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Miss Whippy
Bloody Limeys
3
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Posted - 2012.01.04 16:37:00 -
[31] - Quote
I'd just like to add that I think customisable skins and clothes would be brilliant if:
a) They could be made and sold by players - I'm aware that the machanics for this would be huge, but there's always a happy medium between the two. b) They were simply another free part of the game so everyone could join in and get to be a part of it.
Some of the concept custom skins for ships I've seen are fantastic. Just google 'Hello Kitty Eve skins' for anyone who isn't convinced. It COULD be brilliant and a lot of fun if implemented with forethought and intelligence. I'm no expert when it comes to business, but surely setting up systems where USERS CREATE THE CONTENT is :
1 - A fine goal for a game claiming to be a sandbox. 2 - Cheaper than paying people to do it. 3 - More dynamic and TRULY IMMERSIVE.
Just look at the web, user created content is king. I think CCP should be thinking along these lines, and should abandon MT completely. Look at Half-Life 2, no new releases in donkeys years, yet people still play Deathmatch in their thousands, because the players create new content!
THINK ABOUT IT CCP!
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Rixiu
North Star Networks The Kadeshi
62
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Posted - 2012.01.04 17:00:00 -
[32] - Quote
RMT (lets call it for what it is) is a slippery slope. Lets say that they add something not **** to the nex store and they make lots of money. What's stopping CCP from thinking that "if this useless **** made tons of money, what about useful things?". Subs may drop but then it may be too late as CCP has stated several times that they took the us the paying customers for granted and that mindset is hardly going to change overnight.
RMT is an abomination and does not belong in subscription MMOs especially not sandbox ones. |
Vincent Athena
V.I.C.E. Comic Mischief
247
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Posted - 2012.01.04 17:34:00 -
[33] - Quote
Do we know if the Nex store is in fact increasing CCP income? Consider:
Its mere existence annoys many people who have unsubbed (at least they said they unsubbed). Nex store demand drives up the price of the PLEX, which prices some players out of the game.
Given these two effects, is the Nex store a net money source for CCP?
I personally think its not, or if it is, its quite a small source, and should be dropped. So I go with option #3.
CCP employees should never proclaim a feature to be awesome. Only subscribers should. Subscribers can never answer a question posed to CCP. Only CCP can. |
Petrus Blackshell
Rifterlings
182
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Posted - 2012.01.04 18:05:00 -
[34] - Quote
Miss Whippy wrote: I'm personally voting 3. But if CCP explained itself well enough and convinced me that this extra content HAD to be financed somehow, then I would choose 2.
This. Even if MT can "work", it doesn't fit into the spirit of Eve, and won't provide any functional "bonus". |
Vertisce Soritenshi
Varion Galactic Tragedy.
893
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Posted - 2012.01.04 18:14:00 -
[35] - Quote
W1rlW1nd wrote:1)
I don't give a crap about custom clothing as a paying subscriber, but if anyone else richer than me wants to give CCP extra cash to dressup and help fund further game developement then please do so.
Since custom clothing and ship paintjobs etc. have no effect whatsoever on the gameplay, it is not something that should be required inside the subscription price, it's an unnecessary OPTIONAL extra. And if not having a certain pair of shiny shoes suddenly makes you unable to justify playing a spaceship game anymore, there is something wrong with you.
THIS! ^ EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |
Brujo Loco
Brujeria Teologica
291
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Posted - 2012.01.04 18:46:00 -
[36] - Quote
I totally hate the flawed data mining-trolling attempts of some corporate spooks to see if the "AWESOME" idea of VomitNEX still can be developed by the brain dead greedy thugs from one of the strange and unknown corners of CCP.
it's disgusting and so plain obvious they STILL WANT to go that way without even bothering to recheck the error of their ways.
What will they need? the total destruction of the game? Fresh Blood and entrails giving off steam in the Icelandic snow?
No really, what is this madness still lurking in the shadows of the basement dwelling cancer ridden necrotic flesh in CCP's offices?
Have they not had enough?
What do they want? Souls? To eat the Monads right out of creation into the Saturn Black Hole of absolute Nihilism?
To fuel the ever expanding Black Holes in the Universe with the souls of the crystallized inversed path entities that REFUSE to ascend?
Are they minions of Ahriman itself? Bent on stopping evolution altogether and regressing it into the Void of Pre-Adamite creation?
Why these foul entities continue to thrive and exist in an environment already shown to be hallow ground by the sheer conglomerated photon display against virtual statuary of the masses?
Why the pure Light of Sanity and Reason, Order and Love have failed to eradicate them?
