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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.05.31 13:36:00 -
[1]
Originally by: Dalanoria Well there goes fitting out a Pilgrim.....You already need Recon V to fit anything on it, now its faction or nothing...
Erm...no, not really. I definately have some issues with cpu when I try to fit it with recon 4, but with recon 5 I will have TONS of free CPU unless I try to fit something silly like a probe launcher.
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.06.05 15:07:00 -
[2]
Originally by: murder one Shield tanking has always been horribly overpowered. Try fighting a Maelstrom with a Gist X XL shield booster, full high grade crystal set, and a shield boost amp II. You can sic two full gank Blasterthrons on it and barely dent it.
On the faction lvl I would definately agree. T2 is another story though.
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.06.06 11:45:00 -
[3]
Uhm.. that lower range is balanced already by superior dps. They certainly do not need easier fitting in addition.
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.06.06 19:57:00 -
[4]
Originally by: n0thing However comparsion with Geddon isnt right, Geddon doesnt need to get into range, it will feel itself fine from around 18 to 30km, while Megat needs to be inside 10km to do decent damage. Ofc not taking stuff like transversarial velocity into consideration.
And once the mega is within 10k the geddon will melt like butter. It sure does not need to get into range, but it also sure does need to stay OUT of range of AC and blasterships.
Saying a lasership does not need to move is ignoring this.
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.06.07 11:01:00 -
[5]
Uh.. that is not really an argument. For the fight duration it makes no difference at all:
Shieldtankers: tanked ships-untanked armor-hull-poof Armortankers: untanked shields-tanked armor-hull-poof
The shields give pretty much the same "time buffer" for armortankers as armor gives shield tankers. The only difference is that it gives it armortankers at the beginning of the battle and not near the end of it. It isn't really a factor for "who wins", it only gives shield tankers a slightly longer time to try to flee when their tank fails.
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.06.15 11:26:00 -
[6]
Originally by: n0thing Well, patch notes state clearly that noone cares about 12 page thread.
Honestly, at least a post stating that they READ our feedback would be a great thing to have here.
Get it to 100 pages and in 6 months you'll get a 25% reduction in EAN2 grid needs
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.06.16 09:35:00 -
[7]
Originally by: n0thing Well, fleet command ships ... have specialization. ... Damnation is Amarr and needs fixing.
So THATs the amarr specialisation!
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