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Dom Arkaral
The Conference Elite CODE.
1119
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Posted - 2017.03.30 14:27:08 -
[271] - Quote
Salvos Rhoska wrote:Dom Arkaral wrote:Knowing antigankers, it's probably another lie Plz... Pot meet kettle. Hahahaha Stop judging a book by it's cover
I've spent enough time in the AG channels to know I'm right
Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.
Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER
Instigator of the First ISD Thunderdome
CCL Loyalist
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Salvos Rhoska
2638
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Posted - 2017.03.30 14:29:30 -
[272] - Quote
Dom Arkaral wrote:I've spent enough time in the AG channels to know I'm right
Right about what, exactly?
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Rroff
Antagonistic Tendencies
1073
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Posted - 2017.03.30 14:39:33 -
[273] - Quote
Jenn aSide wrote: None of the core factors I mention can 'become a problem', they are the basis of the game. If you don't like the basis of a game you don't like the game.
Just like in soccer, the basis of the game is 'don't use your hands' (with a few exceptions like being the goalie). Thinking that playing a ball game without using your hands is stupid as hell is a totally ok opinion to hold....just not while playing soccer.
What? you can't really equate football which also has a set number of players (aside from some casual games) with a video game and even in football they've had some make adjustments to some of the fundamentals over the years as meta has emerged that has come into conflict with the core concept/rules. |
Chopper Rollins
Far Beyond Triggered
1807
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Posted - 2017.03.30 14:40:48 -
[274] - Quote
Jenn aSide wrote:Gregorius Goldstein wrote:I would like to see one "I don't want to PVP at all" mega-thread like we have a "cloaky camper" mega thread. What I don't get:
OP flies and fights in low-sec but does not want to fight?
There are so many games without PVP that let you mine, grind, craft and build without ever losing anything eveer to other players. Why does the one game without a hippie zone need one too? Because those 'hippies' are basically just THE BORG. EVERYTHING must conform to their needs and worldview, nothing must be allowed to survive outside of it. If there was a room with 100 tables in it, and 99 of those tables had a game of Checkers on them and only one table had a Chess board on it, the kinds of people who complain about EVE would be in that room begging the game masters to make that last table another game of Checkers. It's just in their nature. Their screwed up, hippie, drum circle'n, PvP hatin, "think of the damn children" SJW natures lol.
People who you disagree with are flawed and can be lumped into a general category? Nah. Everyone has seen these threads before, many times.
What never gets mentioned is that some people can't PVP. I mean physically can't, they freeze in any combat situation and no amount of practice, training or experience does much to change that. I think the stats from Vietnam were that 3 out of ten did not fire their weapons during contact.
Some of that demographic are the sort to talk a lot of crap. Not all, some of them are great people with many skills and no shortage of intelligence, they just can't fight, even in a computer game. It really is physiological, the simplest actions become too complex and they can't even communicate over comms faced with aggro.
Now i'm not saying they need an area of eve where there's no violence allowed, just suggesting that they team up with combat players to create one.
The moralistic players who get all het up about PVP, be advised, you will never convince anyone that EvE is troubled by PVP or losing anything by it. These threads are your impotent venting.
Goggles. Making me look good. Making you look good.
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Professor Sternu Tarantoga
The Futurological Congress
84
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Posted - 2017.03.30 14:43:03 -
[275] - Quote
DRDNOUGHT wrote: How many more players must we lose to bullying
My calculation show that we have to lose one player to bullying for every two badass PVP gods that stay for the "you can shot at everything" dogma. It's quite an easy formula that worked for more than ten years now. |
Monumental Inscriptionist
Ascendance Goonswarm Federation
3
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Posted - 2017.03.30 14:50:44 -
[276] - Quote
In time, like anything else, EVE will fall. It will become too sparsely populated to generate profitability for CCP and they will "sadly and with heavy hearts" shut down EVE servers due to lack of income and ability to maintain the servers. Thats when you will start to see and hear all of the "bully's" and killboard hounds crying their eyes out declaring that they've wasted all these years and money on this game and that it cant possibly just be ended and that a petition sould be started to raise money and awareness in hopes some other company will absorb it and keep it running. ALL because the exact thing you've brought up in this post has come to pass. New players have been run off and there are no more left in the world to "try it out". 14 years is a long ass time for an MMO to be successful. If you asked my opinion, I would tell you to start thinking about this because if you wannabe hard asses dont start considering some of these "new player" ideas on how to get them in and KEEP them in.. you will find yourself on Reddit and facebook bitching and crying about how EVE is gone and you cant believe you cant fly your Avatar anymore.
