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Rooker
Lysian Enterprises United Corporations Against Macros
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Posted - 2007.06.20 20:58:00 -
[91]
This is why I pack up and move between Sinq in Gallente space and Citadel in Caldari space, to avoid any one faction getting too aggravated with me. My Gallente standings did go way down once, because 2 or 3 times I ran some mission for a Caldari agent that had me blowing up Gallente Navy ships. Took 3 weeks of grinding lvl 2 missions and training diplomacy to get to a lvl 3 agent.
Have you done a storyline yet with the split reward option? What sort of faction standing increase did that give you?
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.20 23:06:00 -
[92]
post-Rev2.0 standing rewards are bugged at the moment (both solo and group), has been bugreported by many people and confirmed to be a bug. We'll just have to wait for them to fix it first to see how it's actually supposed to be. _ New char creation guide | Module/Rig stacknerfing explained |
Tecro Nashota
Inako Industries
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Posted - 2007.06.20 23:16:00 -
[93]
Some people can't seem to understand or refuse to accept that EVE is an RPG.
The PVP, the sandbox aspect and everything else plays within these boundaries.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.20 23:37:00 -
[94]
If it's an RPG, explain to me why recovering standing to your archnemesis empire is relatively easy (or even if you were a filthy, filthy pirate pawn), but switching over to a life of crime is impossible if you used to be a loyal citizen for one of the empires ? _ New char creation guide | Module/Rig stacknerfing explained |
Iracham
Gallente
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Posted - 2007.06.20 23:45:00 -
[95]
How about I palm a 10m ISK bribe to an agent that doesn't like me to get him to give me a job?
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Tecro Nashota
Inako Industries
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Posted - 2007.06.20 23:56:00 -
[96]
Originally by: Akita T If it's an RPG, explain to me why recovering standing to your archnemesis empire is relatively easy (or even if you were a filthy, filthy pirate pawn), but switching over to a life of crime is impossible if you used to be a loyal citizen for one of the empires ?
Bad game mechanics !
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.20 23:58:00 -
[97]
Which part, the possible one or the impossible one ? You seem to imply the possible one, I say the impossible one _ New char creation guide | Module/Rig stacknerfing explained |
Dragonrazor
Amarr
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Posted - 2007.06.21 00:16:00 -
[98]
I agree, I find it inexcusable that there is NO way to fix bad faction!
In most games of this type (ones with faction) part of the challenge for traders or those who liked to be real mercenaries was to have ways to balance their faction so they could be employed by as many people as possible.
IMHO faction shouldn't be a 1 way street... Even if it IS somewhat realistic that you can't get faction back, it is also kind of unrealistic at the same time for those who consciously attempt to stay neutral in standing but still be well employed.
The way I see it, picking a faction should garner greater immediate rewards from your allies, while staying neutral should allow you to play both sides with more diverse rewards.
Example:
Stay loyal to Caldari, you get more options for higher end goods like Navy Ravens at cheaper LP/Cash/Item exchange rates. But cannot work for guristas or buy thier Dread Guristas stuff. Stay loyal to Gurista and all the dread Gurista stuff is cheaper... But caldari stuff is off limits.
Stay neutral, you will never be able to get a cheap deal on a Navy raven or dread Gurista stuff, but can still get one at current costs, and still be able to shop with the guristas.
As far as fixing standings, you should be able (always) to fix your standings enough to find low level employement... AFAIK, there are already agents that offer standing increase for isk payoffs, All CCP has to do is allow these agents to be used without any standing to start with, and have it cost a bundle to be restored to a level where you can work with them again (lowest quality L1 agents only).
The price could be determined by standing, costing only a little at first, but a lot after breaking -5.0... IE from the tune of 1-10 mil for 0 to -4.99, and 50-500mill for -10 to -5.00
If it had a high cost like this, players would still need to monitor their actions, and would still pay a high price for ****ing off their neutrals, but wouldn't be broken either.
To prevent exploit or power fractioning, make it so faction increase can only work for people in the gang who do not have -5 or lower to the faction, meaning they would still need to pay to be able to gain positive standing again. ********************************************* "Stars Die... Empires fall... We are dust..." ********************************************* |
SiJira
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Posted - 2007.06.21 00:17:00 -
[99]
/signed
there should never be a dead end in a mmorpg
so far the options are - do 1000 missions with friends and for other factions before you can run one for the faction you want to
thats a dead end ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |
DaemonBarber
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Posted - 2007.06.21 00:25:00 -
[100]
How about below that -5 standing and the agents still give you a mission, they just don't pay you for it?
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daemorhedron
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Posted - 2007.06.21 00:33:00 -
[101]
Originally by: DaemonBarber How about below that -5 standing and the agents still give you a mission, they just don't pay you for it?
