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Rellik B00n
Interstellar Brotherhood of Gravediggers The 0rphanage
112
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Posted - 2012.01.02 03:14:00 -
[1] - Quote
to add to the litter of ill-thought out war dec ideas here is... edit comments at end of post!
WAR FLAG
the background: in the begining all eve was lawless. This lead to anarchy and an environment not friendly to new players. Iterations over several years have lead to now.
the pitch: Bring in a member number based system that auto-flags you and your corp/alliance to everyone else with a flag. This flag is a pvp flag. So (pulling some numbers out of my azz) say if a corp has over 10 members it is auto-flagged to all other corporations with flags. If you have an alliance you automatically become flagged to everyone else with a flag. Only flagged corps and alliances may run an active POS
the pros: * lawlessness returns. * small corps/1 man corps can carry on in peace. * forming an alliance means something other than you have 1bn ISK in the wallet. * blues are still blue. * logistics and logistics corps become meaningful.
the cons: * small corps are immune.
ive literally just thought of this so please add to the pros and cons, plus any thoughts on the overall viability. I really like it. Anyone that doesnt want in stays in an NPC corp (as now) or joins a small corp (as now). Everyone else has an extremely interesting life.
in response to post #2 added a line regarding POSes. Stops POS immunity I likey. in response to post #2 EvE Uni should be granted special NPC status but players may only remain in alliance for 6 weeks and cannot rejoin. Then Uni get to do their job and we lose another uncertainty in the system. my war dec solution |
McOboe
Xujar
9
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Posted - 2012.01.02 03:24:00 -
[2] - Quote
I like the idea. For one, it'd force those tiny pirate-wannabe corps to bulk up (however, granted, they could fill them with in-active alts). It would allow small (<10) corps to figure out whether they wanted to commit to the fight or not. One draw back would be the organizations such as EVE university, which is focused on training and typically works to avoid wars, and happens to have 1,000+ members. Otherwise, I would put a further restriction in that you need to have at least 10 people in your corp in order to own a POS. |
Nestara Aldent
EVE University Ivy League
15
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Posted - 2012.01.02 06:04:00 -
[3] - Quote
Your idea is very bad. Yes it allows more pvp, but FFA pvp without flagging would allow for even more pvp.
It ruins the immersion, for those who care about it. And about E-UNI getting special status, how do you mean we to pvp in lowsec with that special status? Because you know we pvp a lot.
One man corp wont be wardecced anyway, and having all corps with over ten members in war with each other is the most idiotic proposal I've heard. On the par with pink canes with violet flowers on them. How you can explain it from the fiction point of view, how would Empires allow it? |
Rellik B00n
Interstellar Brotherhood of Gravediggers The 0rphanage
113
|
Posted - 2012.01.02 19:39:00 -
[4] - Quote
Nestara Aldent wrote:Your idea is very bad. Yes it allows more pvp, but FFA pvp without flagging would allow for even more pvp.
It ruins the immersion, for those who care about it.
One man corp wont be wardecced anyway, and having all corps with over ten members in war with each other is the most idiotic proposal I've heard. On the par with pink canes with violet flowers on them. How you can explain it from the fiction point of view, how would Empires allow it?
its not an empire issue, its a concord issue, and since concord allow war through bribes it could be given another angle from a RP perspective: "you guys are big enough to look aftger yourselves!"
i dont understand your first statement and i dont understand how it affects immersion negatively - if anything the immersion would be better.
I had already edited my OP to include a section about Eve-uni but ill bump it up a bit for you. my war dec solution |
Jack Tronic
borkedLabs
24
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Posted - 2012.01.02 20:15:00 -
[5] - Quote
If orphans want PVP so much, I heard theres other things to do ingame than camp stations all day. |
Nestara Aldent
EVE University Ivy League
19
|
Posted - 2012.01.02 20:31:00 -
[6] - Quote
Rellik, you're wrong the game would be more immersive.