Put this to real thought because I have seen more than my fair share of newbie just say **** it and quit during the first 3 months for THIS exact reason... institute some sort of invulnerability period for the newbie. a scaling war dec system based on corp size or something because its affecting login frequency for sure. |
Jenn aSide
Absolute Massive Destruction Test Alliance Please Ignore
15441
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Posted - 2017.03.30 14:54:02 -
[277] - Quote
Chopper Rollins wrote:
People who you disagree with are flawed and can be lumped into a general category? Nah.
I disagree. We aren't talking disagreement, we are talking about people who are eternal malcontents. I dislike malcontents , in game and out.
Quote: What never gets mentioned is that some people can't PVP. I mean physically can't, they freeze in any combat situation and no amount of practice, training or experience does much to change that. I think the stats from Vietnam were that 3 out of ten did not fire their weapons during contact.
Vietnam was real. New Eden is a bunch of 1s and 0s on a big ass computer in England that is 100% voluntary to participate in. Being someone who gets paralysed by pvp yet choosing to continue to play a game that allows and even encourages frequent unrestricted pvp everywhere is like knowing you suffer from Photosensitive epilepsy and then still choosing to play a game called "Blinky Blinky strobe lights online".
I'm sorry if they have some kind of situation like what you describe, but this is a video game, it's not for everyone, but some people can't let it go even though it makes them miserable. Then they come here and try to share the misery. |
Salvos Rhoska
2639
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Posted - 2017.03.30 14:59:30 -
[278] - Quote
Jenn vs Chopper
>popcorn
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Jenn aSide
Absolute Massive Destruction Test Alliance Please Ignore
15441
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Posted - 2017.03.30 14:59:30 -
[279] - Quote
Monumental Inscriptionist wrote:In time, like anything else, EVE will fall. It will become too sparsely populated to generate profitability for CCP and they will "sadly and with heavy hearts" shut down EVE servers due to lack of income and ability to maintain the servers. Thats when you will start to see and hear all of the "bully's" and killboard hounds crying their eyes out declaring that they've wasted all these years and money on this game and that it cant possibly just be ended and that a petition sould be started to raise money and awareness in hopes some other company will absorb it and keep it running. ALL because the exact thing you've brought up in this post has come to pass. New players have been run off and there are no more left in the world to "try it out". 14 years is a long ass time for an MMO to be successful. If you asked my opinion, I would tell you to start thinking about this because if you wannabe hard asses dont start considering some of these "new player" ideas on how to get them in and KEEP them in.. you will find yourself on Reddit and facebook bitching and crying about how EVE is gone and you cant believe you cant fly your Avatar anymore.
Put this to real thought because I have seen more than my fair share of newbie just say **** it and quit during the first 3 months for THIS exact reason... institute some sort of invulnerability period for the newbie. a scaling war dec system based on corp size or something because its affecting login frequency for sure.
Hmmm, the old "you people will be sorry because all the new players will leave and EVE will get shut down".
The thing is, we won't. We're grown folk, we (not just PVPrs, non-whiney PVE folk too) play this video game because it's enjoyable. And if it does end we'll play something else. Or go outside. Or get laid. Whatever.
