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Jim McGregor
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Posted - 2007.06.25 17:53:00 -
[1]
You know, not long ago I made a thread about how boring missions were and how you can go afk while doing them because they are so predictable.
But now, ive been doing some level 2 missions for another corp in a jaguar, and its frigging great. Its actually a lot of fun. Flying a speedy ship against other frigates while using your speed to avoid their fire is what missions really should be about.
Compared to the level 4 missions in the slow-ass Maelstrom, this is great fun. And the mission scenarios are actually quite good, with fogs, big wrecks laying around, good music, blazing autocannons and actual flying.
I can recommend it, if only to get your loyalty up with another corp so you can get some nice gear for your pvp adventures.
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Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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Toman Torax
Rage For Order
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Posted - 2007.06.25 18:06:00 -
[2]
1st in an epic thread
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Jim McGregor
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Posted - 2007.06.25 18:09:00 -
[3]
Edited by: Jim McGregor on 25/06/2007 18:09:49
Originally by: Toman Torax 1st in an epic thread
It is?
What if ccp would put in level 4 missions but limit them to elite frigates? I think it would rock going up against other elite frigs and actually use your piloting skills to keep them at a distance, try to divide and conquer etc.
This heavy tank + heavy firepower with 0 movement is boring as hell. THATS why level 4 missions are boring. ---
Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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Bryce Bolz
Gallente
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Posted - 2007.06.25 18:13:00 -
[4]
/me agrees
Made by Drew Falcon |
Iced Casing
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Posted - 2007.06.25 18:14:00 -
[5]
well people dont have 12 hours a day to play eve ... so we dont divide and conquerr with elite frigs :) we use an old fashion raven to kill them all ... how many hours do you think it would take to do a lvl 4 miss in an AF ? ... 5? its a chalange sure but i dont see why ccp would listen to a guy who has too much spare time to waste on a lvl 4 mission.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.06.25 18:14:00 -
[6]
Allow MWDs in deadspace, make enemies much tougher (but a lot less of them) and fairly spread out in the start, and L4s could become "non-boring" too.
Char creation guide | Module/Rig stacknerfing explained |
Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.06.25 18:15:00 -
[7]
Terminate it using an exothermic chemical reaction. -
You keep using that word . . . I do not think it means what you think it means |
Jim McGregor
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Posted - 2007.06.25 18:17:00 -
[8]
Originally by: Iced Casing well people dont have 12 hours a day to play eve ... so we dont divide and conquerr with elite frigs :) we use an old fashion raven to kill them all ... how many hours do you think it would take to do a lvl 4 miss in an AF ? ... 5? its a chalange sure but i dont see why ccp would listen to a guy who has too much spare time to waste on a lvl 4 mission.
You would still have the old level 4 missions, and also some tough level4 missions for elite frigs. Those would not take hours to do because they would have different content, where you actually fly your ship and have fun instead of sitting around semi-afk.
You could do 4 frigate lvl 4 missions in the time it takes to make 1 battleship lvl 4 mission and get 1/4 of the rewards. Nothing changed, except its hell of a lot more fun for the ones who enjoy flying.
---
Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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Skraeling Shortbus
Caldari Gallente Federal Bank
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Posted - 2007.06.25 18:28:00 -
[9]
click "keep at range" man that was hard
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Toria Nynys
Minmatar
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Posted - 2007.06.25 18:30:00 -
[10]
You are welcome to do L4s in a frig gang now. Heck, you're welcome to get a hundred Velators to storm L4s in.
I dislike the ship limitations on warp gates intensely. Train for a battleship and its weapon systems and suddenly you find you need to be a frigate god to complete some part of a low level COSMOS mission. Fun for you, not so much fun for someone with 6 months of suddenly worthless skills. Yes, I can fit and fly a cruiser or frigate, but not well. Nor do I enjoy little squishy ships anywhere near as much as you do.
Well heck, why not lock low level mission gates to battleships as well? Variety is the spice of life after all.