If Empires and Concord allow war in godforsaken place that is sov null, they wouldn't allow it in their home. And this has nothing to do with the E-uni, but turning the game into FFA. I'm very much pro-pvp including highsec wars, but I'm against FFA.
There are other problems, what if you're in the pretty large corp, but you don't have anybody to group with? Do you really think people will wait enough corp mates to login so you can make a fleet for hauling or doing missions, because pretty much only way to survive in FFA Eve will be to be in the fleet at all times?
And hauling will cease to be a worthwhile profession. Now prices of hauling are very affordable. In FFA game haulers would need an escort at all times, and hauling prices would skyrocket. And its possible nobody would do the hauling as well, because of unacceptable risk vs. reward ratio. |
Velicitia
Open Designs
426
|
Posted - 2012.01.02 20:33:00 -
[7] - Quote
the idea is bad, because you now have no "legitimate" recourse against that 9-man industrial group who continue to steal your ore, or are the industrial "suppliers" for one of your reds who have 10+ members ... |
Dutarro
Matari Munitions The Fendahlian Collective
28
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Posted - 2012.01.02 23:00:00 -
[8] - Quote
Interesting line of thought. Some suggested tweaks:
- The threshold for PvP risk should be character skill points, rather than corporation size. This "PvP flag" kicks in at, say, 5m SP regardless of the character's corp membership.
- Shooting other PvP-flagged players in high sec should result in a sec status penalty for the aggressor, even though CONCORD does not intervene.
EDIT: Also, any high sec POS is automatically flagged, i.e. attackable by players who are themselves flagged. |
ShipToaster
83
|
Posted - 2012.01.02 23:08:00 -
[9] - Quote
Rellik B00n wrote:in response to post #2 EvE Uni should be granted special NPC status but players may only remain in alliance for 6 weeks and cannot rejoin. Then Uni get to do their job and we lose another uncertainty in the system.
You do realise that the current average age of pilots in eve university is a year and this will kick at least 80% of them? They will hate this idea.
Griefing CCP - Bounties for E-Uni Ganking: action continues.
https://forums.eveonline.com/default.aspx?g=posts&m=343354#post343354 |
Goose99
Republic Military School Minmatar Republic
613
|
Posted - 2012.01.02 23:14:00 -
[10] - Quote
No, I should be granted special npc status too.
And btw, only industrial carebear corps need highsec POS. Therefore, only they get permadecced by all of eve. Nice. Goodbye T2. |
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Epofhis
StarFckers Inc. The Jagged Alliance
14
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Posted - 2012.01.02 23:25:00 -
[11] - Quote
Came expecting terrible idea.
Got terrible thread also.
Bonus, I guess?
-1. Not supported.
PS: I hear there's a lot of pvp that happens, you know, out of empire. Before posting in Features and Ideas, please remember that Eve is in no way obligated to change based on your stupidity, ineptitude, or well honed sense of personal butthurt. |
Poetic Stanziel
Arrakis Technology
674
|
Posted - 2012.01.02 23:26:00 -
[12] - Quote
Rellik B00n wrote:added: EvE Uni should be granted special NPC status. Then Uni get to do their job and we lose another uncertainty in the system.
LOL.
Today I lost my common sense, It slipped away between Amamake and Rens, I think it happened in highsec, Using a Brutix to gank a Providence. -- Flunk |
Rellik B00n
Interstellar Brotherhood of Gravediggers The 0rphanage
114
|
Posted - 2012.01.03 01:01:00 -
[13] - Quote
Jack Tronic wrote:If orphans want PVP so much, I heard theres other things to do ingame than camp stations all day.
nothing to do with orphans just throwing some positive constructive ideas out there. O wait eve forums my bad.
Nestara Aldent wrote:Rellik, you're wrong the game would be more immersive.
I'm very much pro-pvp including highsec wars, but I'm against FFA.
Do you really think people will wait enough corp mates to login so you can make a fleet for hauling or doing missions, because pretty much only way to survive in FFA Eve will be to be in the fleet at all times?
In FFA game haulers would need an escort at all times, and hauling prices would skyrocket. .
o look an eve uni person deliberately mis-interpreting the idea. This does not make eve ffa. It makes it so under certain conditions you become 'eligable' for pvp. Grouping to run missions? no flagged. Haulers hauling? not flagged. If these people get into a situation where they are flagged more fool them. Also you have yet to give a reason why this would be less rather than more immersive.
Velicitia wrote:the idea is bad, because you now have no "legitimate" recourse against that 9-man industrial group who continue to steal your ore, or are the industrial "suppliers" for one of your reds who have 10+ members ...
this is completely valid but I guess that is where a dev comes in. Atm you have invulnerable high sec poses, dec shield groups to remove war decs and alts to name but a few issues. There will always be a way round im just trying to create a condition where more people are pvp-ing than not.
Dutarro wrote:Interesting line of thought. Some suggested tweaks: - The threshold for PvP risk should be character skill points kicks in at, say, 5m SP regardless of the character's corp membership. - Shooting other PvP-flagged players in high sec should result in a sec status penalty for the aggressor EDIT: Also, any high sec POS is automatically flagged, i.e. attackable by players who are themselves flagged.
if its bound to skillpoints industrial players get the shaft but good idea. The POS thing is given, if youre flashy so is your POS. Suicide gankers have demonstrated sec hits are pointless and low sec proves how unpopular it is with players. I appreciate your thoughts im just not convinced.
Goose99, re: T2 - whats to stop this happening right now? And are all these many t2 corps 10+ members? If they are alliances then do they not have a pvp wing? Is a higher price for t2 modules a bad thing? And so on.
Poetic Stanzie wrote: Rellik B00n: added: EvE Uni should be granted special NPC status. Then Uni get to do their job and we lose another uncertainty in the system. LOL. [/quote]
I know, i know, its got to be a troll right? Find the GM sanctioned dropping of dec exploit thread in GD. See all those likes on the first post? Thats Eve uni. Now, i know you already know this but my point is that since they seem to have some sort of protection from the developers anyway why not just write it in? Like prohibition to legalization, sometimes its easier to just accept the elephant in the room and work with it. By making eve-uni 'official' you can then add in a time limit to stop the situation we have now: an undeccable alliance of players old enough to know better. my war dec solution |
ShipToaster
90
|
Posted - 2012.01.03 02:05:00 -
[14] - Quote
Rellik B00n wrote:I know, i know, its got to be a troll right? Find the GM sanctioned dropping of dec exploit thread in GD. See all those likes on the first post? Thats Eve uni. Now, i know you already know this but my point is that since they seem to have some sort of protection from the developers anyway why not just write it in? Like prohibition to legalization, sometimes its easier to just accept the elephant in the room and work with it. By making eve-uni 'official' you can then add in a time limit to stop the situation we have now: an undeccable alliance of players old enough to know better.
Solid logic. Griefing CCP - Bounties for E-Uni Ganking: action continues.
https://forums.eveonline.com/default.aspx?g=posts&m=343354#post343354 |
McOboe
Xujar
10
|
Posted - 2012.01.03 02:23:00 -
[15] - Quote
Velicitia wrote:the idea is bad, because you now have no "legitimate" recourse against that 9-man industrial group who continue to steal your ore, or are the industrial "suppliers" for one of your reds who have 10+ members ...
You'll have to explain what you mean by "stealing" your ore. I assume you don't mean that a corp would try to lay "claim" to a high-sec space. As for the idea of a 9-man corp "supplying" a 10+ corp, they could have NPC corp players doing that as well. The benefit of the suppliers being in a "corp" would be that you could flag them appropriately for follow-up suicide-gank.