The Ironic thing is that EVE was a more popular game when it was measurably harsher (like when gankers got insurance payouts for ganking, there were no pop ups to tell you to not go into low sec so new players got killed by gate camps all the time, etc etc). If EVE dies, it will be because of all the bleeding heart "think of the children" types convincing CCP that making EVE into mushy , safe, coddling nothingness is the right way to go. |
Salvos Rhoska
2639
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Posted - 2017.03.30 15:02:51 -
[280] - Quote
Jenn aSide wrote:The Ironic thing is that EVE was a more popular game when it was measurably harsher (like when gankers got insurance payouts for ganking
Gankers got insurance payout? How is that harsh? :D
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Jenn aSide
Absolute Massive Destruction Test Alliance Please Ignore
15441
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Posted - 2017.03.30 15:05:56 -
[281] - Quote
Salvos Rhoska wrote:Jenn aSide wrote:The Ironic thing is that EVE was a more popular game when it was measurably harsher (like when gankers got insurance payouts for ganking Gankers got insurance payout? How is that harsh? :D
It wasn't' the only thing that was harsh. In pre-2012 EVE Online you could even accept a mission, forget to put the mission item in your cargo hold, and undock. ALL WITHOUT A NANNY POP UP.
It was insane how this game used to treat people like adults. WTF were they thinking, doesn't CCP know that people need to be protected from their own mistakes and responsibilities!
/sarcasm
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Rroff
Antagonistic Tendencies
1073
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Posted - 2017.03.30 15:07:21 -
[282] - Quote
It is an interesting one if you really enjoy the overall theme eve is about but your enjoyment is impacted by something like freezing up in combat.
Personally I was like that - the first few times my brain just wasn't processing what was going on in a PVP situation - was quite proud of myself the first fight where I was following the action, overheating modules appropriately, etc. etc. |
Salvos Rhoska
2641
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Posted - 2017.03.30 15:07:21 -
[283] - Quote
Jenn aSide wrote:It wasn't' the only thing that was harsh.
How was gankers getting insurance payout "harsh"?
It was pure free money. Nothing harsh about that.
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Mister Tuggles
Faceless Men
118
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Posted - 2017.03.30 15:28:21 -
[284] - Quote
There should be severe consequences for attacking and destroying non-war targets in high sec.
Instant drop to -10 security status, and a 2-3 second warp delay for all ships while at -10. Old school Ultima online had severe penalties to stats for "going red". Eve should as well.
The warp speed delay would only be applied in high sec. |
Dom Arkaral
The Conference Elite CODE.
1120
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Posted - 2017.03.30 15:31:09 -
[285] - Quote
Salvos Rhoska wrote:Jenn aSide wrote:The Ironic thing is that EVE was a more popular game when it was measurably harsher (like when gankers got insurance payouts for ganking Gankers got insurance payout! FREE MONEY! How is that harsher? :D Jenn, please.
LOL anything killed by CONCORD has no insurance payout.. Please learn game mechanics before making assumptions
Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.
Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER
Instigator of the First ISD Thunderdome
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Rroff
Antagonistic Tendencies
1073
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Posted - 2017.03.30 15:32:28 -
[286] - Quote
Mister Tuggles wrote:There should be severe consequences for attacking and destroying non-war targets in high sec.
Instant drop to -10 security status, and a 2-3 second warp delay for all ships while at -10. Old school Ultima online had severe penalties to stats for "going red". Eve should as well.
The warp speed delay would only be applied in high sec.
It would certainly mix things up a bit if there was more penalties for "going red" in highsec - but I'd extend it somewhat to the bounty system and war dec system (for parties on both sides) as well :evilgrin: |
Salvos Rhoska
2641
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Posted - 2017.03.30 15:34:17 -
[287] - Quote
Dom Arkaral wrote:Salvos Rhoska wrote:Jenn aSide wrote:The Ironic thing is that EVE was a more popular game when it was measurably harsher (like when gankers got insurance payouts for ganking Gankers got insurance payout! FREE MONEY! How is that harsher? :D Jenn, please. LOL anything killed by CONCORD has no insurance payout.. Please learn game mechanics before making assumptions She was talking about before.
Read, bro.
CONCORD targets used to get insurance payout.
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Dom Arkaral
The Conference Elite CODE.
