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Morreia
The Celestial Element
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Posted - 2007.06.14 17:09:00 -
[1]
In gang/fleet warfare what ship/class of ships would you usually call as a primary last or not at all?
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Haniblecter Teg
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.06.14 17:14:00 -
[2]
Anything amarr. ---------------------------------------- Friends Forever
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Miss KillSome
Caldari School of Applied Knowledge
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Posted - 2007.06.14 17:44:00 -
[3]
first are always dictors.
Support goes then for their support, while heavy hitters first eliminate scorps, rooks, falcons, BBs, mostly all EW..then focus is switched to BCs and BSs, then on command ships and then on PODs..
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lofty29
Infinitus Odium
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Posted - 2007.06.14 17:47:00 -
[4]
Originally by: Haniblecter Teg Anything amarr.
I dont think curse / pilgrims are last to be shot ---
Project Mayhem |
Sokratesz
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.06.14 17:47:00 -
[5]
lats are usually cap ships and battleships...recons, dictors, tacklers go first
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Aston Gulliver
Gallente Kudzu Collective Knights Of the Southerncross
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Posted - 2007.06.14 17:51:00 -
[6]
Originally by: Morreia In gang/fleet warfare what ship/class of ships would you usually call as a primary last or not at all?
Velator or Pod.
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Morreia
The Celestial Element
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Posted - 2007.06.14 17:52:00 -
[7]
Originally by: Aston Gulliver
Originally by: Morreia In gang/fleet warfare what ship/class of ships would you usually call as a primary last or not at all?
Velator or Pod.
You always seem to get some bugger going round popping all the pods but w/e.
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.06.14 17:57:00 -
[8]
Anything what is commonly accepted as "gimped" and what has low dps. For example a sacriledge or a ferox.
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Morreia
The Celestial Element
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Posted - 2007.06.14 17:59:00 -
[9]
Would stuff like the drake be quite far down the list because its hard to kill for what it can do?
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.06.14 18:05:00 -
[10]
If its in a gang eith easier or more dangerous (= more EW or dps) targets, yes.
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Vasiliyan
The Flying Swan
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Posted - 2007.06.14 18:31:00 -
[11]
Bellicose.
Drakes, Mallers and Prophecies are also fairly low down the list as they're hard to kill and put out low DPS.
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Red Harvest
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Posted - 2007.06.14 18:58:00 -
[12]
Depending on the size of gangs the Fleet Command ships usually are called primarys last because they take so damn long to blow up.
Most FCs will concentrate fire on: 1. dictors 2. EW ships 3. dmg dealers (cruisers BC BS)
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tarin adur
Gallente Einherjar Rising
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Posted - 2007.06.14 18:59:00 -
[13]
Dictors first Ew after Gank battleships(Gankathron,Gankgeddon) HAC's Logistics Battlecruisers Cruisers Interceptors
that's how i'd do it anyways
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l3lind Man
Caldari
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Posted - 2007.06.14 19:00:00 -
[14]
Edited by: l3lind Man on 14/06/2007 18:59:47 apoc, rokh, abaddon (it will run out of cap in half a second :D), maller, prophecy, claymore, damnation, vulture, nighthawk, suckralidge, muninn, eagle, anything sniping,
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Litus Arowar
Amarr Obsidian Asylum Pure.
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Posted - 2007.06.15 03:21:00 -
[15]
always bring an inty or other ship of choice for pod-popping... you don't want those bastards keeping their implants
but then again, I'd make a dreadful FC :) That's a Templar, an Amarr fighter. It is a combat drone used by carriers. |
Danari
Amarr Exanimo Inc Triumvirate.
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Posted - 2007.06.15 07:57:00 -
[16]
Support takes out dictors/destroyers and then frigs, spending as little time chasing as possible.
Anything that's there for dps takes out ew, then gank, then tank, in that order.
Individual pilots who understand innately their role in deciding when to put dps on primary or drag dps away with mwd make a successful gang.
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Horus Dark
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Posted - 2007.06.15 08:04:00 -
[17]
damnation actualy gets called primary realy fast as it will most likely have 3 mods runnin for the intire fleet.
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Big Zulu
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Posted - 2007.06.15 08:09:00 -
[18]
Logistics/Ewar Size/Dmg output (Starting from BS to Hac, AF etc.) Tacklers Pods
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