And I agree with ShipToaster and Rellik B00n. Effectively, you could make them a full up NPC corp that people could "join". However, with no admins and teachers around, I could see them being essentially useless. It may be better to just let folks "join" any NPC corp that they wanted. If folks don't like the corp "lite" idea, then joining an NPC corp of choice is an alternative. |
sabre906
Old Spice Syndicate Sailors of the Sacred Spice
43
|
Posted - 2012.01.03 03:56:00 -
[16] - Quote
Goose99 wrote:And btw, only industrial carebear corps need highsec POS. Therefore, only they get permadecced by all of eve. Nice. Goodbye T2.
^this, so much of this.
The only reason to anchor a high sec POS is for research and invention. The only people who do it are industrialists who can't fight. I used to have some degree of respect for Orphange, because unlike other highsec deccers, they dec and hit large sov null entities instead of grief 10 man noob corps for easy picking as all others do. That's out the window now.
Counter proposal for Flag system:
When you get decced, you can choose to "publicize" dec. Publicized dec appears on a list, any unlimited number of corps/alliances can check on that list to accept dec free of charge. More fights to/for the fighters. Want flashies to shoot? check off every dec on that list to accept all wars in Eve. |
Nestara Aldent
EVE University Ivy League
20
|
Posted - 2012.01.03 09:22:00 -
[17] - Quote
Quote:o look an eve uni person deliberately mis-interpreting the idea. This does not make eve ffa. It makes it so under certain conditions you become 'eligable' for pvp. Grouping to run missions? no flagged. Haulers hauling? not flagged. If these people get into a situation where they are flagged more fool them. Also you have yet to give a reason why this would be less rather than more immersive.
How about I put a web and scram on my indy? Will that flag me? Now flagging should work based on whether you have offensive modules installed or not, right? And that will not work good.
An Osprey mining fit can have one missile launcher to kill weak belt rats. So is it combat or mining vessel now? And indies and mining vessels can scram and web.
And E-UNI (or any other corp) to have a special status, that's too wrong. You know E-UNI must have some veteran players to show newbies how to play, with your proposal implemented they'll be forced to leave in essence making E-UNI unable to fullfill its role.
So my initial judgment remains the same, your proposal is poorly thought-out and will ruin the game if implemented. |
Rellik B00n
Interstellar Brotherhood of Gravediggers The 0rphanage
118
|
Posted - 2012.01.03 13:41:00 -
[18] - Quote
sabre906 wrote:Goose99 wrote:And btw, only industrial carebear corps need highsec POS. Therefore, only they get permadecced by all of eve. Nice. Goodbye T2. ^this, so much of this. The only reason to anchor a high sec POS is for research and invention. The only people who do it are industrialists who can't fight. I used to have some degree of respect for Orphange, because unlike other highsec deccers, they dec and hit large sov null entities instead of grief 10 man noob corps for easy picking as all others do. That's out the window now. Counter proposal for Flag system: When you get decced, you can choose to "publicize" dec. Publicized dec appears on a list, any unlimited number of corps/alliances can check on that list to accept dec free of charge. More fights to/for the fighters. Want flashies to shoot? check off every dec on that list to accept all wars in Eve.
Right. Firstly do you see anything suggesting this is an orphanage idea? Its my idea and has nothing to do with my corp or alliance so lets put that one to bed right here. Also we do still dec large entities so the "exploit not exploits anymore" doesnt affect us.
Secondly I accept there may be teething problems such as invention but T2 is under-priced anyway and there are enough corps and alliances that can fight that would be happy to take indy corps in - kind of like making industrialists and fighters work together to achieve a group goal - you know like an MMO?
Lastly publicized dec is eve worse than the situation we have now as that leaves no way of declaring war against those that do not wish to war. You think anyone called afghanistan and said "hey lads, in 24 hours we are going to send some soliders in to start fighting you"? People that do not wish to war are not necessarily newbies learning the game - they are mostly competitors that you wish to remove from the competition.
