Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Okane Man
|
Posted - 2007.06.02 23:41:00 -
[1]
Hello. I'm trying to decide between the following agents for LP whorage:
Lvl 4 Q3 in .5 security system
Lvl 4 Q13 in .6 security system
Lvl 4 Q18 in .7 security system
I'm mostly interested in the LP factor, as mission rewards tend to be a non-factor when compared to bounties, loot and LP. All these agents are relatively close, so I plan on running them concurrently when I get bad missions, but I would like to pick one as my "main" agent to grind for LP.
Thanks for any replies - I've tried searching for the answer, but am still quite unsure.
|

Zo5o
|
Posted - 2007.06.02 23:47:00 -
[2]
The closest I've heard to a answer with numbers is 10 quality points = .1 in security. Thus, the Q3 and Q13 agents, both being superior to the Q18 agent, would be roughly equal.
Can anyone confirm or deny this "equation?"
|

Okane Man
|
Posted - 2007.06.02 23:53:00 -
[3]
Thanks Zoso - I read that equation also, but I wasn't sure if that refers just to agent rewards, or also counts the LP rewards.
|

Shadarle
|
Posted - 2007.06.03 03:17:00 -
[4]
Originally by: Zo5o The closest I've heard to a answer with numbers is 10 quality points = .1 in security. Thus, the Q3 and Q13 agents, both being superior to the Q18 agent, would be roughly equal.
Can anyone confirm or deny this "equation?"
Perhaps that is true but it sure seems like quality is worth more than that to me.
Tanking Setups Compared
Stacking Penalty / Resists Explained |

space hobo
Gallente DIE WITH HONOUR
|
Posted - 2007.06.03 23:21:00 -
[5]
YEEEEEEAAERR
------------------- [email protected] bytes Maximum please. - Acario Vito
its not my fault that noobs PC's cant handle small image's - space hobo |

Carniflex
Caldari Fallout Research Fallout Project
|
Posted - 2007.06.04 07:27:00 -
[6]
L4Q18 in sec 0.7 gives approx 7100 LP L4Q17 in sec 0.6 gives approx 7965 LP
With max skills ofcource. So effect of system security is quite noticeable. In reality their 'LP rewards' should be quite close to each other most likely so pick one that does not send you to low sec. Take into account also if there is any other combat agents near by (say in 3..5 jump range) who you can use if you get several 'bad missions' in row so you dont have to do the 4h wait thing.
|

Roy Gordon
Caldari The Star Wolves
|
Posted - 2007.06.04 09:52:00 -
[7]
As an example, I have max'ed out social skills, with Labour, High Tech and Beauracratic connections to lvl 5. I run missions for a lvl4 Q15 Personnel agent in a 0.7 sec system. My max LP award is 6017LP. I also run missions for a lvl 4 Q17 agent in a 0.3 sec system. Only Beauracratic connections helps me out, but I get over 8k LP with that agent. So, you get more LP in low sec, your reward and bonus payments for the missions are also higher. That which does not kill us makes us stronger. The Universe is ruled by three basic principles- Matter, Energy and Enlightened Self-Interest! |

Carniflex
Caldari Fallout Research Fallout Project
|
Posted - 2007.06.04 10:26:00 -
[8]
Originally by: Roy Gordon As an example, I have max'ed out social skills, with Labour, High Tech and Beauracratic connections to lvl 5. I run missions for a lvl4 Q15 Personnel agent in a 0.7 sec system. My max LP award is 6017LP. I also run missions for a lvl 4 Q17 agent in a 0.3 sec system. Only Beauracratic connections helps me out, but I get over 8k LP with that agent. So, you get more LP in low sec, your reward and bonus payments for the missions are also higher.
True. But low sec does not fit well into risk vs. reward equation in case of missionrunning. At least in the case of level 4 missions. You can either use expencive and rather effective setup in there (or in high sec) or you can use (with reasonable skills) something affordable (and sacrifice some effectivity due to cheaper setup).
At the end of day it all boils down how often will you get jumped and how often will you get killed. If your setup costs several billions it's not very reasonable to risk that investment for 1 mil higher mission reward and few thousand more LP. If you use less than optimal setup you will lose those 'bonuses' due to longer mission accomplishment time anyway (plus risk your ship).
It is possible to avoid ganksquads by being vigilant but time spent jumping between safespots or sitting docked is time not spent running missions.
Who knows. Perhaps with upcoming lev 5 missions there will be unique content in low sec worth poking but that depends a bit how it's going to get implemented. But at this moment dedicated missionrunner earns better isk/hour in lower end high sec than in low sec.
|