The Balance decrees that the shadows have festered long enough in Iceland, these beings no longer have the astral density to even reside within our Earth upper atmosphere and need to be relegated to the more denser pits of the world, where they will continue to scream in mindless rage at the Logos.
Begone Foul Shadows! You have no place here, your time is past! Pester this New Age no More, for you are Extinct! Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco |
Ris Dnalor
Fleet of Doom
154
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Posted - 2012.01.05 03:27:00 -
[37] - Quote
1 |
Tiberius Sunstealer
Phantom Soulreavers
30
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Posted - 2012.01.05 04:07:00 -
[38] - Quote
3. but only if they did away with Noble Exchange and made it so there was something like World of Warcraft's tailor profession but for all clothing with all the vanity items being made by players. If not (which they probably aren't), 1. but only if it stops at clothing. Anything else (anything, even ship colours), i'm not okay with and will probably unsub. |
Thrawn Nostur
Impulsive Anarchy Talocan United
11
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Posted - 2012.01.05 04:17:00 -
[39] - Quote
If you look on the market most of the nex stuff is for sale, payable with isk. I suppose you do have access to that content.
I don't want to pay a higher sub, and quite honestly I'm glad CCP doesn't hit everyone with another expansion cost every time a new one is released. |
RubyPorto
Profoundly Disturbed RED.Legion
1138
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Posted - 2012.01.05 06:35:00 -
[40] - Quote
Looking at the options from the POV of someone who's been paying a Sub for a while and is then presented with the 3 options:
1. So, you're saying you went and spent Dev time that my Sub has been paying for to produce this, and now you want me to pay for it again?
2. So, you're saying that EVE's current subscription price does not cover the cost of continuing development? *Looks pointedly at the acquisition of White Wolf, the development of DUST 514 and WoD* Then why are investors giving you money to develop games when your 8 year old project is losing money?
3. Cool, fulfilling the business plan laid out in your advertising. Free, regular content expansions and access to a game for ~$15 a month (but you might want some alts )
From that POV, number 3 seems like the only way not not cause Riots among your customers.... Oh wait Option 1 kind of did cause Riots. |
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Ai Shun
State War Academy Caldari State
107
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Posted - 2012.01.05 06:47:00 -
[41] - Quote
Miss Whippy wrote:Ai Shun wrote:1.
That way I can choose if I want to buy fluffy crap. Under your option 2 I would be forced to pay for something I do not want, do not enjoy and so forth.
Surely that's the standard risk you have with a normal subscription?
No, my normal subscription gives me access to EVE Online and all the goodness of the game.
NEX and MT gives me access to fluffy crap that I can use as decoration.
I don't want my subscription increased for fluffy crap.
Caldari ships don't need paint jobs to do what they're designed to do.
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Herping yourDerp
Federal Navy Academy Gallente Federation
365
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Posted - 2012.01.05 06:52:00 -
[42] - Quote
eve online makes a healthy profit, so more income options for ccp are not really needed. the aurum crap came about because they wanted to fund WOD, dust 514 and eve online expansions on that sole source of revenue. they should have not done much with WOD until dust was finished. |
DelBoy Trades
Enslave. GIANTSBANE.
194
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Posted - 2012.01.05 06:57:00 -
[43] - Quote
Micro transactions retract from the sandbox experience, the game (and economy) should be as player driven as possible. The less "outside" involvement the better. Damn nature, you scary! |
Ai Shun
State War Academy Caldari State
107
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Posted - 2012.01.05 09:15:00 -
[44] - Quote
DelBoy Trades wrote:Micro transactions retract from the sandbox experience, the game (and economy) should be as player driven as possible. The less "outside" involvement the better.
What if CCP had a corporation where they were only allowed to fly with normal, player abilities. They could seed the NEX store with the ISK value of items their corporation destroyed in-game. CSM gets to audit the killmails. But still allow people to purchase those items with AUR. |
Lexmana
Imperial Stout
162
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Posted - 2012.01.05 10:31:00 -
[45] - Quote
Ai Shun wrote:DelBoy Trades wrote:Micro transactions retract from the sandbox experience, the game (and economy) should be as player driven as possible. The less "outside" involvement the better. What if CCP had a corporation where they were only allowed to fly with normal, player abilities. They could seed the NEX store with the ISK value of items their corporation destroyed in-game. CSM gets to audit the killmails. But still allow people to purchase those items with AUR.
That was very complicated to achieve ... what exactly? What is wrong with buying for ISK? And if you really really want to spend Gé¼Gé¼ you can always buy a PLEX and sell it.