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Spoon Thumb
Khanid Aerospace Group Khanid Provincial Authority
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Posted - 2007.06.25 18:33:00 -
[11]
Never the less, missions could potentially be a whole lot more exciting than even they are atm (whereas now they are merely a vehicle for making isk by the time you get to lvl 4).
Some suggestions I've seen in the past including having missions that require you to sneak around cloaked to gather intel or hack some container and steal an item or mess up some NPC bases' defence systems.
Another is caputure the flag type scenario, or perhaps having a defence mission vs. NPC's with NPC wingmen from your own faction.
Or perhaps protect the VIP/Assasinate.
How about missions with multiple areas that you have to manage (where having a team would help immensely) and where NC's could potentially warp into any of them and you have to respond to calls for help from different places?
Khaldari KPA are recruiting In-game channel: khanidpublic |
Thuul'Khalat
Gallente Phoenix Wing Acheron Federation
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Posted - 2007.06.25 18:37:00 -
[12]
I used to have loads of fun running lvl3 missions in my Enyo. Good times indeed ---
We are Recruiting! |
Winterblink
Body Count Inc. Mercenary Coalition
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Posted - 2007.06.25 18:48:00 -
[13]
As much fun as it is exchanging large antimatter charges with ships in Level 4s, yeah, the lower level ones are a ton of fun. Sure you're not going to get a navy BS anytime soon by doing them, but it's still a riot.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.06.25 19:18:00 -
[14]
Originally by: Toria Nynys You are welcome to do L4s in a frig gang now. Heck, you're welcome to get a hundred Velators to storm L4s in.
I dislike the ship limitations on warp gates intensely. Train for a battleship and its weapon systems and suddenly you find you need to be a frigate god to complete some part of a low level COSMOS mission. Fun for you, not so much fun for someone with 6 months of suddenly worthless skills.
This is true of a lot of situations in EVE. Thankfully. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
Alski
Gallente Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.06.25 20:26:00 -
[15]
I have to agree, recentley comeing out of 0.0 for about the first long time in a year, i recentley starte doing level 2's again just to ps the time, in an assault frigate they really are a lot of fun.
Then i got standing to do level 3's, got a drake, and got utterley bored of them within about 2 missions
Mabey if you could use mwd's in deadspace so i could take a blasterthron level 3's/4's could be fun again, but tbh watching my uber tank and a load of red crosses slowley melt isent really my idea of fun.
The great thing about level 2's run in AF's is there is some actual real piloting skill involved, keeping range, watching transversal etc, any ship bigger than that in a mission is just "tank and shoot" quite boreing. -
(combat) Patch belonging to CCP hits your drones, wrecking their liberty and freedom. |
Rod Blaine
Evolution Band of Brothers
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Posted - 2007.06.25 20:47:00 -
[16]
Edited by: Rod Blaine on 25/06/2007 20:49:00 /me beats the insanity out of Jim
Just wait till you've done a couple hundred missions Jim. You'll soon turn around again :p
Seriously, missions are ok as a feature. I still don't get how missions ever got to be the single source for any ingame resource tho, and I'm glad they aren't really anymore. It's just asking for trouble.
The current good thing about missions ? - they can be fun once in a while, when you're just looking for some simple easily available pve.
The current bad thing about them ? - the lack of player control over the mission gameplay makes it impossible to assign roles of great importance to mission play in the overall gameplay.
My main current worry about them ? - The RP store may devalue faction loot and implants, reducing the validity of that bit of pve play out in low and no sec that actually does feature player control over the gameplay.
What to do ? - greatly increase LP rewards in 0.0. Increase mission runner vulnerability in 0.0. Offer unique items to exploration content that cannot be gotten through missions at all. Stock npc pirate corps and low-sec only empire npc corps with unique or higher quality faction items, remove these items from high sec stores. (requires taking all high sec agents from a few obscure empire npc corps).