Roy Gordon
Caldari The Star Wolves
|
Posted - 2007.06.04 15:34:00 -
[9]
Ok, I know everyone’s concerns about mission running in low sec, but there is a way of doing it. Bribery and corruption! Find out who is the biggest pirate corp who infests the low sec system your going to mission run in. Make contact with their CEO and offer them to allow you to mission run in peace! Yes, I mean it, contact the pirate corp and make an inducement. Your going to have to offer at least 30/40% of the profits you make, but hey, its got to be cheaper than replacing your ship and fittings. And, you get an added bonus. Its in the pirates interest to keep their ‘cash cow’ safe and free from harm. So, if any other pirates come nosing into your mission, you can call on your friendly pirates for aid. This benefits you both, the pirates eliminate rivals and a threat to your well-being. They also get to loot the other pirates wrecks!!! That which does not kill us makes us stronger. The Universe is ruled by three basic principles- Matter, Energy and Enlightened Self-Interest! |

DeathToKittens
Minmatar Eve's Brothers of Destiny
|
Posted - 2007.06.04 15:54:00 -
[10]
Edited by: DeathToKittens on 04/06/2007 15:54:11
Originally by: Roy Gordon Bribery and corruption! Find out who is the biggest pirate corp who infests the low sec system your going to mission run in. Make contact with their CEO and offer them to allow you to mission run in peace! Yes, I mean it, contact the pirate corp and make an inducement. Your going to have to offer at least 30/40% of the profits you make, but hey, its got to be cheaper than replacing your ship and fittings.
I don't know about you but 30/40% would make it very unprofitable for me to do. I suspect also that doing missions in high sec would net you more than giving up 30-40% of low sec missions profits. I'll just stick to my low sec system full of friendlies. I keep 100% of my profits there.
------------------------------- DTK
|
|

Enduros
|
Posted - 2007.06.04 16:14:00 -
[11]
choosing any of those will put you in a lagtrap. One of those places is motsu and the rest are near there... annoying when you have 100+++ in local and it takes ages to turn on mods/open cans etc.
|

Erfnam
Time Cube Syndicate Ghosts Syndicate
|
Posted - 2007.06.04 16:18:00 -
[12]
Originally by: DeathToKittens Edited by: DeathToKittens on 04/06/2007 15:54:11
Originally by: Roy Gordon Bribery and corruption! Find out who is the biggest pirate corp who infests the low sec system your going to mission run in. Make contact with their CEO and offer them to allow you to mission run in peace! Yes, I mean it, contact the pirate corp and make an inducement. Your going to have to offer at least 30/40% of the profits you make, but hey, its got to be cheaper than replacing your ship and fittings.
I don't know about you but 30/40% would make it very unprofitable for me to do. I suspect also that doing missions in high sec would net you more than giving up 30-40% of low sec missions profits. I'll just stick to my low sec system full of friendlies. I keep 100% of my profits there.
Paying 30-40% of isk rewards turns out to be more profitable when you factor in LP. Sales: Capital Ships | Covetors Delivered - Bulk/Package/BYOM |

Okane Man
|
Posted - 2007.06.05 03:21:00 -
[13]
Originally by: Enduros choosing any of those will put you in a lagtrap. One of those places is motsu and the rest are near there... annoying when you have 100+++ in local and it takes ages to turn on mods/open cans etc.
Don't worry, those 3 agents are Spacelane, in Torrinos (.5), Ibura (.6) and Isinokka (.7), not Caldari Navy 
Thanks for the advice, everyone
|

Enduros
|
Posted - 2007.06.05 18:39:00 -
[14]
I know what it is, tried working for spacelane also, thing is torrinos is 0.0 access loads of traffic + the local population so it's not much better.
|

Okane Man
|
Posted - 2007.06.06 04:20:00 -
[15]
Originally by: Enduros choosing any of those will put you in a lagtrap. One of those places is motsu and the rest are near there... .
Ah, I misread that part, sorry.
|

Carniflex
Caldari Fallout Research Fallout Project
|
Posted - 2007.06.06 07:11:00 -
[16]
Originally by: Erfnam Paying 30-40% of isk rewards turns out to be more profitable when you factor in LP.
You will still lose effectivity as (unless you like umm .. trust pirates) you will be using 'affordable' setup (like T2 regular raven instead of faction fitted CNR) or will be risking too expencive setup (local pirates are not the only ones hunting people in low sec usually and they dont babysit missionrunners).
So in low sec you will get what ... up to 12 000 LP per harder missions vs 8000 in sec 0.5 while being less effective and reducing your isk rewards 30 to 40 %. I assume it's just mission rewards, not bounties meaning approx 1 to 2 mil per mission, not like 3 to 15 mil per mission.
Loss of effectivity can be easily as high as 25% from using less effective setup (t2 raven vs faction CNR) so in my opinion even if you pay off some local pirates you are still better off in lower end high sec than in low sec. Unless you actually like the adrealine of risking expencive ships in PvE fittings ofcource. There are some people who do like that also just for adrealine rush 
|