The problem you're missing is that everything that is bought with AUR is bypassing EVEs player driven economy that is, every item bought from NEX will remove (current or potential) gameplay from every one that mines, researches, produces, trades or hauls in EVE. That in turn removes gameplay from everybody that interact with any of those, including miners and mission runners that want to sell their ore, loot and LP rewards.
TL;DR: Everything bought with AUR is killing EVE |
Karak Terrel
As Far As The eYe can see Chained Reactions
38
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Posted - 2012.01.05 11:31:00 -
[46] - Quote
MT destroys immersion! A cloth shop next to the space ship repair and clone contract button is the dumbest thing i have ever seen!
And it really shows greed. CCP mutated from a company with a vision to a standard company with the only goal of making more money. At least that's how it looked during this summer.
Now they are on their way back to do great things and put a vision back into the center and not the money. I really hope they continue this way.
But still there is this ugly MT shop and i really really hope the remove that thing from the game and we can all pretend it never happened and will never happen again! |
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
897
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Posted - 2012.01.05 12:10:00 -
[47] - Quote
Miss Whippy wrote:This is really a question about your attitude to Micro Transactions. Personally I hate MT think it is something Eve can do without.
Then why are you talking about Aurum? Nothing you can buy with Aurum counts as a micro transaction.
PLEX, on the other hand, represents the micro transaction currency that EVE has had for years: ISK. You can buy a pool of ISK with which to buy ammo (a few thousand rounds for a matter of cents), weapons (T2 large turrets for a dozen cents) and ships (Dominix for a few dollars).
Now to the original post, complaining about the Noble Exchange: yes, it puts a dividing line between the "haves" and the "have nots" or in EVE's case, the "incredibly space rich" and the "not space rich". The Noble Exchange is a luxury goods store: just like Gucci, Versace or any number of richer stores where you can actually go and buy thousand dollar jeans (or hundred-thousand dollar jeans) for no other reason than you have nothing better to spend the money on. A Gé¼43B speed boat with a hull made of gold? Yup, there's at least one of those in real life. $100,000 jeans decorated with diamonds that are functionally no better than the $70 Levi Strauss jeans you're currently wearing? Yup, you could have those if you wanted them.
The whole point of the Noble Exchange is to provide luxury virtual items to the few capsuleers who are immensely space rich. The point is to drive a wedge between the 1-percent and everyone else. The monocle-wearers trolling the forums for the last few months have had the right idea. The naives complaining about the lack of affordable options in the Noble Exchange have had the wrong idea.
Apart from the role of Aurum as a PLEX sink, the Aurum driven item store was an experiment by CCP in a market where they felt that the future of gaming was Free-to-Play with in-game Pay-to-Win purchases.
I would suggest that further discussion would benefit from separation of the key concepts of Micro Transactions, Virtual Items and Pay-to-Win.
As an example of a possible future of free-to-play: imagine EVE where having a subscription only impacted your ability to use skills and ships currently marked as "Not trainable on trial accounts." Thus PLEX would unlock activities you don't normally have access to: anything involving battleships, T2 ships, T3 ships, R&D, etc. Thus we already have a structure in place to support free-to-play with in-game pay-to-win (are T3 ships Pay to Win when free players are flying T1 cruisers?)
As an example of a possible future of Pay-to-Win: see previous discussion about gold ammo.
As an example of micro transactions: see GTC & PLEX & existing Market.
As an example of virtual items: a monocle which is quite clearly visible on a pilot's portrait, and marks that person as stupidly rich (because only a stupid, rich person would buy one) and thus a target for your anger and frustration due to your inability to make ISK and your desperate clinging to principles and morals as if they have any meaning in the cold, harsh universe of EVE Online.
It astounds me that in a game which boasts about having an economy so complex that the publisher has to hire an economist to tell them what's happening, the publisher then turns around and says, "we have to explore alternatives to subscriptions in a MMO ecosystem which is increasingly turning to free-to-play."
We already have free to play, we already have pay to win, we already have micro transactions.
In my opinion, the only poorly implemented facets of the Noble Exchange are its ubiquitous nature, the indestructible items, and the side-stepping of the player-driven economy. The Noble Exchange should be an NPC corp with its own LP store, fuelled by Aurum in place of/in addition to LP. The Noble Exchange's stations should be few and far between: one or two per empire, for example. Put them in low sec for the lulz (heck, make the Noble Exchange an Outpost upgrade). And having the NeX items as indestructible? Pure foolishness. How can one truly demonstrate their obscene space fortune if their monocle doesn't need to be replaced?
And those people who think the NeX is evil because they just don't like it? Maybe you should emigrate to that popular fantasy role playing game? |
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