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Yebo Lakatosh
KarmaFleet Goonswarm Federation
182
|
Posted - 2017.04.13 19:27:54 -
[61] - Quote
Sounds lovely!
Though my chin was unaffected. So called circumstances can't reach that deep.
Though let me not derail this thread any longer. What was it about? Ahh, I know - I was waiting for page 4, so I could just reply something snarky to the title only without reading the op and the rest. 
They say Alpha clones are only for trying stuff. I say it's just the Hard Mode.
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Yebo Lakatosh
KarmaFleet Goonswarm Federation
182
|
Posted - 2017.04.13 19:28:51 -
[62] - Quote
(and it happened!)
Hey OP, check if the launcher says something like "EvE Online". If it does, you are playing the right game.
They say Alpha clones are only for trying stuff. I say it's just the Hard Mode.
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Kaeden 3142
State Protectorate Caldari State
4
|
Posted - 2017.04.14 09:23:20 -
[63] - Quote
actually, tested this auto pilot frighter hauling keeping the route to high sec and I was bumped and ransomed. That's how it goes with this community. Of course, it was within the game so called mechanics. As common saying goes " don't trust anyone". |

Agent 5B
Federal Defense Union Gallente Federation
38
|
Posted - 2017.04.14 13:04:28 -
[64] - Quote
Bjorn Tyrson wrote:
for reference, the largest loss i've had in the past 4 years was 800m in one day, and that was due to back to back machariel losses... to npcs.... was doing an epic arc yes. but that means that from my experiences, pve is roughly 100 times more lethal than any pvp in the game.
Your KB show 30 - 12 and every kill you've had was part of a 10+ gang almost all of those kills were 2017 so I would say prior to then you did little if any PVP
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Bjorn Tyrson
EVE University Ivy League
528
|
Posted - 2017.04.14 13:50:38 -
[65] - Quote
Agent 5B wrote:Bjorn Tyrson wrote:
for reference, the largest loss i've had in the past 4 years was 800m in one day, and that was due to back to back machariel losses... to npcs.... was doing an epic arc yes. but that means that from my experiences, pve is roughly 100 times more lethal than any pvp in the game.
Your KB show 30 - 12 and every kill you've had was part of a 10+ gang almost all of those kills were 2017 so I would say prior to then you did little if any PVP
Never claimed to be a pvper. The thread wasn't about pvp. But the supposed danger of HS carebears who are (according to the number of salt posts) Under a constant unending torrent of assault and ganking to the point that the game is unplayable |

Aaaarrgg
The Conference Elite CODE.
32
|
Posted - 2017.04.14 19:48:21 -
[66] - Quote
I am a player you are a player I versed you :) sounds like Player verses Player or "PVP"
its not our fault you couldn't be bothered to fit a tank/ guns or even just went afk in space in your pod, I mean seriously if you value your ship/pod that much to post tears on the forums then defend them or lose them.
Sivar Ahishatsu wrote:Ima Wreckyou wrote:Sivar Ahishatsu wrote:High Sec PKing calm down miner. It's actually called elite-PvP not PK LOL... was World of Warcraft your first MMO? Ina sandbox game when you attack a weaker player who has no chance to really beat you it is called PKilling, because it is not PvP.
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Teckos Pech
Amok. Goonswarm Federation
6404
|
Posted - 2017.04.14 20:07:31 -
[67] - Quote
Bjorn Tyrson wrote:Agent 5B wrote:Bjorn Tyrson wrote:
for reference, the largest loss i've had in the past 4 years was 800m in one day, and that was due to back to back machariel losses... to npcs.... was doing an epic arc yes. but that means that from my experiences, pve is roughly 100 times more lethal than any pvp in the game.
Your KB show 30 - 12 and every kill you've had was part of a 10+ gang almost all of those kills were 2017 so I would say prior to then you did little if any PVP Never claimed to be a pvper. The thread wasn't about pvp. But the supposed danger of HS carebears who are (according to the number of salt posts) Under a constant unending torrent of assault and ganking to the point that the game is unplayable
It is their fault.
IMO, risk in this game is something each player is responsible for. When you click undock, you are taking an action that increases your risk. When you overload your freighter, you are increasing your risk. If you click autopilot you are increasing your risk. In other words the degree of risk you take is largely dependent on your actions. Take prudent and reasonable actions and your risk goes down. Take imprudent and unreasonable actions and your risk goes up.
The problem with people complaining about being under a torrent of assault and and suicide ganking have nobody to blame but themselves.
Now some might say, "You are blaming the victim." Please, spare me that nonsense. This is a competitive MMO that is a sandbox game--i.e. do things to other players is the game. And yes, those include doing "bad" things like shooting them. Complaining about this makes as much sense as going to see a comedy at the theater and complaining to the manager that the movie made you laugh. It is a generally accepted tenet of this game that that you and only you are responsible for your safety at the end of the day. Yes friends might come help you, but that is a bonus. And I'll add that for many complaining either their friends won't come help them (some friends) or they can't (**** poor planning) or they have been playing the game as if there were no other actual players in the game. In short, "they are doing it wrong".
So in the end, risk is largely if not entirely due to your own actions. And when you engage in risky behavior your are also creating the rewards for other players. Thus, whining about risk vs. rewards in regards to mechanics is based on a flawed understanding of how risk and rewards work in this game.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
8 Golden Rules for EVE Online
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Vipsan Agrippa
Deep Core Mining Inc. Caldari State
135
|
Posted - 2017.04.14 20:14:41 -
[68] - Quote
Each culture, each game has its unique linguistics and definitions.
If the majority of people in Eve do not define PvP to include ganking so be it.
Even established words in common usage in the broader community change over time.
It's also true people with low IQ can not cope well with change or the nuances of different cultures.
   |

Xzanos
Fools Resurrection
2
|
Posted - 2017.04.14 20:38:12 -
[69] - Quote
Scipio Artelius wrote:When I read the forum, everything is broken, needs changing and is exploited by a community of sociopaths who only care for themselves.
When I play th game, everything works, is fun and is made even better by playing with a community of people I wouldn't know from Arthur or Martha in real life, but who I always find are just regular ordinary people enjoying their hobby.
I much prefer the experience in game.
Because you are a sociopath, lol jk |

Aaron
Eternal Frontier
594
|
Posted - 2017.04.15 02:30:40 -
[70] - Quote
Jenn aSide wrote:Yebo Lakatosh wrote:Jenn aSide wrote:the worst thing one can ever do to an unhappy person is tell them that they are the root cause of their unhappiness rather than the external thing they laid the blame on. That explains why I became single so suddenly. But -she- kept bugging me all the time to tell her what I think! Ahh well. Less stuff to disturb internet spaceships. Been there, but chin up , it can get better, just gotta meet the right one  My ex hated EVE, that's not why she's the ex but I do laugh when i think EVE is still here while she is gone. My current wife has her own hobby she like s(she builds and sells custom dollhouses) and loves how EVE keeps me out of her hair for a couple hours every night even though she is in the same room I am. But she chuckles in my general direction when i get all excited over mumble about something. The running joke in my house is "did you get bombed again, or were you able to warp out this time?" lol.
LOL, my ex found me playing Eve hillarious, she would laugh at the name of a cloaky camper "Mr Gronk" everytime his name was mentioned.
She also laughed at us lot who post regular on forums and said it was silly that we spend more time typing about Eve than actually playing it. I played her the "this is REALLLY Eve" video and could not understand what all the emotion was about. That guy screaming at the end had us both LOL'ing 
Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie
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Aaron
Eternal Frontier
594
|
Posted - 2017.04.15 03:11:25 -
[71] - Quote
Bjorn Tyrson wrote:Agent 5B wrote:Bjorn Tyrson wrote:
for reference, the largest loss i've had in the past 4 years was 800m in one day, and that was due to back to back machariel losses... to npcs.... was doing an epic arc yes. but that means that from my experiences, pve is roughly 100 times more lethal than any pvp in the game.
