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Dano Katiria
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Posted - 2007.05.05 11:13:00 -
[1]
me and a friend where talking drunkenly on the way back from the pub, and he was excited about his shiny new sleipnir so we got onto talking about eve. I was laughing about ratting -0.78 systems in my thorax, which i used to do as i had not enough monies for a bs, so we started talking about how easy 0.0 is, it is supposed to be the meanest and hardest space in the galaxy, but i can rat almost the lowest sec systems in a cruiser... with 2mill sp in gunnery and cruiser lvl4, now that is wrong
So i thought about it some more, and i got on to lowsec, NOBODY rats in low sec, its more dangerous than 0.0 and the isk per hr is stupidly low, so why not make them both harder?
Whith more and more ppl flying cap ships i think its about time the npc corps did too. The realy low sec 0.0 could have carrier spawns, if they could drop say 5 fighters then groups of 2-3 bs's could happily start taking them down. And if they were worth say 50-100mill they would not increace isk inflation too much and would drive down cap ship parts and fighter costs. Low sec could have the odd bs in 0.1 sys's and harder spawns throughout... with an actualy perceptable difference in spawn difficulty between the sec levels.
well, what do u think? constructive critisism is better than being flamed, cos 'YOUR IDEA IS A PILE OF ******, WOULD JUST BE HOME TO ISK FARMERS/KILL GATE PIRACY/RANDOM REASON'
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Chewan Mesa
coracao ardente Triumvirate.
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Posted - 2007.05.05 11:18:00 -
[2]
Edited by: Chewan Mesa on 05/05/2007 11:15:27 I believe you have a flaw in your argumentation there tbh.
On one hand you say 0.0 is not really dangerous, because you can rat in a thorax vs BS spawns.
On the other hand, low-sec is more dangerous than 0.0 is, because there are pirates looking to kill you.
You cant compare the two though, you can NPC in an AF, and even a frig in low-sec, hence its even easier than 0.0 in that regard. The level of difficulty doesnt come from how hard the NPCs are.
However both are dangerous in terms of players roaming around to kill you. So I dont really see 0.0 as "too easy" compared to low-sec.
And afaik, CCP is planning on doing what you suggested, to introduce Carriers % possibly other cap-ships into new missions, and maybe even into 0.0-ratting, although their focus is more in reducing the number of NPCs in general, I think it goes hand in hand with making them more difficult to kill.
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Fallen Elite
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Posted - 2007.05.05 11:26:00 -
[3]
I can solo multiple BS spawns in 0.0 with an Enyo, without going below half shields, easily. When I used to rat in a myrmidon, it would take LONGER to take out frigs/cruisers, and would only take about half as long to get BS, but my tank had to actually hold, whereas in my enyo I don't even have to worry about getting shot, let alone repping. All it takes is some T2 Turrets, an AB, and knowing how to fly manually to avoid Roids & Gunfire, frigates will pop in 2 volleys, and cruisers will not hit you if you know what you're doing. Anything bigger than a Cruiser won't hit you unless you approach them head on.
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Dano Katiria
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Posted - 2007.05.05 11:30:00 -
[4]
Edited by: Dano Katiria on 05/05/2007 11:26:18
Originally by: Fallen Elite I can solo multiple BS spawns in 0.0 with an Enyo, without going below half shields, easily. When I used to rat in a myrmidon, it would take LONGER to take out frigs/cruisers, and would only take about half as long to get BS, but my tank had to actually hold, whereas in my enyo I don't even have to worry about getting shot, let alone repping.
Which i think is not right, i do it too, but in a rax. and u need an mwd for them :p i think it should be more of a challenge, bigger ships to fight, make them harder and only slightly more rewarding isk wise and i think u would be on to a winner. I actualy enjoy ratting in my rax more than a domi as it is more of a challenge. s'Cause 0.0 is too easy :D
Should be a chalenge in a bs too
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Fuggerin
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Posted - 2007.05.05 11:31:00 -
[5]
Edited by: Fuggerin on 05/05/2007 11:35:10
pls delete my post - wrong button :)
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Ecatherina W
Gallente Core Domination Big Bang Quantum
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Posted - 2007.05.05 12:13:00 -
[6]
Go ahead and solo rats in 0.0 in a cruiser... please... makes you much easier to pop.
;-) Kath
***** Ecatherina W ***** Empress of the Multiverse
DGAF Newbie Guide to Everything Eve
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Plutoinum
German Cyberdome Corp Cult of War
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Posted - 2007.05.05 12:25:00 -
[7]
Ratting is not for fun but to make isk. You can solo a bs spawn in your enyo, but I guess I've finished several belts in a raven, before you are done in one belt with your enyo. You can also mine in a cruiser, but a covetor or hulk is better. And if you think about mining in 0.0, people maybe don't want to tank 2 dreadnoughts and a carrier during a mining OP.
But static belts get removed anyway in the next big content patch or so. ___________ Muuuhhh !!! |
qantua gnartians
Gallente Fun Inc Knights Of Syndicate
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Posted - 2007.05.05 13:19:00 -
[8]
The problem is really that the risk vs revard of low sec is pretty bad, 0.0 is better for isk making and by far easier to police for players.
Just boosting the rats in 0.0 would probably make the problem worse, since bigger rats = bigger bounties.
What low sec needs is something thats not there in high sec and 0.0.
making a some officer spawns and a lot of exploration contents(fraction warfare) exclusive to low sec, could be an way of making it worth living and loosing ships in low sec systems. I hereby represents myself and noone but myself, please dont make my corp or aliance responsible for my foolish ramblings. |
Gabriel Karade
Nulli-Secundus
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Posted - 2007.05.05 13:26:00 -
[9]
Originally by: Dano Katiria me and a friend where talking drunkenly on the way back from the pub, and he was excited about his shiny new sleipnir so we got onto talking about eve. I was laughing about ratting -0.78 systems in my thorax, which i used to do as i had not enough monies for a bs, so we started talking about how easy 0.0 is, it is supposed to be the meanest and hardest space in the galaxy, but i can rat almost the lowest sec systems in a cruiser... with 2mill sp in gunnery and cruiser lvl4, now that is wrong
NPC's are really just background noise and unless you're in very safe, very secure alliance space, it is the æmeanest space in the galaxyÆ.
I would say however, that removing most of the scrambling frigates from NPC spawns was a big mistake, and should probably be reversed.
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Video - 'War-Machine' |
Malakash
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Posted - 2007.05.05 14:10:00 -
[10]
Nah, dont worry, tell me where do you live in 0.0 and I will make your life harder
Just a friends favor
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Dano Katiria
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Posted - 2007.05.05 15:30:00 -
[11]
the thing is even with people doing this sort of thing
Originally by: Malakash Nah, dont worry, tell me where do you live in 0.0 and I will make your life harder
Just a friends favor
low sec is still more dangerous to do anything in, in my opinion..
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Escobar Noreaga
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.05.05 16:07:00 -
[12]
location is a huge factor
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sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.05.05 16:11:00 -
[13]
Originally by: Dano Katiria the thing is even with people doing this sort of thing
Originally by: Malakash Nah, dont worry, tell me where do you live in 0.0 and I will make your life harder
Just a friends favor
low sec is still more dangerous to do anything in, in my opinion..
low security tends to be less safe for alot of reaons mainly because not many people there fight to make it safe, very few are in shared intel channels only thing that makes 0.0 more safe is teamwork, even all that joint intel is team work, it allows you to know enemies coming from along way off.
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MissileRus
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Posted - 2007.05.05 16:19:00 -
[14]
Edited by: MissileRus on 05/05/2007 16:17:39 there is coming stuff for low-sec.. theres stuff changing pirate/bounty hunter things, system security and not to mention static roid belts getting removed etc
also if it was harder to rat in .0 then a bs would be a requirement to get isk, excluding a large amount of players from .0 space..
CCP is already working on the problems id too like very mutch to see dread/carrier NPCs in -.0 spaces, normal .0 would still have normal spawns. but its a question of being able to make isk for the players without battleships realy, dont know how to fix that..
edit: anyways there are lvl 5 missions coming so..
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DeGrand
Warspite Developments Rule of Three
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Posted - 2007.05.05 17:01:00 -
[15]
Its been stupidly easy to rat in 0.0 for the longest time now..
You can tank anything with just one rep, before you`d need 2 reps..and then you`d still get your ass handed to you by the factionspawns if you went in close. The risk of losing your ship made if fun..its now just a semi-afk boring grind.
Ive been hoping ccp brings back the webbing/scrambling frigs for ages.
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Magnum III
Journey On Squad
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Posted - 2007.05.05 17:05:00 -
[16]
Are you ratting in safe 0.0 space that you are in good terms with the controling allaince?
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Riley Craven
Caldari Copacetic Corporation
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Posted - 2007.05.05 17:17:00 -
[17]
Originally by: DeGrand Its been stupidly easy to rat in 0.0 for the longest time now..
You can tank anything with just one rep, before you`d need 2 reps..and then you`d still get your ass handed to you by the factionspawns if you went in close. The risk of losing your ship made if fun..its now just a semi-afk boring grind.
Ive been hoping ccp brings back the webbing/scrambling frigs for ages.
Not sure how you people equate scrambling/web frigs with more fun. The only thing it adds is more risk because if a player comes in right at the time you are webbed and scrammed you are screwed.
If you want more fun and it to become less of a grind, it just needs to be more challenging (either current rats do more damage, or there are more of them), and yes I agree with you that they pretty much took the challange out a long time ago, (think it was the Red Moon patch) but cant really remember.
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DeGrand
Warspite Developments Rule of Three
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Posted - 2007.05.05 17:34:00 -
[18]
The added risk of getting blown up by someone is needed badly. and yes it makes it more fun, cos when I get bored I hunt other npcers :D
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SiJira
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Posted - 2007.05.07 23:40:00 -
[19]
the fact that people dont even need to protect their mining ops when there isnt any players around only escalates this problem ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |
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