Nestara Aldent wrote:Quote:o look an eve uni person deliberately mis-interpreting the idea. This does not make eve ffa. It makes it so under certain conditions you become 'eligable' for pvp. Grouping to run missions? no flagged. Haulers hauling? not flagged. If these people get into a situation where they are flagged more fool them. Also you have yet to give a reason why this would be less rather than more immersive. How about I put a web and scram on my indy? Will that flag me? Now flagging should work based on whether you have offensive modules installed or not, right? And that will not work good. An Osprey mining fit can have one missile launcher to kill weak belt rats. So is it combat or mining vessel now? And indies and mining vessels can scram and web. And E-UNI (or any other corp) to have a special status, that's too wrong. You know E-UNI must have some veteran players to show newbies how to play, with your proposal implemented they'll be forced to leave in essence making E-UNI unable to fullfill its role. So my initial judgment remains the same, your proposal is poorly thought-out and will ruin the game if implemented.
the next time you post in this thread please make sure its OT and that you have read the OP. Im not sure if english is your second language or you are just trolling me? Look at OP then read what you wrote: at NO POINT does it say haulers or miners in ospreys will be fighting because they have warfare modules fitted. And i completely agree that Eve uni should not have special status but OMG! Too late dude, you already do - so lets embrace that and move on together? Please do not troll my thread anymore.
ps: you still havent mentioned why this is less immersive. my war dec solution |
sabre906
Old Spice Syndicate Sailors of the Sacred Spice
45
|
Posted - 2012.01.03 17:18:00 -
[19] - Quote
Rellik B00n wrote:sabre906 wrote:Goose99 wrote:And btw, only industrial carebear corps need highsec POS. Therefore, only they get permadecced by all of eve. Nice. Goodbye T2. ^this, so much of this. The only reason to anchor a high sec POS is for research and invention. The only people who do it are industrialists who can't fight. I used to have some degree of respect for Orphange, because unlike other highsec deccers, they dec and hit large sov null entities instead of grief 10 man noob corps for easy picking as all others do. That's out the window now. Counter proposal for Flag system: When you get decced, you can choose to "publicize" dec. Publicized dec appears on a list, any unlimited number of corps/alliances can check on that list to accept dec free of charge. More fights to/for the fighters. Want flashies to shoot? check off every dec on that list to accept all wars in Eve. Right. Firstly do you see anything suggesting this is an orphanage idea? Its my idea and has nothing to do with my corp or alliance so lets put that one to bed right here. Also we do still dec large entities so the "exploit not exploits anymore" doesnt affect us. Secondly I accept there may be teething problems such as invention but T2 is under-priced anyway and there are enough corps and alliances that can fight that would be happy to take indy corps in - kind of like making industrialists and fighters work together to achieve a group goal - you know like an MMO? Lastly publicized dec is eve worse than the situation we have now as that leaves no way of declaring war against those that do not wish to war. You think anyone called afghanistan and said "hey lads, in 24 hours we are going to send some soliders in to start fighting you"? People that do not wish to war are not necessarily newbies learning the game - they are mostly competitors that you wish to remove from the competition.
I apologize if you misunderstand. But your vocalized viewpoints do affect the reputation of the entity you belong to. It's unavoidable when posting with your main. There are forum alts. Posting with your main is a statement of acceptance in taking this responsibility.
Flagging for highsec POS ensures that only industralists who cannot fight are permanently decced by everyone, while fighter chars who has the combat SP can avoid decs at leisure. This is the opposite of what a war is.
In Eve, there are many professions. If everyone is meant to fight, then only gunnery SP would exist. Those who choose to play the industrial way in their sandbox do not wish war, because they cannot fight. Wall Street is not Afghanistan. In Eve, as in the world, there are different time and place for different activities, behave appropriately accordingly.
In order to outcompete business rival in the marketplace, you can offer better products or services at a lower price. Walking into their office and go on a shooting spree is something completely different. Those who do aren't business people interested in business competition at all, and are in fact looking for something else. Any pretext will do.
Publicizing wardecs brings fights to those that wish it, as they say they do. Although I suspect some of them may not mean what they say, and are in fact farmers of a different variety. |
Nestara Aldent
EVE University Ivy League
21
|
Posted - 2012.01.03 17:53:00 -
[20] - Quote
You haven't answered how the indy and mining ships (in 10+ corp) with combat capability (web, scram) would be handled.
Its either they're flagged, thus unable to fulfill hauling or mining duty, or not flagged thus gaining unfair advantage. Now answer how you mean to handle it? Maybe flag them based on modules they equip?
With so many holes in it maybe the proposal isn't good from the start?
And no pointing obvious flaws in your proposal isn't trolling.
And do you really think E-UNI CEO should have only six months of experience?
And about the immersion, Empires would tolerate lawlessness in their space to a certain degree only, because not all of Eve is Wild West. |
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Velicitia
Open Designs
427
|
Posted - 2012.01.03 18:04:00 -
[21] - Quote
Rellik B00n wrote:Velicitia wrote:the idea is bad, because you now have no "legitimate" recourse against that 9-man industrial group who continue to steal your ore, or are the industrial "suppliers" for one of your reds who have 10+ members ... this is completely valid but I guess that is where a dev comes in. Atm you have invulnerable high sec poses, dec shield groups to remove war decs and alts to name but a few issues. There will always be a way round im just trying to create a condition where more people are pvp-ing than not.
OK, as long as we're not *ever* implementing a "if you're smaller than n pilots, you're completely war/PVP free" type mechanic (that's what NPC corps are for, tough that you can't set up a POS).
TBH though, I think rescinding some of the "improvements" that were made to CONCORD because of m0o et. al. might be a better way to go about this. Sure, they should still be in hisec -- but maybe not so prevalent? E.G. replace them with navies in 0.5/0.6 who are tankable/escapable (and it's not an exploit to tank/escape them), so the more industrially-inclined types get familiar with the whole "shoot them in the face" aspect of EVE.
It's a right pain in the arse knowing that no matter what I do in HS, I can never even *try* to protect a mining fleet (yeah, i mine at times, deal with it) because the defenders will get CONCORDOKKEN when trying to fulfil their role. And trying low is fun for a while, until things break down because your gate scout has to log or something ... the joys of a smallish corp |
Rellik B00n
Interstellar Brotherhood of Gravediggers The 0rphanage
118
|
Posted - 2012.01.03 23:18:00 -
[22] - Quote
sabre906 wrote:I apologize if you misunderstand. But your vocalized viewpoints do affect the reputation of the entity you belong to. It's unavoidable when posting with your main. There are forum alts. Posting with your main is a statement of acceptance in taking this responsibility. Flagging for highsec POS ensures that only industralists who cannot fight are permanently decced by everyone, while fighter chars who has the combat SP can avoid decs at leisure. This is the opposite of what a war is. In Eve, there are many professions. If everyone is meant to fight, then only gunnery SP would exist. Those who choose to play the industrial way in their sandbox do not wish war, because they cannot fight. Wall Street is not Afghanistan. In Eve, as in the world, there are different time and place for different activities, behave appropriately accordingly. In order to outcompete business rival in the marketplace, you can offer better products or services at a lower price. Walking into their office and go on a shooting spree is something completely different. Those who do aren't business people interested in business competition at all, and are in fact looking for something else. Any pretext will do. Publicizing wardecs brings fights to those that wish it, as they say they do. Although I suspect some of them may not mean what they say, and are in fact farmers of a different variety.
forum alts are for faggots. Your talking out of your arse about my views representing orphanage as well - if i state my view on something as a british citizen does that make me spokesman for britain? Didnt think so.
At the minute POSes in high sec are actually invulnerable. Completely unshootable. So whilst I understand your concerns I think any change is better, and I should remind you this is a concept not a finished product.