[center] Old blog |
Jim McGregor
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Posted - 2007.06.26 05:32:00 -
[17]
Originally by: Rod Blaine Edited by: Rod Blaine on 25/06/2007 20:49:00 /me beats the insanity out of Jim
Just wait till you've done a couple hundred missions Jim. You'll soon turn around again :p
Seriously, missions are ok as a feature. I still don't get how missions ever got to be the single source for any ingame resource tho, and I'm glad they aren't really anymore. It's just asking for trouble.
The current good thing about missions ? - they can be fun once in a while, when you're just looking for some simple easily available pve.
The current bad thing about them ? - the lack of player control over the mission gameplay makes it impossible to assign roles of great importance to mission play in the overall gameplay.
My main current worry about them ? - The RP store may devalue faction loot and implants, reducing the validity of that bit of pve play out in low and no sec that actually does feature player control over the gameplay.
What to do ? - greatly increase LP rewards in 0.0. Increase mission runner vulnerability in 0.0. Offer unique items to exploration content that cannot be gotten through missions at all. Stock npc pirate corps and low-sec only empire npc corps with unique or higher quality faction items, remove these items from high sec stores. (requires taking all high sec agents from a few obscure empire npc corps).
Well, Im just surprised I really enjoyed missions. But I guess it will get old at some point, yeah. Ive been doing level 4's for so long that I forgot how much fun the earlier level ones are. :)
And I agree that there should be unique items that can only be gotten through exploration and stuff like that. And I also think it would be good to reward low sec mission runners with extra rewards. Incentive for moving from the high sec areas is always a good thing. People spreading out is great for the game. People blobbing together in a few high sec systems is bad for the game.
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Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.06.26 05:41:00 -
[18]
Originally by: Rod Blaine My main current worry about them ? - The RP store may
RP store? Where?! I want to buy some RP fluffstuff!
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |
Mr Friendly
That it Should Come to This
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Posted - 2007.06.26 05:46:00 -
[19]
Originally by: Jim McGregor
You know, not long ago I made a thread about how boring missions were and how you can go afk while doing them because they are so predictable.
But now, ive been doing some level 2 missions for another corp in a jaguar, and its frigging great. Its actually a lot of fun. Flying a speedy ship against other frigates while using your speed to avoid their fire is what missions really should be about.
Compared to the level 4 missions in the slow-ass Maelstrom, this is great fun. And the mission scenarios are actually quite good, with fogs, big wrecks laying around, good music, blazing autocannons and actual flying.
I can recommend it, if only to get your loyalty up with another corp so you can get some nice gear for your pvp adventures.
Jim, if you want some fun, try some of the lvl3's in your AF ;) MUCH more fun and quite challenging. Doable though, if you're a good pilot.
Originally by: Putso Glifti Mouse usage level II and reading comprehension level IV are required. Good evening, I'll be your ALT for this post. Can I offer you some troll or whine to start?
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Jim McGregor
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Posted - 2007.06.26 05:50:00 -
[20]
Originally by: Mr Friendly
Jim, if you want some fun, try some of the lvl3's in your AF ;) MUCH more fun and quite challenging. Doable though, if you're a good pilot.
I will, thats my goal... just need to grind these level 2's for a while before I get access to them with this corp. Will be great. :)
---
Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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Entreri Finwe
Raptus Regaliter
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Posted - 2007.06.26 06:04:00 -
[21]
Caldari Navy lvl 3 in a Harpy are really easy...
I'd say, try a Raptor... ---
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Jim McGregor
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Posted - 2007.06.26 06:07:00 -
[22]
Originally by: Entreri Finwe Caldari Navy lvl 3 in a Harpy are really easy...
I'd say, try a Raptor...
I use the Jaguar. Mission running in caldari ships seem very boring to me. Sitting still tanking basically, right?
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Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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Rilder
Caldari THC LTD
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Posted - 2007.06.26 07:07:00 -
[23]
Originally by: Akita T Allow MWDs in deadspace, make enemies much tougher (but a lot less of them) and fairly spread out in the start, and L4s could become "non-boring" too.
