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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Frostys Virpio
KarmaFleet Goonswarm Federation
3251
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Posted - 2017.03.23 15:04:06 -
[1] - Quote
Tialano Utrigas wrote:Couple of questions to consider:
1. So right now these structures are funded by corporations who, generally, make money by mining moons where the goo is simply transported and sold by a trusted few.
This system means that corporations have to forcibly tax their members for this to continue, otherwise how are the corporations going to pay for the running and build cost of these structures?
2. Has any thought been put into the amount of goo (and if it will only be one resource) these fields will generate with a view of preventing massive market fluctuations with the goo and by extension T2 ships and modules?
3. Right now most small - medium size alliances support their infrastructure with a number of low value moons.. Is there a risk that these alliances could burn their members out just to make ends meet and retain their sov if they have to have mining ops on a daily basis.
Overall I like, but I think there needs to be a review on how corporations/alliances fund themselves now.
It's all essentially a profit as you use system so if your corp does not have the manpower to do it, it should either recruit to get it or abandon the moon.
The amount of Goo available will be scarce during the transition unless people start stockpiling more but everyone should know it now. The change is coming so preparing for it is important. For the future after implementation, it will all depends on how much each cycle of the drill generate in space and get mined. If the doom and gloom prevision of all low-sec people are true and not a single moon from there gets mined ever, then the price will likely stay high or raise until less tress is put on the market OR it reach a price where low-sec mining start becoming a thing.
The alliance/corp getting funded by passive POS mining should have read the message in the sky that it was going away. |
Frostys Virpio
KarmaFleet Goonswarm Federation
3251
|
Posted - 2017.03.23 15:05:22 -
[2] - Quote
Edek Hawker wrote:Querns wrote:Edek Hawker wrote: If CCP only removes the ice products requirement from T3 reactions but leaves them on the rest I would be completely satisfied... see I can compromise. :)
Considering T3 reactions burn ice in the form of POS fuel currently, no, there's no chance that it would be removed. Oh? So the refinery will NOT be using fuel blocks *sarcasm Please try again goon...
They surely don't use as much as all the tower required to perform 400 parallel reaction you will be able to do in a single refinery. |
Frostys Virpio
KarmaFleet Goonswarm Federation
3251
|
Posted - 2017.03.23 15:06:53 -
[3] - Quote
h4kun4 wrote:may anyone explain the term N+1 to a no-math guy?
Strength in numbers. What I can do with an amount of people, I can do better with that many people plus one. More miner will in theory enable you to mine more moons since actual man-hours will be needed to mine them now. |
Frostys Virpio
KarmaFleet Goonswarm Federation
3253
|
Posted - 2017.03.23 17:45:22 -
[4] - Quote
Leo Augustus wrote:Fredric Wolf wrote:I have a couple thoughts on this.
1. Make the m3 of the initial mined rocks sorta cumbersome so that moon material at least gets refined locally so moon goo stays within the group holding it.
2. reduce timers to 2 on medium structures.
3. Make it so when fracking moons structures have a larger vulnerability window. I do not like the idea of if it is fracking it is vulnerable but if there are short medium and large fracking options have this impact the window the structure is able to be attacked. small adds +2 hours to window med +4 large +6. Cumbersome M3 would be awesome if resources were distributed across all of New Eden, but the way it is now, it has to go to Jita... or at least you do to get the missing mats from any t2/reaction chain.
Big m3 for the rocks but small for the refined product mean you are likely to refine tax the miner for corp/alliance income while still leaving the ability to use Hubs for distribution. |
Frostys Virpio
KarmaFleet Goonswarm Federation
3253
|
Posted - 2017.03.23 21:23:03 -
[5] - Quote
Querns wrote:Common misconceptions ITT seem to revolve around the idea that individual players will be FORCED into mining by their alliance. This stems from the enshrined belief that moongoo = SRP. It doesn't; income = SRP. Moongoo is just one form of income. If your alliance is worth anything at all, they'll find new ways to fund SRP. If they can't, and SRP is important to you, consider a change.
Likewise, if your alliance tries to force you to mine, consider leaving. Democracy is omnipresent in Eve Online, but you have to vote with your feet, rather than with a ballot pen.
Can't wait for people whining about mining CTA tho. We know it will happen in some corp/alliance. |
Frostys Virpio
KarmaFleet Goonswarm Federation
3253
|
Posted - 2017.03.24 00:49:16 -
[6] - Quote
zluq zabaa wrote:Querns wrote:zluq zabaa wrote: There is no passive income.
Today's moon miners work while you're logged out. It's passive income. If you qoute me be fair enough to quote my entire text in which I explain why it is not passive. Again: If you shoot a rat and it does not die immediately while you press your button, but you have to wait for your guns to cycle a few times - in your logic that would be passive income. Same for market orders, as someone else said: you would consider them passive income as well. As soon as you need to do something in order to get something, you are not passive. But I understand that you neither can or want to follow up on that logic, because you just repeat the very same thing over and over again without being able to counter argue. You've made your point often enough, you're not interested in discussion. Please stop spamming, thanks.
If I shoot a rat and it does not die and then I log off, it will not die alter. Your moon mining will still gather resources until it is full even if you get in a coma for a full week and can't log back in. |
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