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Thread Statistics | Show CCP posts - 4 post(s) |
Sam Khanid
Ascendance Goonswarm Federation
0
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Posted - 2017.06.09 13:45:48 -
[1] - Quote
CCP Larrikin wrote:Hi Space Friends, Coming with our release on Tuesday, weGÇÖre significantly reducing the damage output of Fighters. Why:We are making this change because Carriers & Supercarriers are too strong in PvE, specifically anomaly ratting in Nullsec. As you may have seen in the May Monthly Economy Report, there is a significant upward trend in the Money Supply. This is primarily due to NPC Bounties. This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players. We also think that Carriers and Supercarriers are a bit too effective in PvP now. This change will significantly change the PvP balance, but weGÇÖre confident that Carriers and Supercarriers will remain powerful options for PvP. What:- Light Fighters (Space Superiority): No Change
- Light Fighters (Attack): 20% reduction to Basic Attack and Heavy Rocket Salvo damage.
- Support Fighters: No Change
- Heavy Fighters (Heavy Attack): 10% reduction to Basic Attack and Torpedo Salvo damage.
- Heavy Fighters (Long Range Attack): 30% reduction to Basic Attack damage.
- Heavy Fighters (Shadow): No Change
- NPCs are 15% more likely to shoot at fighters than they are currently.
We will continue to observe the economy after these changes and will make adjustments as necessary to keep it healthy for all our players.
What a horrible, horrible idea--terrible. Why, it's just dumb. There are many, many ways to go around this nerf and make just as much as before, but to hit carriers like this is just a trash idea. DUMB. |
Sam Khanid
Ascendance Goonswarm Federation
0
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Posted - 2017.06.09 13:53:40 -
[2] - Quote
Who hasn't experienced the sheer joy and glee of catching a carrier ratting an anom too? Whose going to want to take that risk vs reward gamble now? Just such a novice, unthoughtful move. |
Sam Khanid
Ascendance Goonswarm Federation
0
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Posted - 2017.06.09 14:02:03 -
[3] - Quote
It's not just the nerf, its the size and scope of it as well -- damage coupled with increased targeting from rats -- I didn't believe people when they were telling me about it. I thought, no way they're that rash to nerf two different contributors at the same time but such huge margins...
Guess I was wrong, and as a principle of program design--this is something we are warned in class not to ever do. Don't change multiple variables simultaneously by large margins. Bad things happen. |
Sam Khanid
Ascendance Goonswarm Federation
0
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Posted - 2017.06.09 14:07:06 -
[4] - Quote
Jenn aSide wrote:Sam Khanid wrote:It's not just the nerf, its the size and scope of it as well -- damage coupled with increased targeting from rats -- I didn't believe people when they were telling me about it. I thought, no way they're that rash to nerf two different contributors at the same time but such huge margins...
Guess I was wrong, and as a principle of program design--this is something we are warned in class not to ever do. Don't change multiple variables simultaneously by large margins. Bad things happen. You didn't know that CCP does multiple nerfs at a time? Like they have since 2003? You must be really new lol.
I don't see them nerf a ship in multiple capacities often, and by such huge numbers--when does that happen? |
Sam Khanid
Ascendance Goonswarm Federation
2
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Posted - 2017.06.10 23:31:44 -
[5] - Quote
Ian Hestia wrote:Sir PuppyPunch wrote:(because carrier ratting isn't afk in case some of you at ccp don't know) I just want to highlight this sentence. In stead of AFK ratting like Vexor/VNI, Carrier ratting do need to pay a lot attention on controlling the fighters. Not much people could ratting in a Carrier for like 23/7 as those AFK ratting ship.
The people making suggestions like "carriers are afk ratting machines" either don't play the game or are deliberately spewing disinformation. If you try to afk rat in a 2k17 carrier then you will lose more isk in fighters than you gain from the anom.
Point remains, a 20% nerf to fighter damage is far too much coupled with a 15% chance for npcs to target fighters too. |
Sam Khanid
Ascendance Goonswarm Federation
2
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Posted - 2017.06.11 02:06:00 -
[6] - Quote
Jang Taredi wrote:Is there any chance of this being rethought? Seems like CSM wasn't involved in the decision whatsoever, and any checks and balances were evaded at CCP Headquarters.
Also, 260m ticks? That would be like multiboxing 3 Revenants.
They really should reconsider, but I wouldn't hold my breath for them to care about the community like that--they seem intent on screwing endgame ships :(
The only metrics that will convince them are unsubscribed accounts I fear, not forum posts. |
Sam Khanid
Ascendance Goonswarm Federation
5
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Posted - 2017.06.12 15:02:56 -
[7] - Quote
Linus Gorp wrote:Altair Taurus wrote:I think by introducing this nerf CCP robs single account players investments and will force them to use multiple accounts or simply purchase ISK for real money if they want to enjoy end-game content in the future. Of course well organized RMT/botting EVE shadow communities are completely safe! You're dumb as ****. If you don't understand ANYTHING AT ALL about economics, then don't ******* comment on it. The keyword for you to look up is inflation. Now go and educate yourself.
Definitely an apologist, no doubt about it--an angry, triggered one at that. These changes suck, nearly everyone thinks so. |
Sam Khanid
Ascendance Goonswarm Federation
5
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Posted - 2017.06.12 15:05:04 -
[8] - Quote
Thead Enco wrote:Ayel T'khane wrote:Nerfing the biggest and most powerful ships in new eden to fix the economy ?! Carriers and Supers OP ?! making good money ?! CCP do you have any idea how risky it is to undock those god damn gank magnets ?!
you have been developing this game since 2003 and now after all the experience nerfing is the only thing you can think of ? how about you FIX IT BY CHANGING HOW THE F*** ECONOMY WORKS IN THE FIRST PLACE ?!!! If only CCP replaced their economist that left to be a dean of a university, oh wait they did they hired someone from EA to oversee marketing....