Your KB show 30 - 12 and every kill you've had was part of a 10+ gang almost all of those kills were 2017 so I would say prior to then you did little if any PVP Never claimed to be a pvper. The thread wasn't about pvp. But the supposed danger of HS carebears who are (according to the number of salt posts) Under a constant unending torrent of assault and ganking to the point that the game is unplayable
Hmmm, maybe it is naive to think that everyone should play the game in a similar fashion (i'm not referring to you Bjorn). with regard to hauling the way my mind works would be to seek some kind of help or advice if I was a noob that knew nothing. I'd eventually find Red Frog then i would either copy exactly what they do or use their service and pay a fair price.
I think it's time to accept that people think differently and no amount of debate and arguing will ever change this. I opt to try and carefully change the way people think by doing ventures that offer a different perspective regarding gameplay tactics within Eve.
I think the role-play victims such as miners and freight runners just need advice on some defensive pvp tactics where they can create a defensive firewall and defend their assets cooperatively. Escorting a freight for example has always been an epic part of any sci-fi game, book, or film. in the past, to me that seems like an opportunity for PVP.
Why don't we have more miners unions where miners mine in a group and use combat drones and tank for defence?
Back in my Stain days I fell out with a group of guys and started fighting them. My only demand was that they move away from the system I had invited them to otherwise I would destroy their ships. At first I was successful and killing a few of them very easily but then they adapted and started doing everything as a group and I found it hard to kill them. In fact they destroyed more of my ships than I theirs.
I ended up having to leave that part of Stain because their teamwork ethic was too much for me to handle alone.
So take what you can out of that story, they overcame my attacks by working as a team, being in some sort of team is the very essence of Eve be it a corp or some sort of loose community.
Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie
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Aaron
Eternal Frontier
597
|
Posted - 2017.04.15 07:09:24 -
[72] - Quote
I had a thought. CCP Earn 50m to 100m per year I'm sure they have assets so why have they not hired actual people to be NPC agents? Somebody could role-play a war hardened vet as if it was an acting career and enthusiastically set up stuff for noobs to do and be onhand to answer questions.
I know how some people think and they would like this people would find it cool to be associated with human NPC agents. I know CCP have done it a couple of times where CCP staff were controlling ships and interacting with the community.
CCP, sign me up as an employee on a 3 year contract for -ú25,000 per year and I will quit my regular job and play Eve for 50 hours a week. I will create content for new pilots and ensure that people have exciting times and ensure their continued subscription to Eve. 
Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie
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Yebo Lakatosh
KarmaFleet Goonswarm Federation
185
|
Posted - 2017.04.16 05:41:31 -
[73] - Quote
We do that for free.
Well, a few of us. Others even pay for it.
They say Alpha clones are only for trying stuff. I say it's just the Hard Mode.
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NanDe YaNen
Liberal Universalists
9
|
Posted - 2017.05.04 10:45:26 -
[74] - Quote
I'm making a new style of gameplay in Eve. I fly and make money. I don't haul. I don't always explore. I don't strictly need to be good at PvP, though I enjoy the rush. I repeat: I fly and make money.
The best place to go for rich economic play is null sec. I want to show people. I want them to succeed and freely zip all over the map and do what they do, but do it in null. I can take you on a tour. I can help you make your first null ISK.
I've begun offering to take pilots on a tour of nullsec in whatever ship they have (I can probably get them through) because I've realized a surprising number of those focused on economics never leave highsec.
The best economics are in nullsec. If you want to make things work when they do not work, the real wild wild west, then the rewards are there for the taking. If you really think you're interested in economic meta game or whatever, I guarantee you that nullsec is the place. I've been teaching someone on the public channel. Unsurprisingly they are killing it.
I see huge amounts of crazy assumptions about what is needed to trade in nullsec successfully.
- You don't need an alliance!
- You don't need a jump freighter!
- The only thing you need to ever haul is ass!
- No POS's or sov
- No pirates
- No permission
- No 0.1-upping at the station
99% of null is just peaceful space and I spend a good amount of time watching alliance operations or hacking cans out of curiosity and to play cat & mouse games.