1120
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Posted - 2017.03.30 15:35:44 -
[288] - Quote
Salvos Rhoska wrote:Dom Arkaral wrote:Salvos Rhoska wrote:Jenn aSide wrote:The Ironic thing is that EVE was a more popular game when it was measurably harsher (like when gankers got insurance payouts for ganking Gankers got insurance payout! FREE MONEY! How is that harsher? :D Jenn, please. LOL anything killed by CONCORD has no insurance payout.. Please learn game mechanics before making assumptions She was talking about before. Read, bro. 1- I'm not your "bro" 2- I was editing 3- Miner, calm down
Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.
Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER
Instigator of the First ISD Thunderdome
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Salvos Rhoska
2641
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Posted - 2017.03.30 15:37:11 -
[289] - Quote
Dom Arkaral wrote:1- I'm not your "bro" 2- I was editing 3- Miner, calm down
1) :( 2) You where editing cos you fked up. 3) Im not a miner. Im legit CODE Special Agent (see my sig)
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Dom Arkaral
The Conference Elite CODE.
1120
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Posted - 2017.03.30 15:40:25 -
[290] - Quote
Salvos Rhoska wrote:Dom Arkaral wrote:1- I'm not your "bro" 2- I was editing 3- Miner, calm down 1) :( 2) You where editing cos you fked up. 3) Im not a miner. Im legit CODE Special Agent (see my sig) Yeah right And I'm a goon...
Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.
Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER
Instigator of the First ISD Thunderdome
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Salvos Rhoska
2641
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Posted - 2017.03.30 15:42:01 -
[291] - Quote
Dom Arkaral wrote:Salvos Rhoska wrote:Dom Arkaral wrote:1- I'm not your "bro" 2- I was editing 3- Miner, calm down 1) :( 2) You where editing cos you fked up. 3) Im not a miner. Im legit CODE Special Agent (see my sig) Yeah right And I'm a goon...
?
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Marcus Tedric
Zebra Corp Goonswarm Federation
106
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Posted - 2017.03.30 15:45:47 -
[292] - Quote
Monumental Inscriptionist wrote:In time, like anything else, EVE will fall. It will become too sparsely populated to generate profitability for CCP and they will "sadly and with heavy hearts" shut down EVE servers due to lack of income and ability to maintain the servers. ...............
There is the 'sad realist' part of me that agrees with you - and that will indeed be a very sad day. Actually, I more 'hopefully' think that this could happen because someone else realises there is a particular niche in the market and we get two such games - and there isn't room in the market for both.
Even more likely than that, however, is that the wonderful people at CCP will get increasingly poached by those other pathetic 'entertainments' for more money.
For I assure you that the world needs at least one game that is actually more realistic, more challenging and more worthwhile than all those other useless carebear-world excuses for 'games' - for otherwise (queue hyperbole) mankind is truly f*****.
Moreover, if we could actually get all the pychopaths and amoral ratbags in the world to play in EVE rather than IRL - then the whole world would be a better place!
What is really wrong with all those who come to EVE is that they come with no other experience except that of: WoW; Ark; Space Engineers; Star Trek; Star Wars; My Little Pony; & Pokemon. Youngsters who have become self-entitled dolists who know nothing about the real world because they aren't taught anything - the ones who never climbed trees or took childhood risks.
What EVE really needs is a marketing effort that expresses the realism within a game environment - and poses the big question:
'Are you good enough to rise to the challenge of playing EVE Online?'
Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium
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Rroff
Antagonistic Tendencies
1073
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Posted - 2017.03.30 16:05:03 -
[293] - Quote
Marcus Tedric wrote: What is really wrong with all those who come to EVE is that they come with no other experience except that of: WoW; Ark; Space Engineers; Star Trek; Star Wars; My Little Pony; & Pokemon. Youngsters who have become self-entitled dolists who know nothing about the real world because they aren't taught anything - the ones who never climbed trees or took childhood risks.
What EVE really needs is a marketing effort that expresses the realism within a game environment - and poses the big question:
'Are you good enough to rise to the challenge of playing EVE Online?'