Did they really? EA kills every game that's unlucky enough to fall into their hands...! |
Sam Khanid
Ascendance Goonswarm Federation
6
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Posted - 2017.06.12 15:43:33 -
[9] - Quote
Linus is the biggest troll on this forum, I'd almost swear she's logging in alts to like her posts x2 everytime she does it - her prose reaks of vanity, and her logic is about as hollow as it gets. Nerfing fighters by 20% damage is a **** move, there are hundreds of posts from others in this threadchain echoing those thoughts, but CCP doesn't care and all our words are worth less than nothing to them. If you hate the changes, unsub for a month or two and hit them in the wallet--nothing else matters. |
Sam Khanid
Ascendance Goonswarm Federation
7
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Posted - 2017.06.12 15:52:42 -
[10] - Quote
Linus Gorp wrote:Sam Khanid wrote:Linus is the biggest troll on this forum, I'd almost swear she's logging in alts to like her posts x2 everytime she does it - her prose reaks of vanity, and her logic is about as hollow as it gets. Nerfing fighters by 20% damage is a **** move, there are hundreds of posts from others in this threadchain echoing those thoughts, but CCP doesn't care and all our words are worth less than nothing to them. If you hate the changes, unsub for a month or two and hit them in the wallet--nothing else matters. To put in the effort to like my own posts I'd have to give a **** about likes in the first place. I don't. And just a tip. If you want to argue with me on a logical level, then use logic. Tears and illogical emotional made-up arguments don't qualify.
Your logic equates to: agree with me or I'm going to insult your intelligence, you're hardly a person one can reason with--just an apologist defending the update. It's not like anyone reading your posts isn't going to be able to see through it, so I'll leave it at that. |
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Sam Khanid
Ascendance Goonswarm Federation
8
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Posted - 2017.06.12 16:11:06 -
[11] - Quote
Analius Glover wrote:Sam Khanid wrote:Linus is the biggest troll on this forum, I'd almost swear she's logging in alts to like her posts x2 everytime she does it - her prose reaks of vanity, and her logic is about as hollow as it gets. Nerfing fighters by 20% damage is a **** move, there are hundreds of posts from others in this threadchain echoing those thoughts, but CCP doesn't care and all our words are worth less than nothing to them. If you hate the changes, unsub for a month or two and hit them in the wallet--nothing else matters. That's why he was kicked from BB. Just ignore that crying girl
Exactly. The "hide posts" option was created for a reason, lol. I had hoped CCP would reconsider these changes, but they seem intent on them regardless. Too bad, but Goons will survive and thrive :D |
Sam Khanid
Ascendance Goonswarm Federation
10
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Posted - 2017.06.12 18:27:49 -
[12] - Quote
CCP Larrikin wrote:[img]http://web.ccpgamescdn.com/newssystem/media/71813/1/GermanFlag33.png[/img] [img]http://cdn1.eveonline.com/community/devblog/FLAG_-_RUSSIAN-33.png[/img]UPDATE 2017-06-12: Reduced the damage reduction to fighters. Added supporting data. Greetings Capsuleers, Coming tomorrow in the June 2017 release, the damage output of Fighters will see a reduction by the game design team. After a long weekend sifting through some passionate feedback and taking into consideration previously ongoing design work, letGÇÖs take a look at whatGÇÖs coming. The Data:LetGÇÖs set the stage for the decision by taking sample of 5 days in June. During that timeframe 10.6 Trillion ISK was rewarded in bounties. Of that: - 22.3% (2.3T) of the ISK was generated by 1.4% of characters earning bounties, using Supercarriers
- 24.2% (2.6T) of the ISK was generated by 4.8% of characters earning bounties, using Carriers
- 19.1% (2T) of the ISK was generated by 16.6% of characters earning bounties, using T1 Cruisers
Just under half (46.5%) of the bounties earned during the time period was generated by Supercarriers and Carriers, meaning a small percent of the population received a huge portion of the total bounties. Why:Our primary goal for this change is reducing the combat power of Carriers & Supercarriersin PvE, specifically anomaly ratting in Nullsec. As you may have seen in the May Monthly Economy Report, there is a significant upward trend in the Money Supply. This is due to NPC Bounties. [img]http://cdn1.eveonline.com/community/MER/May_2017/9b_isk.float.3.jpg[/img]This trend is unsustainable. Having such a large ISK faucet is bad for the economy, and this ISK faucet is concentrated to a relatively small number of players. Our secondary goal is that Carriers and Supercarriers are too effective in PvP, even for the investment it takes to create them. This change will shift the PvP balance, but weGÇÖre confident that Carriers and Supercarriers will remain powerful options for PvP battles. What:- Light Fighters (Space Superiority): No Change
- Light Fighters (Attack): 10% reduction to Basic Attack and Heavy Rocket Salvo damage (was 20%)
- Support Fighters: No Change
- Heavy Fighters (Heavy Attack): No Change (was 10% reduction to Basic Attack and Torpedo Salvo damage)
- Heavy Fighters (Long Range Attack): 20% reduction to Basic Attack damage (was 30%)
- Heavy Fighters (Shadow): No Change
- NPC Fighter Aggression: No Change (was +15%)
- We are working on changes to Anomalies that will reduce the effectiveness of Carriers and Supercarriers. These changes will be announced at a later date.
We will continue to observe the economy after these changes and will make adjustments as necessary to keep it healthy for all our players. Some of you have asked 'Why not just reduce the bounties?'. The focus of this change is Supercarriers and Carriers. We don't want to effect the income of ships besides those with this change.
A more realistic and moderate approach, bravo for adjusting course midstream.
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