If you want to make more money than you make in highsec and have a lot more fun doing it while having so much free time not spent at the helm of a slow-ass freighter getting bumped every three months by CODE, please, accept my invitation to come fly around in nullsec and taste the freedom and profits yourself!
Find me in game or the corp that I've formed to encapsulate this push, the Liberal Universalists.
FYI I'm also into faction warfare and would be happy to gang with you while we dumpster pirates in lowsec, but this invite is all about just convincing people to get comfortable flying through gate camps and managing null rather than avoiding it.
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Bjorn Tyrson
EVE University Ivy League
555
|
Posted - 2017.05.04 14:25:49 -
[75] - Quote
Aaron wrote:I had a thought. CCP Earn 50m to 100m per year I'm sure they have assets so why have they not hired actual people to be NPC agents? Somebody could role-play a war hardened vet as if it was an acting career and enthusiastically set up stuff for noobs to do and be onhand to answer questions. I know how some people think and they would like this people would find it cool to be associated with human NPC agents. I know CCP have done it a couple of times where CCP staff were controlling ships and interacting with the community. CCP, sign me up as an employee on a 3 year contract for -ú25,000 per year and I will quit my regular job and play Eve for 50 hours a week. I will create content for new pilots and ensure that people have exciting times and ensure their continued subscription to Eve. 
They used to have that... back in the day *looks whistfully off into the stars* once upon a time they had an entire team of people dedicated to running live events, it was a better time, a golden time for RP in Eve, the universe was alive... vibrant... now all that is left is the live events sub forum, a sad shell that reminds us all of what once was. and what could have been...
*stoic tear rolls down cheek* |

NanDe YaNen
Liberal Universalists
9
|
Posted - 2017.05.04 14:56:24 -
[76] - Quote
Quote:it was a better time, a golden time for RP in Eve
Someone asked me if I'm RP because I'm too hardcore in delivering the liberal message. I said no because I began this fully aware that the ratchet would be successful. If you would like to create a niche somewhat like MC actually fulfills a real role, again, check out my brand shiny new corp and be ready to be the best traders in the game and use that power to add an aspect to the game.
If groups like MC didn't exist, people would be saying, "I'm surprised that the people trying to be mercenaries haven't formed a bigger corporation and gotten credibly capable of delivering a product" |

ApexDynamo
Hazardous Wormhole Rebels
40
|
Posted - 2017.05.04 17:31:22 -
[77] - Quote
i find it most amuseing in movies freighters can tank and have actual defence systems you play eve and its like you get 3 low slots no defence get rekt  |

Bjorn Tyrson
EVE University Ivy League
556
|
Posted - 2017.05.04 17:42:49 -
[78] - Quote
ApexDynamo wrote:i find it most amuseing in movies freighters can tank  and have actual defence systems  you play eve and its like you get 3 low slots no defence get rekt 
which movies are you talking about?
also 3 lows is plenty enough for defense if you actually bother to pack for tank rather than cargo space. |

Teckos Pech
Amok. Goonswarm Federation
6456
|
Posted - 2017.05.04 17:56:38 -
[79] - Quote
Bjorn Tyrson wrote:ApexDynamo wrote:i find it most amuseing in movies freighters can tank  and have actual defence systems  you play eve and its like you get 3 low slots no defence get rekt  which movies are you talking about? also 3 lows is plenty enough for defense if you actually bother to pack for tank rather than cargo space.
Right...not like guys in skiffs (RL skiffs, not the ships in game) don't motor right up next to freighters and take stuff.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
8 Golden Rules for EVE Online
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Herzog Wolfhammer
Sigma Special Tactics Group
8403
|
Posted - 2017.05.04 18:20:01 -
[80] - Quote
Bjorn Tyrson wrote:so I keep hearing all of these complaints about how other people are "ruining the game"
about how freighter ganking is an every day occurance. and if you will believe the reports, you can't even get a freighter out of jita without being ganked.
tales of woe about how poor miners are being harassed in belts, and can barely even get a full hold without being blown up.
how the second you jump into low or null, you get insta-ganked by a camp that is there 24/7
so i'm wondering.. are we all actually playing the same game???