Again I think this is something that can to a large extent be dealt with by getting players working together earlier on - atleast as an option - partly "safety" in numbers and all that and partly there is a good chance they will end up grouped with someone(s) who can help them to deal with it. I don't think the current starter organisations and corps, etc. entirely cover it sufficiently and in many cases people don't necessarily want to commit to a corp (which can raise expectations of them) before they are ready or know what they want, etc. |
NofriendNoLifeStilPostin
State War Academy Caldari State
42
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Posted - 2017.03.30 16:18:16 -
[294] - Quote
EVE needs real penalties to suicide ganking in high sec. Not this slap on the wrist, negligible risk BS.
Its become far to commonplace and a preferred pvp activity vs roaming low/null and facing opponents who will actually shoot back.
This is a large part of what makes EVE such a joke of a game. Suicide gankers risk next to nothing for potentially tremendous rewards and the costs are so negligible that its commonly used as a griefing tool. |
Lfod Shi
Lfod's Ratting and Salvage
386
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Posted - 2017.03.30 16:25:42 -
[295] - Quote
Simple solution I apply to nearly all gaming: Never Interact
GÖ¬ They'll always be bloodclaws to me GÖ˝
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Soel Reit
Dambusters 617 Sq
731
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Posted - 2017.03.30 16:58:08 -
[296] - Quote
forum posting: - 0% of getting ganked - 0% need of buying a permit - 100% secure
FeelsGoodMan |
Bjorn Tyrson
EVE University Ivy League
434
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Posted - 2017.03.30 17:11:19 -
[297] - Quote
Soel Reit wrote:forum posting: - 0% of getting ganked - 0% need of buying a permit - 100% secure FeelsGoodMan
I'm sorry, but you re going to need to purchase a forum shitposting permit. and I must sadly also levy a permit avoidance fine against you. please transfer 50m isk at your earliest convenience. |
Ecrir Twy'Lar
Federation Navy 3rd Fleet Wrong Hole.
26
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Posted - 2017.03.30 17:11:44 -
[298] - Quote
I live in WH space and what happens in highsec doesn't have a huge impact on me. However I do think wardecs are "mostly" used as a means to get lot's of free easy targets to pad killboards.
Criminal activity and suicide ganking is fine. It teaches people to be cautious and play smart. It also ads content.
I think if highsec wardecs were removed, those people would move out into lower security space to find content. More people in highsec would stay in the game and create their own player corporations (They currently hide in NPC corporations). When more new players stick around, more of them will buy PLEX. When these players sell PLEX, the the prices will be lower. Let people who don't like PvP enjoy highsec (other than the occasional suicide gank). Eventually they may want to make more isk to PLEX their accounts themselves and they will move out into less secure space.
Did I mention that I like low PLEX prices. |
Soel Reit
Dambusters 617 Sq
731
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Posted - 2017.03.30 17:19:57 -
[299] - Quote
Bjorn Tyrson wrote:Soel Reit wrote:forum posting: - 0% of getting ganked - 0% need of buying a permit - 100% secure FeelsGoodMan I'm sorry, but you re going to need to purchase a forum shitposting permit. and I must sadly also levy a permit avoidance fine against you. please transfer 50m isk at your earliest convenience.
transaction completed waiting 1bil collateral to follow up with the second tranche of 99,99% of the sum |
Kaely Tanniss
OMGWTFBBQTIME I Know Right
819
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Posted - 2017.03.30 17:22:22 -
[300] - Quote
NofriendNoLifeStilPostin wrote:EVE needs real penalties to suicide ganking in high sec. Not this slap on the wrist, negligible risk BS.
Its become far to commonplace and a preferred pvp activity vs roaming low/null and facing opponents who will actually shoot back.
This is a large part of what makes EVE such a joke of a game. Suicide gankers risk next to nothing for potentially tremendous rewards and the costs are so negligible that its commonly used as a griefing tool.
No..Eve needs real players of a game that is played exactly how it's intended. If Eve is such a joke to you..why are you here and what does that say about you?
If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..
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