As for the rest of your post you seem to be labouring under the impression that some aspects of eve are not about pvp. Please educate yourself before posting again.
Nestara Aldent wrote:You haven't answered how the indy and mining ships (in 10+ corp) with combat capability (web, scram) would be handled.
Its either they're flagged, thus unable to fulfill hauling or mining duty, or not flagged thus gaining unfair advantage. Now answer how you mean to handle it? Maybe flag them based on modules they equip?
If they aren't flagged what would happen if they attack somebody? Concord attack?
With so many holes in it maybe the proposal isn't good from the start?
And do you really think E-UNI CEO should have only six months of experience?
And about the immersion, Empires would tolerate lawlessness in their space to a certain degree only, because not all of Eve is Wild West.
less than ten is not flagged (in this example), so the answer is simple: have less than ten if you wish to mine or be indy. Ten is a number pulled out of my azz tbh - it could be 50 - it could be 5, perhaps flagging could be based on player age rather than number in a corp, idk. This is a concept not a developed product.
non-flagged players get the concord same as now.
I dont see any holes.
not six months, six weeks. You get 6 weeks to pass your knowledge on then you go. There are other avenues to learning - IGB, forums etc could be used. Again you are picking up a point that means little to me - I dont even think you should be given a special status but it seems the powers that be do so im just trying to incorporate that.
all of eve is wild west there are just certain groups of players that pretend it isnt. my war dec solution |
Nestara Aldent
EVE University Ivy League
21
|
Posted - 2012.01.03 23:47:00 -
[23] - Quote
Six weeks? And who will build ships for replacing of pvp losses for E-UNI? Six week old players? And CEO would be six weeks old as well?
You can't be serious.
And to be honest, six week old character have prolly insufficient experience to teach others. What will such a new char know about FC-ing a large fleet, or T2 production? |
Rellik B00n
Interstellar Brotherhood of Gravediggers The 0rphanage
118
|
Posted - 2012.01.04 00:29:00 -
[24] - Quote
Nestara Aldent wrote:.... pvp losses for E-UNI?
....FC-ing a large fleet,
nuff said.
my war dec solution |
Kara Books
Hedion University Amarr Empire
84
|
Posted - 2012.01.06 08:07:00 -
[25] - Quote
Rellik B00n wrote:to add to the litter of ill-thought out war dec ideas here is... edit comments at end of post!
WAR FLAG
the background: in the begining all eve was lawless. This lead to anarchy and an environment not friendly to new players. Iterations over several years have lead to now.
the pitch: Bring in a member number based system that auto-flags you and your corp/alliance to everyone else with a flag. This flag is a pvp flag.
So (pulling some numbers out of my azz) say if a corp has over 10(eg) members it is auto-flagged to all other corporations with flags.
If you have an alliance you automatically become flagged to everyone else with a flag.
added: Only flagged corps and alliances may run an active POS
added: EvE Uni should be granted special NPC status but players may only remain in alliance for 6(eg) weeks and cannot rejoin. Then Uni get to do their job and we lose another uncertainty in the system.
the pros: * lawlessness returns. * small corps/1 man corps can carry on in peace. * forming an alliance means something other than you have 1bn ISK in the wallet. * blues are still blue. * logistics and logistics corps become meaningful. * market and production are energized
the cons: * small corps are immune. * its still exploitable to a certain extent.
ive literally just thought of this so please add to the pros and cons, plus any thoughts on the overall viability. I really like it. Anyone that doesnt want in stays in an NPC corp (as now) or joins a small corp (as now). Everyone else has an extremely interesting life.
in response to post #2 added a line regarding POSes. Stops POS immunity I likey. in response to post #2 EvE Uni should be granted special NPC status but players may only remain in alliance for 6 weeks and cannot rejoin. Then Uni get to do their job and we lose another uncertainty in the system.
This is a stickup HANDS IN THE AIR!, Fork over all the flags or the kitten gets it.
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