Roy Gordon
Caldari The Star Wolves
|
Posted - 2007.06.06 12:28:00 -
[17]
Carniflex, I'm not sure I'm understanding you here. How is earning more isk and LP 'less efficent'? Even if you give the pirates 40% of your profits from the mission, you are much more likely to make that back through better loot drops, higher rat bounties etc. And if you cannot complete the vast majority of lvl 4 missions with T2 fittings then you really should not be doing lvl 4 missions in my opinion to be honest. I run missions in my Raven with T2 fittings in the 0.3 system and with faction fittings in the 0.7 system, I probably complete missions in the same length of time as I use arb cruise/torps. So, for me, there is the bonus of high isk/LP in low sec, as opposed to no risk and lower rewards in high sec. That which does not kill us makes us stronger. The Universe is ruled by three basic principles- Matter, Energy and Enlightened Self-Interest! |

Carniflex
Caldari Fallout Research Fallout Project
|
Posted - 2007.06.06 12:42:00 -
[18]
I mean being low sec with t2 fittings gets you less isk/hour than being in lower end high sec with faction fittings. LP translates directly to isk also - for higher end LP offers I use value of 1000 isk/LP in my calculations.
For example.
Lets say that you can do level 4 worlds collide in t2 raven in 1 hour and get 4 million isk as mission reward plus 12 000 LP plus 30 mil in bounties. I can do level 4 worlds collide in 45 minutes get 3 million isk as mission reward plus 8000 LP plus 30 mil in bounties.
t2 raven in low sec total reward : 46 mil / hour faction fitted CNR total reward in low end high sec: 52 mil / hour
Granted worlds collide is one of the best isk/hour missions but approx same relation holds for other missions also. Note also that I have not actually measured t2 fitted regular raven mission accomplishent times versus faction fitted CNR so those numers are rather arbitary and perhaps a bit exxtragated. My low sec mission running experiment was also several months (pathces) ago so who knows - perhaps it's no longer valid. If anyone happens to have relevant data about low sec mission running profits vs lower end high sec profits (with affordable setup in low sec and pimped ride in high sec) then I sure would be interested.
It's not question if you can do lev 4 missions with t2 fittings. With reasonable skills it's not a problem but about mission running speed and at the end of day isk/hour. I run my missions to get isk for other hobbies so it's just a source of income for me.
|

iudex
Caldari Halliburton Inc.
|
Posted - 2007.06.06 13:36:00 -
[19]
I think Carniflex is right here, faction fitted CNR in highsec generates more isk than t2 fitting in lowsec. Depends on how expensive your fitting on the CNR ist, with a nice officer weapon system you have up to 30% more dps. And your faction tank allows you to be more agressive (don't have to warp out or keep distance or something) + you can use always at least 3 bcu (in hard lvl4s with t2 fitting you'll prolly have to fit more tanking mods) + rigs (e.g. rigor rigs for cruise missile raven) + you can have nice implants (don't think you want to go with 5% rof and 5% precision implants into lowsec ?) which makes things a lot faster and therefore more profitable. Add to this the carefree empire life, never losing a ship etc. And you don't have to pay that 30-40% "protection fee", btw. it's like someone above said, those pirates maybe only take the cash for not attacking you, means they won't protect you all day long, and if you run into another pirate gang you'll probably die before you can type "help". However, this might be diffrent for 0.0 pirate factions. There you have the same problems (except you are in those mission hubs with 10+ agents where you don't have to use the gates as you always get a mission in your system from the one or the other agent) but your lps are worth much more. Empire faction LP (speaking for Caldaris here) start to go below 1000/lp, while some faction have values of 2000+/lp if you chose the right offers (pirate faction frigates, pirate implants...). For example i get 8.5k for the best lvl 4s in highsec empire, near 14k for the same missions in 0.0 (loot and bounties are same, except for empire faction ships = 0 bounty) but if i adjust the lp value this would be like getting 30k lp/mission compared to empire rewards, but ok maybe this is too much offtopic 
@OP: the Q3 / Q13 agents are the choice for you, but if you have some time just go to all agents accept some offers (you can reject it every 4 hours), write down the lp they offer and compare, then you know for sure :)
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |