the game vs. being a sheep that is farmed by the wolves. Fits the pattern that you seem to think that using scouts and rolling holes somehow probably is very complicated and lots of work, which it isn't.
For me part of the fun of the game is exposing myself to danger from other players, but doing it right so that I don't actually get killed by them... most of the time. Every m**** can just sit in a belt or anomaly and go afk and hope for the best.
Anyway a t1 mining barge means terrible isk/h and is just wasting time unless you're a newbie who has no better ways to make money, so it doesn't even make sense economically.
.
|
Terrorfrodo
Interbus Universal
767
|
Posted - 2017.03.18 03:06:35 -
[5] - Quote
Octavian Vanderhoolt wrote:As soon as you see ships or probes on d-scan warp away. Most gankers will probe you down, even if they have a cloaky ship. This surprised me. Probing down mining ships makes sense most of the time. That is because if the miner does it right, he was in a system with no open wormhole until the would-be ganker rolled into his system. Now if the miner is paying full attention, then there is no way at all the ganker will catch him, because he is already in warp to his pos or citadel after seeing the new sig.
However, if the miner is somewhat competent but still afk or at least not paying full attention for a moment, which tends to happen a lot due to the nature of mining, there is a good chance he will need a little while to notice the new signature and warp out. For the ganker, warping cloaked to the ore anomaly first in the hope of sneaking up on the miner takes way too much time. Even a semi-afk miner will almost certainly notice the new sig during that time and escape. But with a combat scan, the ganker will be right on top of the miner in a matter of 20-60 seconds.
.
|
|
|
|