Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 4 post(s) |
|
CCP Abraxas
|
Posted - 2007.05.22 09:55:00 -
[1]
G'day folks,
Our latest story is called "Most Ancient" and concerns the last day at work for a certain venerable someone. Do not anger old people, for they have too much time on their hands and far too much experience to draw on.
|
|
HankMurphy
Minmatar Pelennor Swarm R i s e
|
Posted - 2007.05.22 10:17:00 -
[2]
1st ...
loved the story, was wondering where the thread was
just goes to show, experience and wisdom laughs in the face of blind determination
/subtle?
|
Vicarrah
Minmatar Hand Of The Tahiri Namtz'aar k'in
|
Posted - 2007.05.22 11:56:00 -
[3]
Love it. Vicarrah Tahiri Matriarch |
Pottsey
Gallente Enheduanni Foundation
|
Posted - 2007.05.22 12:08:00 -
[4]
Is it even possible for CCP Abraxas to write a bad story? Passive shield tanking guide click here |
Liisa
Infinitus Odium
|
Posted - 2007.05.22 12:29:00 -
[5]
Great read. And yes, don't annoy the old workers in the workshop, they have forgotten more than you will ever learn. ----------------------------------
|
|
Huitzilopochtli Tlaloc
Forum Moderator Interstellar Services Department
|
Posted - 2007.05.22 14:44:00 -
[6]
Originally by: Pottsey Is it even possible for CCP Abraxas to write a bad story?
doent seem so does it - Thanks Hutch. ____
forum rules | [email protected] | ME
They call me Hutch. I have forgotten why |
|
Crimsonjade
Zer0 ToLeRaNcE Terror In The System
|
Posted - 2007.05.22 17:34:00 -
[7]
excellent read :)
|
Alvara
Kuiper Belt Industries Empire Research
|
Posted - 2007.05.22 18:06:00 -
[8]
I enjoyed it immensely.
Highsec POS lab management outsourcing |
Salvis Tallan
Gallente The Shadow Order Hydra Alliance
|
Posted - 2007.05.22 18:30:00 -
[9]
Great story! ------
|
Evelgrivion
Coreli Corporation Corelum Syndicate
|
Posted - 2007.05.22 19:13:00 -
[10]
Excellent story Abraxas. I lol'd
This isn't the signature you're looking for. |
|
Kimo Sabi
|
Posted - 2007.05.22 21:23:00 -
[11]
Pure, evil, sadistic, genius!
I loved it from start to finish, for me one of the most entertaining chronicles so far!
|
PostWithYourMain
Main Corporation
|
Posted - 2007.05.22 21:25:00 -
[12]
Funny
|
MuffinsRevenger
EmpiresMod
|
Posted - 2007.05.22 22:50:00 -
[13]
Nice storry :D |
Ket Halpak
ANZAC ALLIANCE Southern Cross Alliance
|
Posted - 2007.05.23 01:26:00 -
[14]
lol, nice!
A slight change in your usuall dark style, but very enjoyable! _ Check out my blog at RantingsofaCarebear.blogspot.com Privateers: Those who don't adapt become victims of harsh irony |
Zeebakes
Direct Intent Blind Beavers
|
Posted - 2007.05.23 05:54:00 -
[15]
Mad props. I think I woke everyone in the house up when I got to the last two paragraphs.
-------
Originally by: CCP kieron <Stallone voice>I'm not going to Candy Mountain!</Stallone>
------- |
Daedalus DuGalle
Gallente University of Caille
|
Posted - 2007.05.23 07:09:00 -
[16]
|
Terth Sivo
East Khanid Trading
|
Posted - 2007.05.23 12:12:00 -
[17]
Loved it!
---
|
Stitcher
Caldari DarkStar Armada
|
Posted - 2007.05.23 14:09:00 -
[18]
Can you say "Owned", boys and girls? ***
|
Jason Marshall
Hammer Of Light
|
Posted - 2007.05.23 15:13:00 -
[19]
Haha, very nice lesson.
Tacky Lensflares in sigs ftw
|
War Bear
Sharks With Frickin' Laser Beams Mercenary Coalition
|
Posted - 2007.05.24 17:34:00 -
[20]
Very nice work. Thank you. :)
No matter where you go, there you are. |
|
Fangedterror
|
Posted - 2007.05.25 01:33:00 -
[21]
I dont get it... perhaps im just stupid. but what is going on? I got to the point where hes gonna cean the desk and the wings fall down but what does this mean??? please help ^^
|
Tredegar
|
Posted - 2007.05.25 15:30:00 -
[22]
Ah the practical jokes technicians play on each other. I should know, I see it a lot at my line of work.
"I may be a craven little coward, but I'm a greedy craven little coward." Daffy Duck |
Spoon Thumb
Khanid Aerospace Group Khanid Provincial Authority
|
Posted - 2007.05.26 00:37:00 -
[23]
Good stuff!
But no larger picture displaying for me, unlike all the other chronicles
Khaldari
|
Ngwee
Gallente 7 SAI
|
Posted - 2007.05.26 08:05:00 -
[24]
5 stars - I really liked this story.