I mean I bring freighters in and out of major trade hubs, often carrying multi-billions of isk worth every month.
I have semi-afk mining fleets that i'm only half paying attention too in belts most of the time through the day.
I manage to explore wormholes, and hell actively hunt wormholes for days at a time and never see a soul.
and I regularly make excursions into low and null, sometimes even flying battleships, and the majority of them come back just fine.
so WTF game are you all playing that is so consistantly lethal, where the second you undock you get ganked... and where can I sign up for it?
for reference, the largest loss i've had in the past 4 years was 800m in one day, and that was due to back to back machariel losses... to npcs.... was doing an epic arc yes. but that means that from my experiences, pve is roughly 100 times more lethal than any pvp in the game.
While "bad" (based on perspective) things do happen in the game, it's long known that people whose "game" is actually the destruction of this game like to hang out in forums and corp chats and constantly harp on how bad things are, instaganking everywhere, every corp full of dysfunction and drama, low and nullsec entirely inaccessible, and just about every other nook and cranny of certain doom and learned helplessness.
Application of their claims in the "real" world (actually undocking instead of reading their BS) show them to be entirely untrue. Even the self-aggrandizement of the gank community is false (freighters are still on autopilot through the Uedama-Niarja pipeline and the pilots already factored loss into their business models and don't care).
This is why the majority of the player base, and most MMO players, don't read forums nor interact much in-game. Entire studies can be made on how people "filter" each other in these MMOs.
My theory is that this kind of brigading of falsity was started by goons as a means of making less experienced players think that the only way to leave highsec was to join goons (or else just lose all hope). Looking at the meme wars and informational warfare on the internet today and the base of this being internet forums and direct communications, it would only be the goons who would try it and garner some success of it.
It's unfortunate that CCP never identified this effort and took measures to do anything about it beyond buffing nullsec income which only benefitted the perpetrators of the propaganda in the long term.
Bring back DEEEEP Space!
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Herzog Wolfhammer
Sigma Special Tactics Group
8405
|
Posted - 2017.05.04 18:21:56 -
[81] - Quote
NanDe YaNen wrote:I'm making a new style of gameplay in Eve. I fly and make money. I don't haul. I don't always explore. I don't strictly need to be good at PvP, though I enjoy the rush. I repeat: I fly and make money.The best place to go for rich economic play is null sec. I want to show people. I want them to succeed and freely zip all over the map and do what they do, but do it in null. I can take you on a tour. I can help you make your first null ISK. I've begun offering to take pilots on a tour of nullsec in whatever ship they have (I can probably get them through) because I've realized a surprising number of those focused on economics never leave highsec. The best economics are in nullsec. If you want to make things work when they do not work, the real wild wild west, then the rewards are there for the taking. If you really think you're interested in economic meta game or whatever, I guarantee you that nullsec is the place. I've been teaching someone on the public channel. Unsurprisingly they are killing it. I see huge amounts of crazy assumptions about what is needed to trade in nullsec successfully.
- You don't need an alliance!
- You don't need a jump freighter!
- The only thing you need to ever haul is ass!
- No POS's or sov
- No pirates
- No permission
- No 0.1-upping at the station
99% of null is just peaceful space and I spend a good amount of time watching alliance operations or hacking cans out of curiosity and to play cat & mouse games. If you want to make more money than you make in highsec and have a lot more fun doing it while having so much free time not spent at the helm of a slow-ass freighter getting bumped every three months by CODE, please, accept my invitation to come fly around in nullsec and taste the freedom and profits yourself! Find me in game or the corp that I've formed to encapsulate this push, the Liberal Universalists. FYI I'm also into faction warfare and would be happy to gang with you while we dumpster pirates in lowsec, but this invite is all about just convincing people to get comfortable flying through gate camps and managing null rather than avoiding it.
^ this was me in 2010
Bring back DEEEEP Space!
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NanDe YaNen
Liberal Universalists
9
|
Posted - 2017.05.04 19:14:42 -
[82] - Quote
Quote:^ this was me in 2010
What was your experience? |

Herzog Wolfhammer
Sigma Special Tactics Group
8405
|
Posted - 2017.05.04 21:04:45 -
[83] - Quote
NanDe YaNen wrote:Quote:^ this was me in 2010 What was your experience?
That most people are bears (even the PVPers) who want a nice predictable outcome that they can figure out in advance on a calculator and anything they can't min-max they are averse to.
As you have observed, they are focused on economics. Those who are not, are focused on stats. The latter will take up your offer and then gank you in lowsec. A corp tried that one me once in a wormhole except they made the mistake of the fleet actually being formed up on time without hours of delays and dumb crap. For that one time (to try and kill me) they all showed up, no excuses, no "oh wait the dog", nothing. So when they jumped, I didn't.
In due time I realized that even if you can "help" people, they don't want it. But I did use my travel skills to get into and out of nullsec easily and raked in lots of reward for it.
Bring back DEEEEP Space!
|

Hal Morsh
Minmatar Confederate
585
|
Posted - 2017.05.04 23:53:09 -
[84] - Quote
Bjorn Tyrson wrote:so I keep hearing all of these complaints about how other people are "ruining the game"
1. about how freighter ganking is an every day occurance. and if you will believe the reports, you can't even get a freighter out of jita without being ganked.
2. tales of woe about how poor miners are being harassed in belts, and can barely even get a full hold without being blown up.
3. how the second you jump into low or null, you get insta-ganked by a camp that is there 24/7
4. so i'm wondering.. are we all actually playing the same game???
5. I mean I bring freighters in and out of major trade hubs, often carrying multi-billions of isk worth every month.
6. I have semi-afk mining fleets that i'm only half paying attention too in belts most of the time through the day.
7. I manage to explore wormholes, and hell actively hunt wormholes for days at a time and never see a soul.
8. and I regularly make excursions into low and null, sometimes even flying battleships, and the majority of them come back just fine.
9. so WTF game are you all playing that is so consistantly lethal, where the second you undock you get ganked... and where can I sign up for it?
for reference, the largest loss i've had in the past 4 years was 800m in one day, and that was due to back to back machariel losses... to npcs.... was doing an epic arc yes. but that means that from my experiences, pve is roughly 100 times more lethal than any pvp in the game.
1. I don't use Jita for a reason, Amarr taught me enough and it isn't a problem.
2. Your scenario only exists if you untank a retriever in Caldari space that CODE literally travels through every day. Or wormholes, those assholes with Asteros dual scram fit. I didn't even realize the astero I had previously killed (who had 2 scrams) in a wormhole, till I lost a venture to exactly that situation with 2 ventures and 4 scrams. Then fell for it again in another wormhole. Highsec and quiet lowsec is just fine though, learn to0 mine professionally.
3. Because people with isk need something to do. Find another entrance to curse that isn't HED-GP, just go through great wildlands instead.
4. Don't be a game they can play.
5. Oops.
6. Nobody cares about procurers. If you are using them that is.
7. They are there, watching... Waiting.
8. So you didn't need my advise on 3 then. Those youtube videos of solo vindicators have to be rigged, didn't anyone have a curse? When I fly gallente they always have a curse.
9. Look for the systems people tell you to avoid.
Don't afk pve. Personal advise. ALSO don't assume a megathron can slowboat a room not shooting and open a can when really everything needs to die first.
Being sapient can drive us mad.
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Hal Morsh
Minmatar Confederate
585
|
Posted - 2017.05.04 23:59:19 -
[85] - Quote
Herzog Wolfhammer wrote:
That most people are bears (even the PVPers) who want a nice predictable outcome that they can figure out in advance on a calculator and anything they can't min-max they are averse to.
I am the min of min-max. I can't stand the 1 isk and don't enter if I can't comfortably gouge their prices. If you are charging 10 mll more for an implant than they actually cost. I'm going out of my way to cut your price instead, and a lot of the time I liquidate like the Tv salesmen.
Being sapient can drive us mad.
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