That's actually not a bad suggestion at all.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.21 00:34:00 -
[102]
Seing how much of the income of a mission is from bounties and loot anyway, I wouldn't see that as a drawback at all. Translation: too good _ New char creation guide | Module/Rig stacknerfing explained |
Fzoul
KAOS. KA0S Theory
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Posted - 2007.06.21 00:46:00 -
[103]
Yeah, having options is a "Good Thing"(tm)
You should be able to run negative quality, level 1 agents regardless of standings. If you have a negative standing, you only get a percentage of the gain.
That way, no door is ever truly closed, you don't have to worry about people "metagaming by changing factions on a whim" as it would be entirely too much effort to have it be usable in a short amount of time.
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cal nereus
Caldari School of Applied Knowledge
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Posted - 2007.06.21 06:32:00 -
[104]
Edited by: cal nereus on 21/06/2007 06:31:35 Earlier it was mentioned that some groups (such as the Gurista-Blood-Sanshas trio) are very closed circuit and the only way to up standings with them is to either work for one of the group (which won't work if you're in the OP's position), or kill all their enemies (which would make you hated by even more groups). Ultimately, I think thats the price you pay for mission-running and stuff. You pick a side to work with, and you will anger their enemies. It is very very difficult to remain friendly with everyone, but it is possible. I think it should be very difficult for people to get out of a -5 situation. You basically need to make the choice: who do I want to have -5 standings with. For me, its the blood-guristas-sanshas group. I WANT -5 standings with those guys...
I'm a noob though. NONE of the factions hate me yet.
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Tranvisor
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Posted - 2007.06.21 08:22:00 -
[105]
We do need a way to fix this issue, I am past -5 with Gurista's and Blood's and getting there with Sanshas.
Someday I may want to run missions with them!
Several good ideas have been brought forth:
Advanced Diplomacy Skill: Sounds like a fix that may be too easy to some, but think again, what if this skill was seeded on the market at a price of something like 100+ million isk? That plus being a higher rank skill (like 3 or 4) would make it not exactly a "instant fix"
Zero-Rewards Missions:
If you are below -2 effective standing perhaps Lvl 1 Q (-20to-15) agents will still talk to you and give you missions, those missions will just come with no LP's or isk rewards, only standings.
Special "Thief" agents:
Agents spread out over 0.0 for the pirates that are say level zero that will let you work for them past -2 effective.
I have been wondering about pirate standings for awhile, would be really nice if we could get some kind of response on this :)
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Cornucopian
Gallente Dutch Omega SYSTEM SHOCK INITIATIVE
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Posted - 2007.06.21 08:28:00 -
[106]
Edited by: Cornucopian on 21/06/2007 08:28:53 how about bribing, worked out like this:
Neutral corps could sell bribes in their LP store that give a minor faction boost for pirates: like x LP and Y ISK.
This way it would cost time and money to alter standing, not just money (if it would cost only ISK people would be switching al the time.)
----------------------------------------------- "LowSec Pirates are like the seagulls in Finding Nemo: instead if "mine! mine!" all they do is yell "gank! gank!" in local."
In short: brainless |
Frug
Zenithal Harvest
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Posted - 2007.06.21 09:23:00 -
[107]
Well, if you get standing increase from group missions, then I guess there's an obvious way out right there.
If that turns out not to work, I'll bring cheese and *****ers.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |
Rexy
DarkStar 1 GoonSwarm
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Posted - 2007.06.21 09:30:00 -
[108]
Originally by: Frug Well, if you get standing increase from group missions, then I guess there's an obvious way out right there.
If that turns out not to work, I'll bring cheese and *****ers.
recovering that way from -5 faction/corp standing to the point were you can run missions on your own will take a fair amount of time. They can always start decaying bad standings and leave good standings alone?
<unusual big structure 4tw> |
mogwai
Gallente Gremlin Industries Edge Of Sanity
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Posted - 2007.06.21 09:53:00 -
[109]
Edited by: mogwai on 21/06/2007 09:55:19 so you guys dont know the trick?
Run SISTERS OF EVE missions and FAIL THE IMPORTANT MISSIONS
after 4 pages of this... i hope that answer helps to get your pirate faction standings back
(unless it was changed during the patch.... it worked for me previously) ----------------- Drones : 19 skills, 20,480,000 points |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.21 16:02:00 -
[110]
Originally by: mogwai so you guys dont know the trick? Run <faction> missions and FAIL THE IMPORTANT MISSIONS
(unless it was changed during the patch.... it worked for me previously)
As said IN THE OP, that WAS changed in this last patch. Does not work anymore. Confirmed by at least one other in the thread. _ New char creation guide | Module/Rig stacknerfing explained |
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.06.22 05:55:00 -
[111]
In an ideal world, I'd like to see small pirate standing gains for killing their opposing faction ships and relatively large gains for podding players with the appropriate high standing. i.e., Empire faction mission runners. Seems nice and piratey, and would fit in well with (small 'f') factional warfare. Anyway, it would provide a way to get around the problem that would make a lot more sense than failing missions ever did.
Which reminds me how I'd also like to see LoSec piracy nudged toward faction alignments with standing gains/losses and station docking restrictions. Ah well, a person can dream. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
Sylthi
Minmatar Coreward Pan-Galactic
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Posted - 2007.09.18 20:54:00 -
[112]
Splitting faction rewards between gang mates is still way borked. It seems to be working for corp standings on normal missions, but NOT on storyline faction standings. This is a MAJOR broken issue for mission runners. I know the devs don't give a flying F about us mission runners, and only put fast fixes in for PvP issues, but F guys throw us a bone!
Also, there being NO WAY to mitigate getting shot at by NPCs in half of empire after you've run level 4 missions for a while is utter crap! I can see loosing standing with Gallente if you shoot their ships while in the employ of the Caldari on a storyline mission. But, to loose a hunk of standing with the opposing faction just for running ANY storyline mission for their rivals?!??! UTTER CRAP!!!
You devs have said in multiple blogs how you are trying to encourage people to run mission together and make it a more MMO experience. How are we supposed to go run mission with our buddies anywhere in empire if we get our ships blown away just trying to get there?!??!
I mean really, if you choose to be a pirate out in 0.0, and you don't pod, you can fly in empire all you want, anytime you want. But, you CAN'T fly in half of empire because you decide to make mission running your profession?!?! Favoritism towards the PvPers??!?! I think so!!
Fix the faction sharing between gang mates!!!! Fix a way that we can keep from getting shot at in empire just because we choose mission running as our profession!!! FIX THESE THINGS NOW PLEASE!!! They have been "broken" for far too long.
*
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VicturusTeSaluto
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Posted - 2007.09.18 21:20:00 -
[113]
Originally by: Le Skunk Well you made your bed now sleep in it.
Your argument would be like George Bush suddenlying applying for a job at Hamas HQ. IF youve done that much work for Empire allainces then youve pretty much massacred thousands of pirate NPC ships and done billions in damage so you think they will allow you to join them for a little bit of isk?
SKUNK
what the ******* **** are you talking about? That is just completely nonsensical. EVE is a video game. There is no reason why someone paying out the ass should not be able to be able to repair their NPC standings.
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An Anarchyyt
Gallente Sublime.
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Posted - 2007.09.18 21:26:00 -
[114]
By now, anytime someone sees a post with the name "Akita T" as the thread creator, you should know that it is bound to be worse than living in a house with Jar Jar Binks.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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EliteSlave
Minmatar Tau Ceti Global Production Angels Of Discord
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Posted - 2007.09.18 21:44:00 -
[115]
damn necro's go elsewhere!
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Callthetruth
Caldari Drunken Ratbags Inc
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Posted - 2007.09.18 22:52:00 -
[116]
standings do need a way to recover, tags into cosmos agents across all factions or factional warfare
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SiJira
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Posted - 2007.09.19 00:05:00 -
[117]
Originally by: Callthetruth standings do need a way to recover, tags into cosmos agents across all factions or factional warfare
but do they really? dont tell me someone got to all the trouble of doing countless missions and hundreds of storyline missions only to figure out that an enemy faction might not let them fly around in their space anymore
if i remember correctly you can run missions for an allied faction and this will raise standings
if you went this low in standing it was no accident ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |
Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.09.19 00:22:00 -
[118]
This is eve, there are consequneces, DEAL with it, and for the record there are plenty of "no return" situations in EvE
skill training, buying something, ect
1987.08.31 00:29:09 Combat Your Smooth Criminal perfectly strikes Annie, wrecking for A Crescendo. |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.09.19 00:49:00 -
[119]
The only no-return situation in EVE is when you scam somebody badly enough to annihilate your reputation forever (a.k.a. "pulling a r0meo?"), or when you get under -5.0 standings with all "friendly among eachother" factions... UNLESS they somehow didn't remove the derived gain when failing a storyline too alongside the "normal" ones... in which case, the only no-return situation would be "reputation assasination".
For everything else, the cost is high, sure, but definetely not a "no return" situation. _
[CNVTF] is recruiting | Char creation guide | Stack-nerfing explained |
Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.09.19 00:52:00 -
[120]
changed my mind, deleted my post, I should know better than to argue with akita he/she/it has no concept of... well anything
1987.08.31 00:29:09 Combat Your Smooth Criminal perfectly strikes Annie, wrecking for A Crescendo. |
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