I agree, I find it totally unrealistic (blah blah blah) That my single ship can single handely take on a hoard of enemies, missions should be tough missions against low amounts of enemies, a level 3 with 2-3 Battlecruisers in it should be a tough mission if your in a BC. a level 1 mission should be like 3-4 tough but not impossible frigates, a level 4 should be small balanced fleets that actually put up a fight, Instead of 4 -8 BB's that 1v1 versus your ship are weak as hell
Though reducing ships would lower bounty income so bounties would have to be increased by a lot, but I seriously hate having these missions were its your Battlecruiser Battleship or Titan versus a Blob that sucked to bad to get into BoB
Visit my blog =)http://rilderslog.blogspot.com/ |
Callthetruth
Caldari Logical Logtistics
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Posted - 2007.06.26 07:26:00 -
[24]
yeah encounters are good to
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Pan Crastus
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Posted - 2007.06.26 10:43:00 -
[25]
I did "War Situation" (L4) for fun in a Vagabond... It was kinda interesting, but it's still a boring "go kill N ships" mission, *yawn*
NPC encounters are so boring, they have no special abilities, you only need to know how to fly your own ship.
this is a free post provided to you by a member of the EVE community.
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Earl Black
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Posted - 2007.06.26 12:05:00 -
[26]
Some missions are fun in elite frigates, even better when you got company but untill they fix the gang issues its never going to the norm.
I wish they would give some choice on missions, I know they will never allow you to pick "THE" mision but give some choice over the time, I log sometimes just for an hour or 2 and would like short missions.
Low reward ok, low lp ok, just a short mission some decent rats BC/BS and easily done in a short time, this trend for multi gated missions where you have to loot and salvage before they pop just is lame, I know you dont have to loot or salvage but thats where you make you money, as the bountys are not good.
I for one would like the option of the old Blockade mission, that was short and fun, the new "improved" version is a drag.
Taking all the fun out of missions wont make me like alliance work, for fun dropping down a lvl and using frigates (elite) is sometimes a nice break, if only they could fix agent mission offer to be like the lp store.
I know all this goes against the grain as empire must be nerf'd at all cost, too much isk and fun, and the only fun is in 0.0
Keep having fun while you can Jim, you never know how long its going to last.
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Mastin Dragonfly
Ministry of War
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Posted - 2007.06.26 12:18:00 -
[27]
Lvl 2 missions in an elte frig are more fun because faster ships in general are more fun to fly. I do lvl 2s now and then in a crusader interceptor or coercer destroyer, it's more engaging and more of a challenge then any lvl 4s I do in my Nightmare. Now if only they were as remotely profitable.
I still wonder if an AC machariel would work in lvl 4s, but that's too much crosstraining for me.
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Mastin Dragonfly
Ministry of War
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Posted - 2007.06.26 12:19:00 -
[28]
Edited by: Mastin Dragonfly on 26/06/2007 12:17:38 meh, double post
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Malcanis
High4Life Curse Alliance
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Posted - 2007.06.26 12:21:00 -
[29]
Originally by: Jim McGregor Edited by: Jim McGregor on 25/06/2007 18:09:49
Originally by: Toman Torax 1st in an epic thread
It is?
What if ccp would put in level 4 missions but limit them to elite frigates? I think it would rock going up against other elite frigs and actually use your piloting skills to keep them at a distance, try to divide and conquer etc.
This heavy tank + heavy firepower with 0 movement is boring as hell. THATS why level 4 missions are boring.
/signed
This is the best post about missions I've ever seen.
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Anhammerad
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Posted - 2007.06.26 12:30:00 -
[30]
About a year and a half ago I used to aggro everything in Sansha lvl 4 missions in my wolf whilst my corp mates killed everything.
Was good fun strafing in and out with high speed and high base resists knowing that if I messed up I'd get popped.
So I agree with the suggestion .
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