The depth of the EVE world thats being added to with each story just gets better and better.
|
Gerome Doutrande
Rue Morgue
|
Posted - 2007.05.26 14:27:00 -
[25]
nice
|
|
CCP Abraxas
|
Posted - 2007.05.26 16:40:00 -
[26]
Originally by: Ket Halpak A slight change in your usuall dark style, but very enjoyable!
Is it? I suppose so, but remember that there are other faint glimmers of hope. And, uhm, I suppose there's also the projectile vomiting, murderous slaughter and Fedo sex, but that's entirely beside the point.
Also, remember that even though M.A. strongly suspects Zian of wrongdoing, and although the story does go to great lengths to imply that the latter was responsible for this whole mess, there is never any actual proof. If you dispassionately inspect the course of events, you'll find that M.A. destroyed someone's prized possession on a whim.
Which, of course, is entirely in the spirit of EVE
Originally by: Spoon Thumb But no larger picture displaying for me, unlike all the other chronicles
Not all of the recent chronicles have had artwork. We're working on a system to ensure that the upcoming ones will, but there may a piece or two in the near future that won't.
Originally by: Fangedterror I dont get it... perhaps im just stupid. but what is going on? I got to the point where hes gonna cean the desk and the wings fall down but what does this mean??? please help ^^
Well, it's like this: He works in a grage and owns a huge technical display there. It's his last day at work and he notices signs that someone's planning to ruin the display by making it topple over, like dominoes. He knows who did it (or at least believes he does), and he moves that person's desk - complete with all sorts of personal items and such - right up to the display, so that when the display topples the desk will be destroyed. He's taking a nasty prank being played on him and turning it back on its originator.
|
|
WGAnubis Marrith
|
Posted - 2007.05.26 17:57:00 -
[27]
I thought the story was great though im a bit confused with the ending. Did Most Ancient allow the wing to fall on him, and basicly kill him, or did he position himself so that wing would just destroy the younger guys desk?
I apologize in advance if there is some sort of rule against spoilers being posted.
|
Jodie Amille
Sadist Faction
|
Posted - 2007.05.28 02:07:00 -
[28]
very good story, I'm really kicking myself for not starting to read these sooner. Is there a master list with links to all the previous onces somewhere? ------
|
Arenis Xemdal
Amarr Evolution Band of Brothers
|
Posted - 2007.05.28 05:58:00 -
[29]
Good story, but it seems like something you could write about anyone, anywhere. I like the chronicles that explain the background of EVE rather than simply use it. Spider Miner, Tierijev Pocket and Titans are a good example.
|
|
CCP Abraxas
|
Posted - 2007.05.28 11:49:00 -
[30]
Originally by: Arenis Xemdal Good story, but it seems like something you could write about anyone, anywhere. I like the chronicles that explain the background of EVE rather than simply use it. Spider Miner, Tierijev Pocket and Titans are a good example.
That's a perfectly valid point, and I agree with about half of it.
The story certainly doesn't flash its credentials on a constant basis, nor does it explain much of EVE's background. When matched up against "Spider Miner" and "Titans", it's woefully uninformative, going for narrative instead of education.
All this is intentional. "Most Ancient" is clearly set in EVE - the row of spaceship parts takes care of that, as does the setting itself, and the walkers to a certain degree - but as with practically anything else I write, it's a story first and an infodump second. There's a solid reason for this:
Firstly, too much information is really jarring. When you start providing background, the story stops. This doesn't just apply when you get large blocks of exposition, but also to long series of small bits peppering the narrative. If you describe someone getting up in the morning and looking out his window, and add that the window is in fact a plasma screen set in a metal wall inside a space station, that's really all you need to establish a setting. If you add that his room is equipped with motion sensors that start brewing the synth-caf and warm his trifiltered shower, and that he's real tired after a long night of partying it up with his crew, oh and he's a pod pilot too, flying a Dominix and doing missions for the Gallente Navy, and he was about to go investigate that offer he'd received from his agent but wouldn't you know it, his blueprint research just finished ... you end up with less of a story and more of a narrator jumping and screaming, "We're in EVE! We're in EVE! This is SF! We're in EVE!" It's thunder and lightning, and each time will diminish your ability to affect the reader when you finally come out with a powerful piece.
Second, the chronicles that I write have to do a lot of things. I've touched on this before, but in short, I've got to write a good story with acceptable pacing and dialogue, to make it interesting to non-roleplayers, make it interesting to roleplayers (or immersioneers, as Ginger calls them), flesh out some aspect of the world and often highlight some new feature of the game, and, if I have the time and energy, insert all sorts of layers of meaning in the story. Not every story will do all of those things, and a piece that gives only background will not do any of them except provide a little extra fodder for the roleplayers. "Sand Giants" is very heavy on current events in EVE and suffers for it in the eyes of anyone who doesn't know the background. "Soft Passage" goes into a lot of detail about daily life on stations, and is higly symbolic all the way through, but it's far too low-key for some. "Godflesh" has spaceflight and explosions and drama, but not much depth. "The Speakers of Truth", the first one, is almost nothing but exposition.
Will there be any more infodump pieces in the future? Sure. I'm working on something now related to Aura, the spaceship computer/voice, and in its current incarnation the story is half biography, half speech. But my main interest is narrative and characterization, not background, and that is always going to be a dominant characteristic of these stories. There'll still be background, but it won't be handed out on a silver platter.
|
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |